Editing Equipment
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
'''Equipment''' is a [[Character customization|customization]] option in ''[[Super Smash Bros. 4]]''. Three pieces of equipment can be attached to a character, which will modify their attack, defense, and speed. | |||
'''Equipment''' is a [[Character customization|customization]] option in ''[[Super Smash Bros. 4]]''. Three pieces of equipment can be attached to a character, which will modify their attack, defense, and speed | |||
There are three classes of equipment. Orange equipment is based on weaponry and improves attack but lowers defense. Blue equipment is based on clothing and improves defense but lowers speed. Green equipment is based on footwear and improves speed but lowers attack. All three types can also bestow secondary effects, which may either be positive or negative. | There are three classes of equipment. Orange equipment is based on weaponry and improves attack but lowers defense. Blue equipment is based on clothing and improves defense but lowers speed. Green equipment is based on footwear and improves speed but lowers attack. All three types can also bestow secondary effects, which may either be positive or negative. | ||
Up to 3,000 pieces of equipment can be stored | Up to 3,000 pieces of equipment can be stored. Older pieces of equipment will be deleted to make room for any new equipment obtained. | ||
==Equipment categories | ==Equipment categories== | ||
This table lists the effects of increasing the value of a category. If a category is negative, its effect will be inverted | This table lists the effects of increasing the value of a category. If a category is negative, its effect will be inverted. Stats can exceed maximum values when using multiply effects. | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 14: | Line 13: | ||
! Type !! Effect | ! Type !! Effect | ||
|- | |- | ||
| Attack || Increases damage done by all attacks, including special moves and items | | Attack || Increases damage done by all attacks, including special moves and items. [[Knockback]] and [[freeze frames]] are increased proportionally. Decreases Defense. | ||
|- | |- | ||
| Defense || Decreases knockback taken from all sources | | Defense || Decreases damage received (and therefore knockback taken) from all sources; it is currently unclear whether [[weight]] and [[shield]] health are also increased, or whether they are only indirectly improved by the damage decrease. However, negative defense values will make the fighter take more damage than normal, along with being more vulnerable to knockback. Decreases Speed. | ||
|- | |- | ||
| Speed || Increases walking, dashing, air speed, jump height, | | Speed || Increases walking, dashing, air speed, jump height, and fast-falling speed. Reduces landing lag, but does not alter passive falling speed. Positive speed values will lower the weight limit for holding [[Smash Run]] powers, while negative speed values increase the weight limit. Decreases Attack. | ||
|- | |- | ||
|} | |} | ||
==Equipment types== | ==Equipment types== | ||
Line 65: | Line 26: | ||
!Type!!Common!!Uncommon!!Rare | !Type!!Common!!Uncommon!!Rare | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Brawn Badge.png|32px]] Brawn Badge||<!--blank-->||Super||Rare | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Arm Cannon.png|32px]] Arm Cannon||Standard||Deluxe {{NTSC}}<br/>State-of-the-Art {{PAL}}||Prototype | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Banana.png|32px]] Banana||Ordinary||High-Quality||Exquisite | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Bat.png|32px]] Bat||Decent||Top-Notch||Legendary | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Beam Whip.png|32px]] Beam Whip||Standard||Deluxe {{NTSC}}<br/>State-of-the-Art {{PAL}}||Prototype | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Blaster.png|32px]] Blaster||Standard||Deluxe {{NTSC}}<br/>State-of-the-Art {{PAL}}||Prototype | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Boxing Gloves.png|32px]] Boxing Gloves||Lightweight||Middleweight||Heavyweight | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Drill.png|32px]] Drill||Light||Super||Hyper | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Egg.png|32px]] Egg||Medium||Large||Extra-Large | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Fake Nails.png|32px]] Fake Nails||Bronze||Silver||Gold | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Gloves.png|32px]] Gloves||Power||High-Power||Max-Power | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Hammer.png|32px]] Hammer||100 lb.||1-ton||100-ton | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Lloid.png|32px]] Lloid||Mini||Good Ol'||Mega | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Lollipop.png|32px]] Lollipop||Yummy||Delicious||Decadent | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Magic Stone.png|32px]] Magic Stone||Enchanted||Mystical||Mysterious | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Needles.png|32px]] Needles||Iron||Steel||Silver | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Pikmin.png|32px]] Pikmin||Dedicated||Brave||Fearless | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Protein.png|32px]] Protein||One-Star {{NTSC}}<br/>A+ {{PAL}}||Two-Star {{NTSC}}<br/>A++ {{PAL}}||Three-Star {{NTSC}}<br/>A+++ {{PAL}} | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Sacred Treasures.png|32px]] Sacred Treasures||Heroic||Angelic||Godly | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Staff.png|32px]] Staff||Enchanted||Purifying||Holy | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Sword.png|32px]] Sword||Steel||Silver||Legendary | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Toad.png|32px]] Toad||Dedicated||Brave||Fearless | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Tome.png|32px]] Tome||Apprentice's||Expert's||Sage's | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Torch.png|32px]] Torch||Smoldering||Burning||Blazing | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon X Attack.png|32px]] X Attack||<!--blank-->||Threefold||Sixfold | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Zapper.png|32px]] Zapper||Standard||Deluxe {{NTSC}}<br/>State-of-the-Art {{PAL}}||Prototype | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Protection Badge.png|32px]] Protection Badge||<!--blank-->||Super||Rare | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Block.png|32px]] Block||Iron||Steel||Diamond | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Cape.png|32px]] Cape||Squire's||Knight's||King's | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Clothes.png|32px]] Clothes||Well-Worn||Stylish||Expensive | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Coat.png|32px]] Coat||Discount||Expensive||Designer | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Collar.png|32px]] Collar||Bronze||Silver||Gold | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Dress.png|32px]] Dress||Enchanted||High-Quality||Exquisite | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Hat.png|32px]] Hat||Average Joe's||Pretty Sweet||Hero's | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Helmet.png|32px]] Helmet||Light||Super||Hyper | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Jacket.png|32px]] Jacket||Rookie's||Veteran's||Master's | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Mask.png|32px]] Mask||Enigmatic||Heroic||Vengeful | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Overalls.png|32px|left]] Overalls {{NTSC}}<br/>Dungarees {{PAL}}||Ordinary||Trendy {{NTSC}}<br/>Fashionable {{PAL}}||Vintage | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Raiment.png|32px]] Raiment||Heroic||Angelic||Godly | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Ring.png|32px]] Ring||Bronze||Silver||Gold | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Saddle.png|32px]] Saddle||Bronze||Silver||Gold | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Shell.png|32px]] Shell||Turtle||Iron||Diamond | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Shield.png|32px]] Shield||Steel||Silver||Legendary | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Space Suit.png|32px]] Space Suit||Standard||Deluxe {{NTSC}}<br/>State-of-the-Art {{PAL}}||Prototype | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Suit.png|32px]] Suit||Light||Super||Hyper | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Tie.png|32px]] Tie||Discount||Expensive||Designer | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Watch Battery.png|32px]] Watch Battery||Ordinary||High-Performance||Ultra-Performance | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon X Defense.png|32px]] X Defense||<!--blank-->||Threefold||Sixfold | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Agility Badge.png|32px]] Agility Badge||<!--blank-->||Super||Rare | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Booster.png|32px]] Booster||Standard||Deluxe {{NTSC}}<br/>State-of-the-Art {{PAL}}||Prototype | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Boots.png|32px]] Boots||Well-Worn||Stylish||Expensive | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Dash Mushroom.png|32px]] Dash Mushroom||<!--blank-->||Double||Turbo | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Feather.png|32px]] Feather||Enchanted||Shiny||Shimmering | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Microchip.png|32px]] Microchip||Ordinary||High-Performance||Ultra-Performance | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Pumps.png|32px|left]] Pumps {{NTSC}}<br/>Heels {{PAL}}||Discount||Expensive||Designer | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Rocketbarrel Pack.png|32px]] Rocketbarrel Pack||High-Speed||Mach-Speed||Light-Speed | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Sandals.png|32px]] Sandals||Nimble||Swift||Speedy | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Shin Guards.png|32px]] Shin Guards||Ordinary||Lightweight||Ultra-Lightweight | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Shoes.png|32px]] Shoes||Ordinary||Lightweight||Ultra-Lightweight | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon Turbo Boost.png|32px]] Turbo Boost||<!--blank-->||Deluxe {{NTSC}}<br/>State-of-the-Art {{PAL}}||First-Class | ||
|- | |- | ||
|[[ | |[[Image:Equipment Icon X Speed.png|32px]] X Speed||<!--blank-->||Threefold||Sixfold | ||
|} | |} | ||
Line 193: | Line 154: | ||
!Character!!Attack!!Defense!!Speed!!Items | !Character!!Attack!!Defense!!Speed!!Items | ||
|- | |- | ||
|{{Head|Mario|s=32px|g=SSB4}}||[[ | |{{Head|Mario|s=32px|g=SSB4}}||[[Image:Equipment Icon Gloves.png|32px]]||[[Image:Equipment Icon Overalls.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||25 | ||
|- | |- | ||
|{{Head|Luigi|s=32px|g=SSB4}}||[[ | |{{Head|Luigi|s=32px|g=SSB4}}||[[Image:Equipment Icon Gloves.png|32px]]||[[Image:Equipment Icon Overalls.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||24 | ||
|- | |- | ||
|{{Head|Peach|s=32px|g=SSB4}}||[[ | |{{Head|Peach|s=32px|g=SSB4}}||[[Image:Equipment Icon Toad.png|32px]]||[[Image:Equipment Icon Dress.png|32px]]||[[Image:Equipment Icon Pumps.png|32px]]||23 | ||
|- | |- | ||
|{{Head|Bowser|s=32px|g=SSB4}}||[[ | |{{Head|Bowser|s=32px|g=SSB4}}||[[Image:Equipment Icon Fake Nails.png|32px]]||[[Image:Equipment Icon Shell.png|32px]]||[[Image:Equipment Icon Dash Mushroom.png|32px]]||29 | ||
|- | |- | ||
|{{Head|Dr. Mario|s=32px|g=SSB4}}||[[ | |{{Head|Dr. Mario|s=32px|g=SSB4}}||[[Image:Equipment Icon Gloves.png|32px]]||[[Image:Equipment Icon Tie.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||25 | ||
|- | |- | ||
|{{Head|Rosalina|s=32px|g=SSB4}}||[[ | |{{Head|Rosalina|s=32px|g=SSB4}}||[[Image:Equipment Icon Staff.png|32px]]||[[Image:Equipment Icon Dress.png|32px]]||[[Image:Equipment Icon Pumps.png|32px]]||22 | ||
|- | |- | ||
|{{Head|Bowser Jr.|s=32px|g=SSB4}}||[[ | |{{Head|Bowser Jr.|s=32px|g=SSB4}}||[[Image:Equipment Icon Drill.png|32px]]||[[Image:Equipment Icon Shell.png|32px]]||[[Image:Equipment Icon Dash Mushroom.png|32px]]||27 | ||
|- | |- | ||
|{{Head|Yoshi|s=32px|g=SSB4}}||[[ | |{{Head|Yoshi|s=32px|g=SSB4}}||[[Image:Equipment Icon Egg.png|32px]]||[[Image:Equipment Icon Saddle.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||26 | ||
|- | |- | ||
|{{Head|Donkey Kong|s=32px|g=SSB4}}||[[ | |{{Head|Donkey Kong|s=32px|g=SSB4}}||[[Image:Equipment Icon Banana.png|32px]]||[[Image:Equipment Icon Tie.png|32px]]||[[Image:Equipment Icon Dash Mushroom.png|32px]]||27 | ||
|- | |- | ||
|{{Head|Diddy Kong|s=32px|g=SSB4}}||[[ | |{{Head|Diddy Kong|s=32px|g=SSB4}}||[[Image:Equipment Icon Banana.png|32px]]||[[Image:Equipment Icon Hat.png|32px]]||[[Image:Equipment Icon Rocketbarrel Pack.png|32px]]||24 | ||
|- | |- | ||
|{{Head|Link|s=32px|g=SSB4}}||[[ | |{{Head|Link|s=32px|g=SSB4}}||[[Image:Equipment Icon Sword.png|32px]]||[[Image:Equipment Icon Shield.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||26 | ||
