Editing Event 1: Trouble King

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|music        = ''{{MeleeMusic|Multi-Man Melee 2}}''
|music        = ''{{MeleeMusic|Multi-Man Melee 2}}''
}}
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'''Trouble King''' is the 1st [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''.  
'''Trouble King''' ({{ja|迷惑大王|Meiwakudaiō}}, ''Annoying King'') is the 1st [[event match]] of the 51 [[event match]]es in ''[[Super Smash Bros. Melee]]''. As Mario, the player must win a 2 [[stock]] match against a [[CPU]] Bowser on {{SSBM|Battlefield}} with no time limit. When the match starts, the player spawns above the center of the low, large platform, and Bowser spawns above the topmost platform. Bowser is heavily [[handicap]]ped and his [[AI]] is only level one.


The player controls Mario, who must win a 2 [[stock]] match against a [[CPU]] Bowser on the {{SSBM|Battlefield}} stage. The event match features no time limit. Bowser is heavily [[handicap]]ped and his [[artificial intelligence]] is set to Level 1.
This event has somewhat of a successor in [[Event 42: Trouble King 2]], and a further followup in ''[[Super Smash Bros. Brawl]]'' with [[Event 1: Two Trouble Kings]], where it also includes {{SSBB|King Dedede}} for the player to fight.
When the match starts, Mario spawns at the center of the main platform, while Bowser spawns on the top soft platform.
 
==Names in other languages==
{{langtable
|ja={{ja|迷惑大王|Meiwakudaiō}}
|jaM=Annoying King
|fr=Roi de l'embrouille 1
|frM=Problem king 1
|de=Die Wurzel allen Übels
|deM=The Source of All Evil
|es=Un problema muy gordo
|esM=A very fat problem
|it=Re di Mushroom Kingdom
|itM=King of the Mushroom Kingdom}}
 
==Trivia==
*This event match has a successor in the form of [[Event 42: Trouble King 2]]. It received another follow-up in ''[[Super Smash Bros. Brawl]]'' with [[Event 1: Two Trouble Kings]].
*The music track that plays in this match, "Multi-Man Melee 2", is not used in any other event match until [[Event 51: The Showdown]]. In this regard, the two event matches can serve as bookends of the mode.


It is interesting to note that the music on this stage, Multi-Man Melee 2, is not used in any other event until the final one, which is [[Event 51: The Showdown]]. In this way, they may serve as 'bookends' to mark the first event (Event 1: Trouble King) and the final event match (Event 51: The Showdown) of the game.
{{Event Melee}}
{{Event Melee}}

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