From SmashWiki, the Super Smash Bros. wiki
|
You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.
|
Log in
|
Create account
|
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision |
Your text |
Line 1: |
Line 1: |
| {{ArticleIcons|ssb4=y}} | | {{ArticleIcons|ssb4=y}} |
| [[File:FalcoUpTilt.gif|thumb|270px|Hitbox visualization showing Falco's up tilt.]] | | [[File:FalcoUpTilt.gif|thumb|270px|Hitbox visualization showing Falco's up tilt.]] |
| | {{competitive expertise}} |
|
| |
|
| ==Overview== | | ==Hitboxes== |
| Falco swipes with his arms twice above his head, the first hit comboing into the second. The move is usually used as a combo tool, as it can combo into itself at low percents, combo into aerials at mid percents, and then it starts killing at much higher percent. It is also slightly disjointed, and coupled with the long lasting hitboxes, it can make for a decent anti-air option. The first hit possesses a meteor hitbox at the tip of his arm, which is meant to combo into the second hit more reliably, however the opponent can be knocked out of the move by this if they're far enough. The spike gives it unusual edgeguarding potential, however extremely situational, especially when considering the amount of much safer options he has for edgeguarding. It also has a decent amount of endlag, and the attack has notable trouble hitting smaller opponents.
| |
|
| |
|
| ==Hitboxes==
| |
| {{SSB4HitboxTableHeader}} | | {{SSB4HitboxTableHeader}} |
| {{HitboxTableTitle|Hit 1 (clean)|42}} | | {{HitboxTableTitle|Hit 1 (clean)|42}} |