Editing F.L.U.D.D.
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{{ArticleIcons|brawl= | {{ArticleIcons|brawl=yes|ssb4=yes}} | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=F.L.U.D.D. | |name=F.L.U.D.D. | ||
|image=[[File: | |image=[[File:Smash.4 - Star Cursor 01.gif|300px]] | ||
|caption=Mario using F.L.U.D.D. in '' | |caption=Mario using F.L.U.D.D. (deflected by [[Rosalina & Luma (SSB4)|Rosalina]]'s [[Gravitational Pull]]) in ''Smash 4''. | ||
|user= | |user={{SSBB|Mario}} | ||
|universe={{uv|Mario}} | |universe={{uv|Mario}} | ||
|interwiki=supermariowiki | |interwiki=supermariowiki | ||
Line 10: | Line 10: | ||
|interwikipage=F.L.U.D.D. | |interwikipage=F.L.U.D.D. | ||
}} | }} | ||
'''F.L.U.D.D.''' ({{ja|ポンプ|Ponpu}}, ''Pump'') is [[Mario]]'s [[down special move]] | {{cquote|''Press B once to prime, then again to shoot [[water]] that pushes foes (no damage).''|cite=''Brawl'' manual description}} | ||
{{cquote|''Shoot water to push opponents back.''|cite=Description from the {{for3ds}} Foldout}} | |||
[[File:FLUDD.jpg|thumb|F.L.U.D.D. on Mario's back in ''Brawl''.]] | |||
'''F.L.U.D.D.''' ({{ja|ポンプ|Ponpu}}, ''Pump''), short for '''F'''lash '''L'''iquidizer '''U'''ltra '''D'''ousing '''D'''evice, is [[Mario]]'s [[down special move]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. The move involves Mario taking out F.L.U.D.D. and charging it up for about a second and a half. | |||
This is an auto-[[charge]] special; so thus, pressing the special move button again while charging, or using the move after being fully charged, results in F.L.U.D.D. firing twelve globs of water a distance dependent on the charge, Like other such auto-charge moves, pressing a shield button while charging will cancel and save the charge as well as tilting left or right will make him roll with the same cancel effect (shielding/grabbing while charging in the air would instead cancel it with an air dodge), while getting hit during charging period will lose said charge. | |||
The attack does not deal any damage, instead simply pushing opponents based on the charge level. The water spray can be aimed vertically with the control stick. Should Mario use the move, he will be pushed | The attack does not deal any damage, instead simply pushing opponents based on the charge level. The water spray can be aimed vertically with the control stick. Should Mario use the move in the air, he will be pushed backwards. | ||
In most situations, being pushed by F.L.U.D.D. is merely a nuisance, not doing much but forcing combatants apart. When used judiciously, however, F.L.U.D.D. can be highly effective. Opponents that are attacking will [[clang]] with each segment of the water stream, trapping them in significant [[freeze frame]]s and possibly allowing Mario to approach. More notable is the move's power at [[gimp]]ing - as it deals no damage and doesn't cause the opponent to [[flinch]], it can push opponents away from the stage during their recovery without giving them another chance to use it, often not only further distancing them from the stage but providing momentum in the wrong direction. | In most situations, being pushed by F.L.U.D.D. is merely a nuisance, not doing much but forcing combatants apart. When used judiciously, however, F.L.U.D.D. can be highly effective. Opponents that are attacking will [[clang]] with each segment of the water stream, trapping them in significant [[freeze frame]]s and possibly allowing Mario to approach. More notable is the move's power at [[gimp]]ing - as it deals no damage and doesn't cause the opponent to [[flinch]], it can push opponents away from the stage during their recovery without giving them another chance to use it, often not only further distancing them from the stage but providing momentum in the wrong direction. | ||
While the move does no damage, it is still a [[Water]]-effect move | While the move does no damage, it is still a [[Water]]-effect move, and as such it deals [[Type effectiveness|extra knockback]] to {{SSBB|Charizard}} and less to {{SSBB|Ivysaur}} in ''Brawl''. | ||
