Editing Falco (SSBM)/Forward tilt
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{{ArticleIcons|ssbm=y}} | {{ArticleIcons|ssbm=y}} | ||
==Overview== | ==Overview== | ||
[[File:Falco Forward Tilt Hitbox Melee.gif|thumb|Hitbox duration of Falco's forward tilt.]] | |||
Falco sticks his leg forward to poke the opponent. This move is decent for keeping opponents at bay in close range, and does not have significant [[ending lag]], although it is not too difficult to [[punish]] if overused. It is most commonly used after a [[short hop laser]] on opponents recovering close to the edge, as it can help the laser cover their options. When angled down, it can also [[gimp]] characters with linear recoveries who are recovering low near the edge. | Falco sticks his leg forward to poke the opponent. This move is decent for keeping opponents at bay in close range, and does not have significant [[ending lag]], although it is not too difficult to [[punish]] if overused. It is most commonly used after a [[short hop laser]] on opponents recovering close to the edge, as it can help the laser cover their options. When angled down, it can also [[gimp]] characters with linear recoveries who are recovering low near the edge. | ||
{{competitive expertise}} | |||
==Hitboxes== | ==Hitboxes== | ||
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|r=700 | |r=700 | ||
|bn=13 | |bn=13 | ||
| | |xpos=1050 | ||
|effect=Normal | |effect=Normal | ||
|slvl=M | |slvl=M | ||
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|r=800 | |r=800 | ||
|bn=12 | |bn=12 | ||
| | |xpos=600 | ||
|effect=Normal | |effect=Normal | ||
|slvl=M | |slvl=M | ||
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{{FrameIconLegend|lag=y|hitbox=y}} | {{FrameIconLegend|lag=y|hitbox=y}} | ||
== | ==Gallery== | ||
<gallery> | |||
Falco Forward Tilt Hitbox Angled Up Melee.gif|Hitbox duration of the move when angled up. | |||
Falco Forward Tilt Hitbox Angled Down Melee.gif|Hitbox duration of the move when angled down. | |||
</gallery> | |||
{{MvSubNavFalco|g=SSBM}} | {{MvSubNavFalco|g=SSBM}} |