|- | |- | ||
|{{Head|Zelda|s=32px|g=SSB4}}||[[ | |{{Head|Zelda|s=32px|g=SSB4}}||[[Image:Equipment Icon Magic Stone.png|32px]]||[[Image:Equipment Icon Dress.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||22 | ||
|- | |- | ||
|{{Head|Sheik|s=32px|g=SSB4}}||[[ | |{{Head|Sheik|s=32px|g=SSB4}}||[[Image:Equipment Icon Needles.png|32px]]||[[Image:Equipment Icon Suit.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||24 | ||
|- | |- | ||
|{{Head|Ganondorf|s=32px|g=SSB4}}||[[ | |{{Head|Ganondorf|s=32px|g=SSB4}}||[[Image:Equipment Icon Magic Stone.png|32px]]||[[Image:Equipment Icon Cape.png|32px]]||[[Image:Equipment Icon Shin Guards.png|32px]]||29 | ||
|- | |- | ||
|{{Head|Toon Link|s=32px|g=SSB4}}||[[ | |{{Head|Toon Link|s=32px|g=SSB4}}||[[Image:Equipment Icon Sword.png|32px]]||[[Image:Equipment Icon Shield.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||24 | ||
|- | |- | ||
|{{Head|Samus|s=32px|g=SSB4}}||[[ | |{{Head|Samus|s=32px|g=SSB4}}||[[Image:Equipment Icon Arm Cannon.png|32px]]||[[Image:Equipment Icon Suit.png|32px]]||[[Image:Equipment Icon Booster.png|32px]]||27 | ||
|- | |- | ||
|{{Head|Zero Suit Samus|s=32px|g=SSB4}}||[[ | |{{Head|Zero Suit Samus|s=32px|g=SSB4}}||[[Image:Equipment Icon Beam Whip.png|32px]]||[[Image:Equipment Icon Suit.png|32px]]||[[Image:Equipment Icon Booster.png|32px]]||23 | ||
|- | |- | ||
|{{Head|Kirby|s=32px|g=SSB4}}||[[ | |{{Head|Kirby|s=32px|g=SSB4}}||[[Image:Equipment Icon Lollipop.png|32px]]||[[Image:Equipment Icon Hat.png|32px]]||[[Image:Equipment Icon Turbo Boost.png|32px]]||21 | ||
|- | |- | ||
|{{Head|Meta Knight|s=32px|g=SSB4}}||[[ | |{{Head|Meta Knight|s=32px|g=SSB4}}||[[Image:Equipment Icon Sword.png|32px]]||[[Image:Equipment Icon Mask.png|32px]]||[[Image:Equipment Icon Turbo Boost.png|32px]]||22 | ||
|- | |- | ||
|{{Head|King Dedede|s=32px|g=SSB4}}||[[ | |{{Head|King Dedede|s=32px|g=SSB4}}||[[Image:Equipment Icon Hammer.png|32px]]||[[Image:Equipment Icon Coat.png|32px]]||[[Image:Equipment Icon Turbo Boost.png|32px]]||28 | ||
|- | |- | ||
|{{Head|Fox|s=32px|g=SSB4}}||[[ | |{{Head|Fox|s=32px|g=SSB4}}||[[Image:Equipment Icon Blaster.png|32px]]||[[Image:Equipment Icon Jacket.png|32px]]||[[Image:Equipment Icon Shin Guards.png|32px]]||24 | ||
|- | |- | ||
|{{Head|Falco|s=32px|g=SSB4}}||[[ | |{{Head|Falco|s=32px|g=SSB4}}||[[Image:Equipment Icon Blaster.png|32px]]||[[Image:Equipment Icon Jacket.png|32px]]||[[Image:Equipment Icon Shin Guards.png|32px]]||22 | ||
|- | |- | ||
|{{Head|Pikachu|s=32px|g=SSB4}}||[[ | |{{Head|Pikachu|s=32px|g=SSB4}}||[[Image:Equipment Icon X Attack.png|32px]]||[[Image:Equipment Icon X Defense.png|32px]]||[[Image:Equipment Icon X Speed.png|32px]]||23 | ||
|- | |- | ||
|{{Head|Jigglypuff|s=32px|g=SSB4}}||[[ | |{{Head|Jigglypuff|s=32px|g=SSB4}}||[[Image:Equipment Icon X Attack.png|32px]]||[[Image:Equipment Icon X Defense.png|32px]]||[[Image:Equipment Icon X Speed.png|32px]]||21 | ||
|- | |- | ||
|{{Head|Mewtwo|s=32px|g=SSB4}}||[[ | |{{Head|Mewtwo|s=32px|g=SSB4}}||[[Image:Equipment Icon X Attack.png|32px]]||[[Image:Equipment Icon X Defense.png|32px]]||[[Image:Equipment Icon X Speed.png|32px]]||25 | ||
|- | |- | ||
|{{Head|Charizard|s=32px|g=SSB4}}||[[ | |{{Head|Charizard|s=32px|g=SSB4}}||[[Image:Equipment Icon X Attack.png|32px]]<br>[[Image:Equipment Icon Fake Nails.png|32px]]||[[Image:Equipment Icon X Defense.png|32px]]||[[Image:Equipment Icon X Speed.png|32px]]||27 | ||
|- | |- | ||
|{{Head|Lucario|s=32px|g=SSB4}}||[[ | |{{Head|Lucario|s=32px|g=SSB4}}||[[Image:Equipment Icon X Attack.png|32px]]||[[Image:Equipment Icon X Defense.png|32px]]||[[Image:Equipment Icon X Speed.png|32px]]||25 | ||
|- | |- | ||
|{{Head|Greninja|s=32px|g=SSB4}}||[[ | |{{Head|Greninja|s=32px|g=SSB4}}||[[Image:Equipment Icon X Attack.png|32px]]||[[Image:Equipment Icon X Defense.png|32px]]||[[Image:Equipment Icon X Speed.png|32px]]||24 | ||
|- | |- | ||
|{{Head|Captain Falcon|s=32px|g=SSB4}}||[[ | |{{Head|Captain Falcon|s=32px|g=SSB4}}||[[Image:Equipment Icon Gloves.png|32px]]||[[Image:Equipment Icon Suit.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||25 | ||
|- | |- | ||
|{{Head|Ness|s=32px|g=SSB4}}||[[ | |{{Head|Ness|s=32px|g=SSB4}}||[[Image:Equipment Icon Bat.png|32px]]||[[Image:Equipment Icon Hat.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||25 | ||
|- | |- | ||
|{{Head|Lucas|s=32px|g=SSB4}}||[[ | |{{Head|Lucas|s=32px|g=SSB4}}||[[Image:Equipment Icon Bat.png|32px]]||[[Image:Equipment Icon Clothes.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||25 | ||
|- | |- | ||
|{{Head|Marth|s=32px|g=SSB4}}||[[ | |{{Head|Marth|s=32px|g=SSB4}}||[[Image:Equipment Icon Sword.png|32px]]||[[Image:Equipment Icon Cape.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||23 | ||
|- | |- | ||
|{{Head|Roy|s=32px|g=SSB4}}||[[ | |{{Head|Roy|s=32px|g=SSB4}}||[[Image:Equipment Icon Sword.png|32px]]||[[Image:Equipment Icon Cape.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||25 | ||
|- | |- | ||
|{{Head|Ike|s=32px|g=SSB4}}||[[ | |{{Head|Ike|s=32px|g=SSB4}}||[[Image:Equipment Icon Sword.png|32px]]||[[Image:Equipment Icon Cape.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||26 | ||
|- | |- | ||
|{{Head| | |{{Head|Robin|s=32px|g=SSB4}}||[[Image:Equipment Icon Tome.png|32px]]||[[Image:Equipment Icon Coat.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||24 | ||
|- | |- | ||
|{{Head| | |{{Head|Lucina|s=32px|g=SSB4}}||[[Image:Equipment Icon Sword.png|32px]]||[[Image:Equipment Icon Cape.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||23 | ||
|- | |- | ||
|{{Head| | |{{Head|Mr. Game & Watch|s=32px|g=SSB4}}||[[Image:Equipment Icon Torch.png|32px]]||[[Image:Equipment Icon Watch Battery.png|32px]]||[[Image:Equipment Icon Microchip.png|32px]]||23 | ||
|- | |- | ||
|{{Head| | |{{Head|Pit|s=32px|g=SSB4}}||[[Image:Equipment Icon Sacred Treasures.png|32px]]||[[Image:Equipment Icon Raiment.png|32px]]||[[Image:Equipment Icon Sandals.png|32px]]||24 | ||
|- | |- | ||
|{{Head| | |{{Head|Palutena|s=32px|g=SSB4}}||[[Image:Equipment Icon Staff.png|32px]]||[[Image:Equipment Icon Shield.png|32px]]||[[Image:Equipment Icon Sandals.png|32px]]||23 | ||
|- | |- | ||
|{{Head| | |{{Head|Dark Pit|s=32px|g=SSB4}}||[[Image:Equipment Icon Sacred Treasures.png|32px]]||[[Image:Equipment Icon Raiment.png|32px]]||[[Image:Equipment Icon Sandals.png|32px]]||24 | ||
|- | |- | ||
