Editing Equipment

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:KirbyUsingEquipment.jpg|270px|thumb|This [[Kirby (SSB4)|custom Kirby]] has a high attack stat and a Critical Hitter Lollipop to deal 364%. This is otherwise impossible.]]
{{cleanup|Now that the English version is out, a lot of the Japanese can be cleaned up. Plus there's still a whole lot we haven't filled in yet.}}
'''Equipment''' is a [[Character customization|customization]] option in ''[[Super Smash Bros. 4]]''. Three pieces of equipment can be attached to a character, which will modify their attack, defense, and speed. In ''[[Super Smash Bros. Ultimate]]'', equipment is replaced with [[Spirit]]s.
'''Equipment''' is a [[Character customization|customization]] option in ''[[Super Smash Bros. 4]]''. Three pieces of equipment can be attached to a character, which will modify their attack, defense, and speed.


There are three classes of equipment. Orange equipment is based on weaponry and improves attack but lowers defense. Blue equipment is based on clothing and improves defense but lowers speed. Green equipment is based on footwear and improves speed but lowers attack. All three types can also bestow secondary effects, which may either be positive or negative.
There are three classes of equipment. Orange equipment is based on weaponry and improves attack but lowers defense. Blue equipment is based on clothing and improves defense but lowers speed. Green equipment is based on footwear and improves speed but lowers attack. All three types can also bestow secondary effects, which may either be positive or negative.


Up to 3,000 pieces of equipment can be stored, although the limit seems to vary. Older pieces of equipment will be deleted to make room for any new equipment obtained.
Up to 3,000 pieces of equipment can be stored. Older pieces of equipment will be deleted to make room for any new equipment obtained.


==Equipment categories and effects==
==Equipment Effects==
This table lists the effects of increasing the value of a category. If a category is negative, its effect will be inverted, though not with the same intensity. Stats can exceed maximum values when using multiply effects.


{| class="wikitable"
{| class="wikitable"
Line 14: Line 13:
! Type !! Effect
! Type !! Effect
|-
|-
| Attack || Increases damage done by all attacks, including special moves and items (although several item attacks, such as the [[Daybreak]]’s blast, [[Ray Gun]] shots, [[Beehive]] bees, and [[Hammer]]s are unaffected). [[Freeze frames]] are increased proportionally. Knockback is not affected; while opponents will take slightly more knockback simply due to having higher damage after being hit, the knockback formula only uses the unmodified damage of the move. Having negative Attack will both decrease how much damage the fighter deals and weaken their knockback delivered on top of that, making launching enemies take longer than expected. Equipment that increases Attack also decreases Defense.
|Brawn || Increases knockback and damage dealt. Also increases hitlag. Interestingly, the power of pummels, throws, and item throws are increased, and the likelihood of dropping an item when flinching is decreased.
|-
|-
| Defense || Decreases knockback taken from all sources, and very slightly reduces damage received. [[Weight]] is unaffected. It also reduces the growth rate of [[Lucario]]’s [[Aura]]. Negative defense values will cause the fighter to take more damage than normal, along with being more vulnerable to knockback. Hazards that normally do not KO, like the catapult in [[Pirate Ship]], may KO fighters with low enough Defense. Equipment that increases Defense also decreases Speed.
| Defense || Increases weight and decreases shield degeneration. Does not increase the window for perfect shield, nor provide launch resistance.
|-
|-
| Speed || Increases walking, dashing, air speed, jump height, gravity and both falling and fast-falling speed. Reduces landing lag from normal landings and aerial attack landings (though not other types of landing). Positive speed values will also lower the weight limit for holding [[Smash Run]] powers, while negative speed values increase the weight limit. However, having negative Speed will decrease the fighter's walking, dashing, air speed, jump height, and increase landing lag, making recovering difficult. Equipment that increases Speed also decreases Attack.
| Agility || Increases walking, dashing, air speed, jump height, and fast-falling speed. Reduces landing lag, but does not increase gravity, nor falling speed. Positive speed values will lower the fighter's weight limit for holding Smash Run powers, while negative speed values increase the weight limit.
|-
|-
|}
|}
The following table lists what each category affects, and by how much. Values between the listed points are spaced linearly. Note that as the value passes certain extremes, each point of value has less effect.
 
<!--may be incomplete; hopefully not inaccurate-->
==Equipment types==
Equipment comes in various types, which each have three rarities. Higher rarities result in stronger stat modifications. If a piece of equipment has an extra effect, it does not show its rarity.<!--Please present numerical evidence if you believe that the same equipment with the same extra effect can have different rarities.--> The frequency rate of each type of equipment appears to be based on how many characters can utilize it - for example, Swords are much more common than Pikmin.
{|class="wikitable"
{|class="wikitable"
!Type!!Common!!Uncommon!!Rare
|-
|[[Image:Equipment Icon Brawn Badge.png|32px]] Brawn Badge||<!--blank-->||Super||Rare
|-
|[[Image:Equipment Icon Arm Cannon.png|32px]] Arm Cannon||Standard||Deluxe {{flag|NTSC}}<br/>State-of-the-Art {{flag|PAL}}||Prototype
|-
|[[Image:Equipment Icon Banana.png|32px]] Banana||Ordinary||High-Quality||Exquisite
|-
|[[Image:Equipment Icon Bat.png|32px]] Bat||Decent||Top-Notch||Legendary
|-
|[[Image:Equipment Icon Beam Whip.png|32px]] Beam Whip||Standard||Deluxe {{flag|NTSC}}<br/>State-of-the-Art {{flag|PAL}}||Prototype
|-
|[[Image:Equipment Icon Blaster.png|32px]] Blaster||Standard||Deluxe {{flag|NTSC}}<br/>State-of-the-Art {{flag|PAL}}||Prototype
|-
|[[Image:Equipment Icon Boxing Gloves.png|32px]] Boxing Gloves||Lightweight||Middleweight||Heavyweight
|-
|[[Image:Equipment Icon Drill.png|32px]] Drill||Light||Super||Hyper
|-
|[[Image:Equipment Icon Egg.png|32px]] Egg||Medium||Large||Extra-Large
|-
|[[Image:Equipment Icon Fake Nails.png|32px]] Fake Nails||Bronze||Silver||Gold
|-
|[[Image:Equipment Icon Gloves.png|32px]] Gloves||Power||High-Power||Max-Power
|-
|[[Image:Equipment Icon Hammer.png|32px]] Hammer||100 lb.||1-ton||100-ton
|-
|[[Image:Equipment Icon Lloid.png|32px]] Lloid||Mini||Good Ol'||Mega
|-
|[[Image:Equipment Icon Lollipop.png|32px]] Lollipop||Yummy||Delicious||Decadent
|-
|-
!Property!!-200!!-100!!-50!!±0!!+50!!+100!!+200
|[[Image:Equipment Icon Magic Stone.png|32px]] Magic Stone||Enchanted||Mystical||Mysterious
|-
|-
!colspan="8"|Attack
|[[Image:Equipment Icon Needles.png|32px]] Needles||Iron||Steel||Silver
|-
|-
|Damage dealt||0.||0.72×||0.84×||1.0×||1.4×||1.7×||2.0×
|[[Image:Equipment Icon Pikmin.png|32px]] Pikmin||Dedicated||Brave||Fearless
|-
|-
|Knockback dealt||0.8×||0.86×||0.92×||1.0×||1.0×||1.0×||1.0×
|[[Image:Equipment Icon Protein.png|32px]] Protein||One-Star {{flag|NTSC}}<br/>A+ {{flag|PAL}}||Two-Star {{flag|NTSC}}<br/>A++ {{flag|PAL}}||Three-Star {{flag|NTSC}}<br/>A+++ {{flag|PAL}}
|-
|-
!colspan="8"|Defense
|[[Image:Equipment Icon Sacred Treasures.png|32px]] Sacred Treasures||Heroic||Angelic||Godly
|-
|-
|Damage taken||2.||1.7×||1.4×||1.0×||0.948×||0.909×||0.87×
|[[Image:Equipment Icon Staff.png|32px]] Staff||Enchanted||Purifying||Holy
|-
|-
|Knockback taken||1.22×||1.154×||1.088×||1.0×||0.894×||0.8145×||0.735×
|[[Image:Equipment Icon Sword.png|32px]] Sword||Steel||Silver||Legendary
|-
|-
!colspan="8"|Speed
|[[Image:Equipment Icon Toad.png|32px]] Toad||Dedicated||Brave||Fearless
|-
|-
|Walk speed||0.58×||0.706×||0.832×||1.0×||1.36×||1.63×||1.9×
|[[Image:Equipment Icon Tome.png|32px]] Tome||Apprentice's||Expert's||Sage's
|-
|-
|Run speed||0.58×||0.706×||0.832×||1.0×||1.4×||1.7×||2.0×
|[[Image:Equipment Icon Torch.png|32px]] Torch||Smoldering||Burning||Blazing
|-
|-
|Air speed||0.52×||0.664×||0.808×||1.0×||1.4×||1.7×||2.0×
|[[Image:Equipment Icon X Attack.png|32px]] X Attack||<!--blank-->||Threefold||Sixfold
|-
|-
|Falling speed||1.||1.0×||1.0×||1.0×||1.2×||1.35×||1.5×
|[[Image:Equipment Icon Zapper.png|32px]] Zapper||Standard||Deluxe {{flag|NTSC}}<br/>State-of-the-Art {{flag|PAL}}||Prototype
|-
|-
|Fastfall speed||1.||1.0×||1.0×||1.0×||1.32×||1.56×||1.8×
|[[Image:Equipment Icon Protection Badge.png|32px]] Protection Badge||<!--blank-->||Super||Rare
|-
|-
|Jump height||0.52×||0.664×||0.808×||1.0×||1.432×||1.756×||2.08×
|[[Image:Equipment Icon Block.png|32px]] Block||Iron||Steel||Diamond
|-
|-
|Landing lag||1.||1.42×||1.24×||1.||0.84×||0.72×||0.
