Editing Falco (SSBM)/Forward smash
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==Overview== | ==Overview== | ||
[[File:Falco Forward Smash Hitbox Melee.gif|thumb|The hitbox of Falco's f-smash.]] | [[File:Falco Forward Smash Hitbox Melee.gif|thumb|The hitbox of Falco's f-smash.]] | ||
Falco flips his body and kicks in front of himself while jumping forward. This is similar to {{mvsub|Fox|SSBM|forward smash|poss=y}}, but is much stronger, usually KO'ing at around 90-110%. It also has high speed, as well as good [[range]], with the [[hitbox]] being out for most of the time while Falco is moving forward. Because of these advantages, it is a great KO option. The move can also be deadly to an opponent on the [[edge]] at above 100% damage, and can be used for [[mindgame]]s, [[punishing]], and to [[pressure]] an opponent | Falco flips his body and kicks in front of himself while jumping forward. This is similar to {{mvsub|Fox|SSBM|forward smash|poss=y}}, but is much stronger, usually KO'ing at around 90-110%. It also has high speed, as well as good [[range]], with the [[hitbox]] being out for most of the time while Falco is moving forward. Because of these advantages, it is a great KO option. The move can also be deadly to an opponent on the [[edge]] at above 100% damage, and can be used for [[mindgame]]s, [[punishing]], and to [[pressure]] an opponent. It is arguably the best [[forward smash]] in ''[[Melee]]''. | ||
{{competitive expertise}} | |||
==Hitboxes== | ==Hitboxes== | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=7|e=LagChargeS}}{{FrameStrip|t=Lag|c=4|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=18}} | {{FrameStrip|t=Lag|c=7|e=LagChargeS}}{{FrameStrip|t=Lag|c=4|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=18}} | ||
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{{FrameIconLegend|lag=y|charge=y|hitbox=y|hitboxchange=y}} | {{FrameIconLegend|lag=y|charge=y|hitbox=y|hitboxchange=y}} |