|{{Head| | |{{Head|Wario|s=32px|g=SSB4}}||[[Image:Equipment Icon Gloves.png|32px]]||[[Image:Equipment Icon Overalls.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||27 | ||
|- | |- | ||
|{{Head| | |{{Head|Olimar|s=32px|g=SSB4}}||[[Image:Equipment Icon Pikmin.png|32px]]||[[Image:Equipment Icon Space Suit.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||23 | ||
|- | |- | ||
|{{Head| | |{{Head|R.O.B.|s=32px|g=SSB4}}||[[Image:Equipment Icon Zapper.png|32px]]||[[Image:Equipment Icon Block.png|32px]]||[[Image:Equipment Icon Booster.png|32px]]||26 | ||
|- | |- | ||
|{{Head| | |{{Head|Villager|s=32px|g=SSB4}}||[[Image:Equipment Icon Lloid.png|32px]]||[[Image:Equipment Icon Clothes.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||24 | ||
|- | |- | ||
|{{Head| | |{{Head|Little Mac|s=32px|g=SSB4}}||[[Image:Equipment Icon Boxing Gloves.png|32px]]||[[Image:Equipment Icon Clothes.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||23 | ||
|- | |- | ||
|{{Head|Wii Fit Trainer|s=32px|g=SSB4}}||[[ | |{{Head|Wii Fit Trainer|s=32px|g=SSB4}}||[[Image:Equipment Icon Protein.png|32px]]||[[Image:Equipment Icon Clothes.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||24 | ||
|- | |- | ||
|{{Head| | |{{Head|Shulk|s=32px|g=SSB4}}||[[Image:Equipment Icon Sword.png|32px]]||[[Image:Equipment Icon Jacket.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||23 | ||
|- | |- | ||
|{{Head| | |{{Head|Duck Hunt|s=32px|g=SSB4}}||[[Image:Equipment Icon Zapper.png|32px]]||[[Image:Equipment Icon Collar.png|32px]]||[[Image:Equipment Icon Feather.png|32px]]||23 | ||
|- | |- | ||
|{{Head| | |{{Head|Sonic|s=32px|g=SSB4}}||[[Image:Equipment Icon Gloves.png|32px]]||[[Image:Equipment Icon Ring.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||23 | ||
|- | |- | ||
|{{Head| | |{{Head|Mega Man|s=32px|g=SSB4}}||[[Image:Equipment Icon Arm Cannon.png|32px]]||[[Image:Equipment Icon Helmet.png|32px]]||[[Image:Equipment Icon Booster.png|32px]]||25 | ||
|- | |- | ||
|{{Head| | |{{Head|Pac-Man|s=32px|g=SSB4}}||[[Image:Equipment Icon Gloves.png|32px]]||[[Image:Equipment Icon Helmet.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||25 | ||
|- | |- | ||
|{{Head| | |{{Head|Ryu|s=32px|g=SSB4}}||[[Image:Equipment Icon Gloves.png|32px]]||[[Image:Equipment Icon Clothes.png|32px]]||[[Image:Equipment Icon Shin Guards.png|32px]]||25 | ||
|- | |- | ||
|{{Head| | |{{Head|Mii Brawler|s=32px|g=SSB4}}||[[Image:Equipment Icon Gloves.png|32px]]||[[Image:Equipment Icon Jacket.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||25 | ||
|- | |- | ||
|{{Head| | |{{Head|Mii Swordfighter|s=32px|g=SSB4}}||[[Image:Equipment Icon Sword.png|32px]]||[[Image:Equipment Icon Jacket.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||25 | ||
|- | |- | ||
|{{Head|Mii Gunner|s=32px|g=SSB4}}||[[Image:Equipment Icon Arm Cannon.png|32px]]||[[Image:Equipment Icon Jacket.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||25 | |||
|{{Head|Mii Gunner|s=32px|g=SSB4}}||[[ | |||
|} | |} | ||
Line 322: | Line 277: | ||
!rowspan=2|Item prefix!!rowspan=2|Bonus effect name!!rowspan=2|In-game description!!colspan=3|Numerical effect!!rowspan=2|Stat modifier!!rowspan=2|Notes | !rowspan=2|Item prefix!!rowspan=2|Bonus effect name!!rowspan=2|In-game description!!colspan=3|Numerical effect!!rowspan=2|Stat modifier!!rowspan=2|Notes | ||
|- | |- | ||
! | !x1!!x2!!x3 | ||
|- | |- | ||
|Sprinter||Increased run speed||1. | |Sprinter||Increased run speed||1.3x [[Dash|running]] speed.||1.3x dash speed, dash accel., run speed||1.45x||1.6x||-25|| | ||
|- | |- | ||
|Stroller | |Stroller||Decreased run speed||0.8x running speed.||0.8x dash speed, dash accel., run speed||0.7x||0.6x||+30|| | ||
|- | |- | ||
|Glider {{NTSC}}<br/>Pro Glider {{PAL}}||Increased lateral air movement||1. | |Glider {{NTSC}}<br/>Pro Glider {{PAL}}||Increased lateral air movement||1.25x [[Air speed|lateral air movement speed]].||1.25x air mobility||1.3x||1.35x||-25|| | ||
|- | |- | ||
|Antiglide | |Antiglide||Decreased lateral air movement||0.8x lateral air movement speed.||0.8x air mobility||0.73x||0.65x||+38|| | ||
|- | |- | ||
|Leaper | |Leaper||Improved jump||1.2x [[jump]] height.||1.2x||1.27x||1.34x||-34|| | ||
|- | |- | ||
|Antileap {{NTSC}}<br/>Hopper {{PAL}}||Weakened jump||0. | |Antileap {{NTSC}}<br/>Hopper {{PAL}}||Weakened jump||0.8x jump height.||0.8x||0.72x||0.65x||+36|| | ||
|- | |- | ||
|Speed Skater | |Speed Skater||Skating traction||1.5x movement speed on land, but watch that you don't slip!||1.5x ground mobility<br/>0.6x traction||1.65x<br/>0.5x||1.8x<br/>0.4x||-34|| | ||
|- | |- | ||
|Hi-Jump | |Hi-Jump||Improved ground jumps||1.3x jump height from the ground.||1.3x||1.36x||1.42x||-27|| | ||
|- | |- | ||
|Lo-Jump||Weakened ground jumps||0. | |Lo-Jump||Weakened ground jumps||0.7x jump height from the ground.||0.7x||0.64x||0.58x||+35|| | ||
|- | |- | ||
|Double-Jump Boost | |Double-Jump Boost||Improved double jump||1.3x [[midair jump]] height.||1.3x||1.36x||1.42x||-34|| | ||
|- | |- | ||
|Double-Jump Drag||Weakened double jump||0. | |Double-Jump Drag||Weakened double jump||0.7x midair jump height.||0.7x||0.64x||0.58x||+43|| | ||
|- | |- | ||
|Thistle Jump | |Thistle Jump||Floaty jumps||0.6x [[Falling speed|speed when falling]].||0.95x gravity<br/>0.6x fall speed<br/>0.7x fastfall speed||0.925x<br/>0.5x<br/>0.65x||0.9x<br/>0.4x<br/>0.6x||-19|| | ||
|- | |- | ||
|Anchor Jump | |Anchor Jump||Heavy jumps||1.4x speed when falling.||1.4x gravity<br/>1.4x fall speed<br/>1.1x fastfall speed||1.55x<br/>1.55x<br/>1.1x||1.7x<br/>1.7x<br/>1.1x||+43|| | ||
|- | |- | ||
|Speed Walker | |Speed Walker||Increased walk speed||1.3x [[Walk|walking]] speed.||1.3x walk speed, walk accel.||1.4x||1.5x||-12|| | ||
|- | |- | ||
|Meanderer | |Meanderer||Decreased walk speed||0.8x walking speed.||0.8x walk speed, walk accel.||0.7x||0.6x||+8|| | ||
|- | |- | ||
|Lingering Edge | |Lingering Edge||Increased edge-grab duration||Hang on to the edges of stages for twice as long.||2.0x edgehang dur.||3.0x||4.0x||-10|| | ||
|- | |- | ||
|Hasty Edge | |Hasty Edge||Decreased edge-grab duration||Hang on to the edges of stages for half as long.||0.5x edgehang dur.||0.33x||0.2x||+5|| | ||
|- | |- | ||
|Gluey Edge | |Gluey Edge||Easier edge grabs||Increased range for grabbing stage edges.||1.3x edgegrab range||1.5x||1.7x||-27||Also increases tether range. | ||
|- | |- | ||
|Tough Edge | |Tough Edge||Harder edge grabs||Decreased range for grabbing stage edges.||0.75x edgegrab range||0.6x||0.45x||+32||Also decreases tether range. | ||
|- | |- | ||
