Editing Eruption
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|universe={{uv|Fire Emblem}} | |universe={{uv|Fire Emblem}} | ||
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{{tabber|align=center|title1=Brawl|tab1= | |||
{{cquote|''Call forth a column of flame. Don't charge it too long, or you'll strike automatically and damage yourself.''|cite=''Brawl''{{'}}s instruction manual}} | |||
|title2=3DS|tab2= | |||
{{cquote|''Plunge your sword into the ground. Can be charged.''|cite=''Smash for 3DS''{{'}}s foldout}} | |||
|title3=Ultimate|tab3= | |||
{{cquote|''Plunges his sword into the ground, triggering a fiery burst. Suffers damage by his own hand when fully charged.''|cite=Description from ''Ultimate''{{'}}s Move List}}}} | |||
'''Eruption''' ({{ja|噴火|Funka}}, ''Eruption'') is [[Ike]]'s [[neutral special move]] since ''[[Super Smash Bros. Brawl]]''. | '''Eruption''' ({{ja|噴火|Funka}}, ''Eruption'') is [[Ike]]'s [[neutral special move]] since ''[[Super Smash Bros. Brawl]]''. | ||
==Overview== | ==Overview== | ||
Similar to | Similar to {{SSBU|Roy}}'s [[Flare Blade]] in function, Ike lifts his sword, [[Ragnell]], and then plunges it downward in front of him, resulting in an explosive burst of flames. It can be charged for up to four seconds, causing the fire to greatly increase its [[range]] and [[knockback]]. The knockback caused by this move is mostly vertical when not charged fully and becomes more horizontal when it is. Like most of Ike's moves, it is powerful enough that charging is not required for it to be effective. The flames reach high up, so there is a large vertical [[hitbox]] as well. There are also smaller hitboxes below, far in front of, and behind Ike. In ''[[Super Smash Bros. Ultimate]]'', Eruption now produces up to two additional pillars of flames in front of Ike depending on its charge, increasing its range even further. This attack, like [[Aether]], possesses [[armor]], with it applying from the moment that the special button is released to the point where the sword hits the ground. As Ike is particularly susceptible to [[Juggle|juggling]] due to his high weight and falling speed, the armor frames can be useful for defending against it. | ||
A fully charged Eruption can break any character's | A fully charged Eruption can break any character's shield, provided that it was not a [[perfect shield]]. It can also be a [[meteor smash]] when sweetspotted on the tip at the very end of the hitbox, but the spike is weak and only works on grounded opponents, making it impractical and rarely used (if at all) in competitive play. | ||
===Reverse Eruption=== | ===Reverse Eruption=== | ||
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===Stages=== | ===Stages=== | ||
Eruption has 9 stages of power: 8 charging-up stages and the fully-charged stage. A fully-charged Eruption has a larger hitbox and a horizontal trajectory while dealing 10% recoil damage back to Ike, like | Eruption has 9 stages of power: 8 charging-up stages and the fully-charged stage. A fully-charged Eruption has a larger hitbox and a horizontal trajectory while dealing 10% recoil damage back to Ike, like Roy's Flare Blade. Ike will start flashing red once he reaches stage 7. | ||
A stage 8 Eruption is Ike's most powerful attack, strong enough in ''Brawl'' to [[one-hit KO|KO at 0%]] | A stage 8 Eruption is Ike's most powerful attack, strong enough in ''Brawl'' to [[one-hit KO|KO at 0%]] Mario (specifically any fighter with a weight of 98 or below, excluding {{SSBB|Toon Link}}). However, charging the move to precisely that stage is very difficult, as the player must release the special button exactly on the frame just before the attack becomes fully charged. A stage 8 Eruption takes 228 frames to charge; if released a frame early or late, the move will be charged to only stage 7 or will be automatically released as fully charged, respectively. Eruption is incidentally the only [[OHKO]] attack among playable characters in ''Brawl'' that neither is a [[Final Smash]] nor relies on counter scaling (such as [[Oil Panic]]). Eruption lost its OHKO power in ''Smash 4''. | ||
{|border="1" class="wikitable sortable" | |||
|-valign="top" | |||
{|class="wikitable sortable" | | | ||
|- | !g|Damage inflicted | ||
!g|KO's Mario from the center of Final Destination at | |||
!Damage inflicted | |||
!KO's Mario from the center of Final Destination at | |||
|- | |- | ||
!Stage 1 | !Stage 1 | ||
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!Stage 8 | !Stage 8 | ||
| 38% | | 38% | ||
| | | 0% | ||
|- | |- | ||
!Stage 9 | !Stage 9 | ||
| 37% | | 37% | ||
| 37% | | 37% | ||
|- | |||
|} | |} | ||
*Note that, as detailed above, a (frame-perfect) stage 8 Eruption is strictly stronger than a stage 9 fully charged Eruption, and stages 5, 6, 7, and 8 deal more vertical knockback than the fully-charged Eruption does horizontal knockback. | |||
The following is a video demonstration of the nine stages of Eruption in ''Brawl''. | The following is a video demonstration of the nine stages of Eruption in ''Brawl''. | ||
{{#widget:YouTube|id=7uZAgaNV5AU}} | {{#widget:YouTube|id=7uZAgaNV5AU}} | ||
==Customization== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | ||
{{CustomSet|Ike|Neutral|name1=Eruption|desc1 | {{CustomSet|Ike|Neutral|name1=Eruption|desc1=Plunge your sword into the ground, triggering a fiery burst. Hurts you when fully charged.|name2=Tempest|desc2=Plunging the sword into the ground creates a wind gust that pushes opponents away.|name3=Furious Eruption|desc3=The eruption covers a wider area the more you charge it, but it also harms you.}} | ||
# '''Eruption''': Default. | # '''Eruption''': Default. | ||
# '''Tempest''': The explosion is replaced by a gust of wind that pushes away enemies and removes all self-damage. It also stalls if used in the air which can aid his recovery. The stall only occurs once after each jump (or double jump). | # '''Tempest''': The explosion is replaced by a gust of wind that pushes away enemies and removes all self-damage. It also stalls if used in the air which can aid his recovery. The stall only occurs once after each jump (or double jump). | ||
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Eruption SSB4.jpeg|Eruption in {{forwiiu}}. | Eruption SSB4.jpeg|Eruption in {{forwiiu}}. | ||
SSB4 Eruption.jpg|Pre-release version of Eruption in {{forwiiu}}, prior to the flame color being changed. | SSB4 Eruption.jpg|Pre-release version of Eruption in {{forwiiu}}, prior to the flame color being changed. | ||
Ike SSBU Skill Preview Neutral Special.png|Eruption as shown by | Ike SSBU Skill Preview Neutral Special.png|Eruption as shown by a Skill Preview in ''Ultimate''. | ||
</gallery> | </gallery> | ||
{{Special Moves|char=Ike}} | {{Special Moves|char=Ike}} |