Editing Falco (SSB4)
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===Ground attacks=== | ===Ground attacks=== | ||
*[[Neutral attack]]: | *[[Neutral attack]]: | ||
**{{ | **{{change|Neutral attack's first two hits have swapped priority on their nearest and furthest hitboxes.}} | ||
**{{nerf|The first two hits have shorter durations (frames 2-5 (hit 1)/3-6 (hit 2) → 2-4/3-5).}} | **{{nerf|The first two hits have shorter durations (frames 2-5 (hit 1)/3-6 (hit 2) → 2-4/3-5).}} | ||
**{{nerf|The first two hits have more ending lag (FAF 17/19 → 23/26).}} | **{{nerf|The first two hits have more ending lag (FAF 17/19 → 23/26).}} | ||
**{{buff|The first hit deals more knockback (5 (set), 100 (scaling) → 35 (base)/30), which improves its [[jab | **{{buff|The first hit deals more knockback (5 (set), 100 (scaling) → 35 (base)/30), which improves its [[jab canceling]] potential despite its higher ending lag (especially at higher percents).}} | ||
***{{nerf|However, this also hinders its ability to lead into the second hit, especially against floatier characters.}} | ***{{nerf|However, this also hinders its ability to lead into the second hit, especially against floatier characters.}} | ||
**{{buff|The first hit's near hitboxes launch opponents at a lower angle (80° → 68°/77°), making it connect more reliably into the second hit.}} | **{{buff|The first hit's near hitboxes launch opponents at a lower angle (80° → 68°/77°), making it connect more reliably into the second hit.}} |