Editing Female Wire Frame (SSBM)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 10: Line 10:
'''Female Wire Frame''' (謎のザコ敵軍団, Mysterious Small Fry Enemy Corps), is an [[unplayable character]] in ''[[Super Smash Bros. Melee]]'' and only playable via [[hacking]]. She is unvoiced and a [[clone]] of {{SSBM|Zelda}}.
'''Female Wire Frame''' (謎のザコ敵軍団, Mysterious Small Fry Enemy Corps), is an [[unplayable character]] in ''[[Super Smash Bros. Melee]]'' and only playable via [[hacking]]. She is unvoiced and a [[clone]] of {{SSBM|Zelda}}.


When playable, as is the case with most [[Multi-Man Melee]]-style characters, Female Wire Frame is worse than all of the playable roster, and arguably the worst character in the entire game, sans [[Sandbag]]. Zelda is already considered to be a profoundly unviable character in ''Melee'', but with no specials, she lacks the recovery of [[Farore's Wind]] and the option to turn into {{SSBM|Sheik}}, making her worse by a very wide margin. Her native 15 frames of [[landing lag]] force her to land in unorthodox ways, her lower [[knockback]] on most of her moves makes her poor at closing out stocks, and her lack of burst options and [[disjoint]]s give her a poor shot at [[approach]]ing. There is very little for Female Wire Frame to do outside of setting up admittedly strong [[tech chase]] situations with her improved dash attack and down throw, but it doesn't save her from being the worst of the unplayable characters.
When playable, as is the case with most [[Multi-Man Melee]]-style characters, Female Wire Frame is worse than all of the viable roster, and arguably the worst character in the entire game, sans [[Sandbag]]. Zelda is already considered to be a profoundly unviable character in ''Melee'', but with no specials, she lacks the recovery of [[Farore's Wind]] and the option to turn into {{SSBM|Sheik}}, making her worse by a very wide margin. Her native 15 frames of [[landing lag]] force her to land in unorthodox ways, her lower [[knockback]] on most of her moves makes her poor at closing out stocks, and her lack of burst options and [[disjoint]]s give her a poor shot at [[approach]]ing. There is very little for Female Wire Frame to do outside of setting up admittedly strong [[tech chase]] situations with her improved dash attack and down throw, but it doesn't save her from being the worst of the unplayable characters.


In the event of winning in [[VS Mode]] or [[Special Smash]], without additional modifications, Female Wire Frame crashes the game upon the [[results screen]] being reached, due to lacking a winning animation. Losing allows the game to progress, where the game erroneously calls her {{SSBM|Sheik}}.  
In the event of winning in [[VS Mode]] or [[Special Smash]], without additional modifications, Female Wire Frame crashes the game upon the [[results screen]] being reached, due to lacking a winning animation. Losing allows the game to progress, where the game erroneously calls her {{SSBM|Sheik}}.  

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: