Editing Fatal Fury (universe)

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{{Title|''Fatal Fury'' (universe)}}
{{DISPLAYTITLE:''Fatal Fury'' (universe)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
{{Infobox Series
{{Infobox Series
|title = Fatal Fury (universe)
|title = Fatal Fury (universe)
|image = [[File:Fatal Fury logo.png|200px]]
|image = [[File:Fatal Fury logo.png|200px]]
|caption = [[File:FatalFurySymbol.svg|50px|class=invert-dark]]
|caption = [[File:FatalFurySymbol.svg|50px|class=invert]]
|developer = [[SNK]]<br>Various
|developer = [[SNK]]
|publisher = SNK<br>Various
|publisher = SNK
|distributor =  
|distributor =  
|designer = Takashi Nishiyama
|designer = Takashi Nishiyama
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|originconsole = Neo Geo MVS
|originconsole = Neo Geo MVS
|firstinstallment = ''{{s|wikipedia|Fatal Fury: King of Fighters}}'' (1991)
|firstinstallment = ''{{s|wikipedia|Fatal Fury: King of Fighters}}'' (1991)
|latestinstallment = ''{{s|wikipedia|Garou: Mark of the Wolves}}'' (1999)
|latestinstallment = ''{{s|wikipedia|Garou: Mark of the Wolves}}'' (1999)
|interwiki = wikipedia
|interwiki = wikipedia
|interwikiname = Wikipedia
|interwikiname = Wikipedia
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The '''''Fatal Fury'' universe''' ({{ja|餓狼伝説|Garō Densetsu}}, ''Legend of the Hungry Wolf''), stylized in-game as '''FATAL FURY''', refers to the ''Super Smash Bros.'' series' collection of characters, stages, and properties hailing from the series of fighting games developed for the Neo Geo. One of SNK's premiere fighting games, the series' success laid the groundwork for other SNK fighting game franchises, most notably its prequel series ''{{s|wikipedia|Art of Fighting}}'' and the long-running crossover-based standalone universe series ''{{s|wikipedia|The King of Fighters}}''.
The '''''Fatal Fury'' universe''' ({{ja|餓狼伝説|Garō Densetsu}}, ''Legend of the Hungry Wolf''), stylized in-game as '''FATAL FURY''', refers to the ''Super Smash Bros.'' series' collection of characters, stages, and properties hailing from the series of fighting games developed for the Neo Geo. One of SNK's premiere fighting games, the series' success laid the groundwork for other SNK fighting game franchises, most notably its prequel series ''{{s|wikipedia|Art of Fighting}}'' and the long-running crossover-based standalone universe series ''{{s|wikipedia|The King of Fighters}}''.


While the ''Art of Fighting'' storyline is confirmed to share the same timeline depicted in the ''Fatal Fury'' storyline, the video games series ''The Last Blade'' ({{ja|幕末浪漫|Bakumatsu Roman}}, ''Bakumatsu Romance''), and ''Fūun'' ({{ja|風雲}}) (the latter consisting of its two released video games, ''Savage Reign'' and ''Kizuna Encounter'') are in question, due to their possible connection within this timeline.<ref>[http://meh.brpxqzme.net/timeline.html]</ref>
While the ''Art of Fighting'' storyline is confirmed to share the same timeline depicted in the ''Fatal Fury'' storyline, the video games series ''The Last Blade'' ({{ja|幕末浪漫|Bakumatsu Roman}}, ''Bakumatsu Romance''), and ''Fūun'' ({{ja|風雲}}) (the latter consisting of its two released video games, ''Savage Reign'' and ''Kizuna Encounter'') are in question, due to their possible connection within this timeline. <!--Source: http://meh.brpxqzme.net/timeline.html -->


==Franchise description==
==Franchise description==
After creating and directing the original {{uv|Street Fighter}}, Takashi Nishiyama left [[Capcom]] and ended up working for [[SNK]]. The company was developing the Neo-Geo family of arcade and home console hardware at the time, and wanted a tentpole fighting game to compete with Capcom. This initiative eventually resulted in 1991 with the release of ''Fatal Fury'', designed as a spiritual successor to Nishiyama's previous work and developed around the same time as ''Street Fighter II''. To help differentiate this new game from the competition, the developers implemented several fundamental changes. The six button control scheme Capcom created and adopted was condensed into four buttons: light punch (A), light kick (B), heavy punch (C), and heavy kick (D). The game also introduced a two-plane fighting system, letting players dodge attacks by moving between the foreground and background. The game also has a greater emphasis on story. After selecting from a roster of only three playable characters—[[Terry Bogard]], his brother Andy, and their friend Joe Higashi—the player is tasked with going through the titular King of Fighters tournament taking place in the city of South Town against various foes to avenge the murder of Terry's adoptive father, Jeff, by the tournament's criminal organizer, Geese Howard. Short cutscenes play between each match, and the game also supports two-player co-op.