|[[Image:Equipment Icon Cape.png|32px]] Cape||Squire's||Knight's||King's
|-
|[[Image:Equipment Icon Clothes.png|32px]] Clothes||Well-Worn||Stylish||Expensive
|-
|[[Image:Equipment Icon Coat.png|32px]] Coat||Discount||Expensive||Designer
|-
|[[Image:Equipment Icon Collar.png|32px]] Collar||Bronze||Silver||Gold
|-
|[[Image:Equipment Icon Dress.png|32px]] Dress||Enchanted||High-Quality||Exquisite
|-
|[[Image:Equipment Icon Hat.png|32px]] Hat||Average Joe's||Pretty Sweet||Hero's
|-
|[[Image:Equipment Icon Helmet.png|32px]] Helmet||Light||Super||Hyper
|-
|[[Image:Equipment Icon Jacket.png|32px]] Jacket||Rookie's||Veteran's||Master's
|-
|[[Image:Equipment Icon Mask.png|32px]] Mask||Enigmatic||Heroic||Vengeful
|-
|[[Image:Equipment Icon Overalls.png|32px|left]] Overalls {{flag|NTSC}}<br/>Dungarees {{flag|PAL}}||Ordinary||Trendy {{flag|NTSC}}<br/>Fashionable {{flag|PAL}}||Vintage
|-
|[[Image:Equipment Icon Raiment.png|32px]] Raiment||Heroic||Angelic||Godly
|-
|[[Image:Equipment Icon Ring.png|32px]] Ring||Bronze||Silver||Gold
|-
|[[Image:Equipment Icon Saddle.png|32px]] Saddle||Bronze||Silver||Gold
|-
|[[Image:Equipment Icon Shell.png|32px]] Shell||Turtle||Iron||Diamond
|-
|[[Image:Equipment Icon Shield.png|32px]] Shield||Steel||Silver||Legendary
|-
|[[Image:Equipment Icon Space Suit.png|32px]] Space Suit||Standard-Issue||Deluxe {{flag|NTSC}}<br/>State-of-the-Art {{flag|PAL}}||Prototype
|-
|[[Image:Equipment Icon Suit.png|32px]] Suit||Light||Super||Hyper
|-
|[[Image:Equipment Icon Tie.png|32px]] Tie||Discount||Expensive||Designer
|-
|[[Image:Equipment Icon Watch Battery.png|32px]] Watch Battery||Ordinary||High-Performance||Ultra-Performance
|-
|[[Image:Equipment Icon X Defense.png|32px]] X Defense||<!--blank-->||Threefold||Sixfold
|-
|[[Image:Equipment Icon Agility Badge.png|32px]] Agility Badge||<!--blank-->||Super||Rare
|-
|[[Image:Equipment Icon Booster.png|32px]] Booster||Standard||Deluxe {{flag|NTSC}}<br/>State-of-the-Art {{flag|PAL}}||Prototype
|-
|[[Image:Equipment Icon Boots.png|32px]] Boots||Well-Worn||Stylish||Expensive
|-
|[[Image:Equipment Icon Dash Mushroom.png|32px]] Dash Mushroom||<!--blank-->||Double||Turbo
|-
|[[Image:Equipment Icon Feather.png|32px]] Feather||Enchanted||Shiny||Shimmering
|-
|[[Image:Equipment Icon Microchip.png|32px]] Microchip||Ordinary||High-Performance||Ultra-Performance
|-
|[[Image:Equipment Icon Pumps.png|32px|left]] Pumps {{flag|NTSC}}<br/>Heels {{flag|PAL}}||Discount||Expensive||Designer
|-
|[[Image:Equipment Icon Rocketbarrel Pack.png|32px]] Rocketbarrel Pack||High-Speed||Mach-Speed||Light-Speed
|-
|[[Image:Equipment Icon Sandals.png|32px]] Sandals||Nimble||Swift||Speedy
|-
|[[Image:Equipment Icon Shin Guards.png|32px]] Shin Guards||Ordinary||Lightweight||Ultra-Lightweight
|-
|[[Image:Equipment Icon Shoes.png|32px]] Shoes||Ordinary||Lightweight||Ultra-Lightweight
|-
|[[Image:Equipment Icon Turbo Boost.png|32px]] Turbo Boost||<!--blank-->||Deluxe {{flag|NTSC}}<br/>State-of-the-Art {{flag|PAL}}||First-Class
|-
|[[Image:Equipment Icon X Speed.png|32px]] X Speed||<!--blank-->||Threefold||Sixfold
|}
|}
===Dr. Mario===
{{SSB4|Dr. Mario}} has the unique trait of having passive equipment statistics baked into his character: his raw properties are modified as if he were wearing equipment of +15 attack and -50 speed. However, unlike with attack equipment, the knockback formula does include Dr. Mario's increased damage multiplier when calculating the amount of knockback dealt. This modification occurs before any actual equipment is applied (e.g. giving him a +50 speed -15 attack equipment will not "reset" him to zero), and in general is largely invisible to the player.


While equipment no longer appears in ''Ultimate'', {{SSBU|Dr. Mario}} still has external modifiers changing his physics and strength: they are modified as if he were wearing equipment of +22 attack and -65 speed in ''Smash 4''. However, they are not exactly like equipment; for example, the speed stat in ''Smash 4'' would modify landing lag, while Dr. Mario in ''Ultimate'' has the same landing lag as {{SSBU|Mario}}, with the landing lag for his neutral, up, back and down aerials manually adjusted to be different from Mario's.
==Equipment usage==
Each character has special item types they can equip. The equipment type "badges" can be equipped by any character. Items is simply the default weight limit value that the character has; this is used for Smash Run.
{|class="wikitable sortable" style="text-align:center"
!Character!!Attack!!Defense!!Speed!!Items
|-
|{{Head|Mario|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Gloves.png|32px]]||[[Image:Equipment Icon Overalls.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||25
|-
|{{Head|Luigi|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Gloves.png|32px]]||[[Image:Equipment Icon Overalls.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||24
|-
|{{Head|Dr. Mario|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Gloves.png|32px]]||[[Image:Equipment Icon Tie.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||25
|-
|{{Head|Peach|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Toad.png|32px]]||[[Image:Equipment Icon Dress.png|32px]]||[[Image:Equipment Icon Pumps.png|32px]]||23
|-
|{{Head|Rosalina|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Staff.png|32px]]||[[Image:Equipment Icon Dress.png|32px]]||[[Image:Equipment Icon Pumps.png|32px]]||22
|-
|{{Head|Bowser|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Fake Nails.png|32px]]||[[Image:Equipment Icon Shell.png|32px]]||[[Image:Equipment Icon Dash Mushroom.png|32px]]||29
|-
|{{Head|Bowser Jr.|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Drill.png|32px]]||[[Image:Equipment Icon Shell.png|32px]]||[[Image:Equipment Icon Dash Mushroom.png|32px]]||27
|-
|{{Head|Yoshi|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Egg.png|32px]]||[[Image:Equipment Icon Saddle.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||26
|-
|{{Head|Wario|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Gloves.png|32px]]||[[Image:Equipment Icon Overalls.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||27
|-
|{{Head|Donkey Kong|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Banana.png|32px]]||[[Image:Equipment Icon Tie.png|32px]]||[[Image:Equipment Icon Dash Mushroom.png|32px]]||27
|-
|{{Head|Diddy Kong|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Banana.png|32px]]||[[Image:Equipment Icon Hat.png|32px]]||[[Image:Equipment Icon Rocketbarrel Pack.png|32px]]||24
|-
|{{Head|Link|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Sword.png|32px]]||[[Image:Equipment Icon Shield.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||26
|-
|{{Head|Toon Link|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Sword.png|32px]]||[[Image:Equipment Icon Shield.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||24
|-
|{{Head|Zelda|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Magic Stone.png|32px]]||[[Image:Equipment Icon Dress.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||22
|-
|{{Head|Sheik|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Needles.png|32px]]||[[Image:Equipment Icon Suit.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||24
|-
|{{Head|Ganondorf|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Magic Stone.png|32px]]||[[Image:Equipment Icon Cape.png|32px]]||[[Image:Equipment Icon Shin Guards.png|32px]]||29
|-
|{{Head|Samus|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Arm Cannon.png|32px]]||[[Image:Equipment Icon Suit.png|32px]]||[[Image:Equipment Icon Booster.png|32px]]||27
|-
|{{Head|Zero Suit Samus|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Beam Whip.png|32px]]||[[Image:Equipment Icon Suit.png|32px]]||[[Image:Equipment Icon Booster.png|32px]]||23
|-
|{{Head|Kirby|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Lollipop.png|32px]]||[[Image:Equipment Icon Hat.png|32px]]||[[Image:Equipment Icon Turbo Boost.png|32px]]||21
|-
|{{Head|Meta Knight|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Sword.png|32px]]||[[Image:Equipment Icon Mask.png|32px]]||[[Image:Equipment Icon Turbo Boost.png|32px]]||22
|-
|{{Head|King Dedede|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Hammer.png|32px]]||[[Image:Equipment Icon Coat.png|32px]]||[[Image:Equipment Icon Turbo Boost.png|32px]]||28
|-
|{{Head|Fox|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Blaster.png|32px]]||[[Image:Equipment Icon Jacket.png|32px]]||[[Image:Equipment Icon Shin Guards.png|32px]]||24
|-
|{{Head|Falco|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Blaster.png|32px]]||[[Image:Equipment Icon Jacket.png|32px]]||[[Image:Equipment Icon Shin Guards.png|32px]]||22
|-
|{{Head|Pikachu|s=32px|g=SSB4-3}}||[[Image:Equipment Icon X Attack.png|32px]]||[[Image:Equipment Icon X Defense.png|32px]]||[[Image:Equipment Icon X Speed.png|32px]]||23
|-
|{{Head|Jigglypuff|s=32px|g=SSB4-3}}||[[Image:Equipment Icon X Attack.png|32px]]||[[Image:Equipment Icon X Defense.png|32px]]||[[Image:Equipment Icon X Speed.png|32px]]||21
|-
