Editing Event 19: Peach's Peril

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|availability = [[Event match#In Super Smash Bros. Melee|Unlockable]]
|availability = [[Event match#In Super Smash Bros. Melee|Unlockable]]
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'''Peach's Peril''' is the 19th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''.
'''Peach's Peril''' ({{ja|ピーチまたさらわれる}}, ''Peach gets kidnapped again'') is the 19th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''.


The player controls {{SSBM|Mario}} and must survive for one minute against a larger-than-normal CPU {{SSBM|Bowser}} on the {{SSBM|Final Destination}} stage. Mario is joined by a CPU {{SSBM|Peach}} ally. The CPU Bowser's [[artificial intelligence]] is set at Level 7, while the CPU Peach ally's artificial intelligence is set at Level 1.
In Peach's Peril, the player controls {{SSBM|Mario}} and has exactly one minute to prevent {{SSBM|Peach}} from getting [[KO]]'d by a larger than normal {{SSBM|Bowser}}. Peach [[walk]]s back and forth on {{SSBM|Final Destination}}, and does not attack Bowser at all; aside from doing her move [[Peach Parasol]] to recover if knocked off the stage. Bowser will direct most of his attacks towards Peach.


When the match starts, Mario will spawn on the left side of the stage, while Bowser spawns on the center of the stage, and Peach spawns on the right side of the stage. Mario and Peach will each start with 1 stock while Bowser starts with infinite stocks. Peach will [[walk]] back and forth on the stage and does not attack at all, aside from using [[Peach Parasol]] to recover if knocked off the stage. Mario must protect Peach from being [[KO]]'d by Bowser, who directs his attacks towards her. If Mario or Peach is KO'd, it will result in a loss. If Mario prevents Bowser from KO'ing Peach in 1 minute, it will result in a victory. High scores are measured by the number of times Mario KOs Bowser.
The player is able to KO Bowser; but he is infinite. So each time the player succeeds in doing so, Bowser respawns indefinitely. To successfully complete the event, both the player and Peach must survive the whole minute. If the player (Mario) or Peach are KO'd at any time, the match ends in failure. The high score for the event is based on the number of times the player is able to KO Bowser.


==Names in other languages==
This event match is an homage to most of the games in the {{uv|Mario}} main series, where in Bowser frequently kidnaps Peach and Mario has to rescue her by defeating Bowser. In keeping with this, a song from the ''Mario'' universe, the song ''{{MeleeMusic|Princess Peach's Castle}}'' is played during the match despite the event taking place on a {{uv|Super Smash Bros.}} universe stage; {{SSBM|Final Destination}}.
{{langtable
|ja={{ja|ピーチまたさらわれる|Pīchi Mata Chira Wareru}}
|jaM=Peach Gets Kidnapped Again
|fr=Peach en péril
|frM=Peach in peril
|de=Peachs Partner
|es=¡Peach corre peligro!
|esM=Peach is in danger!
|it=Peach in pericolo
|itM=Peach in danger}}
 
==Trivia==
*This event match is a reference to the mainstream entries of the {{uv|Mario}} series (e.g. ''[[Super Mario Bros.]]'') where Mario has to rescue Princess Peach after she is kidnapped by Bowser. Fittingly, the music track that plays during this event match is an arrangement of the music tracks featured in ''Super Mario Bros.'', despite the fact the event match takes place on the Final Destination stage.
**However, it is possible that the event match is a reference to the final boss battle against Bowser in ''Super Mario 64'' where Mario battles Bowser on a circular platform in the sky, which will allow Mario to rescue Princess Peach. Fittingly, the music track that plays in this event match is the musical theme of the [[Princess Peach's Castle]] stage, which is based on Peach's Castle, which serves as the main setting of ''Super Mario 64'',.


{{Event Melee}}
{{Event Melee}}

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