|Hard Braker | |Hard Braker||Improved braking ability||Stop on a dime even when dashing.||1.5x traction||2.0x||3.0x||-5|| | ||
|- | |- | ||
|Perfect-Shield Helper | |Perfect-Shield Helper||Easy [[perfect shield]]||More easily nullify attacks when blocking at the last second.||2.34x powershield window||3.0x||3.67x||-40|| | ||
|- | |- | ||
|Imperfect Shield||No perfect shield||Only get a normal shield no matter how good your timing is.||0. | |Imperfect Shield||No perfect shield||Only get a normal shield no matter how good your timing is.||0.0x powershield window||0.0x||0.0x||+35|| | ||
|- | |- | ||
|Shield Regenerator | |Shield Regenerator||Improved shield regeneration||Recharge your shield more quickly.||1.5x shield regen||2.0x||2.5x||-21|| | ||
|- | |- | ||
|Shield Degenerator | |Shield Degenerator||Weakened shield regeneration||Recharge your shield more slowly.||0.5x shield regen||0.33x||0.25x||+22|| | ||
|- | |- | ||
|Air Defender||Improved air defense||0. | |Air Defender||Improved air defense||0.75x damage received when in midair.||0.75x dmg taken||0.68x||0.6x||-27|| | ||
|- | |- | ||
|Air Piñata||Weakened air defense||1. | |Air Piñata||Weakened air defense||1.2x damage received when in midair.||1.2x dmg taken||1.3x||1.4x||+38|| | ||
|- | |- | ||
|Nimble Dodger||Improved dodge ability||Gives a little extra time to dodge an enemy attack.||1. | |Nimble Dodger||Improved dodge ability||Gives a little extra time to dodge an enemy attack.||1.1x||1.2x||1.3x||-22||Increases the number of intangibility frames in a dodge. | ||
|- | |- | ||
|Dodgy Dodger||Weakened dodge ability||Gives a bit less time to dodge an enemy attack.||0. | |Dodgy Dodger||Weakened dodge ability||Gives a bit less time to dodge an enemy attack.||0.75x||0.63x||0.5x||+33||Reduces the number of intangibility frames in a dodge. | ||
|- | |- | ||
|Smooth Lander||Reduced [[Lag#Landing lag|landing impact]]||Start moving again more quickly after landing.||0. | |Smooth Lander||Reduced [[Lag#Landing lag|landing impact]]||Start moving again more quickly after landing.||0.7x aerial landing lag, heavy landing lag||0.6x||0.5x||-33|| | ||
|- | |- | ||
|Crash Lander||Increased landing impact||After landing, take more time to start moving again.||1. | |Crash Lander||Increased landing impact||After landing, take more time to start moving again.||1.3x aerial landing lag<br/>2.0x heavy landing lag<br/>2.0x light landing lag||1.5x<br/>2.5x<br/>3.0x||1.7x<br/>3.0x<br/>4.0x||+36|| | ||
|- | |- | ||
|Quick Smasher||Quick smash attacks||Charge smash attacks faster when holding the attack button.||2. | |Quick Smasher||Quick smash attacks||Charge smash attacks faster when holding the attack button.||2.0x smash charge speed||2.5x||3.0x||-28|| | ||
|- | |- | ||
|Hyper Smasher||Hyper smash attacks||Charge smash attacks for longer to get 1. | |Hyper Smasher||Hyper smash attacks||Charge smash attacks for longer to get 1.3x power.||0.65x smash charge speed<br/>1.3x smash charge dmg||0.5x<br/>1.4x||0.4x<br/>1.5x||-29|| | ||
|- | |- | ||
|Air Attacker {{NTSC}}<br/>Air Scrapper {{PAL}}||Improved air attacks||1. | |Air Attacker {{NTSC}}<br/>Air Scrapper {{PAL}}||Improved air attacks||1.15x attack power while airborne.||1.15x||1.25x||1.35x||-15|| | ||
|- | |- | ||
|Air Pushover | |Air Pushover||Weakened air attacks||0.75x attack power while airborne.||0.7x||0.6x||0.5x||+35|| | ||
|- | |- | ||
|Meteor Master||Improved meteor effect||1. | |Meteor Master||Improved meteor effect||1.5x power when using [[Meteor smash|moves that launch opponents downward.]]||1.5x meteor power||1.6x||1.7x||-40|| | ||
|- | |- | ||
|Desperate Attacker||Improved attack in a crisis||1. | |Desperate Attacker||Improved attack in a crisis||1.7x attack power for 20 seconds when damage reaches 100%.||1.7x dmg dealt||1.9x||2.1x||-27|| | ||
|- | |- | ||
|Desperate Defender||Improved defense in a crisis||Take 0. | |Desperate Defender||Improved defense in a crisis||Take 0.33x damage for 20 seconds when damage reaches 100%.||0.33x dmg taken||0.2x||0.1x||-18|| | ||
|- | |- | ||
|Desperate Speedster||Improved speed in a crisis||1. | |Desperate Speedster||Improved speed in a crisis||1.55x speed for 20 seconds when damage reaches 100%.||1.55x ground mobility<br/>1.35x air mobility<br/>1.28x jump power||1.68x<br/>1.43x<br/>1.34x||1.8x<br/>1.53x<br/>1.4x||-20|| | ||
|- | |- | ||
|Desperate Specialist||Powered up in a crisis||Slowly increase attack, defense, and speed for 20 seconds when damage reaches 100%.||1. | |Desperate Specialist||Powered up in a crisis||Slowly increase attack, defense, and speed for 20 seconds when damage reaches 100%.||1.5x dmg dealt<br/>0.5x dmg taken<br/>1.4x ground mobility<br/>1.25x air mobility<br/>1.2x jump power||1.65x<br/>0.33x<br/>1.5x<br/>1.3x<br/>1.27x||1.8x<br/>0.25x<br/>1.6x<br/>1.35x<br/>1.34x||-33||Increase does get stronger over time, but effect wears off completely when time is up. | ||
|- | |- | ||
|Desperate Immortal||Invincibility in a crisis||Gain 7 seconds of invincibility when your damage reaches 100%.|| | |Desperate Immortal||Invincibility in a crisis||Gain 7 seconds of invincibility when your damage reaches 100%.||colspan=3|Does not stack.||-36|| | ||
|- | |- | ||
|Unharmed Attacker||Improved attack at 0 damage||1. | |Unharmed Attacker||Improved attack at 0 damage||1.5x attack power while damage is at 0%.||1.5x dmg dealt||1.75x||2.0x||-24|| | ||
|- | |- | ||
|Unharmed Speedster||Improved speed at 0 damage||1. | |Unharmed Speedster||Improved speed at 0 damage||1.32x speed while damage is at 0%.||1.32x ground mobility<br/>1.3x air mobility<br/>1.2x jump power||1.43x<br/>1.37x<br/>1.27x||1.55x<br/>1.42x<br/>1.34x||-8|| | ||
|- | |- | ||
|Unharmed Speed Demon | |Unharmed Speed Demon||Improved attack/speed at 0%||Attack and speed gradually increase while damage is at 0%.||1.4x dmg dealt<br/>1.26x ground mobility<br/>1.2x air mobility<br/>1.18x jump power||1.55x<br/>1.34x<br/>1.25x<br/>1.24x||1.7x<br/>1.43x<br/>1.3x<br/>1.3x||-26||Increase is set, and effect wears off when not at 0%. | ||
|- | |- | ||
|Trade-off Attacker||Improved trade-off attack||Start each life with 30% damage, but you have 1. | |Trade-off Attacker||Improved trade-off attack||Start each life with 30% damage, but you have 1.15x attack power.<br/>(1.15x attack power from the start of the match...as well as 30% damage.)||1.15x dmg dealt||1.25x||1.35x||-16|| | ||
|- | |- | ||