|{{Head|Charizard|s=32px|g=SSB4-3}}||[[Image:Equipment Icon X Attack.png|32px]]<br>[[Image:Equipment Icon Fake Nails.png|32px]]||[[Image:Equipment Icon X Defense.png|32px]]||[[Image:Equipment Icon X Speed.png|32px]]||27
|-
|{{Head|Lucario|s=32px|g=SSB4-3}}||[[Image:Equipment Icon X Attack.png|32px]]||[[Image:Equipment Icon X Defense.png|32px]]||[[Image:Equipment Icon X Speed.png|32px]]||25
|-
|{{Head|Greninja|s=32px|g=SSB4-3}}||[[Image:Equipment Icon X Attack.png|32px]]||[[Image:Equipment Icon X Defense.png|32px]]||[[Image:Equipment Icon X Speed.png|32px]]||24
|-
|{{Head|Captain Falcon|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Gloves.png|32px]]||[[Image:Equipment Icon Suit.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||25
|-
|{{Head|Ness|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Bat.png|32px]]||[[Image:Equipment Icon Hat.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||25
|-
|{{Head|Marth|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Sword.png|32px]]||[[Image:Equipment Icon Cape.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||23
|-
|{{Head|Lucina|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Sword.png|32px]]||[[Image:Equipment Icon Cape.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||23
|-
|{{Head|Ike|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Sword.png|32px]]||[[Image:Equipment Icon Cape.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||26
|-
|{{Head|Robin|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Tome.png|32px]]||[[Image:Equipment Icon Coat.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||24
|-
|{{Head|Mr. Game & Watch|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Torch.png|32px]]||[[Image:Equipment Icon Watch Battery.png|32px]]||[[Image:Equipment Icon Microchip.png|32px]]||23
|-
|{{Head|Pit|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Sacred Treasures.png|32px]]||[[Image:Equipment Icon Raiment.png|32px]]||[[Image:Equipment Icon Sandals.png|32px]]||24
|-
|{{Head|Dark Pit|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Sacred Treasures.png|32px]]||[[Image:Equipment Icon Raiment.png|32px]]||[[Image:Equipment Icon Sandals.png|32px]]||24
|-
|{{Head|Palutena|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Staff.png|32px]]||[[Image:Equipment Icon Shield.png|32px]]||[[Image:Equipment Icon Sandals.png|32px]]||23
|-
|{{Head|Olimar|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Pikmin.png|32px]]||[[Image:Equipment Icon Space Suit.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||23
|-
|{{Head|R.O.B.|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Zapper.png|32px]]||[[Image:Equipment Icon Block.png|32px]]||[[Image:Equipment Icon Booster.png|32px]]||26
|-
|{{Head|Little Mac|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Boxing Gloves.png|32px]]||[[Image:Equipment Icon Clothes.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||23
|-
|{{Head|Duck Hunt|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Zapper.png|32px]]||[[Image:Equipment Icon Collar.png|32px]]||[[Image:Equipment Icon Feather.png|32px]]||23
|-
|{{Head|Villager|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Lloid.png|32px]]||[[Image:Equipment Icon Clothes.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||24
|-
|{{Head|Wii Fit Trainer|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Protein.png|32px]]||[[Image:Equipment Icon Clothes.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||24
|-
|{{Head|Shulk|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Sword.png|32px]]||[[Image:Equipment Icon Jacket.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||25
|-
|{{Head|Sonic|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Gloves.png|32px]]||[[Image:Equipment Icon Ring.png|32px]]||[[Image:Equipment Icon Shoes.png|32px]]||23
|-
|{{Head|Mega Man|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Arm Cannon.png|32px]]||[[Image:Equipment Icon Helmet.png|32px]]||[[Image:Equipment Icon Booster.png|32px]]||25
|-
|{{Head|Pac-Man|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Gloves.png|32px]]||[[Image:Equipment Icon Helmet.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||25
|-
|{{Head|Mii Brawler|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Gloves.png|32px]]||[[Image:Equipment Icon Jacket.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||25
|-
|{{Head|Mii Swordfighter|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Sword.png|32px]]||[[Image:Equipment Icon Jacket.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||25
|-
|{{Head|Mii Gunner|s=32px|g=SSB4-3}}||[[Image:Equipment Icon Arm Cannon.png|32px]]||[[Image:Equipment Icon Jacket.png|32px]]||[[Image:Equipment Icon Boots.png|32px]]||25
|}


==Equipment types==
==Known equipment values==
Equipment comes in various types, which each have three rarities. Higher rarities result in stronger stat modifications. If a piece of equipment has an extra effect, it does not show its rarity.<!--Please present numerical evidence if you believe that the same equipment with the same extra effect can have different rarities.--> The frequency rate of each type of equipment appears to be based on how many characters can utilize it - for example, Swords are much more common than Pikmin.
The following table collects known values for equipment that lacks any special effects.
{|class="wikitable"
{|class="wikitable"
!Type!!Common!!Uncommon!!Rare
!Name!!colspan=3|Plus Range!!colspan=3|Minus Range
 
|-
|[[Image:Equipment Icon Brawn Badge.png|16px]] Brawn Badge||Attack +||19||21||Defense -||11||14
|-
|[[Image:Equipment Icon Brawn Badge.png|16px]] Super Brawn Badge||Attack +||23||43||Defense -||11||30
|-
|[[Image:Equipment Icon Brawn Badge.png|16px]] Rare Brawn Badge||Attack +||43||54||Defense -||23||31
|-
|-
|[[File:Equipment Icon Brawn Badge.png|32px]] Brawn Badge||<!--blank-->||Super||Rare
|[[Image:Equipment Icon Gloves.png|16px]] Power Gloves||Attack +||26||29||Defense -||16||18
|-
|-
|[[File:Equipment Icon Arm Cannon.png|32px]] Arm Cannon||Standard {{NTSC}}<br/>Standard-Issue {{PAL}}||Deluxe {{NTSC}}<br/>State-of-the-Art {{PAL}}||Prototype
|[[Image:Equipment Icon Gloves.png|16px]] High-Power Gloves||Attack +||33||60||Defense -||17||41
|-
|-
|[[File:Equipment Icon Banana.png|32px]] Banana||Ordinary||High-Quality||Exquisite
|[[Image:Equipment Icon Gloves.png|16px]] Max-Power Gloves||Attack +||62||85||Defense -||35||50
|-
|-
|[[File:Equipment Icon Bat.png|32px]] Bat||Decent||Top-Notch||Legendary
|[[Image:Equipment Icon Banana.png|16px]] Ordinary Banana||Attack +||22||22||Defense -||14||14
|-
|-
|[[File:Equipment Icon Beam Whip.png|32px]] Beam Whip||Standard {{NTSC}}<br/>Standard-Issue {{PAL}}||Deluxe {{NTSC}}<br/>State-of-the-Art {{PAL}}||Prototype
|[[Image:Equipment Icon Banana.png|16px]] High-Quality Banana||Attack +||37||55||Defense -||21||35
|-
|-
|[[File:Equipment Icon Blaster.png|32px]] Blaster||Standard {{NTSC}}<br/>Standard-Issue {{PAL}}||Deluxe {{NTSC}}<br/>State-of-the-Art {{PAL}}||Prototype
|[[Image:Equipment Icon Sword.png|16px]] Steel Sword||Attack +||16||19||Defense -||10||11
|-
|-
|[[File:Equipment Icon Boxing Gloves.png|32px]] Boxing Gloves||Lightweight {{NTSC}}<br/>Featherweight {{PAL}}||Middleweight||Heavyweight
|[[Image:Equipment Icon Sword.png|16px]] Silver Sword||Attack +||36||60||Defense -||18||36
|-
|-
|[[File:Equipment Icon Drill.png|32px]] Drill||Light||Super||Hyper
|[[Image:Equipment Icon Sword.png|16px]] Legendary Sword||Attack +||63||84||Defense -||32||54
|-
|-
|[[File:Equipment Icon Egg.png|32px]] Egg||Medium||Large||Extra-Large
|[[Image:Equipment Icon Arm Cannon.png|16px]] Deluxe Arm Cannon||Attack +||36||59||Defense -||21||39
|-
|-
|[[File:Equipment Icon Fake Nails.png|32px|left]] Fake Nails {{NTSC}}<br/>Claws {{PAL}}||Bronze||Silver||Gold
|[[Image:Equipment Icon Arm Cannon.png|16px]] Prototype Arm Cannon||Attack +||63||63||Defense -||37||37
|-
|-
|[[File:Equipment Icon Gloves.png|32px]] Gloves||Power||High-Power||Max-Power
|[[Image:Equipment Icon Egg.png|16px]] Large Egg||Attack +||42||55||Defense -||28||32
|-
|-
|[[File:Equipment Icon Hammer.png|32px]] Hammer||100 lb.||1-ton||100-ton
|[[Image:Equipment Icon Fake Nails.png|16px]] Silver Fake Nails||Attack +||41||60||Defense -||21||40
|-
|-
|[[File:Equipment Icon Lloid.png|32px]] Lloid||Mini||Good Ol'||Mega
|[[Image:Equipment Icon Fake Nails.png|16px]] Gold Fake Nails||Attack +||61||73||Defense -||31||45
|-
|-
|[[File:Equipment Icon Lollipop.png|32px]] Lollipop||Yummy||Delicious||Decadent
|[[Image:Equipment Icon Lollipop.png|16px]] Yummy Lollipop||Attack +||29||29||Defense -||17||17
|-
|-
|[[File:Equipment Icon Magic Stone.png|32px]] Magic Stone||Enchanted {{NTSC}}<br/>Pretty {{PAL}}||Mystical||Mysterious
|[[Image:Equipment Icon Lollipop.png|16px]] Delicious Lollipop||Attack +||59||59||Defense -||37||37
|-
|-
|[[File:Equipment Icon Needles.png|32px]] Needles||Iron||Steel||Silver
|[[Image:Equipment Icon Lollipop.png|16px]] Decadent Lollipop||Attack +||61||66||Defense -||33||35
|-
|-
|[[File:Equipment Icon Pikmin.png|32px]] Pikmin||Dedicated||Brave||Fearless