It was noted on the [[Dojo]] that this move can be charged while shielding; however | It was noted on the [[Dojo]] that this move can be charged while shielding; however this is not true, as shielding merely saves the current charge. | ||
With increased push | With increased push-back added to F.L.U.D.D. in ''Smash 4'', Mario has a much easier time setting up his opponents to be Caped while they are still off stage. The term "FLUping" was coined by Brawl Karter to describe using the moves in tandem (F.L.U.D.D. to Cape) and denying the opponent the ability to safely recover back to the ledge/stage. | ||
Aesthetically, if Mario activates F.L.U.D.D., F.L.U.D.D. lingers for a while before disappearing, even if Mario gets [[Star KO]]'d or [[Screen KO]]'d. This feature is not present in ''Smash 4''. | |||
Aesthetically, if Mario activates F.L.U.D.D., | |||
==Customization== | ==Customization== | ||
Special Move customization | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | ||
{{CustomSet|Mario|Down|name1=F.L.U.D.D.|desc1=Blasts opponents with water. It can be charged and aimed at an angle.|name2=Scalding F.L.U.D.D.|desc2=Shoots hot water a short distance. Burns opponents on contact.|name3=High-Pressure F.L.U.D.D.|desc3=Takes a while to fully charge, but blasts opponents with torrents of water.}} | {{CustomSet|Mario|Down|name1=F.L.U.D.D.|desc1=Blasts opponents with water. It can be charged and aimed at an angle.|name2=Scalding F.L.U.D.D.|desc2=Shoots hot water a short distance. Burns opponents on contact.|name3=High-Pressure F.L.U.D.D.|desc3=Takes a while to fully charge, but blasts opponents with torrents of water.}} | ||
# '''F.L.U.D.D.''': Default. | # '''F.L.U.D.D.''': Default. | ||
# '''Scalding F.L.U.D.D.''': An offensive | # '''Scalding F.L.U.D.D.''': An offensive varient of the move. The spray has significantly less range, but it charges faster and does [[Flame|fire]] damage instead of [[push]]ing opponents while keeping them immobile for the duration of the move. Does 9% damage if all hits connect, regardless of charge, although fully charging the move increases its range. Does not kill, but can lead to follow-ups. | ||
# '''High-Pressure F.L.U.D.D.''': The push effect of the water is drastically stronger than the default, so much so that when uncharged, it is the same strength as the default move fully charged. At lower charge levels it has less range than the default, but fully charging the move gives it slightly more range than the default. In return, it takes nearly twice as long to fully charge and has roughly triple the recoil distance on the ground, as well as slightly more recoil in the air. Mario will aim the nozzle slightly downwards by default instead of straight ahead. | # '''High-Pressure F.L.U.D.D.''': The push effect of the water is drastically stronger than the default, so much so that when uncharged, it is the same strength as the default move fully charged. At lower charge levels it has less range than the default, but fully charging the move gives it slightly more range than the default. In return, it takes nearly twice as long to fully charge, and has roughly triple the recoil distance on the ground, as well as slightly more recoil in the air. Mario will aim the nozzle slightly downwards by default instead of straight ahead. | ||
<gallery> | <gallery> | ||
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High Pressure FLUDD.jpg|Mario using the High-Pressure F.L.U.D.D in ''Super Smash Bros. for Nintendo 3DS'' | High Pressure FLUDD.jpg|Mario using the High-Pressure F.L.U.D.D in ''Super Smash Bros. for Nintendo 3DS'' | ||
</gallery> | </gallery> | ||
==Origin== | ==Origin== | ||
[[File:FLUDD | [[File:FLUDD (Origin).jpg|thumb|150px|F.L.U.D.D. in ''Super Mario Sunshine''.]] | ||
F.L.U.D.D. | F.L.U.D.D. originally appeared in ''{{s|mariowiki|Super Mario Sunshine}}'' for the [[Nintendo]] [[GameCube]]. Mario encounters the device at the beginning of his vacation to {{s|mariowiki|Isle Delfino}}. It introduces itself and Mario equips it, and it comes in handy when he is forced to clean up the [[supermariowiki:Graffiti|pollution]] on Isle Delfino. Although its main use is to wash away poisonous goo, F.L.U.D.D. doubles as a weapon and can be used to push small enemies away or stun them. If the water tank is emptied, Mario is required to refill it in the nearest source of water. In ''[[Brawl]]'', F.L.U.D.D. uses the secondary purpose from ''Super Mario Sunshine'' as a defensive measure against opponents. | ||
