Editing Figure Player
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
A '''Figure Player''' is a [[Artificial intelligence|computer-controlled]] fighter whose playstyle is saved to an [[amiibo]]. The Figure Player will be the same fighter that its amiibo represents. | |||
A '''Figure Player''' | |||
Figure Players are the primary use of amiibo in the ''Super Smash Bros.'' series, being their only use in ''[[Super Smash Bros. 4]]''. | Figure Players are the primary use of amiibo in the ''Super Smash Bros.'' series, being their only use in ''[[Super Smash Bros. 4]]''. | ||
==In ''[[Super Smash Bros. 4]]''== | ==In ''[[Super Smash Bros. 4]]''== | ||
[[File:Character customization interface.png|thumb|An early version of the amiibo menu screen, in {{forwiiu}}, with {{SSB4|Mario}}'s stats being modified]] | [[File:Character customization interface.png|right|thumb|An early version of the amiibo menu screen, in {{forwiiu}}, with {{SSB4|Mario}}'s stats being modified]] | ||
In ''Super Smash Bros. 4'', amiibo, when scanned by the console, allow the character represented by the figurines to be used in-game as a customized CPU opponent. Any amiibo figure corresponding to a ''Smash'' character may be used (not only ''Super Smash Bros.'' series amiibo); however, amiibo cards (such as the ''Animal Crossing'' amiibo cards) cannot be used as Figure Players. amiibo can be used to load Figure Players into any copy of the game, even if the character has not been [[unlockable character|unlocked]] or [[downloadable content|downloaded]]. | In ''Super Smash Bros. 4'', amiibo, when scanned by the console, allow the character represented by the figurines to be used in-game as a customized CPU opponent. Any amiibo figure corresponding to a ''Smash'' character may be used (not only ''Super Smash Bros.'' series amiibo); however, amiibo cards (such as the ''Animal Crossing'' amiibo cards) cannot be used as Figure Players. amiibo can be used to load Figure Players into any copy of the game, even if the character has not been [[unlockable character|unlocked]] or [[downloadable content|downloaded]]. | ||
The Figure Player can be modified by players with [[character customization]] options, which can then be saved to the amiibo. As with other player-designed custom sets for characters, amiibo can be assigned a name and a specific {{SSB4|alternate costume}} | The Figure Player can be modified by players with [[character customization]] options, which can then be saved to the amiibo. As with other player-designed custom sets for characters, amiibo can be assigned a name and a specific {{SSB4|alternate costume}}. | ||
Unlike normal fighters, amiibo fighters' stats are modified by "feeding" them [[equipment]], including equipment that fighter cannot normally use (e.g. a Mario Figure Player can be "fed" Hammer equipment, despite not being able to equip it), but any "fed" equipment is permanently lost. There is a limit to how many times a Figure Player can be fed before battling. A Figure Player can also "learn" up to three bonus effects from the equipment they are given. By default, the amiibo's stat total is capped at 120. | Unlike normal fighters, amiibo fighters' stats are modified by "feeding" them [[equipment]], including equipment that fighter cannot normally use (e.g. a Mario Figure Player can be "fed" Hammer equipment, despite not being able to equip it), but any "fed" equipment is permanently lost. There is a limit to how many times a Figure Player can be fed before battling. A Figure Player can also "learn" up to three bonus effects from the equipment they are given. By default, the amiibo's stat total is capped at 120. | ||
Line 17: | Line 16: | ||
