Editing Event match
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{{redirect|Event|the events that occur randomly in Smash Run|Smash Run}} | {{redirect|Event|the events that occur randomly in Smash Run|Smash Run}} | ||
'''Event | '''Event matches''' ({{ja|イベント戦}}, ''Event Battle'') are special challenges that place the player into a scenario with special conditions and a certain objective. The player must complete the objective in order to complete the event match, and the game records the completion and "score" of each event match. | ||
==In '' | ==In ''Super Smash Bros. Melee''== | ||
[[File:EventMatchMelee.png|thumb|The ''Melee'' event match menu, with the first nine event matches visible; the red dots indicate events that have been cleared.]] | [[File:EventMatchMelee.png|thumb|The ''Melee'' event match menu, with the first nine event matches visible; the red dots indicate events that have been cleared.]] | ||
Event matches were introduced in ''[[Super Smash Bros. Melee]]'' | Event matches were introduced as a set of 51 single-player tasks in ''[[Super Smash Bros. Melee]]''. | ||
A | A few of ''Melee''{{'}}s event matches force characters to be in an [[Palette swap|alternate costume]] or fight against an opponent or opponents in a different costume, mostly [[Trophy Tussle]] matches). | ||
===Unlockable event matches=== | ===Unlockable event matches=== | ||
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!Unlocked content | !Unlocked content | ||
|- | |- | ||
| | |Clear at least 6 of events 1-10||Event Matches 11-15 | ||
|- | |- | ||
| | |Clear at least 10 of events 1-15||Event Matches 16-20 | ||
|- | |- | ||
| | |Clear at least 16 of events 1-20||Event Matches 21-25 | ||
|- | |- | ||
| | |Clear at least 22 of events 1-25||Event Matches 26-29 | ||
|- | |- | ||
| | |Clear at least 27 of events 1-29||[[Event 30: All-Star Match 3]] | ||
|- | |- | ||
| | |Unlock {{SSBM|Jigglypuff}}, {{SSBM|Luigi}}, {{SSBM|Dr. Mario}}, {{SSBM|Young Link}}, and {{SSBM|Falco}} and clear at least 27 of the first 30 event matches||Event Matches 31-39 | ||
|- | |- | ||
| | |Unlock all characters; clear at least 27 events||Event Matches 40-50 | ||
|- | |- | ||
|Clear | |Clear Event Matches 1-50 and/or defeat [[Giga Bowser]] in [[Adventure Mode]]||[[Event 51: The Showdown]] | ||
|} | |} | ||
==In '' | ==In ''Super Smash Bros. Brawl''== | ||
[[File: | [[File:EventMatch.jpg|thumb|The ''[[Super Smash Bros. Brawl]]'' event match menu.]] | ||
A completely new set of 41 | A completely new set of 41 single-player event matches was included in ''[[Super Smash Bros. Brawl]]'', with a separate set of 21 [[Co-op mode|co-op]] event matches also included. ''Brawl'' also introduced three [[difficulty]] levels for each event match - easy, medium, and hard. | ||
While most ''Melee'' events allowed the player to choose any [[character]], with relatively few being pre-determined, this is reversed in ''Brawl'' as every event match with the exception of the [[All-Star Match]]es and the final two events have set fighters. This appears to be done so that players are forced to use nearly every character at least once, with {{SSBB|Luigi}} and {{SSBB|Jigglypuff}} being the only two characters that do not have an assigned single player event matches (though they can be chosen for the All Star matches and final battle events). However, this combined with the number and perceived quality of the events makes the mode in general less popular in ''Brawl'' than in ''Melee''. | |||
''Brawl'' also has two events that both force the player use a character in a different costume and team up with characters in their alternate costumes. | |||
===Unlockable event matches=== | ===Unlockable event matches=== | ||
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!Unlocked content | !Unlocked content | ||
|- | |- | ||
| | |Clear at least seven of events 1-10||Event Matches 11-20 | ||
|- | |- | ||
| | |Clear at least eighteen of events 1-20; unlock {{SSBB|Captain Falcon}}, {{SSBB|Lucario}}, {{SSBB|Luigi}}, {{SSBB|Ness}}, {{SSBB|Marth}}, and {{SSBB|R.O.B.}}||Event Matches 21-29 | ||
|- | |- | ||
| | |Clear at least 20 of events 1-29; unlock all characters||Events 30-40 | ||
|- | |- | ||
| | |Clear all events 1-40||[[Event 41: The FINAL Final Battle]] | ||
|- | |- | ||
|Unlock | |Unlock Lucario, Marth, Ness, R.O.B., Captain Falcon, Luigi||Co-Op Events 9-13 | ||
|- | |- | ||
| | |Unlock all characters, clear at least ten of Co-Op events 1-13||Co-Op Events 14-20 | ||
|- | |- | ||
| | |Clear all co-op events 1-20||[[Co-Op Event 21: The True All-Star Battle]] | ||
|} | |} | ||
==In {{forwiiu}}== | ==In {{forwiiu}}== | ||
[[File:Event Super Smash Bros Wii U.jpeg|thumb|The {{forwiiu}} event match menu.]] | [[File:Event Super Smash Bros Wii U.jpeg|thumb|The {{forwiiu}} event match menu.]] | ||
While not present in {{for3ds}}, event matches return in {{forwiiu}} and function similarly to those in ''Brawl'', but are now arranged on a map instead of a linear list. Completing an event will unlock paths to more events on the map. Additionally, each event will yield a reward if completed under specified conditions, such as playing on a certain difficulty and/or achieving a certain score. Some events also have "hidden routes" that become available if certain requirements are met, such as a character being [[Unlockable character|unlocked]]. In addition, scores earned will overwrite any inferior scores of lower difficulties; for example, completing an event on Normal difficulty in 30 seconds will also set the Easy difficulty's score to 30 seconds if it was slower or blank. Most events allow the use of [[Character customization|customizations]], but equipment that has players starting a match with an item will have their extra effect negated; for an example, [[Beam Sword]] equipment will not allow the player to start matches with the Beam Sword in any event match. Players can now use different [[Alternate costume (SSB4)|alternate costumes]] for most character-specific events by picking customized characters who wear them. | |||
All event matches must be unlocked by completing other events, with the only exceptions being the starter events: | All event matches must be unlocked by completing other events, with the only exceptions being the starter events: “[[The Original Heavyweights]]”, located in the center of the solo events screen, and “[[A Lurking Menace]]”, located in the top-left corner of the group events screen. Hidden routes have an additional requirement: players must unlock a specific [[#Unlockable characters|character]] (or, in the case of [[The Ultimate Battle]], all of the characters) to reveal a hidden route. | ||
===Solo events=== | ===Solo events=== | ||
{{SSB4-Wii U solo event matches}} | {{SSB4-Wii U solo event matches}} | ||
===Group events=== | ===Group events=== | ||
{{SSB4-Wii U group event matches}} | {{SSB4-Wii U group event matches}} | ||
==See also== | ==See also== | ||
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==Trivia== | ==Trivia== | ||
*In | *In the Wii U version, all randomized stages will be the same layout until quitting the Event screen. For example, [[Gamer]] will always have the same objects while [[Port Town Aero Dive]] will stop at the same places each time. | ||
==External links== | ==External links== | ||
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{{SSB4-UMenus}} | {{SSB4-UMenus}} | ||
[[Category:Single | [[Category:Single Player Modes]] | ||
[[Category:Event Matches| ]] | [[Category:Event Matches| ]] | ||
[[Category:Co-op modes]] | [[Category:Co-op modes]] |