Editing Figure-8 Circuit

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{{Infobox Stage
{{Infobox Stage
|subtitle = ''{{iw|mariowiki|Mario Kart}}''
|subtitle = ''{{iw|mariowiki|Mario Kart}}''
|name = Figure-8 Circuit{{gameIcon|SSBU}}<br>Mario Circuit (Brawl){{gameIcon|SSB4-U}}<br>Mario Circuit{{gameIcon|SSBB}}
|name = Mario Circuit{{gameIcon|brawl}}<br>Mario Circuit (Brawl){{gameIcon|wiiu}}<br>Figure-8 Circuit{{gameIcon|ultimate}}
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Mario Circuit (SSBB).png|300px]]|title2=Wii U|content2=[[File:SSB4UMarioCircuit.jpg|300px]]|title3=Brawl|content3=[[File:Mario1.jpg|300px]]}}
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Mario Circuit (SSBB).png|300px]]|title2=Wii U|content2=[[File:SSB4UMarioCircuit.jpg|300px]]|title3=Brawl|content3=[[File:Mario1.jpg|300px]]}}
|caption = [[File:MarioSymbol.svg|50px|class=invert-dark]]<br>Figure-8 Circuit as it appears in ''Smash''.
|caption = [[File:MarioSymbol.svg|50px|class=invert]]<br>Figure-8 Circuit as it appears in ''Smash''.
|universe = {{uv|Mario}}
|universe = {{uv|Mario}}
|games = ''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]''
|games = ''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]''
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'''Figure-8 Circuit''' ({{ja|エイトクロスサーキット|Eitokurosu Sākitto}}, ''8-Cross Circuit''), originally referred to as '''Mario Circuit''' ({{ja|マリオサーキット|Mario Sākitto}}, ''Mario Circuit''), is a playable stage in ''[[Super Smash Bros. Brawl]]'', {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]''.  
'''Figure-8 Circuit''' ({{ja|エイトクロスサーキット|Eitokurosu Sākitto}}, ''8-Cross Circuit''), originally referred to as '''Mario Circuit''' ({{ja|マリオサーキット|Mario Sākitto}}, ''Mario Circuit''), is a playable stage in ''[[Super Smash Bros. Brawl]]'', {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]''.  


In ''Smash 4'', it was renamed to '''Mario Circuit (Brawl)''' to distinguish it from [[Mario Circuit|the similarly named new stage]].  
In ''SSB4'', it was renamed to '''Mario Circuit (Brawl)''' to distinguish it from [[Mario Circuit|the similarly named new stage]].  


In ''Ultimate'', it was renamed again to its current name to further distinguish it from the aforementioned ''Smash 4'' stage that is also in ''Ultimate'', and due to its strong resemblance to [[mariowiki:Figure-8 Circuit|the track of the same name]] from ''Mario Kart DS''. {{SSBU|Daisy}} is also fought here for her unlock battle.
In ''Ultimate'', it was renamed again to its current name to further distinguish it from the aforementioned ''SSB4'' stage that is also in ''Ultimate'', and due to its strong resemblance to [[mariowiki:Figure-8 Circuit|the track of the same name]] from ''Mario Kart DS''.
 
In ''Ultimate'', {{SSBU|Daisy}} is fought here for her unlock battle.


==Stage overview==
==Stage overview==
The stage takes place on an intersection of a track that vaguely resembles ''{{s|mariowiki|Figure-8 Circuit}}'' in ''{{s|mariowiki|Mario Kart DS}}''. It has a simple layout, being a [[walk-off]] with solid ground making up the base of the stage. There are three [[Platform#Soft platforms|soft platforms]] above it, arranged in a trapezoid shape, with the platforms on the sides being walk-offs as well.
The stage has a simple layout, being a [[walk-off]] with solid ground making up the base of the stage. There are three [[Platform#Soft platforms|soft platforms]] above it, arranged in a trapezoid shape, with the platforms on the sides being walk-offs as well.


At regular intervals, [[Shy Guy]]s in go-karts will drive from the background on the lower road, similar in concept to the F-Zero-themed stages {{SSBM|Mute City}} and [[Port Town Aero Dive]]. Some time later, they will fly over the platforms on the upper road from the left, though players are alerted beforehand by a flashing warning arrow, akin to [[Onett]]. If players are hit by the karts on the ground, they will take 15% damage and moderate vertical knockback, while the karts on the bridge will deal 10% damage and weak knockback. The Shy Guys can also be attacked, which will send them spinning out to the side of the screen and temporarily take them out of the race. Additionally, the screen in the background shows the location of the Shy Guys on the circuit, providing extra warning for their arrival.
At regular intervals, [[Shy Guy]]s in go-karts will drive from the background on the lower road, similar in concept to the F-Zero-themed stages {{SSBM|Mute City}} and [[Port Town Aero Dive]]. Some time later, they will fly over the platforms on the upper road from the left, though players are alerted beforehand by a flashing warning arrow, akin to [[Onett]]. If players are hit by the karts on the ground, they will take 15% damage and moderate vertical knockback, while the karts on the bridge will deal 10% damage and weak knockback. The Shy Guys can also be attacked, which will send them spinning out to the side of the screen and temporarily take them out of the race. Additionally, the screen in the background shows the location of the Shy Guys on the circuit, providing extra warning for their arrival.
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In ''Super Smash Bros. for Wii U'', the [[Ω form]] of this stage consists of a new, raised platform in front of the standard version of the stage, which can be seen in the background. Shy Guys still race along the track but do not interfere with the fighters. Walk-offs are removed.
In ''Super Smash Bros. for Wii U'', the [[Ω form]] of this stage consists of a new, raised platform in front of the standard version of the stage, which can be seen in the background. Shy Guys still race along the track but do not interfere with the fighters. Walk-offs are removed.


