Editing Falco (SSBM)

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**{{change|Each hit of Falco's up aerial has different knockback angles (first hit 92°/second hit 85° → 90°/70°/90°).}}
**{{change|Each hit of Falco's up aerial has different knockback angles (first hit 92°/second hit 85° → 90°/70°/90°).}}
*[[Down aerial]]:
*[[Down aerial]]:
**{{change|Down air only has one strong hit instead of seven weak hits.}}
**{{buff|Falco's down aerial only hits once, but is a powerful [[spike]] considerably better than Fox's down aerial (30 base/0 scaling → 10/20/100), significantly improving its edgeguarding potential and granting it KO potential.}}
***{{buff|It has considerably more knockback due to not being set knockback (30 set/100 scaling → 10/20 base/100 scaling), significantly improving its combo and edgeguarding potential.}}
***{{buff|Despite dealing much less damage than Fox's (19% → 12%), Falco's down aerial has much more combo potential when combined with his [[shine]].}}
***{{buff|It makes the move much more reliable; not being able to be escaped through [[SDI]].}}
***{{buff|It does not have 2 frame gaps where the move is not active (frames 5-6, 8-9, 11-12, 14-15, 17-18, 20-21, 23-24 → 5-24).}}
***{{nerf|It deals less damage than Fox's if all hits connect (19% → 12%/9%).}}
**{{buff|It autocancels slightly earlier (frame 31 → 30).}}


===Grabs and throws===
===Grabs and throws===

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