Editing Falco (SSBB)

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Line 117: Line 117:
**{{change|Up aerial's angles have been altered (70°/90° → 68°/80°).}}
**{{change|Up aerial's angles have been altered (70°/90° → 68°/80°).}}
*[[Down aerial]]:
*[[Down aerial]]:
**{{buff|Down aerial's clean hit deals more damage (12% → 13%), improving its KO potential. The move also autocancels earlier (frame 30 → 27), allowing it to autocancel in a short hop. Additionaly, Falco's significantly slower falling speed makes the move much safer to use off-stage.}}
**{{buff|Down aerial's clean hit deals more damage (12% → 13%), improving its KO potential. The move also autocancels earlier (frame 30 → 27), allowing it to autocancel in a short hop, and can be used more safely offstage due to Falco's much slower falling speed.}}
**{{nerf|Down aerial can now be [[meteor cancel]]ed, and no longer [[meteor smash]]es with the late hit (290° → 361°). While the latter was also the case in the PAL version of ''Melee'', the clean hit in ''Brawl'' has a much shorter duration as well (frames 5-14 (clean)/15-24 (late) → 5-7/8-21), making the move harder to meteor smash with, although it remains one of Falco's most powerful edgeguarding options. The late hit also deals less damage (9% → 8%) with less knockback scaling (100 → 90).}}
**{{nerf|Down aerial can now be [[meteor cancel]]ed, and no longer [[meteor smash]]es with the late hit (290° → 361°). While the latter was also the case in the PAL version of ''Melee'', the clean hit in ''Brawl'' has a much shorter duration as well (frames 5-14 (clean)/15-24 (late) → 5-7/8-21), making the move harder to meteor smash with, although it remains one of Falco's most powerful edgeguarding options. The late hit also deals less damage (9% → 8%) with less knockback scaling (100 → 90).}}
**{{change|Down aerial's clean hit's angle has been altered (290° → 280°).}}
**{{change|Down aerial's clean hit's angle has been altered (290° → 280°).}}

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