Editing Event match
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{{redirect|Event|the events that occur randomly in Smash Run|Smash Run}} ''For the weekly events in ''[[Super Smash Bros. Ultimate]]'', see [[List of Spirit Board events]] and [[List of Event Tourneys]]. | {{redirect|Event|the events that occur randomly in Smash Run|Smash Run}} ''For the weekly events in ''[[Super Smash Bros. Ultimate]]'', see [[List of Spirit Board events]] and [[List of Event Tourneys]]. | ||
'''Event match''' ({{ja|イベント戦|Ibento-sen}}, ''Event Battle'') is a single-player [[mode]] found in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and {{forwiiu}}. Event matches are challenges that place the player into specific scenarios with special conditions and a certain objective to meet, many of which pay homage to the characters and their history. Each game records the completion and "score" of each event match. | '''Event match''' ({{ja|イベント戦|Ibento-sen}}, ''Event Battle'') is a single-player [[mode]] found in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and {{forwiiu}}. Event matches are challenges that place the player into specific scenarios with special conditions and a certain objective to meet, many of which pay homage to the characters and their history. Each game records the completion and "score" of each event match. | ||
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|Complete at least 27 event matches and unlock all unlockable characters. ||Event Matches 40-50 | |Complete at least 27 event matches and unlock all unlockable characters. ||Event Matches 40-50 | ||
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|Clear {{SSBM|Classic Mode}} and [[Adventure Mode]] at least once each and complete all other 50 events. <!--Defeating Giga Bowser in Adventure is NOT a requirement | |Clear {{SSBM|Classic Mode}} and [[Adventure Mode]] at least once each and complete all other 50 events. <!--Defeating Giga Bowser in Adventure is NOT a requirement, and neither is clearing All-Star Mode.-->||[[Event 51: The Showdown]] | ||
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A completely new set of 41 solo event matches appeared in ''[[Super Smash Bros. Brawl]]'', alongside a separate set of 21 [[Co-op mode|co-op]] event matches. Altogether, this brings to a total of sixty-two event matches. ''Brawl'' also introduced three [[difficulty]] levels for each event match: Easy, Normal, and Hard. The player starts with 10 solo event matches and 8 co-op event matches. | A completely new set of 41 solo event matches appeared in ''[[Super Smash Bros. Brawl]]'', alongside a separate set of 21 [[Co-op mode|co-op]] event matches. Altogether, this brings to a total of sixty-two event matches. ''Brawl'' also introduced three [[difficulty]] levels for each event match: Easy, Normal, and Hard. The player starts with 10 solo event matches and 8 co-op event matches. | ||
Unlike in ''Melee'' (where most of the events allow the player to choose any character), almost all of ''Brawl''{{'}}s event matches have an assigned character. Only the [[All-Star Match]]es (for solo events) and the final two solo and co-op events allow the player to choose any character. This appears to be done so that players are required to use nearly every character at least once; all 35 characters available from the [[character selection screen]] have at least one assigned event | Unlike in ''Melee'' (where most of the events allow the player to choose any character), almost all of ''Brawl''{{'}}s event matches have an assigned character. Only the [[All-Star Match]]es (for solo events) and the final two solo and co-op events allow the player to choose any character. This appears to be done so that players are required to use nearly every character at least once; all 35 characters available from the [[character selection screen]] have at least one assigned event. {{SSBB|Pokémon Trainer}} is considered a single character for his assigned solo and co-op events. {{SSBB|Sheik}} doesn't have an assigned event, but can be freely swapped in for {{SSBB|Zelda}} where applicable. As for the remaining two switched in characters ({{SSBB|Samus}} and {{SSBB|Zero Suit Samus}}), both characters have a separate event match (solo and co-op). {{SSBB|Luigi}} and {{SSBB|Jigglypuff}} lack an assigned solo event, but they appear as assigned characters in co-op events ([[Co-Op Event 11: The Great Remodeling Battle]] and [[Co-Op Event 16: Jigglypuff's Great Comeback]], respectively). | ||
===Unlockable event matches=== | ===Unlockable event matches=== | ||
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|Complete at least 18 of events 1-20 and unlock {{SSBB|Captain Falcon}}, {{SSBB|Lucario}}, {{SSBB|Luigi}}, {{SSBB|Ness}}, {{SSBB|Marth}}, and {{SSBB|R.O.B.}}||Event Matches 21-28 | |Complete at least 18 of events 1-20 and unlock {{SSBB|Captain Falcon}}, {{SSBB|Lucario}}, {{SSBB|Luigi}}, {{SSBB|Ness}}, {{SSBB|Marth}}, and {{SSBB|R.O.B.}}||Event Matches 21-28 | ||
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|Complete at least 20 of events 1-28 and unlock all characters||Events | |Complete at least 20 of events 1-28 and unlock all characters||Events 30-40 | ||
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|Complete events 1-40||[[Event 41: The FINAL Final Battle]] | |Complete events 1-40||[[Event 41: The FINAL Final Battle]] | ||
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==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
Traditional event matches are absent from ''Ultimate''. However, [[Spirit]] Battles (and stages from the [[World of Light]]) feature similar fights with unique conditions. In addition, fights in various fighters' {{SSBU|Classic Mode}} routes have unique conditions similar to those of event matches. Also, [[All-Star Smash]] is similar to [[ | Traditional event matches are absent from ''Ultimate''. However, [[Spirit]] Battles (and stages from the [[World of Light]]) feature similar fights with unique conditions. In addition, fights in various fighters' {{SSBU|Classic Mode}} routes have unique conditions similar to those of event matches. Also, [[All-Star Smash]] (a sub mode of [[Mob Smash]]) is similar to the final co-op events from [[Brawl]] and the Wii U version of [[Smash 4]] ([[The True All-Star Battle]] and [[The Ultimate Battle]]). | ||
==See also== | ==See also== | ||
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==Trivia== | ==Trivia== | ||
*In '' | *In the ''Wii U'' version, all randomized stages will have a consistent layout across matches until the player leaves the Event screen. For example, [[Gamer]] will always have the same objects and [[Port Town Aero Dive]] will always stop at the same places. | ||
*''Brawl'' is the only game in the series in which none of the event matches involve fighting [[boss]]es (aside from [[minor boss]]es like [[Giant DK]] and [[Giant Bowser]]). | *''Brawl'' is the only game in the series in which none of the event matches involve fighting [[boss]]es (aside from [[minor boss]]es like [[Giant DK]] and [[Giant Bowser]]). | ||
*Mario is the only character to have more events than the others, both in Solo and Group events. | *Mario is the only character to have more events than the others, both in Solo and Group events. |