Editing Fighter
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|style="text-align:left"|[[Bayonetta]] | |style="text-align:left"|[[Bayonetta]] | ||
|style="text-align:left"|{{symbol| | |style="text-align:left"|{{symbol|bayonetta|24px}}{{uv|Bayonetta}} | ||
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|style="text-align:left"|[[Charizard]] | |style="text-align:left"|[[Charizard]] | ||
|style="text-align:left"|{{symbol|pkmn|24px}}{{uv|Pokémon}} | |style="text-align:left"|{{symbol|pkmn|24px}}{{uv|Pokémon}} | ||
|<ref name="pokeball"> | |<ref name="pokeball">Was a [[Poké Ball]] Pokémon.</ref> | ||
|<ref name="pokeball"/> | |<ref name="pokeball"/> | ||
|{{bg|#cfcfff}}|{{Head|Charizard|g=SSBB|s=24px}}<ref name="trainer">Pokémon Trainer's moveset allows the player to switch between [[Squirtle]], [[Ivysaur]], and [[Charizard]] using their shared down special, [[Pokémon Change]].</ref> | |{{bg|#cfcfff}}|{{Head|Charizard|g=SSBB|s=24px}}<ref name="trainer">Pokémon Trainer's moveset allows the player to switch between [[Squirtle]], [[Ivysaur]], and [[Charizard]] using their shared down special, [[Pokémon Change]].</ref> | ||
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|{{bg|#dfdfdf}}|{{Head|Chrom|g=SSBU|s=24px}} | |{{bg|#dfdfdf}}|{{Head|Chrom|g=SSBU|s=24px}} | ||
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|style="text-align:left"|[[Cloud]] | |style="text-align:left"|[[Cloud]] | ||
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|<ref name="assist"> | |<ref name="assist">Was an [[Assist Trophy]].</ref> | ||
|{{bg|#dfdfdf}}|{{Head|Dark Samus|g=SSBU|s=24px}} | |{{bg|#dfdfdf}}|{{Head|Dark Samus|g=SSBU|s=24px}} | ||
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|style="text-align:left"|[[Ganondorf]] | |style="text-align:left"|[[Ganondorf]] | ||
|style="text-align:left"|{{symbol| | |style="text-align:left"|{{symbol|zelda|24px}}{{uv|The Legend of Zelda}} | ||
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|{{bg|#dfdfdf}}|{{Head|Ganondorf|g=SSBM|s=24px}} | |{{bg|#dfdfdf}}|{{Head|Ganondorf|g=SSBM|s=24px}} | ||
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|style="text-align:left"|[[Inkling]]<ref name="gender"/> | |style="text-align:left"|[[Inkling]]<ref name="gender"/> | ||
|style="text-align:left"|{{symbol| | |style="text-align:left"|{{symbol|splatoon|24px}}{{uv|Splatoon}} | ||
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|style="text-align:left"|[[Link]] | |style="text-align:left"|[[Link]] | ||
|style="text-align:left"|{{symbol| | |style="text-align:left"|{{symbol|zelda|24px}}{{uv|The Legend of Zelda}} | ||
|{{Head|Link|g=SSB|s=24x24px}} | |{{Head|Link|g=SSB|s=24x24px}} | ||
|{{Head|Link|g=SSBM|s=24px}} | |{{Head|Link|g=SSBM|s=24px}} | ||
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|{{Head|Olimar|g=SSBB|s=24px}} | |{{Head|Olimar|g=SSBB|s=24px}} | ||
|{{Head|Olimar|g=SSB4|s=24px}}<ref name="alph">In ''Smash 4'' and ''Ultimate'', half of Olimar's costumes allow players to control [[Alph]] instead.</ref> | |{{Head|Olimar|g=SSB4|s=24px}}<ref name="alph"> In ''Smash 4'' and ''Ultimate'', half of Olimar's costumes allow players to control [[Alph]] instead.</ref> | ||
|{{bg|#dfdfdf}}|{{Head|Olimar|g=SSBU|s=24px}}<ref name="alph"/> | |{{bg|#dfdfdf}}|{{Head|Olimar|g=SSBU|s=24px}}<ref name="alph"/> | ||
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|style="text-align:left"|[[Piranha Plant]] | |style="text-align:left"|[[Piranha Plant]] | ||
|style="text-align:left"|{{symbol|smb|24px}}{{uv|Mario}} | |style="text-align:left"|{{symbol|smb|24px}}{{uv|Mario}} | ||
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|{{bg|#ffffaf}}|{{Head|Piranha Plant|g=SSBU|s=24px}} | | | ||
|{{bg|#ffffaf}}|{{Head|Piranha Plant|g=SSBU|s=24px}} | |||
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|style="text-align:left"|[[Pit]] | |style="text-align:left"|[[Pit]] | ||
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|style="text-align:left"|[[Richter]] | |style="text-align:left"|[[Richter]] | ||
|style="text-align:left"|{{symbol| | |style="text-align:left"|{{symbol|castlevania|24px}}{{uv|Castlevania}} | ||
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|<ref> | |<ref>Was a [[boss]].</ref> | ||
|<ref> | |<ref>Was a [[stage hazard]] in {{forwiiu}}.</ref> | ||
|{{bg|#dfdfdf}}|{{Head|Ridley|g=SSBU|s=24px}} | |{{bg|#dfdfdf}}|{{Head|Ridley|g=SSBU|s=24px}} | ||
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|style="text-align:left"|[[Sheik]] | |style="text-align:left"|[[Sheik]] | ||
|style="text-align:left"|{{symbol| | |style="text-align:left"|{{symbol|zelda|24px}}{{uv|The Legend of Zelda}} | ||
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|{{bg|#cfcfff}}|{{Head|Sheik|g=SSBM|s=24px}}<ref name="zelda">Both Zelda and Sheik can [[Transform]] into each other using their down special. They have new special moves starting in ''Smash 4'', thus they can no longer transform.</ref> | |{{bg|#cfcfff}}|{{Head|Sheik|g=SSBM|s=24px}}<ref name="zelda">Both Zelda and Sheik can [[Transform]] into each other using their down special. They have new special moves starting in ''Smash 4'', thus they can no longer transform.</ref> | ||
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|style="text-align:left"|[[Simon]] | |style="text-align:left"|[[Simon]] | ||
