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'''Event match''' ({{ja|イベント戦 | '''Event match''' ({{ja|イベント戦}}, ''Event Battle'') is a single-player [[mode]] found in all ''Super Smash Bros.'' games starting with ''Melee''. Event matches are challenges that place the player into specific scenarios with special conditions and a certain objective to meet, many of which pay homage to the characters and their history. Each game records the completion and "score" of each event match. | ||
==In '' | ==In ''Super Smash Bros. Melee''== | ||
[[File:EventMatchMelee.png|thumb|The ''Melee'' event match menu, with the first nine event matches visible; the red dots indicate events that have been cleared.]] | [[File:EventMatchMelee.png|thumb|The ''Melee'' event match menu, with the first nine event matches visible; the red dots indicate events that have been cleared.]] | ||
Event matches were introduced in ''[[Super Smash Bros. Melee]]'', as part of the game's single-player mode. Only 10 are initially available to the player, with the rest appearing as the player fulfills a number of other objectives in the game | Event matches were introduced in ''[[Super Smash Bros. Melee]]'', as part of the game's single-player mode. Only 10 are initially available to the player, with the rest appearing as the player fulfills a number of other objectives in the game. There are a total of 51 event matches in ''Melee''. | ||
A majority of ''Melee''{{'}}s event matches allow the player to select their character, although several of them require the use of | A majority of ''Melee''{{'}}s event matches allow the player to select their character, although several of them require the use of a specific one. Of note is that, with the exception of {{SSBM|Pikachu}}, all of ''[[Smash 64]]''{{'}}s "[[Original 12]]" characters have their own dedicated event match. | ||
Unique to ''Melee''{{'}}s event matches, compared to its other single-player modes, is that some matches require players and opponents to use an [[Palette swap|alternate costume]]. | Unique to ''Melee''{{'}}s event matches, compared to its other single-player modes, is that some matches require players and opponents to use an [[Palette swap|alternate costume]]. | ||
Also of note is that no | Also of note is that no healing items appear in any of the event matches, although {{SSBM|Mr. Game & Watch}}'s [[Judgement]] 7 will still drop a [[Food]] item. | ||
===Unlockable event matches=== | ===Unlockable event matches=== | ||
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|Complete at least 27 of events 1-29||[[Event 30: All-Star Match 3]] | |Complete at least 27 of events 1-29||[[Event 30: All-Star Match 3]] | ||
|- | |- | ||
|Complete at least 27 of events 1-30 and unlock {{SSBM|Jigglypuff}}, {{SSBM|Luigi}}, {{SSBM|Dr. Mario}}, {{SSBM| | |Complete at least 27 of events 1-30 and unlock {{SSBM|Jigglypuff}}, {{SSBM|Luigi}}, {{SSBM|Dr. Mario}}, {{SSBM|Young Link}}, and {{SSBM|Falco}}||Event Matches 31-39 | ||
|- | |- | ||
|Complete at least 27 event matches and unlock all unlockable characters | |Complete at least 27 event matches and unlock all unlockable characters||Event Matches 40-50 | ||
|- | |- | ||
| | |Complete event matches 1-50 and complete {{SSBM|Classic Mode}}, [[Adventure Mode]], and [[All-Star Mode]] at least once||[[Event 51: The Showdown]] | ||
|} | |} | ||
==In '' | ==In ''Super Smash Bros. Brawl''== | ||
[[File:Event Match Brawl.png|thumb|The Event match menu in ''Brawl'']] | [[File:Event Match Brawl.png|thumb|The Event match menu in ''Brawl'']] | ||
A completely new set of 41 solo event matches appeared in ''[[Super Smash Bros. Brawl]]'', alongside a separate set of 21 [[Co-op mode|co-op]] | A completely new set of 41 solo event matches appeared in ''[[Super Smash Bros. Brawl]]'', alongside a separate set of 21 [[Co-op mode|co-op]] event matches. ''Brawl'' also introduced three [[difficulty]] levels for each event match: Easy, Normal, and Hard. The player starts with 10 solo event matches and 8 co-op event matches. | ||
Unlike in ''Melee'' (where most of the events allow the player to choose any character), almost all of ''Brawl''{{'}}s event matches have an assigned character. Only the [[All-Star Match]]es | Unlike in ''Melee'' (where most of the events allow the player to choose any character), almost all of ''Brawl''{{'}}s event matches have an assigned character. Only the [[All-Star Match]]es and the final two solo and co-op event matches allow the player to choose a character. This appears to be done so that players are required to use nearly every character at least once. {{SSBB|Luigi}} and {{SSBB|Jigglypuff}} lack an assigned solo event match, but they appear as assigned characters in co-op events. | ||
===Unlockable event matches=== | ===Unlockable event matches=== | ||
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|Complete at least 7 of events 1-10||Event Matches 11-20 | |Complete at least 7 of events 1-10||Event Matches 11-20 | ||