|Trade-off Defender||Improved trade-off defense||Start each life with 30% damage, but take only 0. | |Trade-off Defender||Improved trade-off defense||Start each life with 30% damage, but take only 0.8x damage from attacks.<br/>(1.2x damage resistance from attacks...as well as 30% damage.)||0.8x dmg taken||0.7x||0.6x||-25|| | ||
|- | |- | ||
|Trade-off Speedster||Improved trade-off speed||Start each life with 30% damage, but you move 1. | |Trade-off Speedster||Improved trade-off speed||Start each life with 30% damage, but you move 1.3x faster.<br/>(1.3x speed from the start of the match...as well as 30% damage.)||1.3x ground mobility<br/>1.2x air mobility<br/>1.18x jump power||1.4x<br/>1.24x<br/>1.22x||1.5x<br/>1.28x<br/>1.26x||-21|| | ||
|- | |- | ||
|All- | |All-around Trade-off||Improved trade-off ability||Start with 60% damage but slowly gain attack, defense, and speed.||1.1x dmg dealt<br/>0.8x dmg taken<br/>1.28x ground mobility<br/>1.18x air mobility<br/>1.15x jump power||1.2x<br/>0.7x<br/>1.36x<br/>1.21x<br/>1.21x||1.3x<br/>0.6x<br/>1.44x<br/>1.24x<br/>1.26x||-27||Increase appears to be set, not slowly gained. | ||
|- | |- | ||
|Moon Launcher||Improved launch ability||1. | |Moon Launcher||Improved launch ability||1.3x attack power when launching enemies upward.||1.3x up-launch power||1.4x||1.5x||-29|| | ||
|- | |- | ||
|Vampire||Lifesteal||When directly striking an opponent, may recover health relative to damage inflicted.|| | |Vampire||Lifesteal||When directly striking an opponent, may recover health relative to damage inflicted.||colspan=3|Does not stack.||-43||Heals 0.5x damage 50% of the time (0.25x damage average healed overall). | ||
|- | |- | ||
|No-Flinch Smasher | |No-Flinch Smasher||No-flinch charged smashes||You cannot be launched by standard attacks when charging a smash attack.||colspan=3|Does not stack.||-30|| | ||
|- | |- | ||
|Critical Hitter||Critical-hit capability||Attacks get a 20% chance of dealing extra damage.|| | |Critical Hitter||Critical-hit capability||Attacks get a 20% chance of dealing extra damage.||colspan=3|Does not stack.||-58||Critical hits do 3.0x damage. | ||
|- | |- | ||
|Insult to Injury||Prone damage dealer||1. | |Insult to Injury||Prone damage dealer||1.4x damage when hitting a prone opponent.||colspan=3|Does not stack.||-25|| | ||
|- | |- | ||
|First Striker||First-strike advantage||If you land the first strike of the battle, you will be invincible for 10 seconds.|| | |First Striker||First-strike advantage||If you land the first strike of the battle, you will be invincible for 10 seconds.||colspan=3|Does not stack.||-9||The player must deal the first hit on a playable character to activate the extra effect; it will not activate on [[enemies]] or [[boss]]es. | ||
|- | |- | ||
|Countdown | |Countdown||Countdown bonus||Greatly improved launch power for the last five seconds of a battle.||colspan=3|Does not stack.||-23|| | ||
|- | |- | ||
|Speed Crasher||Crash run||Do damage to an opponent if you crash into them while dashing.|| | |Speed Crasher||Crash run||Do damage to an opponent if you crash into them while dashing.||colspan=3|Does not stack.||-27||Damage dealt based on distance traveled. | ||
|- | |- | ||
|Shield Exploder | |Shield Exploder||Explosive perfect shield||Shield against an attack with perfect timing to create an explosion.||colspan=3|Does not stack.||-30||Does 15% damage. | ||
|- | |- | ||
|Shield Healer | |Shield Healer||Health-restoring shield||Recover health when shielding relative to the power of received attacks.||0.7x shield regen||0.7x||0.7x||-33||Heals for ~25% of damage dealt. | ||
|- | |- | ||
|Shield Reflector | |Shield Reflector||Mirror shield||When shielding, reflect some damage back at your attackers.||0.8x shield regen||0.8x||0.8x||-15||Does about 25% of attack's damage. | ||
|- | |- | ||
|Escape Artist||Improved escapability||Escape more easily from being [[grab]]bed, [[stun]]ned, etc.||0. | |Escape Artist||Improved escapability||Escape more easily from being [[grab]]bed, [[stun]]ned, etc.||0.5x status dur.||0.33x||0.25x||-18|| | ||
|- | |- | ||
|Item Hurler||Stronger item throws||1. | |Item Hurler||Stronger item throws||1.5x attack power to thrown items.||1.5x||1.65x||1.8x||-40|| | ||
|- | |- | ||
|Item Lobber | |Item Lobber||Weakened item throws||0.7x attack power to thrown items.||0.7x||0.5x||0.3x||+21|| | ||
|- | |- | ||
|Item Hitter | |Item Hitter||Battering item boost||1.5x attack power to battering items.||1.5x||1.65x||1.8x||-35|| | ||
|- | |- | ||
|Item Pitcher | |Item Pitcher||Throwing item boost||Item-throwing range increased.||1.28x||1.5x||1.72x||-15|| | ||
|- | |- | ||
|Item Shooter | |Item Shooter||Projectile item boost||1.5x attack power and ammo for items that fire projectiles.||1.5x item dmg dealt<br/>1.5x item ammo||1.65x<br/>1.8x||1.8x<br/>2.0x||-33|| | ||
|- | |- | ||
|Quick Batter {{NTSC}}<br/>Fast Bat Smasher {{PAL}}||Quicker bat swing||Faster smash attacks when using the Home-Run Bat.||0. | |Quick Batter {{NTSC}}<br />Fast Bat Smasher {{PAL}}||Quicker bat swing||Faster smash attacks when using the Home-Run Bat.||0.7x bat speed||0.6x||0.5x||-26||Works for both the Home-Run Bat item and Ness's side-smash bat. | ||
|- | |- | ||
|Star Rod||[[Star Rod]] equipped||Start battles with a Star Rod. Wave it to fire star-shaped projectiles.|| | |Star Rod||[[Star Rod]] equipped||Start battles with a Star Rod. Wave it to fire star-shaped projectiles.||colspan=3|Does not stack.||-12|| | ||
|- | |- | ||
|Lip's Stick||[[Lip's Stick]] equipped||Start battles with a Lip's Stick. Hit an opponent to plant a damaging flower.||-11 | |Lip's Stick||[[Lip's Stick]] equipped||Start battles with a Lip's Stick. Hit an opponent to plant a damaging flower.||colspan=3|Does not stack.||-11|| | ||
|- | |- | ||
|Super Scope||[[Super Scope]] equipped||Start battles with a Super Scope. Attack with charge shots or rapid fire!||-14 | |Super Scope||[[Super Scope]] equipped||Start battles with a Super Scope. Attack with charge shots or rapid fire!||colspan=3|Does not stack.||-14|| | ||
|- | |- | ||
|Ray Gun||[[Ray Gun]] equipped||Start battles with a Ray Gun. Blast your foes with lasers!||-14 | |Ray Gun||[[Ray Gun]] equipped||Start battles with a Ray Gun. Blast your foes with lasers!||colspan=3|Does not stack.||-14|| | ||
|- | |- | ||
|Fire Flower||[[Fire Flower]] equipped||Start battles with a Fire Flower. Roast your enemies!||-6 | |Fire Flower||[[Fire Flower]] equipped||Start battles with a Fire Flower. Roast your enemies!||colspan=3|Does not stack.||-6|| | ||