After creating and directing the original {{uv|Street Fighter}}, Takashi Nishiyama left [[Capcom]] and ended up working for [[SNK]]. The company was developing the Neo-Geo family of arcade and home console hardware at the time, and wanted a tentpole fighting game to compete with Capcom. This initiative eventually resulted in 1991 with the release of ''Fatal Fury'', designed as a spiritual successor to Nishiyama's previous work and developed around the same time as ''Street Fighter II''. To help differentiate this new game from the competition, the developers implemented several fundamental changes. The six button control scheme Capcom created and adopted was condensed into four buttons: light punch (A), light kick (B), heavy punch (C), and heavy kick (D). The game also introduced a two-plane fighting system, letting players dodge attacks by moving between the foreground and background. The game also has a greater emphasis on story. After selecting from a roster of only three playable characters ⁠— [[Terry Bogard]], his brother Andy, and their friend Joe Higashi ⁠— the player is tasked with going through the titular King of Fighters tournament taking place in the city of South Town against various foes to avenge the murder of Terry's adoptive father, Jeff, by the tournament's criminal organizer, Geese Howard. Short cutscenes play between each match, and the game also supports two-player co-op.


In 1992, SNK released the first entry in its prequel series, {{uvm3|Art of Fighting}}, as well a sequel, ''Fatal Fury 2'', featuring the three playable characters from the first game in addition to five new characters. ''Fatal Fury 2'' continues the story from the original, with a new antagonist, Wolfgang Krauser von Stroheim, who internationalizes the tournament to bring in the world's strongest fighters. An updated version of the second game, ''Fatal Fury Special'', was released in 1993, containing several gameplay changes such as an expanded character roster, a new combo system, and a new hidden boss character: [[Ryo Sakazaki]] from ''Art of Fighting''.
In 1992, SNK released the first entry in its prequel series, {{uvm3|Art of Fighting}}, as well a sequel, ''Fatal Fury 2'', featuring the three playable characters from the first game in addition to five new characters. ''Fatal Fury 2'' continues the story from the original, with a new antagonist, Wolfgang Krauser von Stroheim, who internationalizes the tournament to bring in the world's strongest fighters. An updated version of the second game, ''Fatal Fury Special'', was released in 1993, containing several gameplay changes such as an expanded character roster, a new combo system, and a new hidden boss character: [[Ryo Sakazaki]] from ''Art of Fighting''.
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''Fatal Fury 3: Road to the Final Victory'' was later released in 1995, featuring a further expanded character roster, a new three-plane fighting system known as "Oversway", and a new story focusing on the search for three sacred scrolls, the Scrolls of Jin, which were said to grant immortality to whoever came into their possession. A follow-up game in a new subseries, ''Real Bout Fatal Fury'', was released in the same year, retaining the "Oversway" system while adding ring-outs (akin to {{uv|Virtua Fighter}}), a simplified control scheme, and a Power Gauge feature; similar to the "special moves" featured in contemporary games, the gauge will fill up over time and can be unleashed for unique, powerful attacks. ''Real Bout'' also notably concluded the storyline introduced by ''Fatal Fury'', with Geese Howard's canonical death occurring at the end of the game's campaign.  
