Editing Erase Data
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'''Erase Data''', previously known as '''Backup Clear''' in ''[[Super Smash Bros.]]'', is an option in the first three installments of the ''{{b|Super Smash Bros.|series}}'' series. It allows the player to erase any specific data in the game, such as high scores, [[Trophy|trophies]], [[unlockable character]]s, and [[unlockable stage]]s. In all three appearances, the option to erase singular categories of data is available, alongside an "Erase All" ("ALL Data Clear" in ''Smash 64'') option. | '''Erase Data''', previously known as '''Backup Clear''' in ''[[Super Smash Bros.]]'', is an option in the first three installments of the ''{{b|Super Smash Bros.|series}}'' series. It allows the player to erase any specific data in the game, such as high scores, [[Trophy|trophies]], [[unlockable character]]s, and [[unlockable stage]]s. In all three appearances, the option to erase singular categories of data is available, alongside an "Erase All" ("ALL Data Clear" in ''Smash 64'') option. | ||
When the player erases all data (once "Erase All" is performed), then there is no way to recover it. As such, [[Super Smash Bros. Melee]] advises players to save (and create) a copy of game data onto a separate [[memory card]] (if a second memory card already has a data of ''Super Smash Bros. Melee'' on it). However, while that is possible in ''Melee'', this is not possible in ''Smash 64'' nor [[Super Smash Bros. Brawl]]. The game data is directly saved to the [[Nintendo 64]] game cartridge for ''Smash 64'' (without a memory card), and the game data cannot be copied from one [[Wii]] to another (nor to an [[SD Card]]) in ''Brawl''. | |||
Neither ''[[Super Smash Bros. 4]]'' nor ''[[Super Smash Bros. Ultimate]]'' | Neither version of ''[[Super Smash Bros. 4]]'' nor ''[[Super Smash Bros. Ultimate]]'' has an "Erase Data" option, making it impossible to selectively erase any specific data. Players for those three games ''Smash 4'' and ''Ultimate'' (if both versions of ''Smash 4'' are counted separately), can only erase all of it. In ''Smash 4'', players can erase all data by holding A, B, X, and Y on startup (on the [[3DS]] in {{for3ds}} or the [[Wii U GamePad]] in {{forwiiu}}) and selecting "Yes" three times when prompted (just like in ''Brawl'' for "Erase All"). In ''Ultimate'', the player can manually erase all data under the "Manage Save Data/Screenshots and Videos" option of the Data Management section in the [[Nintendo Switch]]'s System Settings; as such, unlike in ''Smash 4'', a built-in application is not included. | ||
==Gallery== | ==Gallery== | ||
<center> | <center> | ||
<gallery widths="250x250"> | <gallery widths="250x250"> | ||
Erase Data SSB64.png|The Backup Clear option in ''Smash 64'' | Erase Data SSB64.png|The Backup Clear option in ''Smash 64'' (for both [[N64]] and [[Wii]] [[VC]]) | ||
EraseDataMelee.png|The Erase Data menu in ''Melee'' | EraseDataMelee.png|The Erase Data menu in ''Melee'' | ||
Erase Data Brawl.png|The Erase Data menu in ''Brawl'' | Erase Data Brawl.png|The Erase Data menu in ''Brawl'' | ||
</gallery> | </gallery> | ||
</center> | </center> | ||
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==Trivia== | ==Trivia== | ||
*''Brawl'' is the first installment in the series which does not have the "Erase Hidden Characters" and "Erase Hidden Stages" options. | *''Brawl'' is the first installment in the series which does not have the "Erase Hidden Characters" and "Erase Hidden Stages" options. | ||
**This is due to a special stipulation. Due to the way [[unlockable character]]s appear in [[The Subspace Emissary]], it is not possible to restart the [[unlockable character]]s and [[unlockable stage]]s. | **This is due to a special stipulation. Due to the way [[unlockable character]]s appear in [[The Subspace Emissary]], it is not possible to restart the [[unlockable character]]s and [[unlockable stage]]s in Brawl. | ||
* | *If the player chooses to erase all data in ''Brawl'', the game asks the player three times if they are sure they want to lose that data. The first prompt plays a siren, the second one plays a sped-up version of the siren, and the third and final plays an alarm similar to Melee's "challenger approaching" theme. ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' similarly present three prompts (like in Brawl for "Erase All"), but only have the siren and sped-up siren on the second and third prompts. | ||
{{SSBMenus}} | {{SSBMenus}} |