|- | |- | ||
|Beam Sword||[[Beam Sword]] equipped||Start battles with a Beam Sword. The stronger the attack, the longer the reach.||-12 | |Beam Sword||[[Beam Sword]] equipped||Start battles with a Beam Sword. The stronger the attack, the longer the reach.||colspan=3|Does not stack.||-12|| | ||
|- | |- | ||
|Home-Run Bat||[[Home-Run Bat]] equipped||Start battles with a Home-Run Bat. Use smash attacks and aim for the stands!||-22 | |Home-Run Bat||[[Home-Run Bat]] equipped||Start battles with a Home-Run Bat. Use smash attacks and aim for the stands!||colspan=3|Does not stack.||-22|| | ||
|- | |- | ||
|Bob-omb||[[Bob-omb]] equipped||Start battles with a Bob-omb. Just don't hold on to it for too long...||-12 | |Bob-omb||[[Bob-omb]] equipped||Start battles with a Bob-omb. Just don't hold on to it for too long...||colspan=3|Does not stack.||-12|| | ||
|- | |- | ||
|Mr. Saturn||[[Mr. Saturn]] equipped||Start matches with Mr. Saturn. He does huge damage to fighters' shields.||-4 | |Mr. Saturn||[[Mr. Saturn]] equipped||Start matches with Mr. Saturn. He does huge damage to fighters' shields.||colspan=3|Does not stack.||-4|| | ||
|- | |- | ||
|Food Lover | |Food Lover||Increased healing from [[food]]||1.5x damage healed when eating food.||1.5x healing||1.75x||2.0x||-17|| | ||
|- | |- | ||
|Picky Eater | |Picky Eater||Decreased healing from food||0.7x damage healed when eating food.||0.7x healing||0.5x||0.3x||+7|| | ||
|- | |- | ||
|Crouch Healer||Heal while [[Crouch|crouching]]||Slowly heal damage while crouching.|| | |Crouch Healer||Heal while [[Crouch|crouching]]||Slowly heal damage while crouching.||colspan=3|Does not stack.||-30||Heals 3% every 2 seconds. | ||
|- | |- | ||
|Caloric Attacker | |Caloric Attacker||Improved attack after eating||1.4x attack power for 15 seconds after eating food.||1.4x dmg dealt||1.5x||1.6x||-26|| | ||
|- | |- | ||
|Caloric Speedster | |Caloric Speedster||Improved speed after eating||1.38x speed for 15 seconds after eating food.||1.36x ground mobility<br/>1.3x air mobility<br/>1.21x jump power||1.47x<br/>1.37x<br/>1.26x||1.58x<br/>1.42x<br/>1.32x||-16|| | ||
|- | |- | ||
|Caloric Defender | |Caloric Defender||Improved defense after eating||0.5x damage received for 15 seconds after eating food.||0.5x dmg taken||0.4x||0.3x||-16|| | ||
|- | |- | ||
|Caloric Powerhouse | |Caloric Powerhouse||Power up after eating||Attack, defense, and speed rise gradually for 15 seconds after eating food.||1.3x dmg dealt<br/>0.65x dmg taken<br/>1.3x ground mobility<br/>1.2x air mobility<br/>1.15x jump power||1.4x<br/>0.52x<br/>1.4x<br/>1.25x<br/>1.2x||1.5x<br/>0.4x<br/>1.5x<br/>1.3x<br/>1.25x||-27||The increase is set, not gradual. | ||
|- | |- | ||
|KO Healer||KOs heal damage||Recover damage when you KO an enemy.|| | |KO Healer||KOs heal damage||Recover damage when you KO an enemy.||colspan=3|Does not stack.||-22||Heals 15%. | ||
|- | |- | ||
|Caloric Immortal | |Caloric Immortal||Invincibility after eating||Become invincible for 5 seconds after eating food.||colspan=3|Does not stack.||-32|| | ||
|- | |- | ||
|Auto-Healer||Auto-heal capability||Heal damage gradually over time.||2%/3s||3%/3s||4%/3s||-42|| | |Auto-Healer||Auto-heal capability||Heal damage gradually over time.||2%/3s||3%/3s||4%/3s||-42|| | ||
|- | |- | ||
|[[Smash Ball]] Attractor||Smash ball gravitation||Automatically draw Smash Balls to you.|| | |[[Smash Ball]] Attractor||Smash ball gravitation||Automatically draw Smash Balls to you.||colspan=3|Does not stack.||-16|| | ||
|- | |- | ||
|Pity Final Smasher||Respawn Final Smash|| | |Pity Final Smasher||Respawn Final Smash||After a KO, return to battle ready to use your Final Smash.||colspan=3|Does not stack.||-5|| | ||
|- | |- | ||
|Smash Ball Clinger | |Smash Ball Clinger||Smash Ball retention||When glowing with your [[Final Smash]], resist losing it when attacked.||0.5x Smash Ball drop chance||0.3x||0.1x||-6|| | ||
|- | |- | ||
|Super Final Smasher | |Super Final Smasher||Powered up Final Smash||Attack, defense, and speed rise gradually while you have the Final Smash glow.||1.5x dmg dealt<br/>0.5x dmg taken<br/>1.3x ground mobility<br/>1.25x air mobility<br/>1.2x jump power||1.65x<br/>0.33x<br/>1.45x<br/>1.3x<br/>1.27x||1.8x<br/>0.25x<br/>1.6x<br/>1.35x<br/>1.34x||-20|| | ||
|- | |- | ||
|Final Smash Healer | |Final Smash Healer||Healing Final Smash||Heal damage gradually while you have the Final Smash glow.||colspan=3|Does not stack.||-16||Heals 6% every 2 seconds. | ||
|- | |- | ||
|Double Final Smasher||Chance of double Final Smash||After using a Final Smash, you have a 20% chance of being able to use it again.|| | |Double Final Smasher||Chance of double Final Smash||After using a Final Smash, you have a 20% chance of being able to use it again.||colspan=3|Does not stack.||-23|| | ||
|- | |- | ||
|Sudden Death Gambler||Chance of lucky [[Sudden Death]]||Get a 50% chance of going into Sudden Death with only 100% damage.|| | |Sudden Death Gambler||Chance of lucky [[Sudden Death]]||Get a 50% chance of going into Sudden Death with only 100% damage.||colspan=3|Does not stack.||-16|| | ||
|- | |- | ||
|Safe Respawner||Extended respawn invincibility||Invincibility will last three times as long after being KO'd.||3. | |Safe Respawner||Extended respawn invincibility||Invincibility will last three times as long after being KO'd.||3.0x respawn invincibility||4.0x||5.0x||-28|| | ||
|- | |- | ||
|Risky Respawner||No respawn invincibility||Get no invincibility after being KO'd.||0. | |Risky Respawner||No respawn invincibility||Get no invincibility after being KO'd.||0.0x respawn invincibility||0.0x||0.0x||+33|| | ||
|} | |} | ||
==Equipment stats== | ==Equipment stats== | ||
All equipment is randomly generated; two Brawn Badges or two Sprinter Boots can have completely different positive and negative effect values. The following rules are known to govern how equpiment is generated: | All equipment is randomly generated; two Brawn Badges or two Sprinter Boots can have completely different positive and negative effect values. The following rules are known to govern how equpiment is generated: | ||
*The positive value can be any value from 10 to | *The positive value can be any value from 10 to 85. The negative value is between 50% and 70% of the positive one. For example, a positive value of 35 can have a negative value from 17 to 24. | ||
