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Editing Event 33: Lethal Marathon
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This event match is a reprise of [[F-Zero Grand Prix]], the first part of the eighth stage of in {{SSBM|Adventure Mode}}. The player controls {{SSBM|Captain Falcon}} and must reach the end of the stage in the time limit. Unlike in Adventure Mode, the player has one [[stock]] instead of up to five, the time limit is set to 45 seconds instead of 4 minutes, the game runs at double speed (causing the timer to run out in only 22.5 seconds of real time), and the player receives no temporary [[invincibility]] after being hit by an F-Zero racer (meaning that being hit by a single F-Zero racer almost certainly guarantees being hit by several more in succession for massive damage and an [[OHKO]]). The difficulty therefore lies in navigating the stage with Captain Falcon's high falling speed and progressing forwards while avoiding the cars. | This event match is a reprise of [[F-Zero Grand Prix]], the first part of the eighth stage of in {{SSBM|Adventure Mode}}. The player controls {{SSBM|Captain Falcon}} and must reach the end of the stage in the time limit. Unlike in Adventure Mode, the player has one [[stock]] instead of up to five, the time limit is set to 45 seconds instead of 4 minutes, the game runs at double speed (causing the timer to run out in only 22.5 seconds of real time), and the player receives no temporary [[invincibility]] after being hit by an F-Zero racer (meaning that being hit by a single F-Zero racer almost certainly guarantees being hit by several more in succession for massive damage and an [[OHKO]]). The difficulty therefore lies in navigating the stage with Captain Falcon's high falling speed and progressing forwards while avoiding the cars. | ||
It is possible to survive getting hit, if the player is only hit by the last F-Zero machine, or by [[DI]]ing out of the F-Zero machines into the ground and [[tech]]ing, though both are almost impossible to perform with the sped-up gameplay. There are also certain points on the field where the player is safe from the cars if | It is possible to survive getting hit, if the player is only hit by the last F-Zero machine, or by [[DI]]ing out of the F-Zero machines into the ground and [[tech]]ing, though both are almost impossible to perform with the sped-up gameplay. There are also certain points on the field where the player is safe from the cars if he/she ducks, most notably the platforms and bends in the road. | ||
==External links== | ==External links== |