While {{forwiiu}} natively supports amiibo, {{for3ds}} was unable to do so at launch. [[List of updates (SSB4-3DS)|Version 1.0.5]], released on February 9, 2015, added support for scanning amiibo if the game is played on a New Nintendo 3DS or New Nintendo 2DS, while version 1.0.8, released on June 14, 2015, added support for an external NFC reader/writer accessory, enabling support for earlier Nintendo 3DS and 2DS models when used in conjunction with this hardware. | While {{forwiiu}} natively supports amiibo, {{for3ds}} was unable to do so at launch. [[List of updates (SSB4-3DS)|Version 1.0.5]], released on February 9, 2015, added support for scanning amiibo if the game is played on a New Nintendo 3DS or New Nintendo 2DS, while version 1.0.8, released on June 14, 2015, added support for an external NFC reader/writer accessory, enabling support for earlier Nintendo 3DS and 2DS models when used in conjunction with this hardware. | ||
Owing to their ability to be "trained" and used on other consoles, [[Tournament#amiibo Tournaments|amiibo tournaments]] have become a minor side-event at some ''Smash 4'' tournaments. | |||
==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
Line 22: | Line 23: | ||
In ''Super Smash Bros. Ultimate'', amiibo figures representing fighters in the game can be scanned to load Figure Players into the game. | In ''Super Smash Bros. Ultimate'', amiibo figures representing fighters in the game can be scanned to load Figure Players into the game. | ||
Figure Player data from ''Super Smash Bros. 4'' can be transferred to ''Ultimate'', but high level Figure Players are leveled down to a set level upon conversion (for example, a level 50 Figure Player becomes level 12). Once transferred, the amiibo data will no longer work in ''SSB4''. Alternately, the player can clear the pre-existing Figure Player data and start again in ''Ultimate'' | Figure Player data from ''Super Smash Bros. 4'' can be transferred to ''Ultimate'', but high level Figure Players are leveled down to a set level upon conversion (for example, a level 50 Figure Player becomes level 12). Once transferred, the amiibo data will no longer work in ''SSB4''. Alternately, the player can clear the pre-existing Figure Player data and start again in ''Ultimate''. | ||
Figure Fighters can inherit [[spirit]]s and gain their effects, but the spirit will be permanently consumed. The Figure Player will also gain the spirit type, and its status will always be active regardless of whether the player has spirits on or off in the rules. A Figure Player can inherit up to 3 of [[support spirit]]s' skills. | |||
Additionally, the ability for a Figure Player to learn and gain experience during battle can now be enabled or disabled on the amiibo menu, essentially freezing the AI. Figure Players can also be used in the game's [[Training Mode]] in place of a regular CPU, though they do not gain experience. | Additionally, the ability for a Figure Player to learn and gain experience during battle can now be enabled or disabled on the amiibo menu, essentially freezing the AI. Figure Players can also be used in the game's [[Training Mode]] in place of a regular CPU, though they do not gain experience. | ||
Line 35: | Line 32: | ||
===Personality traits=== | ===Personality traits=== | ||
In ''Ultimate'', Figure Players can have personality traits that describe how they behave in battle. The different personality traits are detailed below.<ref>[https://amiibodojo.com/amiibo-wiki- | In ''Ultimate'', Figure Players can have personality traits that describe how they behave in battle. The different personality traits are detailed below.<ref>[https://amiibodojo.com/amiibo-wiki-style amiibo Wiki: Style | Amiibo Dojo]</ref> | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 48: | Line 45: | ||
! Cautious | ! Cautious | ||
| Defensive | | Defensive | ||
| These Figure Players will be more defensive and stable in their choices. They will very rarely take risks and go for [[ | | These Figure Players will be more defensive and stable in their choices. They will very rarely take risks and go for [[Gimp|gimps]]. | ||
|- | |- | ||
! Realistic | ! Realistic | ||
Line 56: | Line 53: | ||
! Unflappable | ! Unflappable | ||
| Defensive | | Defensive | ||
| As the name suggests, this Figure Player is incredibly defensive. They are typically incredible at [[Powershield|parries]] and shields even when nothing is happening | | As the name suggests, this Figure Player is incredibly defensive. They are typically incredible at [[Powershield|parries]] and shields even when nothing is happening. | ||
