Editing Falco (PM)
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{{ArticleIcons|pm | {{ArticleIcons|pm=y}} | ||
{{Infobox Character Mod | {{Infobox Character Mod | ||
|name = Falco | |name = Falco | ||
|image | |image = [[Image:Falco SSBB.jpg|250px]] | ||
|mod = Project M | |mod = Project M | ||
|base = | |base = ssbb | ||
|altcostume = [[Falco (SSBM)|Classic Falco]] | |altcostume = [[Falco (SSBM)|Classic Falco]] | ||
|moveset1 = Falco (SSBM) | |moveset1 = Falco (SSBM) | ||
|tier = Top | |||
|ranking = 2 | |||
}} | }} | ||
'''Falco''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. He was remade to be nearly identical to his ''Melee'' counterpart in terms of attack hitboxes and animations. | '''Falco''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. He was remade to be nearly identical to his ''Melee'' counterpart in terms of attack hitboxes and animations. | ||
<!--tier position paragraph--> | |||
==Attributes== | ==Attributes== | ||
[[Image:PMFalcoAlt.png|thumb|Falco's ''Melee''-based alternate costume.]] | |||
Falco retains his strength of having an above-average on-stage game, as he possesses a rather powerful and formidable comboing game in his repertoire. | Falco retains his strength of having an above-average on-stage game, as he possesses a rather powerful and formidable comboing game in his repertoire. | ||
However, Falco has some major issues with his survivability, which compose | However, Falco has some major issues with his survivability, which compose his weaknesses. He is among the lightest characters in the game (he weighs as much as {{PM|Lucas}}, {{PM|Pikachu}}, and {{PM|Pit}}), and is ergo easy to knock off the stage horizontally. Additionally, his recovery continues to be one of the worst in the game; this is due to a few factors, including a very low [[air speed]], an extremely fast falling speed, and his two recovery options, [[Fire Bird]] and [[Falco Phantasm]], not providing enough distance. | ||
==Changes from ''Melee'' to PM== | ==Changes from ''Melee'' to PM== | ||
Falco | Falco was reverted to become a clone of Fox again, rather than a semi-clone (as he was in ''Brawl''). While he gained situational options from his ''Brawl'' incarnation, he lost a fair amount of his camping prowess due to the damage decay of lasers. | ||
===Aesthetics=== | ===Aesthetics=== | ||
*{{change|Has ''Brawl'' | *{{change|Has ''Brawl'''s running animation.}} | ||
*{{change|Falco uses SFXs from ''Melee'' for certain moves, such as his [[down aerial]] and Reflector.}} | *{{change|Falco uses SFXs from ''Melee'' for certain moves, such as his [[down aerial]] and Reflector.}} | ||
===Ground Attacks=== | ===Ground Attacks=== | ||
*{{ | *{{buff|Falco retains the ability to use the [[DACUS]] from ''Brawl''.}} | ||
*{{buff|Falco retains his | *{{buff|Falco retains his ''Brawl'' jab combo, which is better for racking up damage than his ''Melee'' jab combo.}} | ||
===Aerial Attacks=== | ===Aerial Attacks=== | ||
*{{nerf|Down aerial's strong initial hit duration was decreased to 4 frames, and | *{{nerf|Down aerial's strong initial hit duration was decreased to 4 frames, and late hit does slightly less damage.}} | ||
===Special Moves=== | ===Special Moves=== | ||
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==Revisions== | ==Revisions== | ||
===v2.5=== | ===v2.5=== | ||
*{{nerf|Falco's Jab 1 reduced SDIability corrected to be normal.}} | *{{nerf|Falco's Jab 1 reduced SDIability corrected to be normal.}} | ||
