Editing Fighter

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|Starter
|Starter
|{{bg|#dfdfdf}}|Unlockable
|{{bg|#dfdfdf}}|Unlockable
|{{bg|#ffcfcf}}|Unlockable in {{GameIcon|SSB4-3|16px}}, Starter in {{GameIcon|SSB4-U|16px}}
|{{bg|#ffcfcf}}|{{GameIcon|SSB4-3|16px}} Unlockable / {{GameIcon|SSB4-U|16px}} Starter
|{{bg|#ffffaf}}|Downloadable
|{{bg|#ffffaf}}|Downloadable
|{{bg|#cfffcf}}|Customizable<ref>[[Mii Fighter]]s are automatically unlocked upon creation in the Mii Fighter menu, or, in ''[[Ultimate]]'', upon unlocking them in World of Light.</ref>
|{{bg|#cfffcf}}|Customizable<ref>[[Mii Fighter]]s are automatically unlocked upon creation in the Mii Fighter menu.</ref>
|{{bg|#cfcfff}}|Transformation<ref>Some characters are accessible through others' movesets. Transformation characters share a slot on the [[character selection screen]], but in most situations players can start the match as whichever form they wish. In ''Ultimate'', transformation characters may appear independently as enemies in single-player modes.</ref>
|{{bg|#cfcfff}}|Transformation<ref>Some characters are accessible through others' movesets. Transformation characters share a slot on the [[character selection screen]], but in most situations players can start the match as whichever form they wish. In ''Ultimate'', transformation characters may appear independently as enemies in single-player modes.</ref>
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!width="10%"|{{GameIcon|SSBB|24px}}
!width="10%"|{{GameIcon|SSBB|24px}}
!width="10%"|{{GameIcon|SSB4|24px}}
!width="10%"|{{GameIcon|SSB4|24px}}
!width="10%"|{{GameIcon|SSBU|24px}}
!width="10%"|{{GameIcon|ultimate|24px}}
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|style="text-align:left"|[[Banjo]] & [[Kazooie]]
|style="text-align:left"|[[Banjo]] & [[Kazooie]]
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|style="text-align:left"|[[Bowser]]
|style="text-align:left"|[[Bowser]]
|style="text-align:left"|{{symbol|smb|24px}}{{uv|Mario}}
|style="text-align:left"|{{symbol|mario|24px}}{{uv|Mario}}
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|{{Head|Bowser|g=SSBM|s=24px}}
|{{Head|Bowser|g=SSBM|s=24px}}
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|style="text-align:left"|[[Bowser Jr.]]<ref>Bowser Jr.'s alternate costumes also allow players to control any of the [[Koopalings]] instead.</ref>
|style="text-align:left"|[[Bowser Jr.]]<ref>Bowser Jr.'s alternate costumes also allow players to control any of the [[Koopalings]] instead.</ref>
|style="text-align:left"|{{symbol|smb|24px}}{{uv|Mario}}
|style="text-align:left"|{{symbol|mario|24px}}{{uv|Mario}}
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|{{bg|#dfdfdf}}|{{Head|Bowser Jr.|g=SSBU|s=24px}}
|{{bg|#dfdfdf}}|{{Head|Bowser Jr.|g=SSBU|s=24px}}
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|style="text-align:left"|[[Byleth]]<ref name="gender">This fighter's alternate costumes have male and female variants. Only the default gender's stock icon is shown on the table.</ref>
|style="text-align:left"|[[Byleth]]<ref name="gender">This fighter’s alternate costumes have male and female variants. Only the default gender’s stock icon is shown on the table.</ref>
|style="text-align:left|{{symbol|fe|24px}}{{uv|Fire Emblem}}
|style="text-align:left|{{symbol|fe|24px}}{{uv|Fire Emblem}}
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|style="text-align:left"|[[Charizard]]
|style="text-align:left"|[[Charizard]]
|style="text-align:left"|{{symbol|pkmn|24px}}{{uv|Pokémon}}
|style="text-align:left"|{{symbol|pokemon|24px}}{{uv|Pokémon}}
|<ref name="pokeball">Is a [[Poké Ball]] Pokémon.</ref>
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|<ref name="pokeball"/>
