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| {{ArticleIcons|ssbm=y}} | | {{ArticleIcons|ssbm=y}} |
| ==Overview== | | ==Overview== |
| [[File:Falco Side Special Hitbox Melee.gif|thumb|Hitbox duration of Falco's side special when used on the ground.]]
| | Falco's Side special move in Melee is Falco Phantasm, a move that emulates the abilities of Fox Illusion. Falco moves very quickly, leaving behind afterimages of himself and attacking enemies. |
| [[File:Falco Side Special Hitbox Aerial Melee.gif|thumb|Hitbox duration of Falco's side special when used in the air.]]
| | {{competitive expertise}} |
| Falco's side special move is known as '''[[Falco Phantasm]]''', a move that involves Falco dashing forward whilst leaving afterimages of himself behind. These afterimages can damage opponents, but they are very weak. The move is primarily used as a [[recovery]] move, and although it travels a rather short distance, it is Falco's best option for horizontal recoveries due to its speed. Compared to {{mvsub|Fox|SSBM|side special|alt=Fox Illusion}}, the move from which it is cloned from, Falco Phantasm travels a much shorter distance, but has quicker [[startup]]. The move also [[meteor smash]]es opponents who are hit by the afterimages, though it has very weak knockback and is very easy to [[meteor cancel]].
| | {{technical data}} |
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| It is also possible to shorten the length of this move by quickly pressing the B button again after initiating the move. Since Falco travels for 4 frames, the move has 4 shortened lengths. Shortening the move is useful for making it to the [[edge]] whilst avoiding [[gimp]]ing options such as {{mvsub|Marth|SSBM|neutral attack|poss=y}}.
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| ==Hitboxes==
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| ===Grounded===
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| {{MeleeHitboxTableHeader|special=y}}
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| {{MeleeSpecialHitboxTableRow
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| |id=0
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| |damage=7%
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| |angle=65
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| |bk=74
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| |ks=60
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| |fkv=0
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| |r=1065
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| |bn=0
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| |ypos=1536
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| |clang=f
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| |rebound=f
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| |effect=Slash
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| |slvl=M
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| |sfx=Slash
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| }}
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| |}
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| ===Aerial===
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| {{MeleeHitboxTableHeader|special=y}}
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| {{MeleeSpecialHitboxTableRow
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| |id=0
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| |damage=7%
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| |angle=270
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| |bk=70
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| |ks=70
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| |fkv=0
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| |r=1065
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| |bn=0
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| |ypos=1536
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| |clang=f
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| |rebound=f
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| |effect=Slash
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| |slvl=S
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| |sfx=19
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| }}
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| |}
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| ==Timing==
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| Falco can cancel this move's end lag by grabbing ledge as early as frame 25.
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| {|class="wikitable"
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| !Hitbox
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| |18-21
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| |-
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| !Animation length
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| |59
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| |}
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| {{FrameStripStart}} | |
| {{FrameStrip|t=Blank|c=17}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Blank|c=38}} | |
| |-
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| {{FrameStrip|t=Lag|c=17|e=LagPropS}}{{FrameStrip|t=Lag|c=42|s=LagPropE}}
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| {{FrameStripEnd}}
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| ===Landing lag===
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| {|class="wikitable"
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| |-
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| !Animation length (pre free fall)
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| |20
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| |-
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| !Animation length (post free fall)
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| |3
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| |}
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| {{FrameStripStart}}
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| |'''Pre free fall''' {{FrameStrip|t=Lag|c=20}}
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| |-
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| |'''Post free fall''' {{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Blank|c=17}}
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| {{FrameStripEnd}}
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| {{FrameIconLegend|lag=y|hitbox=y}}
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| ==Similar moves==
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| *[[Fox (SSBM)/Side special|Fox Illusion]]
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| {{MvSubNavFalco|g=SSBM}} | | {{MvSubNavFalco|g=SSBM}} |