Editing Event 17: Super Waterfall Climb

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{{ArticleIcons|ssbb=y}}
{{Infobox Event
{{Infobox Event
|type        = Single
|type        = Single
|number      = 17
|number      = 17
|name        = Super Waterfall Climb
|name        = Super Waterfall Climb
|image        = [[File:E17-superwaterfallclimb.png]]
|image        = [[Image:E17-superwaterfallclimb.png]]
|caption      =  
|caption      =  
|description  = "I want to climb a waterfall at high speed. Why? Because it's there."
|description  = I want to climb a waterfall at high speed. Why? Because it's there.
|character    = {{SSBB|Zelda}} (1 [[stock]])
|character    = [[Zelda (SSBB)|Zelda]] (1 [[Stock|life]])
|enemies      = {{SSBB|Ice Climbers}} (unlimited [[stock]]) <br> {{SSBB|Ice Climbers}} (unlimited [[stock]])
|allies      = None
|enemies      = [[Ice Climbers (SSBB)|Ice Climbers]] (2 lives) <br> [[Ice Climbers (SSBB)|Ice Climbers]] (2 lives)
|stage        = [[Rumble Falls]]
|stage        = [[Rumble Falls]]
|music        = {{SSBBMusicLink|Donkey Kong|Battle for Storm Hill}}
|availability = Unlockable after completing seven default events.
|availability = [[Event match#In Super Smash Bros. Brawl|Unlockable]]
|world record =  
}}
}}
'''Super Waterfall Climb''' is the 17th solo [[event match]] out of a total of 41 in ''[[Super Smash Bros. Brawl]]''. It is somewhat similar to the ''[[Melee]]'' event [[King of the Mountain]].


As {{SSBB|Zelda}}, the player must complete one full loop of [[Rumble Falls]] without being [[KO]]'d. While two sets of {{SSBB|Ice Climbers}} serve as the opponents for this event, the stage itself proves to be the main obstacle; it scrolls much faster than usual (more so on harder difficulty levels), making it far more difficult to survive. The final score (should the player survive to the end) is determined by number of KO's.
'''Super Waterfall Climb''' is the 17th single-player [[event match]] in ''[[Super Smash Bros. Brawl]]''; it is somewhat similar to [[Event 11: King of the Mountain|King of the Mountain]] in [[Melee]].


It is possible to [[transform]] into {{SSBB|Sheik}} once the event begins. Sheik can move and jump much faster than Zelda can, making it easier to complete the event, but the lengthy transformation time makes it difficult to execute at higher difficulties, and Sheik's up special move, [[Vanish]], covers less distance than Zelda's, [[Farore's Wind]].
As [[Zelda]], the player must complete one full loop of [[Rumble Falls]] without being [[KO]]'d. The stage scrolls much faster than usual (more so on harder difficulty levels), making it far more difficult to survive. Two sets of [[Ice Climber]]s serve as the opponents for this event. Your number of KO's determine your final score should you survive to the end.


==Names in other languages==
{{langtable
|ja={{ja|超滝のぼり|Chōtakinobori}}
|jaM=Super Waterfall Climb
|fr=À contre-cascade
|frM=Against the current
|de=Kaskaden-Kletterei
|deM=Waterfall Climbing
|es=Alpinismo en la catarata
|esM=Mountaineering the waterfall
|it=Ascesa controcorrente
|itM=Against-the-current climb
|ko={{rollover|스피드 폭포 타기|Seupideu Pokpo Tagi|?}}
|koM=Speedy Waterfall Climbing}}


==Trivia==
==Strategies==
*The event description references English mountaineer {{s|wikipedia|George Mallory}}'s reputed [[wikiquote:George Mallory|response]] to the question, "Why do you want to climb {{s|wikipedia|Mount Everest}}?"
Farore's Wind (Up+B) will allow you to keep up with the stage fairly well, and escape opponents.
 
Though you are able to transform into Sheik, this is not necessarily helpful, and will most likely take too long to avoid being KO'd, as the stage moves downward.


{{Event Brawl}}
{{Event Brawl}}
[[Category:Event Matches (SSBB)]]

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