==Aqua Jump== | |||
An aqua jump occurs when Mario's F.L.U.D.D. or Squirtle's [[Water Gun]] hits any jumping character just before they begin to lose momentum. This causes the jump to rapidly speed up and double in height. It is technically not so much of a technique as a misuse of the two aforementioned moves. | |||
==Trophy Description== | |||
===''Super Smash Bros. Brawl''=== | |||
| | [[File:Fludd trophy.jpg|100px|thumb|left|Trophy in ''Brawl'']] | ||
| | ;F.L.U.D.D. | ||
|} | :''A multifunction water cannon invented by Professor Elvin Gadd that Mario totes like a backpack. Since F.L.U.D.D. is able to converse with Mario, it's believed to be equipped with some kind of artificial intelligence. With special nozzles, F.L.U.D.D. can be used like a jet pack to reach high places or for high-speed swimming.'' | ||
:{{Trophy games|console1=GCN|game1=Super Mario Sunshine (08/2002)}} | |||
{{clear}} | |||
===''Super Smash Bros. for Wii U''=== | |||
[[File:FLUDDTrophyWiiU.png|100px|thumb|left|Trophy in ''for Wii U'']] | |||
;F.L.U.D.D. | |||
:{{Flag|ntsc}} ''When Mario straps this fine accessory to his back, he takes to it like a fish to water! He can use F.L.U.D.D.'s high-powered water jets to blast himself high into the air or do a high-speed dash... Oh yeah, and he can defeat enemies and wash away graffiti. The built-in tutorial function makes anyone a pro F.L.U.D.D. user in just minutes!'' | |||
:{{Flag|pal}} ''When Mario straps this fine accessory to his back, he takes to it like a fish to water! He can use F.L.U.D.D.'s high-powered water jets to blast himself way up high or do a super high-speed dash - not to mention defeat enemies and wash away graffiti. Afraid it'll be hard to use? No worries - it has a tutorial function, too!'' | |||
:{{Trophy games|console1=GCN|game1=Super Mario Sunshine (08/2002)}} | |||
{{clear}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
FLUDD | FLUDD spray.PNG|Official artwork of Mario and F.L.U.D.D. from ''Super Mario Sunshine''. | ||
Using_FLUDD.jpg|Mario launches water at Luigi on Delfino Plaza. | Using_FLUDD.jpg|Mario launches water at Luigi on Delfino Plaza. | ||
MarioFLUDD and Charizard.png|Mario fires the F.L.U.D.D. at [[Charizard]]. | MarioFLUDD and Charizard.png|Mario fires the F.L.U.D.D. at [[Charizard]]. | ||
SSB4 - 3DS FLUDD.png|F.L.U.D.D. in {{for3ds}}. | SSB4 - 3DS FLUDD.png|F.L.U.D.D. in {{for3ds}}. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*In ''Super Mario Sunshine'', F.L.U.D.D. is used while above and behind Mario's head. In ''Smash'', it is shown being used next to his | *In ''Super Mario Sunshine'', F.L.U.D.D. is used while above and behind Mario's head. In ''Super Smash Bros. Brawl'' and ''Super Smash Bros. 4'', it is shown being used next to his right ear. | ||
*If paused at the right time, when F.L.U.D.D. has just finished charging, the player can see a small pulse of water move outwards from Mario. If paused exactly when F.L.U.D.D. is | *If paused at the right time, when F.L.U.D.D. has just finished charging, the player can see a small pulse of water move outwards from Mario. If paused exactly when F.L.U.D.D. is activated from [[wikipedia:Hammerspace|hammerspace]], the player can sometimes see it without the belt on Mario. | ||
*F.L.U.D.D. is one of three auto-charging down specials in the ''Super Smash Bros.'' series, the others being [[R.O.B.]]'s [[Gyro]] and [[Cloud]]'s [[Limit Charge]]. | *F.L.U.D.D. is one of three auto-charging down specials in the ''Super Smash Bros.'' series, the others being [[R.O.B.]]'s [[Gyro]] and [[Cloud]]'s [[Limit Charge]]. | ||
= | {{Special Moves|char=Mario}} | ||
[[Category:Trophies (SSBB)]] | [[Category:Trophies (SSBB)]] | ||
[[Category:Mario universe]] | [[Category:Mario universe]] | ||
[[Category:Down special moves]] | [[Category:Down special moves]] | ||
[[Category:Mario]] | [[Category:Mario]] | ||