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|{{bg|#cfcfff}}|{{Head|Charizard|g=SSBB|s=24px}}<ref name="trainer">Pokémon Trainer's moveset allows the player to switch between [[Squirtle]], [[Ivysaur]], and [[Charizard]] using their shared down special, [[Pokémon Change]].</ref>
|{{bg|#cfcfff}}|{{Head|Charizard|g=SSBB|s=24px}}<ref name="trainer">Pokémon Trainer's moveset allows the player to switch between [[Squirtle]], [[Ivysaur]], and [[Charizard]] using their shared down special, [[Pokémon Change]].</ref>
|{{Head|Charizard|g=SSB4|s=24px}}
|{{Head|Charizard|g=SSB4|s=24px}}
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|<ref name="chrom">Appears in [[Robin]]'s [[Final Smash]].</ref>
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|{{bg|#dfdfdf}}|{{Head|Chrom|g=SSBU|s=24px}}<ref name="chrom"/>
|{{bg|#dfdfdf}}|{{Head|Chrom|g=SSBU|s=24px}}
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|style="text-align:left"|[[Cloud]]
|style="text-align:left"|[[Cloud]]
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|style="text-align:left"|[[Daisy]]
|style="text-align:left"|[[Daisy]]
|style="text-align:left"|{{symbol|smb|24px}}{{uv|Mario}}
|style="text-align:left"|{{symbol|mario|24px}}{{uv|Mario}}
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|<ref name="assist">Is an [[Assist Trophy]].</ref>
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|{{bg|#dfdfdf}}|{{Head|Dark Samus|g=SSBU|s=24px}}
|{{bg|#dfdfdf}}|{{Head|Dark Samus|g=SSBU|s=24px}}
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|style="text-align:left"|[[Dr. Mario]]
|style="text-align:left"|[[Dr. Mario]]
|style="text-align:left"|{{symbol|smb|24px}}{{uv|Mario}}
|style="text-align:left"|{{symbol|mario|24px}}{{uv|Mario}}
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|{{bg|#dfdfdf}}|{{Head|Dr. Mario|g=SSBM|s=24px}}
|{{bg|#dfdfdf}}|{{Head|Dr. Mario|g=SSBM|s=24px}}
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|{{bg|#dfdfdf}}|{{Head|Dr. Mario|g=SSBU|s=24px}}
|{{bg|#dfdfdf}}|{{Head|Dr. Mario|g=SSBU|s=24px}}
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|style="text-align:left"|[[Duck Hunt]]{{NTSC}}<br/>Duck Hunt Duo{{PAL}}
|style="text-align:left"|[[Duck Hunt]]<ref>Known as '''Duck Hunt Duo''' in PAL regions.</ref>
|style="text-align:left"|{{symbol|dh|24px}}{{uv|Duck Hunt}}
|style="text-align:left"|{{symbol|dh|24px}}{{uv|Duck Hunt}}
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|{{bg|#dfdfdf}}|{{Head|Greninja|g=SSBU|s=24px}}
|{{bg|#dfdfdf}}|{{Head|Greninja|g=SSBU|s=24px}}
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|style="text-align:left"|[[Hero]]<ref>Half of Hero's costumes represent 4 different protagonists from across the franchise: Luminary, Erdrick, Solo, and Eight. Luminary is the default, and only his stock icon is shown on the table.</ref>
|style="text-align:left"|[[Hero]]<ref>Half of Hero’s costumes represent 4 different protagonists from across the franchise: Luminary, Erdrick, Solo, and Eight. Luminary is the default, and only his stock icon is shown on the table.</ref>
|style="text-align:left|{{symbol|dq|24px}}{{uv|Dragon Quest}}
|style="text-align:left|{{symbol|dq|24px}}{{uv|Dragon Quest}}
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|<ref name="assist"/>
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|{{bg|#dfdfdf}}|{{Head|Isabelle|g=SSBU|s=24px}}
|{{bg|#dfdfdf}}|{{Head|Isabelle|g=SSBU|s=24px}}
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|<ref name="assist"/>
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|{{Head|Little Mac|g=SSB4|s=24px}}
|{{Head|Little Mac|g=SSB4|s=24px}}
|{{bg|#dfdfdf}}|{{Head|Little Mac|g=SSBU|s=24px}}
|{{bg|#dfdfdf}}|{{Head|Little Mac|g=SSBU|s=24px}}
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|style="text-align:left"|[[Luigi]]
|style="text-align:left"|[[Luigi]]
|style="text-align:left"|{{symbol|smb|24px}}{{uv|Mario}}
