Editing Event 9: Hide 'n' Sheik

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'''Hide 'n' Sheik''' is the 9th of the 51 [[event match]]es in ''[[Super Smash Bros. Melee]]''.  
'''Hide 'n' Sheik''' is the 9th of the 51 [[event match]]es in ''[[Super Smash Bros. Melee]]''.  


The player controls a fighter of their choice and fights against two [[Artificial intelligence|computer]]-controlled {{SSBM|Zelda}}s/{{SSBM|Sheik}}s on the [[Great Bay]] stage. The event match lacks a time limit. The Zeldas'/Sheiks' artificial intelligence is set at Level 5.
The player controls a fighter of their choice and must win a 1 [[stock]] match against two [[Artificial intelligence|computer]]-controlled {{SSBM|Zelda}}s/{{SSBM|Sheik}}s on the [[Great Bay]] stage. The event match lacks a time limit. The Zeldas'/Sheiks' artificial intelligence is set at Level 5.


When the match starts, the player's fighter will spawn on the left side of the main platform, while the two Zeldas spawn on the Turtle. The Zeldas will use the "EVZELDA" [[List of CPU modes|mode]], which causes them to use [[Transform]] often and become Sheik. The player must [[KO]] Sheik, which will eliminate her permanently, while KOing a Zelda will only cause her to respawn.
When the match starts, the player's fighter will spawn on the left side of the main platform, while the two Zeldas spawn on the Turtle. The Zeldas will use the "EVZELDA" [[List of CPU modes|mode]], which causes them to use [[Transform]] often and become Sheik. The player must [[KO]] Sheik, which will eliminate her permanently, while KOing a Zelda will only cause her to respawn.
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*This event match's English name is a pun on the game, "hide and seek"
*This event match's English name is a pun on the game, "hide and seek"
*This is the only time in ''Melee'' that the "EVZELDA" mode is used.
*This is the only time in ''Melee'' that the "EVZELDA" mode is used.
*This event match is similar to [[Event 37: The Pirate Airship]] in ''Brawl'', as the player must wait at a certain point to KO both opponents.


{{Event Melee}}
{{Event Melee}}

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