''Fatal Fury 3: Road to the Final Victory'' was later released in 1995, featuring a further expanded character roster, a new three-plane fighting system known as "Oversway", and a new story focusing on the search for three sacred scrolls, the Scrolls of Jin, which were said to grant immortality to whoever came into their possession. A follow-up game in a new subseries, ''Real Bout Fatal Fury'', was released in the same year, retaining the "Oversway" system while adding ring-outs (akin to {{uv|Virtua Fighter}}), a simplified control scheme, and a Power Gauge feature; similar to the "special moves" featured in contemporary games, the gauge will fill up over time and can be unleashed for unique, powerful attacks. ''Real Bout'' also notably concluded the storyline introduced by ''Fatal Fury'', with Geese Howard's canonical death occurring at the end of the game's campaign.  


This was followed up by ''Real Bout Fatal Fury Special'' in 1997, which returned to the standard two planes and replaced ring-outs with breakable walls, and ''Real Bout Fatal Fury 2: The Newcomers'' in 1998, which removed breakable walls and simplified the system into a "main" line and a "sway" line used only for dodging, as well as serving as a direct After Story-based sequel to original ''Real Bout'' storyline. A 3D spinoff retelling the story of the first game, ''Fatal Fury: Wild Ambition'', released in early 1999 for SNK's Hyper Neo Geo 64, their only 3D arcade board. The game uses a similar gameplay system to ''Real Bout Fatal Fury 2'', albeit with the ability to move on a second plane using a feature called the Axis Shift.
This was followed up by ''Real Bout Fatal Fury Special'' in 1997, which returned to the standard two planes and replaced ring-outs with breakable walls, and ''Real Bout Fatal Fury 2: The Newcomers'' in 1998, which removed breakable walls and simplified the system into a "main" line and a "sway" line used only for dodging. A 3D spinoff retelling the story of the first game, ''Fatal Fury: Wild Ambition'', released in early 1999 for SNK's Hyper Neo Geo 64, their only 3D arcade board. The game uses a similar gameplay system to ''Real Bout Fatal Fury 2'', albeit with the ability to move on a second plane using a feature called the Axis Shift.


The sixth mainline game in the ''Fatal Fury'' series after ''Real Bout 2'', ''Garou: Mark of the Wolves'', was released in late 1999 and serves as a ten year time-skip from the events of ''Real Bout'', greatly revamping the gameplay and removing the two-plane system in favor of expanded defensive options. Terry is the only returning character in this installment, with the rest of the cast being newcomers (although some of them have some relationship to veteran characters); the game focuses on Geese's son, Rock Howard, whom Terry adopted at the end of ''Real Bout''. The main antagonist is Rock's uncle, Kain R. Heinlein, who hosts a new King of Fighters tournament in South Town's neighboring city of Second South Town in an effort to locate Rock and lure him into his control. While this game marked the end of the ''Fatal Fury'' series for 26 years, the characters continued to make regular appearances in other SNK games, including ''The King of Fighters'' and other guest appearances. However, it was announced at [[EVO]] 2022 that a new entry had been green-lit, later revealed at the following EVO to be called ''Fatal Fury: City of the Wolves''. Some elements from a cancelled 2D counterpart of ''City of the Wolves'' (tentatively known as ''Garou: Mark of the Wolves 2'') found its way to its eventual released 2.5D counterpart, such as Terry's diagonal Rising Tackle move. Ahead of the game's launch date, it was announced at Summer Game Fest 2024 that ''Fatal Fury'' protagonists Terry and Mai will be guest fighters in Capcom's {{uv|Street Fighter|Street Fighter 6}} via the Season 2 Pass in exchange for one of the ''Street Fighter'' protagonists [[Ken Masters]] and Chun-Li to appear in ''City of the Wolves'' Season 1 Pass, whereas collaborations with real life celebrities will occur in the series like ''The King of Fighters'' series did in the past, such as {{iw|wikipedia|Christiano Ronaldo}} in ''City of the Wolves''.