|style="text-align:left"|{{symbol|mario|24px}}{{uv|Mario}}
|{{bg|#dfdfdf}}|{{Head|Luigi|g=SSB|s=24x24px}}
|{{bg|#dfdfdf}}|{{Head|Luigi|g=SSB|s=24x24px}}
|{{bg|#dfdfdf}}|{{Head|Luigi|g=SSBM|s=24px}}
|{{bg|#dfdfdf}}|{{Head|Luigi|g=SSBM|s=24px}}
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|style="text-align:left"|[[Mario]]
|style="text-align:left"|[[Mario]]
|style="text-align:left"|{{symbol|smb|24px}}{{uv|Mario}}
|style="text-align:left"|{{symbol|mario|24px}}{{uv|Mario}}
|{{Head|Mario|g=SSB|s=24x24px}}
|{{Head|Mario|g=SSB|s=24x24px}}
|{{Head|Mario|g=SSBM|s=24px}}
|{{Head|Mario|g=SSBM|s=24px}}
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|{{bg|#cfffcf}}|{{Head|Mii Gunner|g=SSBU|s=24px}}
|{{bg|#cfffcf}}|{{Head|Mii Gunner|g=SSBU|s=24px}}
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|style="text-align:left"|[[Mii Swordfighter]]{{NTSC}}<br/>Mii Sword Fighter{{GameIcon|SSB4}}{{PAL}}
|style="text-align:left"|[[Mii Swordfighter]]<ref>Known as '''Mii Sword Fighter''' in PAL regions.</ref>
|style="text-align:left"|{{symbol|ssb|24px}}{{uv|Super Smash Bros.}}
|style="text-align:left"|{{symbol|ssb|24px}}{{uv|Super Smash Bros.}}
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|{{Head|Olimar|g=SSBB|s=24px}}
|{{Head|Olimar|g=SSBB|s=24px}}
|{{Head|Olimar|g=SSB4|s=24px}}<ref name="alph">In ''Smash 4'' and ''Ultimate'', half of Olimar's costumes allow players to control [[Alph]] instead.</ref>
|{{Head|Olimar|g=SSB4|s=24px}}<ref name="alph"> In ''Smash 4'' and ''Ultimate'', half of Olimar's costumes allow players to control [[Alph]] instead.</ref>
|{{bg|#dfdfdf}}|{{Head|Olimar|g=SSBU|s=24px}}<ref name="alph"/>
|{{bg|#dfdfdf}}|{{Head|Olimar|g=SSBU|s=24px}}<ref name="alph"></ref>
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|style="text-align:left"|[[Pac-Man]]
|style="text-align:left"|[[Pac-Man]]
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|style="text-align:left"|[[Peach]]
|style="text-align:left"|[[Peach]]
|style="text-align:left"|{{symbol|smb|24px}}{{uv|Mario}}
|style="text-align:left"|{{symbol|mario|24px}}{{uv|Mario}}
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|{{Head|Peach|g=SSBM|s=24px}}
|{{Head|Peach|g=SSBM|s=24px}}
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|{{Head|Pikachu|g=SSBB|s=24px}}
|{{Head|Pikachu|g=SSBB|s=24px}}
|{{Head|Pikachu|g=SSB4|s=24px}}
|{{Head|Pikachu|g=SSB4|s=24px}}
|{{Head|Pikachu|g=SSBU|s=24px}}<ref name="gender"/>
|{{Head|Pikachu|g=SSBU|s=24px}}
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|style="text-align:left"|[[Piranha Plant]]
|style="text-align:left"|[[Piranha Plant]]
|style="text-align:left"|{{symbol|smb|24px}}{{uv|Mario}}
|style="text-align:left"|{{symbol|mario|24px}}{{uv|Mario}}
|<ref name=plant>Is a [[stage hazard]].</ref>
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|{{bg|#ffffaf}}|{{Head|Piranha Plant|g=SSBU|s=24px}}<ref name=plant/>
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|{{bg|#ffffaf}}|{{Head|Piranha Plant|g=SSBU|s=24px}}
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|style="text-align:left"|[[Pit]]
|style="text-align:left"|[[Pit]]
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|{{bg|#dfdfdf}}|{{Head|R.O.B.|g=SSBB|s=24px}}
|{{bg|#dfdfdf}}|{{Head|R.O.B.|g=SSBB|s=24px}}
|{{bg|#dfdfdf}}|{{Head|R.O.B.|g=SSB4|s=24px|cl=Grey}}<ref name="R.O.B.">R.O.B.'s default appearance in ''Smash 4'' and ''Ultimate'' changes depending on the language the game is set to. His Famicom design is his default appearance in Japanese, Chinese, and Korean languages, while all other languages use his NES design.</ref>
|{{bg|#dfdfdf}}|{{Head|R.O.B.|g=SSB4|s=24px|cl=Grey}}<ref name="R.O.B.">R.O.B.’s default appearance in ''Smash 4'' and ''Ultimate'' changes depending on the language the game is set to. His Famicom design is his default appearance in Japanese, Chinese, and Korean languages, while all other languages use his NES design.</ref>