|[[Image:Equipment Icon Blaster.png|16px]] Deluxe Blaster||Attack +||57||60||Defense -||19||34
|-
|-
|[[File:Equipment Icon Protein.png|32px]] Protein||One-Star {{NTSC}}<br/>A+ {{PAL}}||Two-Star {{NTSC}}<br/>A++ {{PAL}}||Three-Star {{NTSC}}<br/>A+++ {{PAL}}
|[[Image:Equipment Icon Blaster.png|16px]] Prototype Blaster||Attack +||78||78||Defense -||24||53
|-
|-
|[[File:Equipment Icon Sacred Treasures.png|32px|left]] Sacred Treasures {{NTSC}}<br/>Bow {{PAL}}||Heroic||Angelic||Godly{{NTSC}}<br/>Sacred {{PAL}}
|[[Image:Equipment Icon X Attack.png|16px]] X Attack||Attack +||25||29||Defense -||14||18
|-
|-
|[[File:Equipment Icon Staff.png|32px]] Staff||Enchanted||Purifying||Holy
|[[Image:Equipment Icon X Attack.png|16px]] Threefold X Attack||Attack +||38||60||Defense -||22||38
|-
|-
|[[File:Equipment Icon Sword.png|32px]] Sword||Steel||Silver||Legendary
|[[Image:Equipment Icon X Attack.png|16px]] Sixfold X Attack||Attack +||82||82||Defense -||46||46
|-
|-
|[[File:Equipment Icon Toad.png|32px]] Toad||Dedicated||Brave||Fearless
|[[Image:Equipment Icon Bat.png|16px]] Decent Bat||Attack +||28||28||Defense -||14||14
|-
|-
|[[File:Equipment Icon Tome.png|32px]] Tome||Apprentice's||Expert's||Sage's
|[[Image:Equipment Icon Bat.png|16px]] Top-Notch Bat||Attack +||34||58||Defense -||20||36
|-
|-
|[[File:Equipment Icon Torch.png|32px]] Torch||Smoldering||Burning||Blazing
|[[Image:Equipment Icon Bat.png|16px]] Legendary Bat||Attack +||61||65||Defense -||39||44
|-
|-
|[[File:Equipment Icon X Attack.png|32px]] X Attack||<!--blank-->||Threefold||Sixfold
|[[Image:Equipment Icon Toad.png|16px]] Brave Toad||Attack +||38||56||Defense -||19||38
|-
|-
|[[File:Equipment Icon Zapper.png|32px]] Zapper||Standard {{NTSC}}<br/>Standard-Issue {{PAL}}||Deluxe {{NTSC}}<br/>State-of-the-Art {{PAL}}||Prototype
|[[Image:Equipment Icon Toad.png|16px]] Fearless Toad||Attack +||64||84||Defense -||40||51
|-
|-
|[[File:Equipment Icon Protection Badge.png|32px]] Protection Badge||<!--blank-->||Super||Rare
|[[Image:Equipment Icon Needles.png|16px]] Steel Needles||Attack +||35||60||Defense -||24||34
|-
|-
|[[File:Equipment Icon Block.png|32px]] Block||Iron||Steel||Diamond
|[[Image:Equipment Icon Needles.png|16px]] Silver Needles||Attack +||45||70||Defense -||24||35
|-
|-
|[[File:Equipment Icon Cape.png|32px]] Cape||Squire's||Knight's||King's
|[[Image:Equipment Icon Hammer.png|16px]] 100kg Hammer||Attack +||29||29||Defense -||17||17
|-
|-
|[[File:Equipment Icon Clothes.png|32px]] Clothes||Well-Worn||Stylish||Expensive
|[[Image:Equipment Icon Hammer.png|16px]] 1-Ton Hammer||Attack +||32||60||Defense -||18||37
|-
|-
|[[File:Equipment Icon Coat.png|32px]] Coat||Discount||Expensive||Designer
|[[Image:Equipment Icon Hammer.png|16px]] 100-Ton Hammer||Attack +||64||68||Defense -||36||38
|-
|-
|[[File:Equipment Icon Collar.png|32px]] Collar||Bronze||Silver||Gold
|[[Image:Equipment Icon Torch.png|16px]] Burning Torch||Attack +||35||48||Defense -||20||26
|-
|-
|[[File:Equipment Icon Dress.png|32px]] Dress||Enchanted {{NTSC}}<br/>Pretty {{PAL}}||High-Quality||Exquisite
|[[Image:Equipment Icon Torch.png|16px]] Blazing Torch||Attack +||74||79||Defense -||46||53
|-
|-
|[[File:Equipment Icon Hat.png|32px]] Hat||Average Joe's||Pretty Sweet||Hero's
|[[Image:Equipment Icon Zapper.png|16px]] Standard Zapper||Attack +||35||58||Defense -||17||35
|-
|-
|[[File:Equipment Icon Helmet.png|32px]] Helmet||Light||Super||Hyper
|[[Image:Equipment Icon Zapper.png|16px]] Deluxe Zapper||Attack +||53||59||Defense -||26||39
|-
|-
|[[File:Equipment Icon Jacket.png|32px]] Jacket||Rookie's||Veteran's||Master's
|[[Image:Equipment Icon Zapper.png|16px]] Prototype Zapper||Attack +||79||79||Defense -||55||55
|-
|-
|[[File:Equipment Icon Mask.png|32px]] Mask||Enigmatic||Heroic{{NTSC}}<br/>Inspiring {{PAL}}||Vengeful
|[[Image:Equipment Icon Sacred Treasures.png|16px]] Heroic Sacred Treasures||Attack +||20||20||Defense -||11||11
|-
|-
|[[File:Equipment Icon Overalls.png|32px|left]] Overalls {{NTSC}}<br/>Dungarees {{PAL}}||Ordinary||Trendy {{NTSC}}<br/>Fashionable {{PAL}}||Vintage
|[[Image:Equipment Icon Sacred Treasures.png|16px]] Angelic Sacred Treasures||Attack +||35||59||Defense -||19||38
|-
|-
|[[File:Equipment Icon Raiment.png|32px]] Raiment||Heroic||Angelic||Godly {{NTSC}}<br/>Sacred {{PAL}}
|[[Image:Equipment Icon Sacred Treasures.png|16px]] Godly Sacred Treasures||Attack +||61||79||Defense -||33||41
|-
|-
|[[File:Equipment Icon Ring.png|32px]] Ring||Bronze||Silver||Gold
|[[Image:Equipment Icon Tome.png|16px]] Expert's Tome||Attack +||47||58||Defense -||23||40
|-
|-
|[[File:Equipment Icon Saddle.png|32px]] Saddle||Bronze||Silver||Gold
|[[Image:Equipment Icon Tome.png|16px]] Sage's Tome||Attack +||69||70||Defense -||40||45
|-
|-
|[[File:Equipment Icon Shell.png|32px]] Shell||Turtle||Iron||Diamond
|[[Image:Equipment Icon Beam Whip.png|16px]] Deluxe Beam Whip||Attack +||45||58||Defense -||27||37
|-
|-
|[[File:Equipment Icon Shield.png|32px]] Shield||Steel||Silver||Legendary
|[[Image:Equipment Icon Beam Whip.png|16px]] Prototype Beam Whip||Attack +||73||76||Defense -||42||50
|-
|-
|[[File:Equipment Icon Space Suit.png|32px]] Space Suit||Standard {{NTSC}}<br/>Standard-Issue {{PAL}}||Deluxe {{NTSC}}<br/>State-of-the-Art {{PAL}}||Prototype
|[[Image:Equipment Icon Drill.png|16px]] Super Drill||Attack +||40||59||Defense -||23||33
|-
|-
|[[File:Equipment Icon Suit.png|32px]] Suit||Light||Super||Hyper
|[[Image:Equipment Icon Pikmin.png|16px]] Brave Pikmin||Attack +||51||60||Defense -||29||36
|-
|-
|[[File:Equipment Icon Tie.png|32px]] Tie||Discount||Expensive||Designer
|[[Image:Equipment Icon Staff.png|16px]] Pretty Staff||Attack +||28||28||Defense -||15||15
|-
|-
|[[File:Equipment Icon Watch Battery.png|32px]] Watch Battery||Ordinary||High-Performance||Ultra-Performance
|[[Image:Equipment Icon Staff.png|16px]] Purifying Staff||Attack +||36||59||Defense -||22||35
|-
|-
|[[File:Equipment Icon X Defense.png|32px]] X Defense||<!--blank-->||Threefold||Sixfold
|[[Image:Equipment Icon Staff.png|16px]] Holy Staff||Attack +||62||62||Defense -||31||31
|-
|-
|[[File:Equipment Icon Agility Badge.png|32px]] Agility Badge||<!--blank-->||Super||Rare
|[[Image:Equipment Icon Magic Stone.png|16px]] Mystical Magic Stone||Attack +||32||43||Defense -||17||29
|-
|-
|[[File:Equipment Icon Booster.png|32px]] Booster||Standard {{NTSC}}<br/>Standard-Issue {{PAL}}||Deluxe {{NTSC}}<br/>State-of-the-Art {{PAL}}||Prototype
|[[Image:Equipment Icon Magic Stone.png|16px]] Mysterious Magic Stone||Attack +||65||65||Defense -||39||39
|-
|-
|[[File:Equipment Icon Boots.png|32px]] Boots||Well-Worn||Stylish||Expensive
|[[Image:Equipment Icon Protein.png|16px]] One-Star Protein||Attack +||23||23||Defense -||13||13
|-
|-
|[[File:Equipment Icon Dash Mushroom.png|32px]] Dash Mushroom||<!--blank-->||Double||Turbo
|[[Image:Equipment Icon Protein.png|16px]] Two-Star Protein||Attack +||35||57||Defense -||22||34
|-
|-
|[[File:Equipment Icon Feather.png|32px]] Feather||Enchanted {{NTSC}}<br/>Pretty {{PAL}}||Shiny||Shimmering
|[[Image:Equipment Icon Protein.png|16px]] Three-Star Protein||Attack +||62||62||Defense -||36||36
|-
|-
|[[File:Equipment Icon Microchip.png|32px]] Microchip||Ordinary||High-Performance||Ultra-Performance
|[[Image:Equipment Icon Lloid.png|16px]] Good Ol' Lloid||Attack +||38||60||Defense -||19||36
|-
|-
|[[File:Equipment Icon Pumps.png|32px|left]] Pumps {{NTSC}}<br/>Heels {{PAL}}||Discount||Expensive||Designer
|[[Image:Equipment Icon Lloid.png|16px]] Mega Lloid||Attack +||76||76||Defense -||51||51
|-
|-
|[[File:Equipment Icon Rocketbarrel Pack.png|32px]] Rocketbarrel Pack||High-Speed||Mach-Speed||Light-Speed
|[[Image:Equipment Icon Boxing Gloves.png|16px]] Middleweight Boxing Gloves||Attack +||37||45||Defense -||21||31
<!---->
|-
|-
|[[File:Equipment Icon Sandals.png|32px]] Sandals||Nimble||Swift||Speedy
|[[Image:Equipment Icon Protection Badge.png|16px]] Protection Badge||Defense +||10||21||Speed -||5||14
|-
|-
|[[File:Equipment Icon Shin Guards.png|32px]] Shin Guards||Ordinary||Lightweight||Ultra-Lightweight
|[[Image:Equipment Icon Protection Badge.png|16px]] Super Protection Badge||Defense +||23||43||Speed -||12||28
|-
|-
|[[File:Equipment Icon Shoes.png|32px]] Shoes||Ordinary||Lightweight||Ultra-Lightweight
|[[Image:Equipment Icon Protection Badge.png|16px]] Rare Protection Badge||Defense +||44||60||Speed -||23||36
|-
|-
|[[File:Equipment Icon Turbo Boost.png|32px]] Turbo Boost||<!--blank-->||Deluxe {{NTSC}}<br/>State-of-the-Art {{PAL}}||First-Class
|[[Image:Equipment Icon Overalls.png|16px]] Ordinary Overalls||Defense +||21||21||Speed -||13||13
|-
|-
|[[File:Equipment Icon X Speed.png|32px]] X Speed||<!--blank-->||Threefold||Sixfold
|[[Image:Equipment Icon Overalls.png|16px]] Trendy Overalls||Defense +||42||59||Speed -||23||39
|}
 
==Equipment usage==
Each character has special item types they can equip. The equipment type "badges" can be equipped by any character. Items is simply the default weight limit value that the character has; this is used for [[Smash Run]].