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==Moveset== | ==Moveset== | ||
Up to date as of version 3.6. | Up to date as of version 3.6 Beta. | ||
{|class="wikitable" | {|class="wikitable" | ||
! | ! !!Name!!Damage!!Description | ||
|- | |- | ||
! | !Neutral attack | ||
| || 4% (hits 1-2), 1% (hit 3 loop) || A 3-hit Combo that leads up to a continuous attack that can be held by holding the attack button. | |||
|- | |- | ||
| | !Forward tilt | ||
| || 9% || A swift kick that can be angled. | |||
|- | |- | ||
| | !Up tilt | ||
| || 9% || A quick back kick that can be useful for juggling opponents. | |||
|- | |- | ||
! | !Down tilt | ||
| || | | || 13% || Falco sweeps the ground with his tail feathers. | ||
|- | |- | ||
! | !Dash attack | ||
| || 9% || | | || 9% (clean), 6% (late) || Falco makes a dash kick that loses power the longer it is out. | ||
|- | |- | ||
! | !Forward smash | ||
| || | | || {{ChargedSmashDmgSSBM|17}} (clean), {{ChargedSmashDmgSSBM|14}} (late) || A swift kick with a lot of knockback. Similar to Fox's. | ||
|- | |- | ||
! | !Up smash | ||
| || | | || {{ChargedSmashDmgSSBM|14}} (clean), {{ChargedSmashDmgSSBM|12}} (late) || Falco does a flip kick to the air. | ||
|- | |- | ||
! | !Down smash | ||
| || {{ChargedSmashDmgSSBM| | | || {{ChargedSmashDmgSSBM|16}} (legs), {{ChargedSmashDmgSSBM|13}} (body) || Falco does a split kick that hits both sides of him. | ||
|- | |- | ||
! | !Neutral aerial | ||
| || | | || 12% (clean), 9% (late) || A [[Sex Kick]] that loses power the longer it's out. | ||
|- | |- | ||
! | !Forward aerial | ||
| || | | || 9% (hit 1), 8% (hit 2), 7% (hit 3), 5% (hit 4), 3% (hit 5) (32% total) || A 5 kick attack that is fast, but does not have much knockback. | ||
|- | |- | ||
! | !Back aerial | ||
| || | | || 15% (clean), 9% (late) || Falco does a back sex kick. Loses power the longer it is out, but great for combos. | ||
|- | |- | ||
! | !Up aerial | ||
| || | | || 5% (hit 1), 10% (hit 2) (15% total) || Falco does a flip kick into the air. Hits twice and is a great finisher. | ||
|- | |- | ||
! | !Down aerial | ||
| || 12% (clean), 8% (late) || | | || 12% (clean), 8% (late) || A downwards drill kick. Acts as a spike if done correctly. | ||
<!--Grab aerial--> | <!--Grab aerial--> | ||
|- | |- | ||
! | !Grab | ||
| || — || | | || — || Grabs the opponent. | ||
|- | |- | ||
! | !Pummel | ||
| || 3% || | | || 3% || A fairly quick knee pummel. | ||
|- | |- | ||
! | !Forward throw | ||
| || 4% (hit | | || 4% (hit), 3% (throw) || Falco bashes the opponent forward. | ||
|- | |- | ||
! | !Back throw | ||
| || 2% (throw), 2% (laser) || Falco throws the foe backwards and then blasts them with his blaster. | | || 2% (throw), 2% (laser) || Falco throws the foe backwards and then blasts them with his blaster. | ||
|- | |- | ||
! | !Up throw | ||
| || 2% (throw), 2% (laser) || Falco throws the foe upwards and shoots at them. | | || 2% (throw), 2% (laser) || Falco throws the foe upwards and shoots at them. | ||
|- | |- | ||
! | !Down throw | ||
| || 1% (laser shots 1- | | || 1% (laser shots 1-5) (5% total) || The opponent is thrown on the ground and shot. They land at the place they were thrown at, taking away Falco's [[Chain grab]] ability. | ||
|- | |- | ||
! | !Floor attack (front) | ||
| || 6% || Falco | | || 6% || Falco lunges and kicks backwards and forwards. | ||
|- | |- | ||
! | !Floor attack (back) | ||
| || 6% || Falco | | || 6% || Falco extends to attack in front and in back. | ||