|{{bg|#dfdfdf}}|{{Head|R.O.B.|g=SSBU|s=24px|cl=Grey}}<ref name="R.O.B."/>
|{{bg|#dfdfdf}}|{{Head|R.O.B.|g=SSBU|s=24px|cl=Grey}}<ref name="R.O.B."/>
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|<ref>Is a [[boss]].</ref>
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|<ref>Is a [[stage hazard]] in {{forwiiu}}.</ref>
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|{{bg|#dfdfdf}}|{{Head|Ridley|g=SSBU|s=24px}}
|{{bg|#dfdfdf}}|{{Head|Ridley|g=SSBU|s=24px}}
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|style="text-align:left"|[[Rosalina]] & [[Luma]]
|style="text-align:left"|[[Rosalina]] & [[Luma]]
|style="text-align:left"|{{symbol|smb|24px}}{{uv|Mario}}
|style="text-align:left"|{{symbol|mario|24px}}{{uv|Mario}}
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|{{Head|Samus|g=SSB|s=24x24px}}
|{{Head|Samus|g=SSB|s=24x24px}}
|{{Head|Samus|g=SSBM|s=24px}}
|{{Head|Samus|g=SSBM|s=24px}}
|{{Head|Samus|g=SSBB|s=24px}}<ref name="samus">Samus can transform into Zero Suit Samus by rapidly using the up and down taunts or by using her [[Zero Laser|Final Smash]]. Zero Suit Samus can transform into Samus with her own [[Power Suit Samus|Final Smash]] (but not through taunting). They were split into separate characters starting in ''Smash 4''.</ref>
|{{Head|Samus|g=SSBB|s=24px}}<ref name="samus">Samus can transform into Zero Suit Samus by rapidly using the up and down taunts or by using her [[Zero Laser|Final Smash]]. Zero Suit Samus can transform into Samus with her own [[Power Suit Samus|Final Smash]] (but not through taunting).</ref>
|{{Head|Samus|g=SSB4|s=24px}}
|{{Head|Samus|g=SSB4|s=24px}}
|{{Head|Samus|g=SSBU|s=24px}}
|{{Head|Samus|g=SSBU|s=24px}}
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|style="text-align:left"|{{symbol|zelda|24px}}{{uv|The Legend of Zelda}}
|style="text-align:left"|{{symbol|zelda|24px}}{{uv|The Legend of Zelda}}
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|{{bg|#cfcfff}}|{{Head|Sheik|g=SSBM|s=24px}}<ref name="zelda">Both Zelda and Sheik can [[Transform]] into each other using their down special. They have new special moves starting in ''Smash 4'', thus they can no longer transform.</ref>
|{{bg|#cfcfff}}|{{Head|Sheik|g=SSBM|s=24px}}<ref name="sheik">In ''Melee'' and ''Brawl'', both Zelda and Sheik can [[Transform]] into each other using their down special.</ref>
|{{bg|#cfcfff}}|{{Head|Sheik|g=SSBB|s=24px}}<ref name="zelda"/>
|{{bg|#cfcfff}}|{{Head|Sheik|g=SSBB|s=24px}}<ref name="sheik"/>
|{{Head|Sheik|g=SSB4|s=24px}}
|{{Head|Sheik|g=SSB4|s=24px}}
|{{bg|#dfdfdf}}|{{Head|Sheik|g=SSBU|s=24px}}
|{{bg|#dfdfdf}}|{{Head|Sheik|g=SSBU|s=24px}}
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|{{Head|Sonic|g=SSB4|s=24px}}
|{{Head|Sonic|g=SSB4|s=24px}}
|{{bg|#dfdfdf}}|{{Head|Sonic|g=SSBU|s=24px}}
|{{bg|#dfdfdf}}|{{Head|Sonic|g=SSBU|s=24px}}
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|style="text-align:left"|[[Sora]]
|style="text-align:left|{{symbol|kh|24px}}{{uv|Kingdom Hearts}}
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|{{bg|#ffffaf}}|{{Head|Sora|g=SSBU|s=24px}}
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|style="text-align:left"|[[Squirtle]]
|style="text-align:left"|[[Squirtle]]
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|style="text-align:left"|{{symbol|zelda|24px}}{{uv|The Legend of Zelda}}
|style="text-align:left"|{{symbol|zelda|24px}}{{uv|The Legend of Zelda}}
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|{{Head|Zelda|g=SSBM|s=24px}}<ref name="zelda"/>
|{{Head|Zelda|g=SSBM|s=24px}}<ref name="sheik"/>
|{{Head|Zelda|g=SSBB|s=24px}}<ref name="zelda"/>
|{{Head|Zelda|g=SSBB|s=24px}}<ref name="sheik"/>
|{{Head|Zelda|g=SSB4|s=24px}}
|{{Head|Zelda|g=SSB4|s=24px}}
