Editing Fighting Alloy Team

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==Trivia==
==Trivia==
*In real life, an alloy is a metal composed of multiple base metals. Similarly, the Alloys combine facets of their two predecessors: parts of their bodies are blocky like the [[Polygon]]s, and they have a transparent purple core that is very reminiscent of the Wire Frames.
*In real life, an alloy is a metal composed of multiple base metals. Similarly, the Alloys combine facets of their two predecessors: parts of their bodies are blocky like the Polygons, and they have a transparent purple core that is very reminiscent of the Wire Frames.
*The Yellow Alloy's appearance is very similar to the citizens of the planet Geolyte from the Nintendo DS game ''Meteos'', a game [[Masahiro Sakurai]] was a designer on.
*The Yellow Alloy's appearance is very similar to the citizens of the planet Geolyte from the Nintendo DS game ''Meteos'', a game [[Masahiro Sakurai]] was a designer on.
*An unused announcer file containing the speech "Fighting Alloy Team" implies that the team was to appear in {{SSBB|Classic Mode}} at some point in development, like their predecessors.
*An unused announcer file containing the speech "Fighting Alloy Team" implies that the team was to appear in {{SSBB|Classic Mode}} at some point in development, like their predecessors.
*Red Alloys are able to use [[Flame|fire]] in their side-smashes, because of {{SSBB|Captain Falcon}} also having using fire in his respective side-smash. However, Blue Alloys cannot use magic, despite their movesets being based off of {{SSBB|Zelda}} (apart from their up smash, which deals [[electric]] damage). Also, Yellow Alloys have a fire graphic in their side smashes, but produces no fire effect and the damage and knockback is consistent, no matter where their side smashes land (including the graphic).
*Red Alloys are able to use [[Flame|fire]] in their side-smashes, because of Captain Falcon also having using fire in his respective side-smash. However, Blue Alloys cannot use magic, despite their movesets being based off of Zelda (apart from their up smash, which deals [[electric]] damage). Also, Yellow Alloys have a fire graphic in their side smashes, but produces no fire effect and the damage and knockback is consistent, no matter where their side smashes land (including the graphic).
*The Red Alloy is the only Alloy that has an unlockable character's moveset (namely, Captain Falcon).
*The Red Alloy is the only Alloy that has an unlockable character's moveset (namely, Captain Falcon).
**Although, the Green Alloy has {{SSBB|Jigglypuff}}'s forward and up throws.
**Although, the Green Alloy has {{SSBB|Jigglypuff}}'s forward and up throws.
*All Alloys share most of their movement attributes with {{SSBB|Mario}}, with the main exception being their double jump.  
*All Alloys share most of their movement attributes with Mario, with the main exception being their double jump.  
*All Alloys have 40 frames of landing lag for all their aerial attacks, regardless of what the base character has.
*All Alloys have 40 frames of landing lag for all their aerial attacks, regardless of what the base character has.
*All alloys have a 60 frame [[meteor cancel]] window, much like {{SSBB|Wolf}}.
*All alloys have a 60 frame [[meteor cancel]] window, much like {{SSBB|Wolf}}.

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