Editing Erase Data

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'''Erase Data''', previously known as '''Backup Clear''' in ''[[Super Smash Bros.]]'', is an option in the first three installments of the ''{{b|Super Smash Bros.|series}}'' series. It allows the player to erase any specific data in the game, such as high scores, [[Trophy|trophies]], [[unlockable character]]s, and [[unlockable stage]]s. In all three appearances, the option to erase singular categories of data is available, alongside an "Erase All" ("ALL Data Clear" in ''Smash 64'') option.
'''Erase Data''', previously known as '''Backup Clear''' in ''[[Super Smash Bros.]]'', is an [[option]] in the first three installments of the ''{{b|Super Smash Bros.|series}}'' series. It allows the player to erase any specific data in the game, such as high scores, [[Trophy|trophies]], [[unlockable character]]s, and [[unlockable stage]]s. In all three appearances, the option to erase singular categories of data is available, alongside an "Erase All" ("ALL Data Clear" in ''Smash 64'') option.


If the player chooses to erase all data, there is no way to recover it when erased. As such, ''[[Super Smash Bros. Melee]]'' advises players to create a copy of the data onto a separate [[memory card]]. However, this is only possible in ''Melee'' alongside the Virtual Console version of ''Smash 64'' (which can have data copied to an SD card instead). The game data in ''Smash 64'' saves automatically to the [[Nintendo 64]] cartridge while the game data in ''Brawl'' cannot be copied from one [[Wii]] to an [[SD Card]] without modding, though a non-modded Wii does allow a ''Brawl'' save already on an SD card to be copied to the system memory.
When the player erases all data (once "Erase All" is performed), then there is no way to recover it. However, a copy of the data would be wise to create on a separate [[memory card]] (if a second memory card has a data file of the said game on it). But even though that is possible in [[Super Smash Bros. Melee]], this is not possible though in ''Smash 64'' nor [[Super Smash Bros. Brawl]]. There are two reasons why not. One, in ''Smash 64'', when players save data, the data is saved directly to the [[Nintendo 64]] game cartridge (without a memory card nor [[Nintendo 64 controller|Controller Pak]]; in fact, no type of memory card whatsoever and only saving directly to the cartridge). Two, in ''Brawl'', the game data cannot be copied from one [[Wii]] to another (nor to an [[SD Card]]).


Neither ''[[Super Smash Bros. 4]]'' nor ''[[Super Smash Bros. Ultimate]]'' have an "Erase Data" option, making it impossible to selectively erase any specific data. In both versions of ''Smash 4'', players can erase all data by holding {{button|3DS|A}}, {{button|3DS|B}}, {{button|3DS|X}}, and {{button|3DS|Y}} (though in the [[Wii U]] version, it only works with the [[Wii U GamePad]]) on the startup and selecting "Yes" three times when prompted (just like in ''Brawl'' for "Erase All"). In ''Ultimate'', the player can manually erase all data under the "Manage Save Data/Screenshots and Videos" option of the Data Management section in the [[Nintendo Switch]]'s System Settings; due to this, a built-in application is not included.
Neither version of ''[[Super Smash Bros. 4]]'' nor ''[[Super Smash Bros. Ultimate]]'' has an "Erase Data" option, making it impossible to selectively erase any specific data. Players for those three games ''Smash 4'' and ''Ultimate'' (if both versions of ''Smash 4'' are counted separately), can only erase all of it. In ''Smash 4'', players can erase all data by holding A, B, X, and Y on startup (on the [[3DS]] in {{for3ds}} or the [[Wii U GamePad]] in {{forwiiu}}) and selecting "Yes" three times when prompted (just like in ''Brawl'' for "Erase All"). However in ''Ultimate'', unlike ''Smash 4'', there is no such built-in application. The player can erase all data by erasing its data file through the "Manage Save Data/Screenshots and Videos" section of "Data Management"; which is located under the "System Settings" of the [[Switch]].


==Gallery==
==Gallery==
<center>
<center>
<gallery widths="250x250">
<gallery widths="250x250">
Erase Data SSB64.png|The Backup Clear option in ''Smash 64''
Erase Data SSB64.png|The Backup Clear option in ''Smash 64'' (for both [[N64]] and [[Wii]] [[VC]])
EraseDataMelee.png|The Erase Data menu in ''Melee''
EraseDataMelee.png|The Erase Data menu in ''Melee''
Erase Data Brawl.png|The Erase Data menu in ''Brawl''
Erase Data Brawl.png|The Erase Data menu in ''Brawl''
EraseDataWarning1SSBB.png|First warning when erasing all data in ''Brawl''
EraseDataWarning2SSBB.png|Second warning
EraseDataWarning3SSBB.png|Final warning
</gallery>
</gallery>
</center>
</center>


==Trivia==
==Trivia==
*''Brawl'' is the first installment in the series which does not have the "Erase Hidden Characters" and "Erase Hidden Stages" options.
*''Brawl'' is the first installment in the series which does not have the "Erase Hidden Characters" and "Erase Hidden Stages" options.
**This is due to a special stipulation. Due to the way [[unlockable character]]s appear in [[The Subspace Emissary]], it is not possible to restart the [[unlockable character]]s and [[unlockable stage]]s.
**This is due to a special stipulation. Due to the way [[unlockable character]]s appear in [[The Subspace Emissary]], it is not possible to restart the [[unlockable character]]s and [[unlockable stage]]s in Brawl. Despite being possible in the first two installments (''Smash 64'' and ''Melee'') and ''Smash 64'' on [[VC]] for ''Wii'', it isn't in Brawl.
*When deleting all save data in ''Smash 64'' and ''Melee'', the player is asked twice to confirm that they wish to lose that data; in ''Melee'', a siren plays on the first prompt, and an alarm on the second prompt. In ''Brawl'', the player is asked three times to confirm. The first prompt plays a siren, the second one plays a sped-up version of the siren, and the third and final plays an alarm similar to Melee's "challenger approaching" theme. ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' similarly present three prompts, but only have the siren and sped-up siren on the second and third prompts. While ''Ultimate'' doesn't contain the in-game option, a similar set of three prompts are present when deleting [[Adventure Mode: World of Light]]'s save files.
*If the player chooses to erase all data in ''Brawl'', the game asks the player three times if they are sure they want to lose that data. The first prompt plays a siren, the second one plays a sped-up version of the siren, and the third and final plays an alarm similar to Melee's "challenger approaching" theme. ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' (for the Wii U Game Pad only), similarly present three prompts (like in ''Brawl'' for "Erase All"). But they both only have the siren and sped-up siren on the second and third prompts.
**This is based on the three warning messages shown when deleting a save file in {{uv|Kirby}} games starting from ''{{s|wikirby|Kirby Super Star}}'', likely due to both games being directed by [[Masahiro Sakurai]]. Both cases use similar phrasing, in particular with the final warning which, in Japanese, reads「こうかいしませんね?」("You're sure you won't regret this?", "No regrets?", "Are you sure?", etc.) The ''Kirby'' series continues to use the three-warnings format in titles not directed by Masahiro Sakurai, such as ''{{s|wikirby|Kirby's Return to Dream Land}}''. ''Meteos'' and ''Kid Icarus Uprising'', two other games directed by Masahiro Sakurai, also use the three-warnings format.
*In ''Smash 64'', the sound effect that plays when erasing data is the same as {{SSB|Ness}}'s [[PSI Magnet]].


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