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|Complete at least 18 of events 1-20 and unlock {{SSBB|Captain Falcon}}, {{SSBB|Lucario}}, {{SSBB|Luigi}}, {{SSBB|Ness}}, {{SSBB|Marth}}, and {{SSBB|R.O.B.}}||Event Matches 21- | |Complete at least 18 of events 1-20 and unlock {{SSBB|Captain Falcon}}, {{SSBB|Lucario}}, {{SSBB|Luigi}}, {{SSBB|Ness}}, {{SSBB|Marth}}, and {{SSBB|R.O.B.}}||Event Matches 21-29 | ||
|- | |- | ||
|Complete at least 20 of events 1- | |Complete at least 20 of events 1-29 and unlock all characters||Events 30-40 | ||
|- | |- | ||
|Complete events 1-40||[[Event 41: The FINAL Final Battle]] | |Complete events 1-40||[[Event 41: The FINAL Final Battle]] | ||
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==In {{forwiiu}}== | ==In {{forwiiu}}== | ||
[[File:Event Super Smash Bros Wii U.jpeg|thumb|The {{forwiiu}} event match menu.]] | [[File:Event Super Smash Bros Wii U.jpeg|thumb|The {{forwiiu}} event match menu.]] | ||
Event matches return in {{forwiiu}} | Event matches and co-op event matches return in {{forwiiu}} and function similarly to those in ''Brawl'', but are now arranged on a map instead of a linear list. Completing an event will unlock paths to more events on the map. Each event will yield a reward if completed under specified conditions, such as playing on a certain difficulty and/or achieving a certain score. Additionally, scores earned will overwrite any inferior scores of lower difficulties; for example, completing an event on Normal difficulty in 30 seconds will also set the Easy difficulty's score to 30 seconds if it was slower or blank. Most events allow the use of [[Character customization|customizations]], but equipment that allows players to start a match with an item will have its extra effect negated; for an example, [[Beam Sword]] equipment will not allow the player to start matches with the Beam Sword in any event match. Players can now use different [[Alternate costume (SSB4)|alternate costumes]] for most character-specific events by picking customized characters who wear them. | ||
All event matches must be unlocked by completing other events, with the only exceptions being the starter events: "[[The Original Heavyweights]]", located in the center of the solo events screen, and "[[A Lurking Menace]]", located in the top-left corner of the group events screen. Some events also have "hidden routes" that become available if certain characters (or, in the case of [[The Ultimate Battle]], all characters) are [[Unlockable character#Super Smash Bros. for Wii U|unlocked]]. | All event matches must be unlocked by completing other events, with the only exceptions being the starter events: "[[The Original Heavyweights]]", located in the center of the solo events screen, and "[[A Lurking Menace]]", located in the top-left corner of the group events screen. Some events also have "hidden routes" that become available if certain characters (or, in the case of [[The Ultimate Battle]], all characters) are [[Unlockable character#Super Smash Bros. for Wii U|unlocked]]. | ||
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As for the maps below, each color represents rewards for each event completed. '''Yellow''' means gold, '''light green''' means a Crazy Orders pass, and '''dark green''' means a trophy. Any path showing a character's icon means that particular character needs to be unlocked before that event can be unlocked. | As for the maps below, each color represents rewards for each event completed. '''Yellow''' means gold, '''light green''' means a Crazy Orders pass, and '''dark green''' means a trophy. Any path showing a character's icon means that particular character needs to be unlocked before that event can be unlocked. | ||
===Solo events=== | ===Solo events=== | ||
{{SSB4-Wii U solo event matches}} | {{SSB4-Wii U solo event matches}} | ||
===Group events=== | ===Group events=== | ||
{{SSB4-Wii U group event matches}} | {{SSB4-Wii U group event matches}} | ||
==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
Event matches as a separate mode do not return for ''Ultimate''. However, [[Spirits]] Matches feature similar fights with unique conditions. In addition, fights in various fighters' [[Classic Mode (SSBU)|Classic Mode]] routes have unique conditions similar to those of event matches. | |||
==See also== | ==See also== | ||
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==Trivia== | ==Trivia== | ||
*In | *In the Wii U version, all randomized stages will have a consistent layout across matches until the player leaves the Event screen. For example, [[Gamer]] will always have the same objects and [[Port Town Aero Dive]] will always stop at the same places. | ||
*''Brawl'' is the only game in the series in which none of the event matches involve fighting | *''Brawl'' is the only game in the series in which none of the event matches involve fighting bosses, aside from [[minor boss]]es such as [[Giant Bowser]] and [[Giant DK]]. | ||
==External links== | ==External links== | ||
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{{SSB4-UMenus}} | {{SSB4-UMenus}} | ||
[[Category:Single | [[Category:Single Player Modes]] | ||
[[Category:Event Matches| ]] | [[Category:Event Matches| ]] | ||
[[Category:Co-op modes]] | [[Category:Co-op modes]] |