|{{bg|#dfdfdf}}|{{Head|Zelda|g=SSBU|s=24px}}
|{{bg|#dfdfdf}}|{{Head|Zelda|g=SSBU|s=24px}}
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! align="center" |12
! align="center" |12
! align="center" |{{rollover|14|13 if Zelda and Sheik are counted as one fighter.|y}}
! align="center" |{{rollover|14|13 if Zelda and Sheik are counted as one fighter.|y}}
! align="center" |{{rollover|18|15 if Zero Suit Samus isn't counted due to being a transformation of Samus and all three of Pokémon Trainer's Pokémon are counted as one fighter.|y}}<ref name="fighter">Pokémon Trainer is not counted because he isn't controlled by the player and he lacks a [[fighter number]] in ''Ultimate''. Squirtle, Ivysaur, and Charizard are counted instead.</ref>
! align="center" |{{rollover|18|15 if Zero Suit Samus isn't counted due to being a transformation of Samus and all three of Pokémon Trainer’s Pokémon are counted as one fighter.|y}}<ref name="fighter">Pokémon Trainer is not counted because he isn’t controlled by the player and he lacks a [[fighter number]] in ''Ultimate''. Squirtle, Ivysaur, and Charizard are counted instead.</ref>
! align="center" |21
! align="center" |21
! align="center" |{{rollover|24|23 if Pyra and Mythra are counted as one fighter.|y}}
! align="center" |{{rollover|24|23 if Pyra and Mythra are counted as one fighter.|y}}
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! align="center" |{{rollover|21|20 if Zelda and Sheik are counted as one fighter.|y}}
! align="center" |{{rollover|21|20 if Zelda and Sheik are counted as one fighter.|y}}
! align="center" |37
! align="center" |37
! align="center" |{{rollover|65|63 if all three of Pokémon Trainer's Pokémon are counted as one fighter.|y}} <ref name="fighter"/>
! align="center" |{{rollover|65|63 if all three of Pokémon Trainer’s Pokémon are counted as one fighter.|y}} <ref name="fighter"/>
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!colspan=2|'''Total Fighters'''
!colspan=2|'''Total Fighters'''
! align="center" |12
! align="center" |12
! align="center" |{{rollover|26|25 if Zelda and Sheik are counted as one fighter.|y}}
! align="center" |{{rollover|26|25 if Zelda and Sheik are counted as one fighter.|y}}
! align="center" |{{rollover|39|35 if Zelda and Sheik, Samus and Zero Suit Samus, and all three of Pokémon Trainer's Pokémon are each counted as one fighter.|y}}
! align="center" |{{rollover|39|35 if Zelda and Sheik, Samus and Zero Suit Samus, and all three of Pokémon Trainer’s Pokémon are each counted as one fighter.|y}}
! align="center" |58
! align="center" |58
! align="center" |{{rollover|89|86 if all three of Pokémon Trainer's Pokémon and Pyra and Mythra are each counted as one fighter.|y}}
! align="center" |{{rollover|89|86 if all three of Pokémon Trainer’s Pokémon and Pyra and Mythra are each counted as one fighter.|y}}
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===Notes===
===Notes===
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==Newcomers and veterans==
==Newcomers and veterans==
A '''newcomer''' is a character who appears as playable for the first time in the series in a given game. A '''veteran''' is the opposite: a character who has been playable in a previous game. For example, Diddy Kong is a newcomer in ''Brawl'', as he did not appear as playable in any previous games, but is a veteran in all subsequent games. Note that the definition of newcomers is distinct from that of "[[unlockable character|unlockable]]" or "secret" characters, which are playable characters who must be unlocked by completing certain tasks; ''Melee'', ''Brawl'', and ''Smash 4'' all had starter veterans, starter newcomers, unlockable veterans, and unlockable newcomers. ''Ultimate'' is the first game in which all newcomers to the base game are unlockable; however, most veterans are also unlockable.