The final game in the ''Fatal Fury'' series, ''Garou: Mark of the Wolves'', was released in late 1999 and serves as a ten year time-skip from the events of ''Real Bout'', greatly revamping the gameplay and removing the two-plane system in favor of expanded defensive options. Terry is the only returning character in this installment, with the rest of the cast being newcomers (although some of them have some relationship to veteran characters); the game focuses on Geese's son, Rock Howard, whom Terry adopted at the end of ''Real Bout''. The main antagonist is Rock's uncle, Kain R. Heinlein, who hosts a new King of Fighters tournament in South Town's neighboring city of Second South Town in an effort to locate Rock and lure him into his control. While this game marked the end of the ''Fatal Fury'' series for 22 years, the characters still make regular appearances in other SNK games, including ''The King of Fighters'' and other guest appearances. However, it was announced at [[EVO]] 2022 that a new entry had been green-lit.


==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
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Twenty SNK characters cameo on [[King of Fighters Stadium]]. Nine are directly from the ''Fatal Fury'' series, while the remaining eleven all hail from different series (though it should be noted that all twenty characters make appearances in the ''King of Fighters'' series).  
Twenty SNK characters cameo on [[King of Fighters Stadium]]. Nine are directly from the ''Fatal Fury'' series, while the remaining eleven all hail from different series (though it should be noted that all twenty characters make appearances in the ''King of Fighters'' series).  
====''Fatal Fury'' series====
====''Fatal Fury'' series====
*'''Andy Bogard''': Terry Bogard's younger brother and recurring teammate in ''The King of Fighters'' tournament. Instead of training under his adoptive father like Terry, Andy trained himself under ninja master Hanzo Shiranui, the Grandfather of Mai Shiranui.
*'''Andy Bogard''': Terry Bogard's younger brother and recurring teammate in ''The King of Fighters'' tournament. Instead of training under his adoptive father like Terry, Andy trained himself under ninja master Hanzo Shiranui, the grandfather of his future wife, Mai Shiranui.
*'''Joe Higashi''': A Japanese Muay Thai champion and friend of both Terry and Andy Bogard. First appearing in the first ''Fatal Fury'' game, Joe often joins the Bogard brothers in ''The King of Fighters'' as a recurring teammate of the ''Fatal Fury'' team.
*'''Joe Higashi''': A Japanese Muay Thai champion and friend of both Terry and Andy Bogard. First appearing in the first ''Fatal Fury'' game, Joe often joins the Bogard brothers in ''The King of Fighters'' as a recurring teammate of the ''Fatal Fury'' team.
*'''Geese Howard''': Terry's archenemy, Geese Howard is a powerful fighter and a crime boss operating in South Town. He killed Terry and Andy's adoptive father, Jeff Bogard. Geese is canonically dead in the ''Fatal Fury'' shared universe series, while he remains alive and active in ''The King of Fighters'' series.
*'''Geese Howard''': Terry's archenemy, Geese Howard is a powerful fighter and a crime boss operating in South Town. He killed Terry and Andy's adoptive father, Jeff Bogard. Geese is canonically dead in the ''Fatal Fury'' shared universe series, while he remains alive and active in ''The King of Fighters'' series.
*'''Billy Kane''': Geese Howard's British right-hand man and self-proclaimed rival of Terry Bogard, who eventually also formed a rivalry with Joe Higashi, due to the latter having a crush on the former’s sister, Lily Kane.
*'''Billy Kane''': Geese Howard's British right-hand man and self-proclaimed rival of Terry Bogard, who eventually also formed a rivalry with Joe Higashi, due to the latter having a crush on the former’s sister, Lily Kane.
