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Editing Fall Break
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Latest revision | Your text | ||
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|[[Bomb]] | |[[Bomb]] | ||
|- | |- | ||
| | |{{SSBU|Dark Samus}} | ||
|[[Bomb]] | |[[Bomb]] | ||
|- | |- | ||
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|- | |- | ||
|[[Kirby]] | |[[Kirby]] | ||
|Any [[neutral special move]] | |Any ability listed here that’s a [[neutral special move]] through copy ability | ||
|- | |- | ||
|[[Fox]] | |[[Fox]] | ||
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|- | |- | ||
|[[Dr. Mario]] | |[[Dr. Mario]] | ||
|[[Super Sheet]] | |[[Super Sheet]] | ||
|- | |- | ||
|rowspan=2| [[Mewtwo]] | |rowspan=2| [[Mewtwo]] | ||
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|[[Focus Attack]] | |[[Focus Attack]] | ||
|- | |- | ||
| | |{{SSBU|Ken}} | ||
|[[Focus Attack]] | |[[Focus Attack]] | ||
|- | |- | ||
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|[[Bullet Climax]] | |[[Bullet Climax]] | ||
|- | |- | ||
| | |{{SSBU|Simon}} | ||
|[[Cross]] | |[[Cross]] | ||
|- | |- | ||
| | |{{SSBU|Richter}} | ||
|[[Cross]] | |[[Cross]] | ||
|- | |- | ||
| | |{{SSBU|Incineroar}} | ||
|[[Darkest Lariat]] | |[[Darkest Lariat]] | ||
|- | |- | ||
|rowspan=3| | |rowspan=3| {{SSBU|Piranha Plant}} | ||
|[[Ptooie]] | |[[Ptooie]] | ||
|- | |- | ||
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|[[Long-Stem Strike]] | |[[Long-Stem Strike]] | ||
|- | |- | ||
| | |{{SSBU|Joker}} | ||
|[[Gun]] | |[[Gun]] | ||
|- | |- | ||
|rowspan=2| | |rowspan=2| {{SSBU|Hero}} | ||
|[[Kafrizz]] | |[[Kafrizz]] | ||
|- | |- | ||
|[[Kazap]] | |[[Kazap]] | ||
|- | |- | ||
| | |{{SSBU|Banjo & Kazooie}} | ||
|[[Rear Egg]] | |[[Rear Egg]] | ||
|- | |- | ||
| | |{{SSBU|Terry}} | ||
|[[Power Wave]] | |[[Power Wave]] | ||
|- | |- | ||
| | |{{SSBU|Byleth}} | ||
| | |||
|[[Areadbhar]] | |[[Areadbhar]] | ||
|} | |} | ||
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**Cause free fall. | **Cause free fall. | ||
== | ==Trivia== | ||
*In ''Melee'', the first hit of Marth’s Dancing Blade is a crucial recovering tool, as it causes a fall break that stalls to improve his horizontal distance. | *In ''Melee'', the first hit of Marth’s Dancing Blade is a crucial recovering tool, as it causes a fall break that stalls to improve his horizontal distance. | ||
*In ''Brawl'', Fox’s Reflector had no limit to how many times the move would cancel falling, making it notorious for its uses in landing and stalling. | *In ''Brawl'', Fox’s Reflector had no limit to how many times the move would cancel falling, making it notorious for its uses in landing and stalling. | ||
[[Category:Game physics]] | [[Category:Game physics]] | ||
[[Category:Character attributes]] | [[Category:Character attributes]] |