A '''newcomer''' is a character who appears as playable for the first time in the series in a given game. A '''veteran''' is the opposite: a character who has been playable in a previous game. For example, Diddy Kong is a newcomer in ''Brawl'', as he did not appear as playable in any previous games, but is a veteran in all subsequent games. Note that the definition of newcomers is distinct from that of "[[unlockable character|unlockable]]" or "secret" characters, which are playable characters who must be unlocked by completing certain tasks; ''Melee'', ''Brawl'', and ''Smash 4'' all had starter veterans, starter newcomers, unlockable veterans, and unlockable newcomers. ''Ultimate'' is the first game in which all newcomers are unlockable; however, most veterans are also unlockable.


The term newcomer was originally used to describe the unlockable characters in the original ''[[Super Smash Bros.]]'' by the [[Erase Data|data deletion]] [[menu]]. It was later used in the first trailer for ''[[Super Smash Bros. Brawl]]'', in which new characters were introduced with the title "Newcomer" atop their name. The word newcomer was later used on the [[Smash Bros. DOJO!!]] site to classify characters who made their debut in ''Brawl'' and are starters in there, in addition to third party characters [[Snake]] and [[Sonic]]. This use of the term has become the community-preferred usage for other games in the series.
The term newcomer was originally used to describe the unlockable characters in the original ''[[Super Smash Bros.]]'' by the [[Erase Data|data deletion]] [[menu]]. It was later used in the first trailer for ''[[Super Smash Bros. Brawl]]'', in which new characters were introduced with the title "Newcomer" atop their name. The word newcomer was later used on the [[Smash Bros. DOJO!!]] site to classify characters who made their debut in ''Brawl'' and are starters in there, in addition to third party characters [[Snake]] and [[Sonic]]. This use of the term has become the community-preferred usage for other games in the series.


==="Perfect-attendance crew"===
==="Perfect-attendance crew"===
Less commonly, the term "veteran" can also denote the "eight regulars" or "perfect-attendance fighters", which are the eight [[starter character]]s in the original ''[[Super Smash Bros.]]'' which have been in all subsequent games of the series. The "perfect attendance" part of the term is a reference to the fact that these eight fighters have always been available from the start of every game without needing to be unlocked. The terms originated in the description for the 10th ''Brawl'' event match [[Event 10: All-Star Battle Regulars|All-Star Battle Regulars]], reading: ''"The Smash Bros. perfect-attendance crew! Fight the eight regulars in order!"'' A popular, unofficial term referring to this group is "The Original 8" ([[Mario]], [[Donkey Kong]], [[Link]], [[Samus]], [[Yoshi]], [[Kirby]], [[Fox]], and [[Pikachu]]), which may also be called "The Original 12" if including the four unlockable characters ([[Luigi]], [[Ness]], [[Captain Falcon]], and [[Jigglypuff]]), who have likewise appeared in every game in the series. The 29th ''Brawl'' event match [[Event 29: All-Star Semifinal Regulars|All-Star Semifinal Regulars]] states: ''"Four hidden characters from the past game! They're secret perfect attendees."'' {{forwiiu}} is the only installment where all the "Original 12" are starter characters. ''[[Super Smash Bros. Ultimate]]'' refers to the concept of the perfect-attendance crew by making the only starter characters the aforementioned "Original 8".
