Editing Fatal Fury (universe)
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|title = Fatal Fury (universe) | |title = Fatal Fury (universe) | ||
|image = [[File:Fatal Fury logo.png|200px]] | |image = [[File:Fatal Fury logo.png|200px]] | ||
|caption = [[File:FatalFurySymbol.svg|50px|class=invert | |caption = [[File:FatalFurySymbol.svg|50px|class=invert]] | ||
|developer = [[SNK]]<br>Various | |developer = [[SNK]]<br>Various | ||
|publisher = SNK<br>Various | |publisher = SNK<br>Various | ||
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''Fatal Fury 3: Road to the Final Victory'' was later released in 1995, featuring a further expanded character roster, a new three-plane fighting system known as "Oversway", and a new story focusing on the search for three sacred scrolls, the Scrolls of Jin, which were said to grant immortality to whoever came into their possession. A follow-up game in a new subseries, ''Real Bout Fatal Fury'', was released in the same year, retaining the "Oversway" system while adding ring-outs (akin to {{uv|Virtua Fighter}}), a simplified control scheme, and a Power Gauge feature; similar to the "special moves" featured in contemporary games, the gauge will fill up over time and can be unleashed for unique, powerful attacks. ''Real Bout'' also notably concluded the storyline introduced by ''Fatal Fury'', with Geese Howard's canonical death occurring at the end of the game's campaign. | ''Fatal Fury 3: Road to the Final Victory'' was later released in 1995, featuring a further expanded character roster, a new three-plane fighting system known as "Oversway", and a new story focusing on the search for three sacred scrolls, the Scrolls of Jin, which were said to grant immortality to whoever came into their possession. A follow-up game in a new subseries, ''Real Bout Fatal Fury'', was released in the same year, retaining the "Oversway" system while adding ring-outs (akin to {{uv|Virtua Fighter}}), a simplified control scheme, and a Power Gauge feature; similar to the "special moves" featured in contemporary games, the gauge will fill up over time and can be unleashed for unique, powerful attacks. ''Real Bout'' also notably concluded the storyline introduced by ''Fatal Fury'', with Geese Howard's canonical death occurring at the end of the game's campaign. | ||
This was followed up by ''Real Bout Fatal Fury Special'' in 1997, which returned to the standard two planes and replaced ring-outs with breakable walls, and ''Real Bout Fatal Fury 2: The Newcomers'' in 1998, which removed breakable walls and simplified the system into a "main" line and a "sway" line used only for dodging | This was followed up by ''Real Bout Fatal Fury Special'' in 1997, which returned to the standard two planes and replaced ring-outs with breakable walls, and ''Real Bout Fatal Fury 2: The Newcomers'' in 1998, which removed breakable walls and simplified the system into a "main" line and a "sway" line used only for dodging. A 3D spinoff retelling the story of the first game, ''Fatal Fury: Wild Ambition'', released in early 1999 for SNK's Hyper Neo Geo 64, their only 3D arcade board. The game uses a similar gameplay system to ''Real Bout Fatal Fury 2'', albeit with the ability to move on a second plane using a feature called the Axis Shift. | ||
The | The latest game in the ''Fatal Fury'' series, ''Garou: Mark of the Wolves'', was released in late 1999 and serves as a ten year time-skip from the events of ''Real Bout'', greatly revamping the gameplay and removing the two-plane system in favor of expanded defensive options. Terry is the only returning character in this installment, with the rest of the cast being newcomers (although some of them have some relationship to veteran characters); the game focuses on Geese's son, Rock Howard, whom Terry adopted at the end of ''Real Bout''. The main antagonist is Rock's uncle, Kain R. Heinlein, who hosts a new King of Fighters tournament in South Town's neighboring city of Second South Town in an effort to locate Rock and lure him into his control. While this game marked the end of the ''Fatal Fury'' series for 22 years, the characters still make regular appearances in other SNK games, including ''The King of Fighters'' and other guest appearances. However, it was announced at [[EVO]] 2022 that a new entry had been green-lit, later revealed at the following EVO to be called ''Fatal Fury: City of the Wolves''. | ||
==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