{|class="wikitable sortable" style="text-align:center"
!Character!!Attack!!Defense!!Speed!!Items
|-
|-
|{{Head|Mario|s=32px|g=SSB4}}||[[File:Equipment Icon Gloves.png|32px]]||[[File:Equipment Icon Overalls.png|32px]]||[[File:Equipment Icon Shoes.png|32px]]||25
|[[Image:Equipment Icon Overalls.png|16px]] Vintage Overalls||Defense +||64||64||Speed -||41||41
|-
|-
|{{Head|Luigi|s=32px|g=SSB4}}||[[File:Equipment Icon Gloves.png|32px]]||[[File:Equipment Icon Overalls.png|32px]]||[[File:Equipment Icon Shoes.png|32px]]||24
|[[Image:Equipment Icon Dress.png|16px]] High-Quality Dress||Defense +||41||58||Speed -||20||35
|-
|-
|{{Head|Peach|s=32px|g=SSB4}}||[[File:Equipment Icon Toad.png|32px]]||[[File:Equipment Icon Dress.png|32px]]||[[File:Equipment Icon Pumps.png|32px]]||23
|[[Image:Equipment Icon Dress.png|16px]] Exquisite Dress||Defense +||64||70||Speed -||34||38
|-
|-
|{{Head|Bowser|s=32px|g=SSB4}}||[[File:Equipment Icon Fake Nails.png|32px]]||[[File:Equipment Icon Shell.png|32px]]||[[File:Equipment Icon Dash Mushroom.png|32px]]||29
|[[Image:Equipment Icon Suit.png|16px]] Light Suit||Defense +||30||30||Speed -||16||16
|-
|-
|{{Head|Dr. Mario|s=32px|g=SSB4}}||[[File:Equipment Icon Gloves.png|32px]]||[[File:Equipment Icon Tie.png|32px]]||[[File:Equipment Icon Shoes.png|32px]]||25
|[[Image:Equipment Icon Suit.png|16px]] Super Suit||Defense +||31||60||Speed -||16||36
|-
|-
|{{Head|Rosalina|s=32px|g=SSB4}}||[[File:Equipment Icon Staff.png|32px]]||[[File:Equipment Icon Dress.png|32px]]||[[File:Equipment Icon Pumps.png|32px]]||22
|[[Image:Equipment Icon Suit.png|16px]] Hyper Suit||Defense +||61||84||Speed -||34||42
|-
|-
|{{Head|Bowser Jr.|s=32px|g=SSB4}}||[[File:Equipment Icon Drill.png|32px]]||[[File:Equipment Icon Shell.png|32px]]||[[File:Equipment Icon Dash Mushroom.png|32px]]||27
|[[Image:Equipment Icon Saddle.png|16px]] Silver Saddle||Defense +||31||45||Speed -||19||22
|-
|-
|{{Head|Yoshi|s=32px|g=SSB4}}||[[File:Equipment Icon Egg.png|32px]]||[[File:Equipment Icon Saddle.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||26
|[[Image:Equipment Icon Tie.png|16px]] Expensive Tie||Defense +||42||42||Speed -||28||28
|-
|-
|{{Head|Donkey Kong|s=32px|g=SSB4}}||[[File:Equipment Icon Banana.png|32px]]||[[File:Equipment Icon Tie.png|32px]]||[[File:Equipment Icon Dash Mushroom.png|32px]]||27
|[[Image:Equipment Icon Tie.png|16px]] Designer Tie||Defense +||42||42||Speed -||28||28
|-
|-
|{{Head|Diddy Kong|s=32px|g=SSB4}}||[[File:Equipment Icon Banana.png|32px]]||[[File:Equipment Icon Hat.png|32px]]||[[File:Equipment Icon Rocketbarrel Pack.png|32px]]||24
|[[Image:Equipment Icon Hat.png|16px]] Pretty Sweet Hat||Defense +||31||60||Speed -||15||34
|-
|-
|{{Head|Link|s=32px|g=SSB4}}||[[File:Equipment Icon Sword.png|32px]]||[[File:Equipment Icon Shield.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||26
|[[Image:Equipment Icon Hat.png|16px]] Hero's Hat||Defense +||67||82||Speed -||36||48
|-
|-
|{{Head|Zelda|s=32px|g=SSB4}}||[[File:Equipment Icon Magic Stone.png|32px]]||[[File:Equipment Icon Dress.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||22
|[[Image:Equipment Icon Jacket.png|16px]] Veteran's Jacket||Defense +||34||60||Speed -||21||36
|-
|-
|{{Head|Sheik|s=32px|g=SSB4}}||[[File:Equipment Icon Needles.png|32px]]||[[File:Equipment Icon Suit.png|32px]]||[[File:Equipment Icon Shoes.png|32px]]||24
|[[Image:Equipment Icon Jacket.png|16px]] Master's Jacket||Defense +||81||81||Speed -||42||42
|-
|-
|{{Head|Ganondorf|s=32px|g=SSB4}}||[[File:Equipment Icon Magic Stone.png|32px]]||[[File:Equipment Icon Cape.png|32px]]||[[File:Equipment Icon Shin Guards.png|32px]]||29
|[[Image:Equipment Icon X Defense.png|16px]] X Defense||Defense +||29||29||Speed -||15||16
|-
|-
|{{Head|Toon Link|s=32px|g=SSB4}}||[[File:Equipment Icon Sword.png|32px]]||[[File:Equipment Icon Shield.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||24
|[[Image:Equipment Icon X Defense.png|16px]] Threefold X Defense||Defense +||36||60||Speed -||20||40
|-
|-
|{{Head|Samus|s=32px|g=SSB4}}||[[File:Equipment Icon Arm Cannon.png|32px]]||[[File:Equipment Icon Suit.png|32px]]||[[File:Equipment Icon Booster.png|32px]]||27
|[[Image:Equipment Icon X Defense.png|16px]] Sixfold X Defense||Defense +||66||85||Speed -||33||56
|-
|-
|{{Head|Zero Suit Samus|s=32px|g=SSB4}}||[[File:Equipment Icon Beam Whip.png|32px]]||[[File:Equipment Icon Suit.png|32px]]||[[File:Equipment Icon Booster.png|32px]]||23
|[[Image:Equipment Icon Shell.png|16px]] Turtle Shell||Defense +||24||24||Speed -||15||15
|-
|-
|{{Head|Kirby|s=32px|g=SSB4}}||[[File:Equipment Icon Lollipop.png|32px]]||[[File:Equipment Icon Hat.png|32px]]||[[File:Equipment Icon Turbo Boost.png|32px]]||21
|[[Image:Equipment Icon Shell.png|16px]] Iron Shell||Defense +||41||58||Speed -||25||39
|-
|-
|{{Head|Meta Knight|s=32px|g=SSB4}}||[[File:Equipment Icon Sword.png|32px]]||[[File:Equipment Icon Mask.png|32px]]||[[File:Equipment Icon Turbo Boost.png|32px]]||22
|[[Image:Equipment Icon Shell.png|16px]] Diamond Shell||Defense +||72||72||Speed -||41||41
|-
|-
|{{Head|King Dedede|s=32px|g=SSB4}}||[[File:Equipment Icon Hammer.png|32px]]||[[File:Equipment Icon Coat.png|32px]]||[[File:Equipment Icon Turbo Boost.png|32px]]||28
|[[Image:Equipment Icon Raiment.png|16px]] Warrior's Raiment||Defense +||22||22||Speed -||13||13
|-
|-
|{{Head|Fox|s=32px|g=SSB4}}||[[File:Equipment Icon Blaster.png|32px]]||[[File:Equipment Icon Jacket.png|32px]]||[[File:Equipment Icon Shin Guards.png|32px]]||24
|[[Image:Equipment Icon Raiment.png|16px]] Angelic Raiment||Defense +||39||60||Speed -||25||37
|-
|-
|{{Head|Falco|s=32px|g=SSB4}}||[[File:Equipment Icon Blaster.png|32px]]||[[File:Equipment Icon Jacket.png|32px]]||[[File:Equipment Icon Shin Guards.png|32px]]||22
|[[Image:Equipment Icon Raiment.png|16px]] Godly Raiment||Defense +||62||62||Speed -||40||40
|-
|-
|{{Head|Pikachu|s=32px|g=SSB4}}||[[File:Equipment Icon X Attack.png|32px]]||[[File:Equipment Icon X Defense.png|32px]]||[[File:Equipment Icon X Speed.png|32px]]||23
|[[Image:Equipment Icon Watch Battery.png|16px]] High-Performance Watch Battery||Defense +||41||59||Speed -||24||38
|-
|-
|{{Head|Jigglypuff|s=32px|g=SSB4}}||[[File:Equipment Icon X Attack.png|32px]]||[[File:Equipment Icon X Defense.png|32px]]||[[File:Equipment Icon X Speed.png|32px]]||21
|[[Image:Equipment Icon Watch Battery.png|16px]] Ultra-Performance Watch Battery||Defense +||67||67||Speed -||40||40
|-
|-
|{{Head|Mewtwo|s=32px|g=SSB4}}||[[File:Equipment Icon X Attack.png|32px]]||[[File:Equipment Icon X Defense.png|32px]]||[[File:Equipment Icon X Speed.png|32px]]||25
|[[Image:Equipment Icon Mask.png|16px]] Heroic Mask||Defense +||43||60||Speed -||25||39
|-
|-
|{{Head|Charizard|s=32px|g=SSB4}}||[[File:Equipment Icon X Attack.png|32px]]<br>[[File:Equipment Icon Fake Nails.png|32px]]||[[File:Equipment Icon X Defense.png|32px]]||[[File:Equipment Icon X Speed.png|32px]]||27
|[[Image:Equipment Icon Mask.png|16px]] Vengeful Mask||Defense +||62||62||Speed -||42||42
|-
|-
|{{Head|Lucario|s=32px|g=SSB4}}||[[File:Equipment Icon X Attack.png|32px]]||[[File:Equipment Icon X Defense.png|32px]]||[[File:Equipment Icon X Speed.png|32px]]||25
|[[Image:Equipment Icon Space Suit.png|16px]] Deluxe Space Suit||Defense +||40||50||Speed -||25||29
|-
|-
|{{Head|Greninja|s=32px|g=SSB4}}||[[File:Equipment Icon X Attack.png|32px]]||[[File:Equipment Icon X Defense.png|32px]]||[[File:Equipment Icon X Speed.png|32px]]||24
|[[Image:Equipment Icon Block.png|16px]] Steel Block||Defense +||42||59||Speed -||21||40
|-
|-
|{{Head|Captain Falcon|s=32px|g=SSB4}}||[[File:Equipment Icon Gloves.png|32px]]||[[File:Equipment Icon Suit.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||25
|[[Image:Equipment Icon Block.png|16px]] Diamond Block||Defense +||65||67||Speed -||39||45
|-
|-
|{{Head|Ness|s=32px|g=SSB4}}||[[File:Equipment Icon Bat.png|32px]]||[[File:Equipment Icon Hat.png|32px]]||[[File:Equipment Icon Shoes.png|32px]]||25