Less commonly, the term "veteran" can also denote the "eight regulars" or "perfect-attendance fighters", which are the eight [[starter character]]s in the original ''[[Super Smash Bros.]]'' which have been in all subsequent games of the series. The "perfect attendance" part of the term is a reference to the fact that these eight fighters have always been available from the start of every game without needing to be unlocked. The terms originated in the description for the 10th ''Brawl'' event match [[Event 10: All-Star Battle Regulars|All-Star Battle Regulars]], reading: ''"The Smash Bros. perfect-attendance crew! Fight the eight regulars in order!"'' A popular, unofficial term referring to this group is "The Original 8" ([[Mario]], [[Donkey Kong]], [[Link]], [[Samus]], [[Yoshi]], [[Kirby]], [[Fox]], and [[Pikachu]]), which may also be called "The Original 12" if including the four unlockable characters ([[Luigi]], [[Ness]], [[Captain Falcon]], and [[Jigglypuff]]). The 29th ''Brawl'' event match [[Event 29: All-Star Semifinal Regulars|All-Star Semifinal Regulars]] states: ''"Four hidden characters from the past game! They're secret perfect attendees."'' {{forwiiu}} is the only installment where all the "Original 12" are starter characters. ''[[Super Smash Bros. Ultimate]]'' refers to the concept of the perfect-attendance crew by making the only starter characters the aforementioned “Original 8.


==Trivia==
==Trivia==
*{{uv|Pokémon}} is the only universe to have multiple fighters cut throughout the series, being Mewtwo, Pichu, and Pokémon Trainer's Squirtle and Ivysaur.
*[[Dr. Mario]], [[Ice Climbers]], [[Lucas]], [[Mewtwo]], [[Pichu]], [[Pokémon Trainer]]'s [[Squirtle]] and [[Ivysaur]], [[Roy]], [[Snake]], [[Wolf]], and [[Young Link]] are the only fighters to have ever been cut.
**However, it is also the only universe to have newcomers in all games.
**Pichu and Young Link are the only fighters to have been absent from two consecutive installments.
*{{uv|Metal Gear}} and {{uv|Ice Climber}} are the only universes to have the entirety of their characters cut from a game.
**Ice Climbers are the only characters to have been a fighter in more than one game before being cut.
*Pichu and Young Link are the only fighters to have been absent from multiple consecutive installments.
**{{uv|Pokémon}} is the only universe to have multiple cut fighters, being Mewtwo, Pichu, and Pokémon Trainer’s Squirtle and Ivysaur.
*Ice Climbers are the only characters to have been a fighter in multiple games before being cut.
*Lucas is the only fighter to have been a starter character, unlockable character, and downloadable character in three separate games. He is also the only fighter to be cut from a roster without skipping an installment.
*Lucas is the only fighter to have been a starter character, unlockable character, and downloadable character in separate games. Lucas is also the only playable character who has never appeared in a non-''Smash'' game released outside Japan.
*[[Roy]] is the only playable character to debut in ''Super Smash Bros.'' before appearing in any other game. His inclusion in ''Melee'' was intended to promote ''{{s|fireemblemwiki|Fire Emblem: The Binding Blade}}'', his debut in his home series, which was released shortly after ''Melee'' in Japan.
*[[Roy]] is the only playable character to debut in ''Super Smash Bros.'' before appearing in any other game. His inclusion in ''Melee'' was intended to promote ''{{s|fireemblemwiki|Fire Emblem: The Binding Blade}}'', his debut in his home series, which was released shortly after ''Melee'' in Japan. According to [[Masahiro Sakurai]], ''The Binding Blade'' was originally scheduled for release before ''Melee''.<ref>https://sourcegaming.info/2015/12/13/sakurai-fe25/</ref>
**According to ''Super Smash Bros.'' series director [[Masahiro Sakurai]], ''The Binding Blade'' was originally scheduled for release before ''Melee''.<ref>https://sourcegaming.info/2015/12/13/sakurai-fe25/</ref>
*[[Charizard]], [[Little Mac]], [[Ridley]], [[Dark Samus]], [[Isabelle]], [[Chrom]], and [[Piranha Plant]] are the only characters to have been made fully playable after major non-playable appearances, excluding characters that are playable via items such as [[Metal Mario]]. These include [[Poké Ball]] Pokémon, [[Boss]]es, [[Assist Trophies]], [[stage hazard]]s, or part of another character's moveset. Of these characters, Chrom and Piranha Plant are the only ones to retain their non-playable roles even after becoming playable.
**While [[Corrin]] debuted as DLC for ''SSB4'' before ''{{s|fireemblemwiki|Fire Emblem Fates}}'' was released in most territories, the game had already been released in Japan several months prior.
