Editing Falco (SSB4)/Forward aerial

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==Update history==
==Update history==
'''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.0'''
{{GameIcon|ssb4-3ds}} [[1.0.4]]
*{{buff|Landing hit damage (2% → 5%).}}
*{{buff|Landing hit of forward aerial deals more damage: 2% → 5%.}}
*{{buff|Landing hit z positions (11/8 → 12/7), giving it more range.}}
*{{buff|Landing hit of forward aerial extends farther horizontally (Z offset: 11 → 12; Z2 offset: 8 → 7), increasing its range.}}


{{GameIcon|ssb4}} [[1.0.8]]
{{GameIcon|ssb4}} [[1.0.8]]
*{{buff|Startup lag (frame 12 → 10).}}
*{{buff|Forward aerial deals 1% more damage if all aerial hits connect|5%|6%.}}
*{{buff|Ending lag (FAF 59 → 51).}}
*{{buff|Forward aerial's start-up and landing lag decreased: 12 frames → 10 (start-up), 32 frames → 25 (landing).}}
*{{buff|Landing lag (32 frames → 25).}}
*{{buff|Forward aerial overall lag decreased|58 frames|50, giving it follow-up potential.}}
*{{buff|Auto-cancel (frame 54 → 46).}}
*{{nerf|Forward aerial's landing hit deals 2% less damage|5%|3%.}}
*{{nerf|Duration (frames 12-34/35-36 → 10-27/28-29).}}
**{{buff|The shorter duration allows Falco to complete the move in a short hop, which he previously could not do.}}
*{{buff|The loop hits have a shorter rehit rate (6 → 4). This gives forward aerial an extra loop despite its shorter duration, increasing its maximum damage (8% → 9%) as well as making it connect more reliably.}}
*{{nerf|Landing hit damage (5% 3%). It only received an increase to its base knockback (30 → 50), hindering its KO potential.}}


==Hitboxes==
==Hitboxes==
Looping hit rehits every 4 frames.
Looping hit rehits every 4 frames.


{{SSB4HitboxTableHeader|special=y}}
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Looping hit|42}}
{{HitboxTableTitle|Looping hit|42}}
{{SSB4SpecialHitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
|part=0
|part=0
|damage=1%
|damage=1%
|rehit=4
|angle=366
|angle=366
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
Line 50: Line 45:
|slvl=S
|slvl=S
}}
}}
{{SSB4SpecialHitboxTableRow
{{SSB4HitboxTableRow
|id=1
|id=1
|part=0
|part=0
|damage=1%
|damage=1%
|rehit=4
|angle=366
|angle=366
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
Line 73: Line 66:
}}
}}
{{HitboxTableTitle|Final hit|42}}
{{HitboxTableTitle|Final hit|42}}
{{SSB4SpecialHitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
|part=0
|part=0
|damage=4%
|damage=4%
|angle=361
|angle=361
|af=3
|bk=55
|bk=55
|ks=145
|ks=145
Line 87: Line 79:
|ypos=5.5
|ypos=5.5
|zpos=12.0
|zpos=12.0
|ystretch=5.5
|zstretch=8.0
|effect=Slash
|effect=Slash
|type=Head
|type=Head
Line 98: Line 88:
}}
}}
{{HitboxTableTitle|Landing|42}}
{{HitboxTableTitle|Landing|42}}
{{SSB4SpecialHitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
|part=0
|part=0
|damage=3%
|damage=3%
|angle=45
|angle=45
|bk=50
|bk=30
|ks=160
|ks=160
|fkv=0
|fkv=0
Line 111: Line 101:
|ypos=5.5
|ypos=5.5
|zpos=12.0
|zpos=12.0
|ystretch=5.5
|zstretch=7.0
|clang=f
|clang=f
|rebound=f
|rebound=f
Line 124: Line 112:
}}
}}
|}
|}
==Timing==
==Timing==
===Attack===
===Attack===

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