|[[Image:Equipment Icon Clothes.png|16px]] Well-Worn Clothes||Defense +||27||28||Speed -||15||18
|-
|-
|{{Head|Lucas|s=32px|g=SSB4}}||[[File:Equipment Icon Bat.png|32px]]||[[File:Equipment Icon Clothes.png|32px]]||[[File:Equipment Icon Shoes.png|32px]]||25
|[[Image:Equipment Icon Clothes.png|16px]] Stylish Clothes||Defense +||41||60||Speed -||22||35
|-
|-
|{{Head|Marth|s=32px|g=SSB4}}||[[File:Equipment Icon Sword.png|32px]]||[[File:Equipment Icon Cape.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||23
|[[Image:Equipment Icon Helmet.png|16px]] Super Helmet||Defense +||42||54||Speed -||24||35
|-
|-
|{{Head|Roy|s=32px|g=SSB4}}||[[File:Equipment Icon Sword.png|32px]]||[[File:Equipment Icon Cape.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||25
|[[Image:Equipment Icon Cape.png|16px]] Knight's Cape||Defense +||32||60||Speed -||22||39
|-
|-
|{{Head|Ike|s=32px|g=SSB4}}||[[File:Equipment Icon Sword.png|32px]]||[[File:Equipment Icon Cape.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||26
|[[Image:Equipment Icon Cape.png|16px]] King's Cape||Defense +||65||83||Speed -||32||50
|-
|-
|{{Head|Lucina|s=32px|g=SSB4}}||[[File:Equipment Icon Sword.png|32px]]||[[File:Equipment Icon Cape.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||23
|[[Image:Equipment Icon Shield.png|16px]] Silver Shield||Defense +||32||74||Speed -||16||46
|-
|-
|{{Head|Robin|s=32px|g=SSB4}}||[[File:Equipment Icon Tome.png|32px]]||[[File:Equipment Icon Coat.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||24
|[[Image:Equipment Icon Shield.png|16px]] Legendary Shield||Defense +||70||70||Speed -||39||39
|-
|-
|{{Head|Corrin|s=32px|g=SSB4}}||[[File:Equipment Icon Sword.png|32px]]||[[File:Equipment Icon Cape.png|32px]]||[[File:Equipment Icon Shoes.png|32px]]||25
|[[Image:Equipment Icon Coat.png|16px]] Discount Coat||Defense +||21||21||Speed -||12||12
|-
|-
|{{Head|Mr. Game & Watch|s=32px|g=SSB4}}||[[File:Equipment Icon Torch.png|32px]]||[[File:Equipment Icon Watch Battery.png|32px]]||[[File:Equipment Icon Microchip.png|32px]]||23
|[[Image:Equipment Icon Coat.png|16px]] Expensive Coat||Defense +||33||58||Speed -||21||35
|-
|-
|{{Head|Pit|s=32px|g=SSB4}}||[[File:Equipment Icon Sacred Treasures.png|32px]]||[[File:Equipment Icon Raiment.png|32px]]||[[File:Equipment Icon Sandals.png|32px]]||24
|[[Image:Equipment Icon Coat.png|16px]] Designer Coat||Defense +||81||81||Speed -||42||42
|-
|-
|{{Head|Palutena|s=32px|g=SSB4}}||[[File:Equipment Icon Staff.png|32px]]||[[File:Equipment Icon Shield.png|32px]]||[[File:Equipment Icon Sandals.png|32px]]||23
|[[Image:Equipment Icon Collar.png|16px]] Silver Collar||Defense +||43||56||Speed -||24||35
|-
|-
|{{Head|Dark Pit|s=32px|g=SSB4}}||[[File:Equipment Icon Sacred Treasures.png|32px]]||[[File:Equipment Icon Raiment.png|32px]]||[[File:Equipment Icon Sandals.png|32px]]||24
|[[Image:Equipment Icon Ring.png|16px]] Silver Ring||Defense +||44||55||Speed -||25||30
|-
|-
|{{Head|Wario|s=32px|g=SSB4}}||[[File:Equipment Icon Gloves.png|32px]]||[[File:Equipment Icon Overalls.png|32px]]||[[File:Equipment Icon Shoes.png|32px]]||27
|[[Image:Equipment Icon Ring.png|16px]] Gold Ring||Defense +||62||62||Speed -||34||34
<!---->
|-
|-
|{{Head|Olimar|s=32px|g=SSB4}}||[[File:Equipment Icon Pikmin.png|32px]]||[[File:Equipment Icon Space Suit.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||23
|[[Image:Equipment Icon Agility Badge.png|16px]] Agility Badge||Speed +||18||21||Attack -||9||14
|-
|-
|{{Head|R.O.B.|s=32px|g=SSB4|cl=Grey}}||[[File:Equipment Icon Zapper.png|32px]]||[[File:Equipment Icon Block.png|32px]]||[[File:Equipment Icon Booster.png|32px]]||26
|[[Image:Equipment Icon Agility Badge.png|16px]] Super Agility Badge||Speed +||24||43||Attack -||12||28
|-
|-
|{{Head|Villager|s=32px|g=SSB4}}||[[File:Equipment Icon Lloid.png|32px]]||[[File:Equipment Icon Clothes.png|32px]]||[[File:Equipment Icon Shoes.png|32px]]||24
|[[Image:Equipment Icon Agility Badge.png|16px]] Rare Agility Badge||Speed +||44||59||Attack -||23||40
|-
|-
|{{Head|Wii Fit Trainer|s=32px|g=SSB4}}||[[File:Equipment Icon Protein.png|32px]]||[[File:Equipment Icon Clothes.png|32px]]||[[File:Equipment Icon Shoes.png|32px]]||24
|[[Image:Equipment Icon Shoes.png|16px]] Ordinary Shoes||Speed +||24||30||Attack -||13||18
|-
|-
|{{Head|Little Mac|s=32px|g=SSB4}}||[[File:Equipment Icon Boxing Gloves.png|32px]]||[[File:Equipment Icon Clothes.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||23
|[[Image:Equipment Icon Shoes.png|16px]] Lightweight Shoes||Speed +||31||60||Attack -||16||39
|-
|-
|{{Head|Shulk|s=32px|g=SSB4}}||[[File:Equipment Icon Sword.png|32px]]||[[File:Equipment Icon Jacket.png|32px]]||[[File:Equipment Icon Shoes.png|32px]]||25
|[[Image:Equipment Icon Shoes.png|16px]] Ultra-Lightweight Shoes||Speed +||61||80||Attack -||34||51
|-
|-
|{{Head|Duck Hunt|s=32px|g=SSB4}}||[[File:Equipment Icon Zapper.png|32px]]||[[File:Equipment Icon Collar.png|32px]]||[[File:Equipment Icon Feather.png|32px]]||23
|[[Image:Equipment Icon Boots.png|16px]] Well-Worn Boots||Speed +||22||30||Attack -||11||16
|-
|-
|{{Head|Sonic|s=32px|g=SSB4}}||[[File:Equipment Icon Gloves.png|32px]]||[[File:Equipment Icon Ring.png|32px]]||[[File:Equipment Icon Shoes.png|32px]]||23
|[[Image:Equipment Icon Boots.png|16px]] Stylish Boots||Speed +||32||60||Attack -||16||37
|-
|-
|{{Head|Mega Man|s=32px|g=SSB4}}||[[File:Equipment Icon Arm Cannon.png|32px]]||[[File:Equipment Icon Helmet.png|32px]]||[[File:Equipment Icon Booster.png|32px]]||25
|[[Image:Equipment Icon Boots.png|16px]] Expensive Boots||Speed +||61||85||Attack -||32||55
|-
|-
|{{Head|Pac-Man|s=32px|g=SSB4}}||[[File:Equipment Icon Gloves.png|32px]]||[[File:Equipment Icon Helmet.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||25
|[[Image:Equipment Icon X Speed.png|16px]] X Speed||Speed +||||||Attack -||||
|-
|-
|{{Head|Ryu|s=32px|g=SSB4}}||[[File:Equipment Icon Gloves.png|32px]]||[[File:Equipment Icon Clothes.png|32px]]||[[File:Equipment Icon Shin Guards.png|32px]]||25
|[[Image:Equipment Icon X Speed.png|16px]] Threefold X Speed||Speed +||35||59||Attack -||18||38
|-
|-
|{{Head|Cloud|s=32px|g=SSB4}}||[[File:Equipment Icon Sword.png|32px]]||[[File:Equipment Icon Suit.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||25
|[[Image:Equipment Icon X Speed.png|16px]] Sixfold X Speed||Speed +||63||69||Attack -||32||42
|-
|-
|{{Head|Bayonetta|s=32px|g=SSB4}}||[[File:Equipment Icon Zapper.png|32px]]||[[File:Equipment Icon Suit.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||25
|[[Image:Equipment Icon Booster.png|16px]] Deluxe Booster||Speed +||33||60||Attack -||18||33
|-
|-
|{{Head|Mii Brawler|s=32px|g=SSB4}}||[[File:Equipment Icon Gloves.png|32px]]||[[File:Equipment Icon Jacket.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||25
|[[Image:Equipment Icon Booster.png|16px]] Prototype Booster||Speed +||79||79||Attack -||48||48
|-
|-
|{{Head|Mii Swordfighter|s=32px|g=SSB4}}||[[File:Equipment Icon Sword.png|32px]]||[[File:Equipment Icon Jacket.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||25
|[[Image:Equipment Icon Pumps.png|16px]] Expensive Heels||Speed +||38||57||Attack -||19||37
|-
|-
|{{Head|Mii Gunner|s=32px|g=SSB4}}||[[File:Equipment Icon Arm Cannon.png|32px]]||[[File:Equipment Icon Jacket.png|32px]]||[[File:Equipment Icon Boots.png|32px]]||25
|[[Image:Equipment Icon Pumps.png|16px]] Designer Heels||Speed +||62||64||Attack -||38||40
|}
 
==Equipment bonus effects==
The following table collects all bonus effects found on equipment. Negative effects may in fact be desirable if the player thinks they can handle them, as any equipment with a negative effect is balanced by a much smaller stat penalty. Likewise, equipment with positive effects have smaller stat bonuses as a trade-off. Different effects have different degrees of influence on the equipment's stat boosts. There are a total of 93 bonus effects. Wearing multiples of one bonus effect usually (but not always) makes the effect stronger, but not in a linear fashion.