*{{SSB|Captain Falcon}} (in ''SSB''), the {{SSB4|Mii Fighter}}s, and {{SSBU|Pac-Man}} (in ''Ultimate'') are the only fighters to use head icons that don't portray their faces.
*[[Wario]] is the first fighter to debut as a starter before becoming unlockable in another game.
*Prior to ''Ultimate'', the only unlockable characters whose playable status was not kept a secret prior to release were {{SSBB|Snake}} and {{SSBB|Sonic}} in ''Brawl'', and {{SSB4|Lucina}} in ''Smash 4''.
*[[Yoshi]] and [[Captain Falcon]] are the only characters who appear in all five ''Super Smash Bros.'' games as the sole fighters from their series.
**They are also the only characters who debuted the same day but in different games.
*{{uv|Metal Gear}} and {{uv|Ice Climber}} are the only universes to have the entirety of their characters cut from one game to the next, and be reintroduced in the next game.
*[[Samus]] is the only female character to appear in all five games in the ''Super Smash Bros.'' series, as Pokémon were not considered gendered at the time of the first game's release.
*Currently, [[Charizard]], [[Little Mac]], [[Ridley]], [[Dark Samus]], and [[Isabelle]] are the only characters to have been made fully playable after major non-playable appearances, excluding characters that are playable via items ([[Metal Mario]], [[Giant Donkey Kong]], and [[Giga Bowser]]). These include [[Poké Ball]] Pokémon, [[Boss]]es, and [[Assist Trophies]].
**[[Lucas]], [[Mewtwo]], [[Min Min]], [[Pyra]], and [[Mythra]] are currently the only fighters to have had a non-playable appearance in an installment before becoming downloadable content for that installment, with Lucas and Mewtwo being Trophies in ''Smash 4'', and Min Min, Pyra, and Mythra all being Spirits in ''Ultimate''.
*Charizard is the only character who was part of a transformation character, became a standalone fighter, and then returned to being part of a transformation character.
*Charizard is the only character who was part of a transformation character, became a standalone fighter, and then returned to being part of a transformation character.
**Inversely, Samus is the only character who was initially a standalone character before being able to transform into Zero Suit Samus, before the two were split in their next appearances.
**Inversely, Samus is the only character who was initially a standalone character before being able to transform into Zero Suit Samus, before the two were split in their next appearances.
*{{SSB|Captain Falcon}} (in ''Smash 64''), the {{SSB4|Mii Fighter}}s in both of their appearances, and {{SSBU|Pac-Man}} (in ''Ultimate'') are the only fighters to use head icons that don't portray their faces.
*[[Alph]] and the female [[Pokémon Trainer]] are the only alternate costume characters who were added after their base fighter debuted.
*Prior to ''Ultimate'', the only unlockable characters whose playable status was not kept a secret in official sources prior to release were {{SSBB|Snake}} and {{SSBB|Sonic}} in ''Brawl'', and {{SSB4|Lucina}} in ''Smash 4''.
**In ''Smash 4'', Alph was [http://sourcegaming.info/2015/07/29/plucky-little-guys-olimar-and-alph-in-smash-4/ intended] to be a [[clone]] fighter of {{SSB4|Olimar}}. Rock Pikmin were even considered for use. However, this was scrapped presumably due to time constraints and he was incorporated as Olimar’s last four [[alternate costumes]].
*The [[Koopalings]] and the [[Hero]]es from {{uv|Dragon Quest}} ''[[Hero#Dragon Quest III|III]]'', ''[[Hero#Dragon Quest IV|IV]]'' and ''[[Hero#Dragon Quest VIII|VIII]]'' are the only alternate characters who debuted before their base fighter in their home series.
*The most-recently debuted fighter in every ''Smash'' game has always either been from {{uv|Pokémon}} or {{uv|Fire Emblem}}, even excluding [[DLC]]. ''Smash 64'' and ''Brawl''{{'}}s are from ''Pokémon'', whereas all other games' are from ''Fire Emblem''. Prior to their respective DLC, the most-recently debuted fighters in ''Smash 4'' and ''Ultimate'' were also from ''Pokémon''.
**However, prior to the reveal of Byleth but after his announcement, Hero's Luminary costume was the most recently debuted character in ''Ultimate''


==See also==
==See also==

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