Editing Falco (SSBU)
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Despite these strengths, Falco has some weaknesses. Like Fox and Wolf, his endurance is not the greatest; in Falco's case, he is a lightweight character with the same predictable recovery issues as the other space animals due to [[Fire Bird]] and Falco Phantasm's linear angles. While Falco possesses one of the best vertical mobilities in the game, his horizontal mobility is not as formidable, as he lacks the grounded mobility of Fox and the air mobility of Wolf, giving him difficulty approaching and staying in [[neutral]]. While his combo game is strong, he lacks strong KO moves, making him reliant on moves such as down tilt, back air, or edgeguarding. | Despite these strengths, Falco has some weaknesses. Like Fox and Wolf, his endurance is not the greatest; in Falco's case, he is a lightweight character with the same predictable recovery issues as the other space animals due to [[Fire Bird]] and Falco Phantasm's linear angles. While Falco possesses one of the best vertical mobilities in the game, his horizontal mobility is not as formidable, as he lacks the grounded mobility of Fox and the air mobility of Wolf, giving him difficulty approaching and staying in [[neutral]]. While his combo game is strong, he lacks strong KO moves, making him reliant on moves such as down tilt, back air, or edgeguarding. | ||
Overall, Falco's drastic improvements has resulted in him seeing significantly better representation in comparison to ''Smash 4''. While the size of his playerbase pales compared to the other ''Star Fox'' fighters, Falco still sees solid results from players such as {{Sm| | Overall, Falco's drastic improvements has resulted in him seeing significantly better representation in comparison to ''Smash 4''. While the size of his playerbase pales compared to the other ''Star Fox'' fighters, Falco still sees solid results from players such as {{Sm|Tilde}}, {{Sm|M0tsunabE}} and {{Sm|MASA}}. | ||
==How to unlock== | ==How to unlock== | ||
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==Update history== | ==Update history== | ||
Falco has been noticeably buffed via game updates. Curiously, he was left totally unchanged throughout several updates until update 7.0.0, which enlarged his shield as part of a near-universal buff. | Falco has been noticeably buffed via game updates. Curiously, he was left totally unchanged throughout several updates until update 7.0.0, which enlarged his shield as part of a near-universal buff. Following this, update 8.0.0 granted Falco a number of noteworthy buffs. His infamous up smash became significantly more consistent, thanks to hitbox and knockback adjustments, and its respectable power was increased even further. Neutral aerial, which was also somewhat notable for being inconsistent, was noticeably improved via hitbox adjustments and its last hit being sped up. | ||
Following this, update 8.0.0 granted Falco a number of noteworthy buffs. His infamous up smash became significantly more consistent, thanks to hitbox and knockback adjustments, and its respectable power was increased even further. Neutral aerial, which was also somewhat notable for being inconsistent, was noticeably improved via hitbox adjustments and its last hit being sped up. | |||
Down tilt's overall lag was decreased and its angle was adjusted; these changes not only improved both its KO and combo potential, but also reduced its susceptibility to DI. Down aerial also became more useful, as its excessive ending lag and landing lag were both decreased. Lastly, [[Falco Phantasm]] was sped up and its hitboxes were improved, which improved its trapping potential and even granted it utility as a set-up option. | Down tilt's overall lag was decreased and its angle was adjusted; these changes not only improved both its KO and combo potential, but also reduced its susceptibility to DI. Down aerial also became more useful, as its excessive ending lag and landing lag were both decreased. Lastly, [[Falco Phantasm]] was sped up and its hitboxes were improved, which improved its trapping potential and even granted it utility as a set-up option. | ||