*'''Rock Howard''': Geese Howard's son, whom Terry took in as his protégé after his father's demise. While he makes brief appearances in character endings, his first playable appearance is in ''Garou: Mark of the Wolves''.
*'''Rock Howard''': Geese Howard's son, whom Terry took in as his protégé after his father's demise. He first appears in ''Garou: Mark of the Wolves''.
*'''Tung Fu Rue''': An elderly and wise Chinese master of Hakkyokuseiken who trained both Geese Howard and Jeff Bogard. His students in ''The King of Fighters'' series are the fourth arc’s main characters Shun’ei and Meitenkun.
*'''Tung Fu Rue''': An elderly and wise Chinese master of Hakkyokuseiken who trained both Geese Howard and Jeff Bogard. His students in ''The King of Fighters'' series are the fourth arc’s main characters Shun’ei and Meitenkun.
*'''Kim Kaphwan''': A Taekwondo master with a strong sense of justice, who befriended Terry after they met and fought during the events of ''Fatal Fury 2''. One of the veteran fighters of ''The King of Fighters'' series, where he leads his own team based in Korea (with the exception of ''The King of Fighters XI'', where he is Terry’s teammate; and ''The King of Fighters XV'' is the first game where he is absent from the tournament, although he is featured as downloadable content for the latter).
*'''Kim Kaphwan''': A Taekwondo master with a strong sense of justice, who befriended Terry after they met and fought during the events of ''Fatal Fury 2''. One of the veteran fighters of ''The King of Fighters'' series, where he leads his own team based in Korea (with the exception of ''The King of Fighters XI'', where he is Terry’s teammate; and ''The King of Fighters XV'' is the first game where he is absent from the tournament).
*'''Blue Mary''': A private detective and secret agent who befriends Terry after her first appearance in ''Fatal Fury 3''. The two are implied to be in a relationship, as evident in ''The King of Fighters'' series.
*'''Blue Mary''': A private detective and secret agent who befriends Terry after her first appearance in ''Fatal Fury 3''. The two are implied to be in a relationship, as evident in ''The King of Fighters'' series.
*'''Ryuji Yamazaki''': A sadistic criminal boss who went insane after the torture and murder of his mentor, Sorimachi. He first appears in ''Fatal Fury 3''. Yamazaki wields a knife in his dominant hand, but rarely removes it from his pocket unless he intends to inflict serious damage to his opponent. He is tied into the story of ''The King of Fighters'' by being one of the eight heralds of Orochi, although he has no interest in Orochi's revival.
*'''Ryuji Yamazaki''': A sadistic criminal boss who went insane after the torture and murder of his mentor, Sorimachi. He first appears in ''Fatal Fury 3''. Yamazaki wields a knife in his dominant hand, but rarely removes it from his pocket unless he intends to inflict serious damage to his opponent. He is tied into the story of ''The King of Fighters'' by being one of the eight heralds of Orochi, although he has no interest in Orochi's revival.
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*'''{{SSBUMusicLink|Fatal Fury|Tame a Bad Boy - KOF XIII}}''' ([[DLC]]): Kim Kaphwan's team theme from ''The King of Fighters XIII''.
*'''{{SSBUMusicLink|Fatal Fury|Tame a Bad Boy - KOF XIII}}''' ([[DLC]]): Kim Kaphwan's team theme from ''The King of Fighters XIII''.
*'''{{SSBUMusicLink|Fatal Fury|KDD-0063 - KOF XIII}}''' ([[DLC]]): K' team theme from ''The King of Fighters XIII''.
*'''{{SSBUMusicLink|Fatal Fury|KDD-0063 - KOF XIII}}''' ([[DLC]]): K' team theme from ''The King of Fighters XIII''.
*'''{{SSBUMusicLink|Fatal Fury|Yappari ESAKA - KOF XIV}}''' ([[DLC]]): Japan team theme from ''The King of Fighters XIV''.
