Editing Event 10: All-Star Match 1
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|music = ''In order of appearance:''<br/>''{{MeleeMusic|Yoshi's Island}}''<br/>''{{MeleeMusic|Kongo Jungle}}''<br/>''{{MeleeMusic|Yoshi's Story}}''<br/>''{{MeleeMusic|Princess Peach's Castle}}''<br/>''{{MeleeMusic|Rainbow Cruise}}'' | |music = ''In order of appearance:''<br/>''{{MeleeMusic|Yoshi's Island}}''<br/>''{{MeleeMusic|Kongo Jungle}}''<br/>''{{MeleeMusic|Yoshi's Story}}''<br/>''{{MeleeMusic|Princess Peach's Castle}}''<br/>''{{MeleeMusic|Rainbow Cruise}}'' | ||
|availability = [[Starter]] | |availability = [[Starter]] | ||
}} | }} | ||
'''[[All-Star Match]] 1''' ({{ja|オールスター戦1}}, ''Ōrusutāsen 1'') is the 10th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''. As an available character of their choice, the player must play through five matches in succession and defeat five opponents, all within a time limit of | |||
four minutes. Each battle is a one-on-one match against a [[starter character]] from the [[Super Mario]] franchise and its spin-offs-*the [[Donkey Kong]] and the [[Yoshi's Island]] franchise*. Each match takes place on a different Mario series stage, the final one being [[Rainbow Cruise]]. Each opponent starts with 1 [[stock]], while the player starts with two stocks. As is the case in [[All-Star Mode]], the player's stock and [[damage]] percentage carry between matches, and icons representing the player's upcoming opponents & the order in which they will be faced appear in the top left corner of the screen. Each stage switch occurs with a slow fade to black while the next stage loads. | |||
{{Event Melee}} | {{Event Melee}} | ||
[[Category:Event Matches]] |