|- | |- | ||
! | !Floor attack (trip) | ||
| || 5% || Falco spins around, kicking | | || 5% || Falco spins around, kicking those who are near. | ||
|- | |- | ||
! | !Edge attack (fast) | ||
| || 8% (legs), 6% (head) || Falco lunges at the opponent with a kick. | | || 8% (legs), 6% (head) || Falco lunges at the opponent with a kick. | ||
|- | |- | ||
! | !Edge attack (slow) | ||
| || 9% || Falco slowly gets up and hammers the ground with a kick. | | || 9% || Falco slowly gets up and hammers the ground with a kick. | ||
|- | |- | ||
! | !Neutral special | ||
| [[Blaster]] || 1-3% (laser) || Falco fires his blaster. Unlike Fox's Blaster, it is slow but does stun the opponent | | [[Blaster]] || 1-3% (laser) || Falco fires his blaster. Unlike Fox's Blaster, it is slow but does stun the opponent. The lasers lose power as they travel. | ||
|- | |- | ||
! | !Side special | ||
| [[Falco Phantasm]] || 7% || Falco dashes | | [[Falco Phantasm]] || 7% || Falco becomes invisible and suddenly dashes through opponents, leaving behind after-images. | ||
|- | |- | ||
! | !Up special | ||
| [[Fire Bird]] || 16% || Falco charges up | | [[Fire Bird]] || 16% || Falco charges up and suddenly fires himself in one of eight directions, depending on what direction is held. | ||
|- | |- | ||
! | !Down special | ||
| [[Reflector]] || 8% ( | | [[Reflector]] || 8% (shine), 1.5x damage for reflected projectiles || Falco activates his Reflector around him. When activated, it can do damage to opponents. Any projectiles are reversed back at opponents and do more damage than normal. | ||
|- | |- | ||
! | !Final Smash | ||
| [[Landmaster]] || Varies || Falco summons his Landmaster. It has more | | [[Landmaster]] || Varies || Falco summons his Landmaster. It has more air speed than Fox's, but has a much weaker blast and slower ground movement. | ||
|} | |} | ||
==In [[competitive play]]== | ==In [[competitive play]]== | ||
=== | ===Notable players=== | ||
*{{Sm|Axe|USA}} | |||
*{{Sm|Catnip|USA}} | |||
*{{Sm|Larry Lurr|USA}} | |||
*{{Sm| | *{{Sm|Mango|USA}} | ||
*{{Sm| | *{{Sm|Porkchops|USA}} | ||
*{{Sm| | *{{Sm|SFAT|USA}} | ||
*{{Sm| | *{{Sm|Westballz|USA}} | ||
*{{Sm| | |||
==Alternate costumes== | ==Alternate costumes== | ||
Falco now has an alternative costume based off of [[Falco (SSBM)|his appearance]] in ''Melee'', and ''Star Fox 64''. There are four variations of this costume: the original and the three [[Team Battle|team]] colors used in ''Melee''. | Falco now has an alternative costume based off of [[Falco (SSBM)|his appearance]] in ''Melee'', and ''Star Fox 64''. There are four variations of this costume: the original and the three [[Team Battle|team]] colors used in ''Melee''. | ||
{|style="margin:1em auto 1em auto;text-align:center" | {|style="margin:1em auto 1em auto;text-align:center" | ||
|- | |- | ||
|colspan=8|[[ | |colspan=8|[[Image:Falco Palette (PM).png|frame|center|Falco's alternate costumes in PM]] | ||
|- | |- | ||
|[[File:FalcoHeadSSBB.png]] | |[[File:FalcoHeadSSBB.png]] | ||
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| | | | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
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==External links== | ==External links== | ||
*[ | *[http://projectmgame.com/en/characters/falco Project M character page] | ||
{{Project M}} | {{Project M}} | ||
[[Category:Falco]] | [[Category:Falco]] | ||
[[Category:Characters (PM)]] | [[Category:Characters (PM)]] |