*The rarity title is based on the positive value: common is 10 to 30, uncommon is 31 to 60, and rare is 61 to | *The rarity title is based on the positive value: common is 10 to 30, uncommon is 31 to 60, and rare is 61 to 85. | ||
*Equipment with a positive bonus effect have a lower positive value, while equipment with a negative bonus effect have a lower negative value. The strength of the modification is listed in the bonus table above, with negative numbers representing positive bonus effects. | *Equipment with a positive bonus effect have a lower positive value, while equipment with a negative bonus effect have a lower negative value. The strength of the modification is listed in the bonus table above, with negative numbers representing positive bonus effects. | ||
*Badges (Brawn, Protection, and Agility) have their stats multiplied by 23/32, reducing the values to 71.875% of what they otherwise would be, compensating for how any character can equip them. | |||
*Badges (Brawn, Protection, and Agility) have their stats multiplied by | *After all these calculations, equipment cannot have either value lower than 5. | ||
* | |||
The sell price of equipment is also based on the strength of its values and bonus effect, with the formula being <code>(1.0p - 0.6n + 1.1pb - 0.4nb) * t</code>: | The sell price of equipment is also based on the strength of its values and bonus effect, with the formula being <code>(1.0p - 0.6n + 1.1pb - 0.4nb) * t</code>: | ||
*<code>p</code> and <code>n</code> are the positive and negative values, taken after the badge modification. | *<code>p</code> and <code>n</code> are the positive and negative values, taken after the badge modification. | ||
*<code>pb</code> and <code>nb</code> are | *<code>pb</code> and <code>nb</code> are the modifiers for positive and negative bonus effects; they are 0 if not applicable. | ||
*<code>t</code> is a scaling value based on the power of the positive value before any modification: | *<code>t</code> is a scaling value based on the power of the positive value before any modification: | ||
{|class="wikitable" | {|class="wikitable" | ||
!Positive value!!Price scaling | !Positive value!!Price scaling | ||
|- | |- | ||
|10 | |10 - 20||0.36 | ||
|- | |- | ||
|21 | |21 - 30||0.58 | ||
|- | |- | ||
|31 | |31 - 40||0.97 | ||
|- | |- | ||
|41 | |41 - 50||1.22 | ||
|- | |- | ||
|51 | |51 - 60||1.35 | ||
|- | |- | ||
|61 | |61 - 70||1.44 | ||
|- | |- | ||
|71 | |71 - 85||1.71 | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
*The names of the Pokémon-exclusive equipment reference {{s|bulbapedia|battle item}}s in the Pokémon games that would boost a Pokémon's stat. | *The names of the Pokémon-exclusive equipment reference {{s|bulbapedia|battle item}}s in the Pokémon games that would boost a Pokémon's stat. | ||
**The uncommon and rare variations may be based on the [[bulbapedia:Wonder Launcher#Wonder Launcher items|Wonder Launcher items]] in [[bulbapedia:Pokémon Black and White Versions|''Pokémon Black'' and ''White'']] and [[bulbapedia:Pokémon Black and White Versions 2|''Pokémon Black 2'' and ''White 2'']], which can boost a Pokémon's stats by three or six stages at once rather than one. | **The uncommon and rare variations may be based on the [[bulbapedia:Wonder Launcher#Wonder Launcher items|Wonder Launcher items]] in [[bulbapedia:Pokémon Black and White Versions|''Pokémon Black'' and ''White'']] and [[bulbapedia:Pokémon Black and White Versions 2|''Pokémon Black 2'' and ''White 2'']], which can boost a Pokémon's stats by three or six stages at once rather than one. | ||
**The icons for these types of equipment are identical to Pokémon's pre- | **The icons for these types of equipment are identical to Pokémon's pre-Brawl [[series symbol]]. | ||
*Charizard is the only character to be able to use two types of specialized (i.e. non-badge) equipment within the same category, having both access to X Attack and Fake Nails in the attack category. This also makes it the only Pokémon character that can use something other than badges and the Pokémon equipment. | *Charizard is the only character to be able to use two types of specialized (i.e. non-badge) equipment within the same category, having both access to X Attack and Fake Nails in the attack category. This also makes it the only Pokémon character that can use something other than badges and the Pokémon equipment. | ||
*{{SSB4|Dr. Mario}} and {{SSB4|Ganondorf}} are the only [[clone]]s (counting semi-clones) not to share all 3 types of equipment with their respective parent clones. | *{{SSB4|Dr. Mario}} and {{SSB4|Ganondorf}} are the only [[clone]]s (counting semi-clones) not to share all 3 types of equipment with their respective parent clones. | ||
**Conversely, {{SSB4|Wario}}, {{SSB4|Ike}} and the {{uv|Pokémon}} characters are the only non-clones to share all equipment types with at least one other character. | **Conversely, {{SSB4|Wario}}, {{SSB4|Ike}} and the {{uv|Pokémon}} characters are the only non-clones to share all equipment types with at least one other character. | ||
*Mr. Game & Watch is the only character not to share any non-badge equipment with any other character. | *Mr. Game & Watch is the only character not to share any non-badge equipment with any other character. | ||
*There is an interesting glitch when {{SSB4|King Dedede}} is equipped with Double Final Smasher equipment. If he fails [[Dedede Burst]], he gains the Final Smash glow as soon as his fail animation ends, but the glow disappears almost immediately after, so he cannot use his Final Smash again. | *The Arm Cannon, Beam Whip, Blaster, Zapper, Booster and Space Suit all share the same rarity titles. | ||
* | *Turbo Boost's icon is a reference to the [[wikirby:File:Speeduppatch.png|Speed Up]] patch from ''Kirby Air Ride''. | ||
*There is an interesting glitch when {{SSB4|King Dedede}} is equipped with Double Final Smasher equipment. If he fails [[Dedede Burst|his Final Smash]], he gains the Final Smash glow as soon as his fail animation ends, but the glow disappears almost immediately after, so he cannot use his Final Smash again. | |||
*The rarity titles for the Gloves may be a reference to [[Wikipedia:Power Glove|the infamous peripheral]]. | |||
*The Legendary Bat equipment shares the same name of one of the Bats that Ness can use in Earthbound. | |||
*Should a game's save file be hacked to insert a piece of equipment with positive and negative values of 0, the game will delete it. | |||
[[Category:Gameplay]] | [[Category:Gameplay]] |