Editing Falcon Dive

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# '''Falcon Dive''': Default.
# '''Falcon Dive''': Default.
# '''Falcon Strike''': Jumps higher with more vertical distance, while granting high aerial mobility during the move. Despite what the description suggests, the move can still be used offensively due to the jump delivering a single blue-tinted, moderately strong punch instead. However, the move has less horizontal mobility, and the removal of the grab makes Captain Falcon much easier to edgeguard while weakening the move's stage spike capabilities.
# '''Falcon Strike''': Jumps higher with more vertical distance, while granting high aerial mobility during the move. Despite what the description suggests, the move can still be used offensively due to the jump delivering a single blue-tinted, moderately strong punch instead. However, the move has less horizontal mobility, and the removal of the grab makes Captain Falcon much easier to edgeguard while weakening the move's stage spike capabilities.
#:{{Main|Captain Falcon (SSB4)/Up special/Custom 1}}
:{{Main|Captain Falcon (SSB4)/Up special/Custom 1}}
# '''Explosive Falcon Dive''': Cloaks the Captain in flames before jumping, which launches grabbed opponents with a significantly stronger explosion. It is able to Star KO near the upper blast line at high percents much more easily. Heavily reduces Captain Falcon's recovery distance as a tradeoff, however, and has higher start-up lag.
# '''Explosive Falcon Dive''': Cloaks the Captain in flames before jumping, which launches grabbed opponents with a significantly stronger explosion. It is able to Star KO near the upper blast line at high percents much more easily. Heavily reduces Captain Falcon's recovery distance as a tradeoff, however, and has higher start-up lag.
#:{{Main|Captain Falcon (SSB4)/Up special/Custom 2}}
:{{Main|Captain Falcon (SSB4)/Up special/Custom 2}}


==Differences with [[Dark Dive]]==
==Differences with [[Dark Dive]]==

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