Editing Event 48: Pikachu and Pichu
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{{ArticleIcons| | {{ArticleIcons|melee=y}} | ||
{{Infobox Event | {{Infobox Event | ||
|type = | |type = | ||
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|allies = | |allies = | ||
|enemies = {{SSBM|Pikachu}} ({{rollover|infinite stocks|level 9, gives 1.24x knockback|y}})<br/>{{SSBM|Pichu}} ({{rollover|1 stock|level 6, takes 0.80x knockback|y}})<br/>{{SSBM|Pichu}} ({{rollover|1 stock|level 5, takes 0.80x knockback|y}}) | |enemies = {{SSBM|Pikachu}} ({{rollover|infinite stocks|level 9, gives 1.24x knockback|y}})<br/>{{SSBM|Pichu}} ({{rollover|1 stock|level 6, takes 0.80x knockback|y}})<br/>{{SSBM|Pichu}} ({{rollover|1 stock|level 5, takes 0.80x knockback|y}}) | ||
|stage = | |stage = {{SSB|Dream Land}} | ||
|music = ''{{MeleeMusic|Dream Land N64}}'' | |music = ''{{MeleeMusic|Dream Land N64}}'' | ||
|availability =[[Event match#In Super Smash Bros. Melee|Unlockable]] | |availability =[[Event match#In Super Smash Bros. Melee|Unlockable]] | ||
}} | }} | ||
'''Pikachu and Pichu''' is the 48th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''. | '''Pikachu and Pichu''' ({{ja|ピカチュウ&ピチュー}}, ''Pikachu & Pichu'') is the 48th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''. In this event match, the player may choose any [[character]] and will have two [[stock]]s. The player must fight 2 {{SSBM|Pichu}} with one stock each and a {{SSBM|Pikachu}} with infinite stocks; the two Pichu will not actively attack the player unless they're approached, while Pikachu will constantly hound the player. However, if one Pichu is KO'd, then the other Pichu will begin to attack the player as well. The player must [[KO]] both Pichu. The stage played on is {{SSB|Dream Land}}, making it the only ''Melee'' event match set on a [[Past Stages|past stage]]. | ||
The | == Trivia == | ||
*The name of the event and the presence of two Pichu are references to the [[bulbapedia:Pikachu short|animated short]] ''[[bulbapedia:PK07|Pikachu and Pichu]]'', where in one scene, Pikachu has to protect the Pichu brothers and escape from an angry Houndour. | |||
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{{Event Melee}} | {{Event Melee}} | ||
[[Category:Event Matches]] |