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|[[Joker]]||[[Rebellion Gauge]]||Joker possesses a meter shown above his damage percentage that fills slowly over time, as well as with damage taken; the latter is more significant if his [[Down special move|down special]], [[Rebel's Guard]], is used to block attacks. If Joker is attacked while using Rebel's Guard, the Rebellion Gauge will fill up 2.5× faster while taking 0.4× regular damage. Taking 75% damage normally, blocking 30% damage with Rebel's Guard, or spending 3 minutes without getting damaged will fill an empty meter. (These are default values; the Rebellion Gauge fills more quickly if Joker is not in first place.) When the Rebellion Gauge is full, Joker summons [[Arsène]], who strengthens all attacks except for his [[pummel]], [[throw]]s, [[floor attack]]s, and [[ledge attack]]. Arsène also changes Joker's special moves to either be more powerful, like [[Gun Special]] and [[Eigaon]], or have different properties, like [[Wings of Rebellion]] and [[Tetrakarn]]/[[Makarakarn]]. After Arsène activates, the meter works in reverse, depleting over time and with damage taken, and causing Arsène to disappear when emptied, giving him a maximum duration of 30 seconds.
|[[Joker]]||[[Rebellion Gauge]]||Joker possesses a meter shown above his damage percentage that fills slowly over time, as well as with damage taken; the latter is more significant if his [[Down special move|down special]], [[Rebel's Guard]], is used to block attacks. If Joker is attacked while using Rebel's Guard, the Rebellion Gauge will fill up 2.5× faster while taking 0.4× regular damage. Taking 75% damage normally, blocking 30% damage with Rebel's Guard, or spending 3 minutes without getting damaged will fill an empty meter. (These are default values; the Rebellion Gauge fills more quickly if Joker is not in first place.) When the Rebellion Gauge is full, Joker summons [[Arsène]], who strengthens all attacks except for his [[pummel]], [[throw]]s, [[floor attack]]s, and [[ledge attack]]. Arsène also changes Joker's special moves to either be more powerful, like [[Gun Special]] and [[Eigaon]], or have different properties, like [[Wings of Rebellion]] and [[Tetrakarn]]/[[Makarakarn]]. After Arsène activates, the meter works in reverse, depleting over time and with damage taken, and causing Arsène to disappear when emptied, giving him a maximum duration of 30 seconds.
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|rowspan=3|[[Kazuya]]||Omnidirectional tilt attacks||Kazuya has eight tilt attacks instead of the usual three, with the inputs including both diagonal and backward control stick movements.  
|rowspan=4|[[Kazuya]]||Omnidirectional tilt attacks||Kazuya has eight tilt attacks instead of the usual three, with the inputs including both diagonal and backward control stick movements.
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|Delayed [[Jumpsquat]]||Although past games had different frame data for jumpsquats for each character, ''Ultimate'' has a universal jumpsquat delay of 3 frames for all characters except for Kazuya, who has 7. This makes it easier to perform his up tilts with tap jump on but makes his transition from ground to air laggier than the rest of the cast.  
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|Crouching and Standing Attacks||Kazuya also has four additional attacks he can only use while crouching, separate from his standard down tilt, three of which use control stick inputs, while the fourth is inputted by standing back up immediately afterwards.   
|Crouching and Standing Attacks||Kazuya also has four additional attacks he can only use while crouching, separate from his standard down tilt, three of which use control stick inputs, while the fourth is inputted by standing back up immediately afterwards.   

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