{|class="wikitable"
!colspan=2|Shorthands
|-
|-
|Ground mobility||walk speed, walk accel., dash speed, dash accel., run speed
|[[Image:Equipment Icon Shin Guards.png|16px]] Lightweight Shin Guards||Speed +||32||60||Attack -||22||41
|-
|-
|Air mobility||air accel., air decel., airspeed, horiz. air friction
|[[Image:Equipment Icon Shin Guards.png|16px]] Ultra-Lightweight Shin Guards||Speed +||68||84||Attack -||38||48
|}
{|class="wikitable sortable"
!rowspan=2|Item prefix!!rowspan=2|Bonus effect name!!rowspan=2|In-game description!!colspan=3|Numerical effect!!rowspan=2|Stat modifier!!rowspan=2|Notes
|-
|-
!×1!!×2!!×3
|[[Image:Equipment Icon Sandals.png|16px]] Swift Sandals||Speed +||35||60||Attack -||22||36
|-
|-
|Sprinter||Increased run speed||1.3× [[Dash|running]] speed.||1.3× dash speed, dash accel., run speed||1.45×||1.6×||-25||
|[[Image:Equipment Icon Sandals.png|16px]] Speedy Sandals||Speed +||71||71||Attack -||48||48
|-
|-
|Stroller {{NTSC}}<br/>Jogger {{PAL}}||Decreased run speed||0.8× running speed.||0.8× dash speed, dash accel., run speed||0.7×||0.6×||+30||
|[[Image:Equipment Icon Dash Mushroom.png|16px]] Double Dash Mushroom||Speed +||36||57||Attack -||20||36
|-
|-
|Glider {{NTSC}}<br/>Pro Glider {{PAL}}||Increased lateral air movement||1.25× [[Air speed|lateral air movement speed]].||1.25× air mobility||1.3×||1.35×||-25||
|[[Image:Equipment Icon Dash Mushroom.png|16px]] Turbo Dash Mushroom||Speed +||65||65||Attack -||40||40
|-
|-
|Antiglide {{NTSC}}<br/>Slow Glider {{PAL}}||Decreased lateral air movement||0.8× lateral air movement speed.||0.8× air mobility||0.73×||0.65×||+38||
|[[Image:Equipment Icon Rocketbarrel Pack.png|16px]] Sonic-Speed Rocketbarrel Pack||Speed +||36||54||Attack -||18||32
|-
|-
|Leaper {{NTSC}}<br/>Springer {{PAL}}||Improved jump||1.2× [[jump]] height.||1.2×||1.27×||1.34×||-34||Also increases footstool jump height.
|[[Image:Equipment Icon Microchip.png|16px]] High-Performance Microchip||Speed +||33||59||Attack -||19||36
|-
|-
|Antileap {{NTSC}}<br/>Hopper {{PAL}}||Weakened jump||0.8× jump height.||0.8×||0.72×||0.65×||+36||Also lowers footstool jump height.
|[[Image:Equipment Icon Microchip.png|16px]] Ultra-Performance Microchip||Speed +||67||67||Attack -||43||43
|-
|-
|Speed Skater {{NTSC}}<br/>Skater {{PAL}}||Skating traction||1.5× movement speed on land, but watch that you don't slip!||1.5× ground mobility<br/>0.6× traction||1.65×<br/>0.5×||1.8×<br/>0.4×||-34||
|[[Image:Equipment Icon Turbo Boost.png|16px]] Mega Turbo Boost||Speed +||33||46||Attack -||21||31
|-
|-
|Hi-Jump {{NTSC}}<br/>High Jump {{PAL}}||Improved ground jumps||1.3× jump height from the ground.||1.3×||1.36×||1.42×||-27||Also increases footstool jump height.
|[[Image:Equipment Icon Turbo Boost.png|16px]] Deluxe Turbo Boost||Speed +||38||56||Attack -||19||34
|-
|-
|Lo-Jump||Weakened ground jumps||0.7× jump height from the ground.||0.7×||0.64×||0.58×||+35||Also lowers footstool jump height.
|[[Image:Equipment Icon Turbo Boost.png|16px]] First-Class Turbo Boost||Speed +||67||73||Attack -||38||40
|-
|-
|Double-Jump Boost {{NTSC}}<br/>Mid-Air Springer {{PAL}}||Improved double jump||1.3× [[midair jump]] height.||1.3×||1.36×||1.42×||-34||
|[[Image:Equipment Icon Feather.png|16px]] Shiny Feather||Speed +||31||47||Attack -||21||29
|-
|-
|Double-Jump Drag||Weakened double jump||0.7× midair jump height.||0.7×||0.64×||0.58×||+43||
|[[Image:Equipment Icon Feather.png|16px]] Shimmering Feather||Speed +||83||83||Attack -||53||53
|}
<!--Here's a sheet found on SmashBoards that has some stuff: https://docs.google.com/spreadsheets/d/1rUomIZpNjbf1seNGITN0XoXMKjsYtwlEyeY3mpSMVyI/edit?pli=1#gid=0-->
 
==Known equipment effects==
The following table collects known effects and what equipment they were found on. Negative effects (shown in red) may in fact be desirable if the player thinks they can handle them, as any equipment with a negative effect is balanced by a much smaller stat penalty relative to its primary stat boost. Likewise, equipment with positive effects usually have larger stat penalties (as well as smaller stat bonuses) as a trade-off.
{|class="wikitable sortable"
!Effect!!In-game description!!Notes
|-
|-
|Thistle Jump {{NTSC}}<br/>Floaty Jump {{PAL}}||Floaty jumps||0.[[Falling speed|speed when falling]].||0.95× gravity<br/>0.6× fall speed<br/>0.7× fastfall speed||0.925×<br/>0.5×<br/>0.65×||0.9×<br/>0.4×<br/>0.6×||-19||
|Sprinter||1.3x [[Dash|running]] speed.||
|-
|-
|Anchor Jump {{NTSC}}<br/>Heavy Jump {{PAL}}||Heavy jumps||1.4× speed when falling.||1.4× gravity<br/>1.4× fall speed<br/>1.1× fastfall speed||1.55×<br/>1.55×<br/>1.1×||1.7×<br/>1.7×<br/>1.1×||+43||
|Stroller||<span style="color:#F00000">0.8x running speed.</span>||
|-
|-
|Speed Walker {{NTSC}}<br/>Power-Walker {{PAL}}||Increased walk speed||1.[[Walk|walking]] speed.||1.3× walk speed, walk accel.||1.4×||1.5×||-12||
|Glider||1.25x [[Air speed|lateral air movement speed]].||
|-
|-
|Meanderer {{NTSC}}<br/>Dawdler {{PAL}}||Decreased walk speed||0.8× walking speed.||0.8× walk speed, walk accel.||0.7×||0.6×||+8||
|Antiglide||<span style="color:#F00000">0.8x lateral air movement speed.</span>||
|-
|-
|Lingering Edge {{NTSC}}<br/>Hanging Ace {{PAL}}||Increased edge-grab duration||Hang on to the edges of stages for twice as long.||2.0× edgehang dur.||3.0×||4.0×||-10||
|Leaper||1.2x [[jump]] height.||
|-
|-
|Hasty Edge {{NTSC}}<br/>Hanging Amateur {{PAL}}||Decreased edge-grab duration||Hang on to the edges of stages for half as long.||0.5× edgehang dur.||0.33×||0.2×||+5||
|Antileap||<span style="color:#F00000">0.8x jump height.</span>||
|-
|-
|Gluey Edge {{NTSC}}<br/>Edge-Gripper {{PAL}}||Easier edge grabs||Increased range for grabbing stage edges.||1.3× edgegrab range||1.5×||1.7×||-27||Also increases tether range.
|Speed Skater||1.5x movement speed on land, but watch that you don't slip!||
|-
|-
|Tough Edge {{NTSC}}<br/>Edge-Slipper {{PAL}}||Harder edge grabs||Decreased range for grabbing stage edges.||0.75× edgegrab range||0.6×||0.45×||+32||Also decreases tether range.
|Hi-Jump||1.3x jump height from the ground.||
|-
|-
|Hard Braker {{NTSC}}<br/>Quick Stopper {{PAL}}||Improved braking ability||Stop on a dime even when dashing.||1.5× traction||2.0×||3.0×||-5||
|Lo-Jump||<span style="color:#F00000">0.7x jump height from the ground.</span>||
|-
|-
|Perfect-Shield Helper {{NTSC}}<br/>Perfect-Shield Whiz {{PAL}}||Easy [[perfect shield]]||More easily nullify attacks when blocking at the last second.||2.34× powershield window||3.0×||3.67×||-40||
|Double-Jump Boost||1.3x [[midair jump]] height.||
|-
|-
|Imperfect Shield||No perfect shield||Only get a normal shield no matter how good your timing is.||0.0× powershield window||0.0×||0.0×||+35||
|Double-Jump Drag||<span style="color:#F00000">0.7x midair jump height.</span>||
|-
|-
|Shield Regenerator {{NTSC}}<br/>Speedy Shield Recharge {{PAL}}||Improved shield regeneration||Recharge your shield more quickly.||1.5× shield regen||2.0×||2.5×||-21||
|Thistle Jump||0.6x [[Falling speed|speed when falling]].||
|-
|-
|Shield Degenerator {{NTSC}}<br/>Sluggish Shield Recharge {{PAL}}||Weakened shield regeneration||Recharge your shield more slowly.||0.5× shield regen||0.33×||0.25×||+22||
|Anchor Jump||<span style="color:#F00000">1.4x speed when falling.</span>||
|-
|-
|Air Defender||Improved air defense||0.75× damage received when in midair.||0.75× dmg taken||0.68×||0.6×||-27||
|Speed Walker||1.3x [[Walk|walking]] speed.||
|-
|-
|Air Piñata||Weakened air defense||1.2× damage received when in midair.||1.2× dmg taken||1.3×||1.4×||+38||
|Meanderer||<span style="color:#F00000">0.8x walking speed.</span>||
|-
|-
|Nimble Dodger||Improved dodge ability||Gives a little extra time to dodge an enemy attack.||1.1×||1.||1.3×||-22||Increases the number of intangibility frames in a dodge.