|style="text-align:left"|{{symbol| | |style="text-align:left"|{{symbol|castlevania|24px}}{{uv|Castlevania}} | ||
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|style="text-align:left"|[[Sonic]] | |style="text-align:left"|[[Sonic]] | ||
|style="text-align:left"|{{symbol| | |style="text-align:left"|{{symbol|sonic|24px}}{{uv|Sonic the Hedgehog}} | ||
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|style="text-align:left"|[[Toon Link]] | |style="text-align:left"|[[Toon Link]] | ||
|style="text-align:left"|{{symbol| | |style="text-align:left"|{{symbol|zelda|24px}}{{uv|The Legend of Zelda}} | ||
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|style="text-align:left"|[[Young Link]] | |style="text-align:left"|[[Young Link]] | ||
|style="text-align:left"|{{symbol| | |style="text-align:left"|{{symbol|zelda|24px}}{{uv|The Legend of Zelda}} | ||
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|{{bg|#dfdfdf}}|{{Head|Young Link|g=SSBM|s=24px}} | |{{bg|#dfdfdf}}|{{Head|Young Link|g=SSBM|s=24px}} | ||
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|style="text-align:left"|[[Zelda]] | |style="text-align:left"|[[Zelda]] | ||
|style="text-align:left"|{{symbol| | |style="text-align:left"|{{symbol|zelda|24px}}{{uv|The Legend of Zelda}} | ||
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|{{Head|Zelda|g=SSBM|s=24px}}<ref name="zelda"/> | |{{Head|Zelda|g=SSBM|s=24px}}<ref name="zelda"/> | ||
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|} | |} | ||
===Notes=== | ===Notes=== | ||
==Newcomers and veterans== | ==Newcomers and veterans== | ||
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==Trivia== | ==Trivia== | ||
*{{uv|Pokémon}} is the only universe to have multiple fighters cut throughout the series, being Mewtwo, Pichu, and Pokémon Trainer's Squirtle and Ivysaur. | *{{uv|Pokémon}} is the only universe to have multiple fighters cut throughout the series, being Mewtwo, Pichu, and Pokémon Trainer's Squirtle and Ivysaur. | ||
*{{uv|Metal Gear}} and {{uv|Ice Climber}} are the only universes to have the entirety of their characters cut from a game. | *{{uv|Metal Gear}} and {{uv|Ice Climber}} are the only universes to have the entirety of their characters cut from a game. | ||
*Pichu and Young Link are the only fighters to have been absent from multiple consecutive installments. | *Pichu and Young Link are the only fighters to have been absent from multiple consecutive installments. | ||
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*Lucas is the only fighter to have been a starter character, unlockable character, and downloadable character in separate games. Lucas is also the only playable character who has never appeared in a non-''Smash'' game released outside Japan. | *Lucas is the only fighter to have been a starter character, unlockable character, and downloadable character in separate games. Lucas is also the only playable character who has never appeared in a non-''Smash'' game released outside Japan. | ||
*[[Roy]] is the only playable character to debut in ''Super Smash Bros.'' before appearing in any other game. His inclusion in ''Melee'' was intended to promote ''{{s|fireemblemwiki|Fire Emblem: The Binding Blade}}'', his debut in his home series, which was released shortly after ''Melee'' in Japan. According to [[Masahiro Sakurai]], ''The Binding Blade'' was originally scheduled for release before ''Melee''.<ref>https://sourcegaming.info/2015/12/13/sakurai-fe25/</ref> | *[[Roy]] is the only playable character to debut in ''Super Smash Bros.'' before appearing in any other game. His inclusion in ''Melee'' was intended to promote ''{{s|fireemblemwiki|Fire Emblem: The Binding Blade}}'', his debut in his home series, which was released shortly after ''Melee'' in Japan. According to [[Masahiro Sakurai]], ''The Binding Blade'' was originally scheduled for release before ''Melee''.<ref>https://sourcegaming.info/2015/12/13/sakurai-fe25/</ref> | ||
*[[Charizard]], [[Little Mac]], [[Ridley]], [[Dark Samus]], [[Isabelle]], [[Chrom | *[[Charizard]], [[Little Mac]], [[Ridley]], [[Dark Samus]], [[Isabelle]], and [[Chrom]] are the only characters to have been made fully playable after major non-playable appearances, excluding characters that are playable via items such as [[Metal Mario]]. These include [[Poké Ball]] Pokémon, [[Boss]]es, [[Assist Trophies]], or part of another character's moveset. Of these characters, Chrom is the only one to retain his non-playable role even after becoming playable. | ||
*Charizard is the only character who was part of a transformation character, became a standalone fighter, and then returned to being part of a transformation character. | *Charizard is the only character who was part of a transformation character, became a standalone fighter, and then returned to being part of a transformation character. | ||
**Inversely, Samus is the only character who was initially a standalone character before being able to transform into Zero Suit Samus, before the two were split in their next appearances. | **Inversely, Samus is the only character who was initially a standalone character before being able to transform into Zero Suit Samus, before the two were split in their next appearances. |