In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''Smash 4'''s Ω form; however, the stages hover above the racetrack, and they are resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form somewhat resemble the soft platforms of the normal form.
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''SSB4'''s Ω form; however, the stages hover above the racetrack, and they are resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form somewhat resemble the soft platforms of the normal form.


<gallery widths="200px">
<gallery widths="200px">
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==Trivia==
==Trivia==
===General===
*This was the last stage that was first shown in trailers to be confirmed on the [[DOJO!!]]. Over a year had passed since its initial revelation, making Mario Circuit the stage with the longest duration between its trailer and DOJO!! confirmations.
*In the trailer that originally revealed Mario Circuit, the Shy Guys were all driving white karts and the screen in the background was blank.
*Some [[items]] and [[Final Smash]]es can't affect the karts on the track.
*Some [[items]] and [[Final Smash]]es can't affect the karts on the track.
**When [[Iceberg]] is used, for example, the karts will simply drive straight through the ice.
**When [[Iceberg]] is used, for example, the karts will simply drive straight through the ice.
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**They are also unaffected by [[Bumper]]s.
**They are also unaffected by [[Bumper]]s.
*If [[Andross]] is summoned from an [[Assist Trophy]], the lower part of his face will be below ground.
*If [[Andross]] is summoned from an [[Assist Trophy]], the lower part of his face will be below ground.
*In ''Brawl'', if a song directly from any ''Mario Kart'' game is playing on this stage, it will only begin playing after the [[pre-match timer]] is finished, just like in a standard ''Mario Kart'' race.
*As pointed out on the DOJO!!, the entire track is present, despite most of it not being viewable, even when [[Pause|pausing]] and changing the [[camera]] angle. However, it can be viewed by [[hacking]].
*[[POW Block]]s are able to hit Shy Guys that are behind the stage.
*[[POW Block]]s are able to hit Shy Guys that are behind the stage.
 
*In ''SSB4'', this is the only stage to have something other than "64" in parentheses in its name.
===''Super Smash Bros. Brawl''===
*In ''Ultimate'', [[Color TV-Game 15]] and [[Devil]] can only be summoned from an [[Assist Trophy]] on the Battlefield and Omega forms of this stage. Additionally, [[Abra]] and [[Marshadow]] can only be summoned from [[Poké Ball]]s on the stage's Battlefield and Omega forms.
*This was the last stage that was first shown in trailers to be confirmed on the [[DOJO!!]]. Over a year had passed since its initial revelation, making Mario Circuit the stage with the longest duration between its trailer and DOJO!! confirmations.
*In the trailer that originally revealed Mario Circuit, the Shy Guys were all driving white karts and the screen in the background was blank.
*If a song directly from any ''Mario Kart'' game is playing on this stage, it will only begin playing after the [[pre-match timer]] is finished, just like in a standard ''Mario Kart'' race.
*As pointed out on the DOJO!!, the entire track is present, despite most of it not being viewable, even when [[Pause|pausing]] and changing the [[camera]] angle. However, it can be viewed by [[hacking]].
 
===''Super Smash Bros. 4''===
*This is the only stage to have something other than "64" in parentheses in its name.
 
===''Super Smash Bros. Ultimate''===
*[[Color TV-Game 15]] and [[Devil]] can only be summoned from an [[Assist Trophy]] on the Battlefield and Omega forms of this stage. Additionally, [[Abra]] and [[Marshadow]] can only be summoned from [[Poké Ball]]s on the stage's Battlefield and Omega forms.
*In the files of ''Ultimate'', the stage is referred to as "Kart_CircuitX".
*In the files of ''Ultimate'', the stage is referred to as "Kart_CircuitX".
*Shy Guys do not race on the stage when hazards are off, even in Battlefield/Ω form. This makes Figure-8 Circuit’s Battlefield and Ω variants one of two stages where the Battlefield and Ω variants have differences between hazards on and hazardless versions, the other being [[Hollow Bastion]] (where the stage’s Battlefield/Ω forms do not transform into Dive of the Heart when hazards are off).
*Shy Guys do not race on the stage when hazards are off, even in Battlefield/Ω form. This makes Figure-8 Circuit’s Battlefield and Ω variants one of two stages where the Battlefield and Ω variants have differences between hazards on and hazardless versions, the other being [[Hollow Bastion]] (where the stage’s Battlefield/Ω forms do not transform into Dive of the Heart when hazards are off).

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