|- | |- | ||
! Light | ! Light | ||
Line 76: | Line 73: | ||
! Aggressive | ! Aggressive | ||
| Offensive | | Offensive | ||
| Very similar to ''Enthusiastic'', but the Figure Player will go for combos that end in a strong attack to finish off | | Very similar to ''Enthusiastic'', but the Figure Player will go for combos that end in a strong attack to finish off. | ||
|- | |- | ||
! Offensive | ! Offensive | ||
| Offensive | | Offensive | ||
| Shares virtually all traits with ''Aggressive'', although the Figure Player may attempt to [[gimp]] much more often | | Shares virtually all traits with ''Aggressive'', although the Figure Player may attempt to [[gimp]] much more often. | ||
|- | |- | ||
! Reckless | ! Reckless | ||
Line 86: | Line 83: | ||
| Very rarely shields or defends. The Figure Player will always attempt to deal damage to their opponent, even if that means receiving a lot of damage too. | | Very rarely shields or defends. The Figure Player will always attempt to deal damage to their opponent, even if that means receiving a lot of damage too. | ||
|- | |- | ||
! Thrill Seeker | ! Thrill-Seeker | ||
| Offensive | | Offensive | ||
| Will go off the stage to attempt to [[gimp]] as a main option. The Figure Player will often unintentionally [[SD]] | | Will go off the stage to attempt to [[gimp]] as a main option. The Figure Player will often unintentionally [[SD]]. | ||
|- | |- | ||
! Daredevil | ! Daredevil | ||
| Offensive | | Offensive | ||
| Similar to ''Thrill Seeker'', a Figure Player with this trait will use incredibly risky options most of the time | | Similar to ''Thrill-Seeker'', a Figure Player with this trait will use incredibly risky options most of the time, possibly even using [[Sacrificial KO|Sacrificial KOs]]. | ||
|- | |- | ||
! Versatile | ! Versatile | ||
| Neutral | | Neutral | ||
| '''''Not much is known about this trait''''', although it seems as | | '''''Not much is known about this trait''''', although it seems as though the Figure Player can adapt during the match. | ||
|- | |- | ||
! Tricky | ! Tricky | ||
| Neutral | | Neutral | ||
| These Figure Players will go for punishes and move around the stage a lot | | These Figure Players will go for punishes and move around the stage a lot. | ||
|- | |- | ||
! Technician | ! Technician | ||
| Neutral | | Neutral | ||
| '''''Not much is known about this trait | | '''''Not much is known about this trait'''. It seems to be a variant of ''Tricky'', but it uses projectiles much more liberally. | ||
|- | |- | ||
! Show-Off | ! Show-Off | ||
Line 116: | Line 113: | ||
! Entertainer | ! Entertainer | ||
| Offensive | | Offensive | ||
| '''''Not much is known about this trait'''''. Figure Players with this trait are thought to take more risks. | | '''''Not much is known about this trait'''''. Figure Players with this trait are thought to take more risks. | ||
|- | |- | ||
! Cool | ! Cool | ||
| Defensive | | Defensive | ||
| Similar to the ''Normal'' trait, but generally more defensive | | Similar to the ''Normal'' trait, but generally more defensive. | ||
|- | |- | ||
! Logical | ! Logical | ||
Line 128: | Line 125: | ||
! Sly | ! Sly | ||
| Defensive | | Defensive | ||
| '''''Not much is known about this trait'''''. Similar to ''Logical'', but with more projectile use | | '''''Not much is known about this trait'''''. Similar to ''Logical'', but with more projectile use. | ||
|- | |- | ||
! Laid Back | ! Laid Back | ||
Line 136: | Line 133: | ||
! Wild | ! Wild | ||
| Offensive | | Offensive | ||
| '''''Not much is known about this trait'''''. Seems to be very aggressive | | '''''Not much is known about this trait'''''. Seems to be very aggressive. | ||
|- | |- | ||
! Lively | ! Lively | ||
| Offensive | | Offensive | ||
| '''''Not much is known about this trait'''''. | | '''''Not much is known about this trait'''''. Seems to be identical to ''Wild''. | ||
|} | |} | ||
==References== | ==References== | ||
Line 156: | Line 144: | ||
[[Category:amiibo]] | [[Category:amiibo]] | ||