Editing Event 10: All-Star Match 1

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|availability = [[Starter]]
|availability = [[Starter]]
}}{{for|other similarly named event matches|All-Star Battle (disambiguation)}}
}}{{for|other similarly named event matches|All-Star Battle (disambiguation)}}
'''[[All-Star Match]] 1''' is the 10th of the 51 [[event match]]es in ''[[Super Smash Bros. Melee]]'', and the first of the five All-Star Matches.  
'''[[All-Star Match]] 1''' ({{ja|オールスター戦1|Ōrusutā Sen Ichi}}, ''All-Star Battle 1'') is the 10th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''. As an available character of their choice, the player must play through five matches in succession and defeat five opponents, all within a time limit of four minutes. Each battle is a one-on-one match against a [[starter character]] from the ''{{uv|Mario}}'' universe and its spin-offs ({{uv|Donkey Kong}} and {{uv|Yoshi}}). Each match takes place on a different ''Mario'' series stage. Opponents start with 1 [[stock]] each, while the player starts with two stocks. As is the case in [[All-Star Mode]], the player's stock and [[damage]] percentage persist between matches. Icons representing the player's upcoming opponents and the order in which they appear are visible in the top left corner of the screen. Each stage transition occurs with a slow fade to black while the next stage loads.


The player controls a fighter of their choice and must win five different [[stock]] matches, all within a time limit of 4 minutes, where the player will start with 2 stocks and the opponents start with 1 stock. Each battle is a one-on-one match against a [[starter character]] from the {{uv|Mario}} universe and its spin-offs ({{uv|Donkey Kong}} and {{uv|Yoshi}}) on their respective series' stages. {{SSBM|Mario}} is battled on {{SSBM|Yoshi's Island}}, {{SSBM|Donkey Kong}} is battled on [[Jungle Japes]], {{SSBM|Yoshi}} is battled on [[Yoshi's Story]], {{SSBM|Peach}} is battled on [[Princess Peach's Castle]], and {{SSBM|Bowser}} is battled on [[Rainbow Cruise]]. Similar to the standard battles in the [[All-Star Mode]], the player's stock and [[damage]] percentage persist between matches. Icons representing the player's upcoming opponents and the order in which they appear is visible in the top left corner of the screen. Each stage transition occurs with a slow fade to black while the next stage loads. Mario's and Donkey Kong's [[artificial intelligence]] is set at Level 1, while Yoshi's, Peach's, and Bowser's artificial intelligence is set at Level 2.


==Names in other languages==
==Names in other languages==
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|it=Scontro All-Star nº 1
|it=Scontro All-Star nº 1
|itM=Literal translation}}
|itM=Literal translation}}
==Trivia==
*This is the only one out of the five All Star matches where all the opponents are from the same universe (Mario). That is, if counting both the Mario sub universes (Donkey Kong and Yoshi).
*Three of these characters are part of the [[Original 8]]/[[Original 12]] from the original [[Super Smash Bros.]] (that being, Mario, Donkey Kong, and Yoshi). Mario, Donkey Kong, and Yoshi were starters in the original game.


{{Event Melee}}
{{Event Melee}}

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