*'''{{SSBUMusicLink|Fatal Fury|Yappari ESAKA - KOF XIII}}''' ([[DLC]]): Japan team theme from ''The King of Fighters XIV''.
*'''{{SSBUMusicLink|Fatal Fury|Departure from South Town - KOF XIV}}''' ([[DLC]]): Fatal Fury team theme from ''The King of Fighters XIV''.
*'''{{SSBUMusicLink|Fatal Fury|Departure from South Town - KOF XIV}}''' ([[DLC]]): Fatal Fury team theme from ''The King of Fighters XIV''.
*'''{{SSBUMusicLink|Fatal Fury|IKARI - KOF XIV}}''' ([[DLC]]): ''The King of Fighters XIV'' version of the main theme of ''Ikari Warriors''.
*'''{{SSBUMusicLink|Fatal Fury|IKARI - KOF XIV}}''' ([[DLC]]): ''The King of Fighters XIV'' version of the main theme of ''Ikari Warriors''.
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*''Fatal Fury'', {{uv|Pac-Man}}, {{uv|Donkey Kong}}, {{uv|Mario}}, {{uv|Punch-Out!!}}, {{uv|Street Fighter}}, and {{uv|Tekken}} are the only playable universes that originated in arcades.
*''Fatal Fury'', {{uv|Pac-Man}}, {{uv|Donkey Kong}}, {{uv|Mario}}, {{uv|Punch-Out!!}}, {{uv|Street Fighter}}, and {{uv|Tekken}} are the only playable universes that originated in arcades.
*''Fatal Fury'' is the second DLC universe in ''Ultimate'' to lack any corresponding Mii Fighter costumes, following {{uv|Banjo-Kazooie}}.
*''Fatal Fury'' is the second DLC universe in ''Ultimate'' to lack any corresponding Mii Fighter costumes, following {{uv|Banjo-Kazooie}}.
**Unlike ''Banjo-Kazooie'', however, series related to ''Fatal Fury'' do have Mii Fighter costumes such as ''Art of Fighting''{{'}}s Ryo Sakazaki and ''The King of Fighters''{{'}}s Iori Yagami. These characters would appear later in a ''Fatal Fury'' game as secret guests; Ryo in ''Fatal Fury Special'', and Iori in the Game Boy version of ''Real Bout Fatal Fury Special''.
**Unlike ''Banjo-Kazooie'', however, series related to ''Fatal Fury'' do have Mii Fighter costumes such as ''Art of Fighting''{{'}}s Ryo Sakazaki and ''The King of Fighters''{{'}}s Iori Yagami.
*While she makes no appearance in the game itself, Mai Shiranui is mentioned by Masahiro Sakurai in Terry's presentation video, stating that she had to be excluded from the game in order to maintain ''Ultimate{{'}}''s A rating (all ages) from the Japanese ratings board CERO. In the overseas versions, this is translated as "''Super Smash Bros. Ultimate'' is for good boys and girls of many different ages", which has since became a running joke in the community.
*While she makes no appearance in the game itself, Mai Shiranui is mentioned by Masahiro Sakurai in Terry's presentation video, stating that she had to be excluded from the game in order to maintain ''Ultimate{{'}}''s A rating (all ages) from the Japanese ratings board CERO. In the overseas versions, this is translated more humorously as "''Super Smash Bros. Ultimate'' is for good boys and girls of many different ages".


==External links==
==External links==
*Article on the [https://snk.fandom.com/wiki/Fatal_Fury_(series) SNK Wiki].
*Article on the [https://snk.fandom.com/wiki/Fatal_Fury_(series) SNK Wiki].
==References==
{{reflist}}


{{Universe}}
{{Universe}}
{{Fatal Fury universe}}
{{Fatal Fury universe}}
[[Category:SNK]]
[[Category:SNK]]
[[Category:Third-party universes]]
[[Category:Third-party universes]]
[[es:Fatal Fury (universo)]]
[[es:Fatal Fury (universo)]]

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