Editing Falco (SSBM)/Neutral special
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Latest revision | Your text | ||
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{{ArticleIcons|ssbm=y}} | {{ArticleIcons|ssbm=y}} | ||
==Overview== | ==Overview== | ||
[[File:Falco Neutral Special Hitbox Melee.gif|thumb|The hitbox of Falco's Blaster, used on the ground.]] | [[File:Falco Neutral Special Hitbox Melee.gif|thumb|The hitbox of Falco's Blaster, used on the ground.]] | ||
[[File:Falco Neutral Special Hitbox Aerial Melee.gif|thumb|The hitbox of Falco's Blaster, used in the air.]] | [[File:Falco Neutral Special Hitbox Aerial Melee.gif|thumb|The hitbox of Falco's Blaster, used in the air.]] | ||
Compared to Fox's [[Blaster]], Falco's version is slower but causes the opponent to flinch like {{SSB|Fox}}'s {{mvsub|Fox|SSB|neutral special|alt=Blaster}} in the original ''Smash Bros.'' Because the lasers cause the opponent to flinch, they are extremely useful for disrupting their approach and camping. Falco can [[short hop laser]] while approaching to avoid lag. If he is close enough, the laser can stun the opponent so that Falco can follow up with a grab or a move like a {{mvsub|Falco|SSBM|down special|alt=shine}}, {{mvsub|Falco|SSBM|up tilt}}, or even an {{mvsub|Falco|SSBM|forward smash}}. | |||
==Hitboxes== | ==Hitboxes== | ||
Line 17: | Line 13: | ||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=101 | ||
|r= | |r=1.2 | ||
|bn=0 | |bn=0 | ||
|zpos=- | |zpos=-0.8 | ||
|clang=0 | |clang=0 | ||
|rebound=0 | |rebound=0 | ||
|effect=Normal | |effect=Normal | ||
|slvl= | |slvl=S | ||
|sfx=Punch | |sfx=Punch | ||
|blockable=1 | |blockable=1 | ||
Line 37: | Line 33: | ||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=101 | ||
|r= | |r=1.2 | ||
|bn=0 | |bn=0 | ||
|zpos=- | |zpos=-3.732 | ||
|clang=0 | |clang=0 | ||
|rebound=0 | |rebound=0 | ||
|effect=Normal | |effect=Normal | ||
|slvl= | |slvl=S | ||
|sfx=Punch | |sfx=Punch | ||
|blockable=1 | |blockable=1 | ||
Line 57: | Line 53: | ||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=101 | ||
|r= | |r=1.2 | ||
|bn=0 | |bn=0 | ||
|zpos=- | |zpos=-6.664 | ||
|clang=0 | |clang=0 | ||
|rebound=0 | |rebound=0 | ||
|effect=Normal | |effect=Normal | ||
|slvl= | |slvl=S | ||
|sfx=Punch | |sfx=Punch | ||
|blockable=1 | |blockable=1 | ||
Line 77: | Line 73: | ||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=101 | ||
|r= | |r=1.2 | ||
|bn=0 | |bn=0 | ||
|zpos=- | |zpos=-9.6 | ||
|clang=0 | |clang=0 | ||
|rebound=0 | |rebound=0 | ||
|effect=Normal | |effect=Normal | ||
|slvl= | |slvl=S | ||
|sfx=Punch | |sfx=Punch | ||
|blockable=1 | |blockable=1 | ||
Line 103: | Line 99: | ||
|- | |- | ||
!Shot | !Shot | ||
|23 | |23 | ||
|- | |- | ||
!Last loop frame | !Last loop frame | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t= | {{FrameStrip|t=Lag|c=6|e=LagLoopS|z=13}}{{FrameStrip|t=Lag|c=16|s=LagLoopE|e=LagPropS|z=13}}{{FrameStrip|t=Lag|c=8|s=LagPropE|e=LagLoopS|z=13}}{{FrameStrip|t=Lag|c=27|s=LagLoopE|z=13}} | ||
|- | |- | ||
{{FrameStrip|t= | {{FrameStrip|t=Blank|c=6|e=BlankLoopS|z=13}}{{FrameStrip|t=Blank|c=8|s=BlankLoopE|z=13}}{{FrameStrip|t=Continuable|c=14|z=13}}{{FrameStrip|t=Blank|c=2|e=BlankLoopS|z=13}}{{FrameStrip|t=Blank|c=27|s=BlankLoopE|z=13}} | ||
| | |} | ||
===Air=== | ===Air=== | ||
Line 129: | Line 123: | ||
|- | |- | ||
!Shot | !Shot | ||
|13 | |13 | ||
|- | |- | ||
!Last loop frame | !Last loop frame | ||
Line 139: | Line 133: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t= | {{FrameStrip|t=Lag|c=4|e=LagLoopS|z=13}}{{FrameStrip|t=Lag|c=8|s=LagLoopE|e=LagPropS|z=13}}{{FrameStrip|t=Lag|c=8|s=LagPropE|e=LagLoopS|z=13}}{{FrameStrip|t=Lag|c=22|s=LagLoopE|z=13}} | ||
|- | |- | ||
{{FrameStrip|t= | {{FrameStrip|t=Blank|c=4|e=BlankLoopS|z=13}}{{FrameStrip|t=Continuable|c=12|s=ContinuableLoopE|z=13}}{{FrameStrip|t=Blank|c=4|e=BlankLoopS|z=13}}{{FrameStrip|t=Blank|c=22|s=BlankLoopE|z=13}} | ||
| | |} | ||
{{ | |||
{{FrameIconLegend|lag=y|loop=y|continuable=y|prop=y}} | |||
==Properties== | |||
{|class="wikitable" | |||
!Shot lifetime | |||
|99 frames | |||
|} | |||
==Similar Moves== | ==Similar Moves== | ||
Line 155: | Line 153: | ||
[[Category:Falco (SSBM)]] | [[Category:Falco (SSBM)]] | ||
[[Category:Neutral special moves (SSBM)]] | [[Category:Neutral special moves (SSBM)]] | ||
[[Category:Projectiles]] |