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*'''Geese Howard''': Terry's archenemy, Geese Howard is a powerful fighter and a crime boss operating in South Town. He killed Terry and Andy's adoptive father, Jeff Bogard. Geese is canonically dead in the ''Fatal Fury'' shared universe series, while he remains alive and active in ''The King of Fighters'' series. | *'''Geese Howard''': Terry's archenemy, Geese Howard is a powerful fighter and a crime boss operating in South Town. He killed Terry and Andy's adoptive father, Jeff Bogard. Geese is canonically dead in the ''Fatal Fury'' shared universe series, while he remains alive and active in ''The King of Fighters'' series. | ||
*'''Billy Kane''': Geese Howard's British right-hand man and self-proclaimed rival of Terry Bogard, who eventually also formed a rivalry with Joe Higashi, due to the latter having a crush on the former’s sister, Lily Kane. | *'''Billy Kane''': Geese Howard's British right-hand man and self-proclaimed rival of Terry Bogard, who eventually also formed a rivalry with Joe Higashi, due to the latter having a crush on the former’s sister, Lily Kane. | ||
*'''Rock Howard''': Geese Howard's son, whom Terry took in as his protégé after his father's demise. | *'''Rock Howard''': Geese Howard's son, whom Terry took in as his protégé after his father's demise. He first appears in ''Garou: Mark of the Wolves''. | ||
*'''Tung Fu Rue''': An elderly and wise Chinese master of Hakkyokuseiken who trained both Geese Howard and Jeff Bogard. His students in ''The King of Fighters'' series are the fourth arc’s main characters Shun’ei and Meitenkun. | *'''Tung Fu Rue''': An elderly and wise Chinese master of Hakkyokuseiken who trained both Geese Howard and Jeff Bogard. His students in ''The King of Fighters'' series are the fourth arc’s main characters Shun’ei and Meitenkun. | ||
*'''Kim Kaphwan''': A Taekwondo master with a strong sense of justice, who befriended Terry after they met and fought during the events of ''Fatal Fury 2''. One of the veteran fighters of ''The King of Fighters'' series, where he leads his own team based in Korea (with the exception of ''The King of Fighters XI'', where he is Terry’s teammate; and ''The King of Fighters XV'' is the first game where he is absent from the tournament, although he is featured as downloadable content for the latter). | *'''Kim Kaphwan''': A Taekwondo master with a strong sense of justice, who befriended Terry after they met and fought during the events of ''Fatal Fury 2''. One of the veteran fighters of ''The King of Fighters'' series, where he leads his own team based in Korea (with the exception of ''The King of Fighters XI'', where he is Terry’s teammate; and ''The King of Fighters XV'' is the first game where he is absent from the tournament, although he is featured as downloadable content for the latter). | ||
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*''Fatal Fury'', {{uv|Pac-Man}}, {{uv|Donkey Kong}}, {{uv|Mario}}, {{uv|Punch-Out!!}}, {{uv|Street Fighter}}, and {{uv|Tekken}} are the only playable universes that originated in arcades. | *''Fatal Fury'', {{uv|Pac-Man}}, {{uv|Donkey Kong}}, {{uv|Mario}}, {{uv|Punch-Out!!}}, {{uv|Street Fighter}}, and {{uv|Tekken}} are the only playable universes that originated in arcades. | ||
*''Fatal Fury'' is the second DLC universe in ''Ultimate'' to lack any corresponding Mii Fighter costumes, following {{uv|Banjo-Kazooie}}. | *''Fatal Fury'' is the second DLC universe in ''Ultimate'' to lack any corresponding Mii Fighter costumes, following {{uv|Banjo-Kazooie}}. | ||
**Unlike ''Banjo-Kazooie'', however, series related to ''Fatal Fury'' do have Mii Fighter costumes such as ''Art of Fighting''{{'}}s Ryo Sakazaki and ''The King of Fighters''{{'}}s Iori Yagami | **Unlike ''Banjo-Kazooie'', however, series related to ''Fatal Fury'' do have Mii Fighter costumes such as ''Art of Fighting''{{'}}s Ryo Sakazaki and ''The King of Fighters''{{'}}s Iori Yagami. | ||
*While she makes no appearance in the game itself, Mai Shiranui is mentioned by Masahiro Sakurai in Terry's presentation video, stating that she had to be excluded from the game in order to maintain ''Ultimate{{'}}''s A rating (all ages) from the Japanese ratings board CERO. In the overseas versions, this is translated as "''Super Smash Bros. Ultimate'' is for good boys and girls of many different ages" | *While she makes no appearance in the game itself, Mai Shiranui is mentioned by Masahiro Sakurai in Terry's presentation video, stating that she had to be excluded from the game in order to maintain ''Ultimate{{'}}''s A rating (all ages) from the Japanese ratings board CERO. In the overseas versions, this is translated more humorously as "''Super Smash Bros. Ultimate'' is for good boys and girls of many different ages". | ||
==External links== | ==External links== |