|Lingering Edge||Hang on to the edges of stages for twice as long.||
|-
|-
|Dodgy Dodger||Weakened dodge ability||Gives a bit less time to dodge an enemy attack.||0.75×||0.63×||0.5×||+33||Reduces the number of intangibility frames in a dodge.
|Hasty Edge||<span style="color:#F00000">Hang on to the edges of stages for half as long.</span>||
|-
|-
|Smooth Lander||Reduced [[Lag#Landing lag|landing impact]]||Start moving again more quickly after landing.||0.7× aerial landing lag, heavy landing lag||0.6×||0.5×||-33||
|Gluey Edge||Increased range for grabbing stage edges.||
|-
|-
|Crash Lander||Increased landing impact||After landing, take more time to start moving again.||1.3× aerial landing lag<br/>2.0× heavy landing lag<br/>2.0× light landing lag||1.5×<br/>2.5×<br/>3.0×||1.7×<br/>3.<br/>4.0×||+36||
|Tough Edge||<span style="color:#F00000">Decreased range for grabbing stage edges.</span>||
|-
|-
|Quick Smasher||Quick smash attacks||Charge smash attacks faster when holding the attack button.||2.0× smash charge speed||2.5×||3.0×||-28||
|Hard Braker||Stop on a dime even when dashing.||
|-
|-
|Hyper Smasher||Hyper smash attacks||Charge smash attacks for longer to get 1.3× power.||0.65× smash charge speed<br/>1.3× smash charge dmg||0.5×<br/>1.4×||0.4×<br/>1.5×||-29||
|Perfect-Shield Helper||More easily nullify attacks when blocking at the last second.||
|-
|-
|Air Attacker {{NTSC}}<br/>Air Scrapper {{PAL}}||Improved air attacks||1.15× attack power while airborne.||1.15×||1.25×||1.35×||-15||
|Imperfect Shield||<span style="color:#F00000">Only get a normal shield no matter how good your timing is.</span>||
|-
|-
|Air Pushover {{NTSC}}<br/>Air Tapper {{PAL}}||Weakened air attacks||0.7× attack power while airborne.||0.7×||0.6×||0.5×||+35||
|Shield Regenerator||Recharge your shield more quickly.||
|-
|-
|Meteor Master||Improved meteor effect||1.5× power when using [[Meteor smash|moves that launch opponents downward.]]||1.5× meteor power||1.6×||1.7×||-40||
|Shield Degenerator||<span style="color:#F00000">Recharge your shield more slowly.</span>||
|-
|-
|Desperate Attacker||Improved attack in a crisis||1.7× attack power for 20 seconds when damage reaches 100%.||1.7× dmg dealt||1.9×||2.1×||-27||rowspan=3|Activates once per stock. However, this effect can activate again on the same stock for Bowser, Little Mac, Lucario, or Wario after the use of their Final Smash.<br/>Activates in Stamina Smash when the player's health falls below 20% of their max HP.
|Air Defender||0.75x damage received when in midair.||
|-
|-
|Desperate Defender||Improved defense in a crisis||Take 0.33× damage for 20 seconds when damage reaches 100%.||0.33× dmg taken||0.2×||0.||-18
|Air Piñata||<span style="color:#F00000">1.2x damage received when in midair.</span>||
|-
|-
|Desperate Speedster||Improved speed in a crisis||1.55× speed for 20 seconds when damage reaches 100%.||1.55× ground mobility<br/>1.35× air mobility<br/>1.28× jump power||1.68×<br/>1.43×<br/>1.34×||1.8×<br/>1.53×<br/>1.||-20
|Nimble Dodger||Gives a little extra time to dodge an enemy attack.||
|-
|-
|Desperate Specialist||Powered up in a crisis||Slowly increase attack, defense, and speed for 20 seconds when damage reaches 100%.||1.5× dmg dealt<br/>0.5× dmg taken<br/>1.4× ground mobility<br/>1.25× air mobility<br/>1.2× jump power||1.65×<br/>0.33×<br/>1.5×<br/>1.3×<br/>1.27×||1.8×<br/>0.25×<br/>1.<br/>1.35×<br/>1.34×||-33||Activates once per stock. However, this effect can activate again on the same stock for Bowser, Little Mac, Lucario, or Wario after their use of their Final Smash.<br/>Increase is set, and effect wears off completely when time is up.<br/>Activates in Stamina Smash when the player's health falls below 20% of their max HP.
|Dodgy Dodger||<span style="color:#F00000">Gives a bit less time to dodge an enemy attack.</span>||
|-
|-
|Desperate Immortal||Invincibility in a crisis||Gain 7 seconds of invincibility when your damage reaches 100%.||7 seconds||8||9||-36||Some Final Smashes, such as [[Blue Falcon]], will ignore this bonus effect if it catches the user before they reach 100%.<br/>Activates in Stamina Smash when the player's health falls below 20% of their max HP.
|Smooth Lander||Start moving again more quickly after landing.||
|-
|-
|Unharmed Attacker||Improved attack at 0 damage||1.5× attack power while damage is at 0%.||1.5× dmg dealt||1.75×||2.0×||-24||
|Crash Lander||<span style="color:#F00000">After landing, take more time to start moving again.</span>||
|-
|-
|Unharmed Speedster||Improved speed at 0 damage||1.32× speed while damage is at 0%.||1.32× ground mobility<br/>1.3× air mobility<br/>1.2× jump power||1.43×<br/>1.37×<br/>1.27×||1.55×<br/>1.42×<br/>1.34×||-8||
|Quick Smasher||Charge smash attacks faster when holding the attack button.||
|-
|-
|Unharmed Speed Demon {{NTSC}} Swift-Striker {{PAL}}||Improved attack/speed at 0%||Attack and speed gradually increase while damage is at 0%.||1.4× dmg dealt<br/>1.26× ground mobility<br/>1.2× air mobility<br/>1.18× jump power||1.55×<br/>1.34×<br/>1.25×<br/>1.24×||1.7×<br/>1.43×<br/>1.3×<br/>1.3×||-26||Increase is set, and effect wears off when not at 0%.
|Hyper Smasher||Charge smash attacks for longer to get 1.3x power.||
|-
|-
|Trade-off Attacker||Improved trade-off attack||Start each life with 30% damage, but you have 1.15× attack power.<br/>(1.15× attack power from the start of the match...as well as 30% damage.)||1.15× dmg dealt<br/>30% initial damage||1.25×<br/>40%||1.35×<br/>50%||-16||The user glows red (Wii U only).
|Air Attacker||1.15x attack power while airborne.||
|-
|-
|Trade-off Defender||Improved trade-off defense||Start each life with 30% damage, but take only 0.8× damage from attacks.<br/>(1.2× damage resistance from attacks...as well as 30% damage.)||0.8× dmg taken<br/>30% initial damage||0.7×<br/>50%||0.<br/>70%||-25|| The user glows blue (Wii U only).
|Air Pushover||<span style="color:#F00000">0.75x attack power while airborne.</span>||
|-
|-
|Trade-off Speedster||Improved trade-off speed||Start each life with 30% damage, but you move 1.3× faster.<br/>(1.3× speed from the start of the match...as well as 30% damage.)||1.3× ground mobility<br/>1.2× air mobility<br/>1.18× jump power<br/>30% initial damage||1.4×<br/>1.24×<br/>1.22×<br/>40%||1.5×<br/>1.28×<br/>1.26×<br/>50%||-21|| The user glows green (Wii U only).
|Meteor Master||1.5x power when using moves that launch opponents downward.||
|-
|-
|All-Around Trade-off||Improved trade-off ability||Start with 60% damage but slowly gain attack, defense, and speed.||1.1× dmg dealt<br/>0.8× dmg taken<br/>1.28× ground mobility<br/>1.18× air mobility<br/>1.15× jump power<br/>60% initial damage||1.2×<br/>0.7×<br/>1.36×<br/>1.21×<br/>1.21×<br/>75%||1.3×<br/>0.6×<br/>1.44×<br/>1.24×<br/>1.26×<br/>90%||-27||Increase appears to be set, not slowly gained.<br>The user glows (Wii U only).
|Desperate Attacker||1.7x attack power for 20 seconds when damage reaches 100%.||
|-
|-
|Moon Launcher||Improved launch ability||1.3× attack power when launching enemies upward.||1.3× up-launch power||1.4×||1.||-29||Works between angles of 60º and 120º.
|Desperate Defender||Take 0.33x damage for 20 seconds when damage reaches 100%.||
|-
|-
|Vampire||Lifesteal||When directly striking an opponent, may recover health relative to damage inflicted.||Heals 0.5× damage dealt||0.65×||0.8×||-43||Activates 50% of the time.<br/>Striking multiple targets with attacks allows multiple instances of healing. Doesn't activate from projectiles.
|Desperate Speedster||1.55x speed for 20 seconds when damage reaches 100%.||
|-
|-
|No-Flinch Smasher {{NTSC}}<br/>Solid Smasher {{PAL}}||No-flinch charged smashes||You cannot be launched by standard attacks when charging a smash attack.||1.33× damage taken while charging||1.2×||1.||-30||Grants [[armor]] while charging, although it appears to be limited, with strong enough attacks still able to launch the user. [https://www.youtube.com/watch?v=zj3uNBy4OxE]
|Desperate Specialist||Slowly increase attack, defense, and speed for 20 seconds when damage reaches 100%.||
|-
|-
|Critical Hitter||Critical-hit capability||Attacks get a 20% chance of dealing extra damage.||20% chance||28%||36%||-58||Critical hits do about 3× damage, with knockback compensated. Additional freeze frames are sustained by the target, but not the attacker. Interestingly, this effect also applies to attacks from Pokémon and assist trophies summoned by the user.
|Desperate Immortal||Gain 7 seconds of invincibility when your damage reaches 100%.||
|-
|-
|Insult to Injury||Prone damage dealer||1.damage when hitting a prone opponent.||1.4×||1.55×||1.7×||-25||
|Unharmed Attacker||1.5x attack power while damage is at 0%.||
|-
|-
|First Striker||First-strike advantage||If you land the first strike of the battle, you will be invincible for 10 seconds.||10||12||14||-9||The player must deal the first hit on a playable character to activate the bonus effect; it will not activate on [[enemies]] or [[boss]]es. (As [[Master Shadow]] is treated as a playable character, the effect will activate against it.)
|Unharmed Speedster||1.32x speed while damage is at 0%.||
|-
|-
|Countdown {{NTSC}}<br/>Countdown Bonus {{PAL}}||Countdown bonus||Greatly improved launch power for the [[Match timer#Final countdown timer|last five seconds of a battle.]]||2.65× launching distance||3.15×||3.65×||-23||The bearer will glow upon activation (3DS only).
|Unharmed Speed Demon||Attack and speed gradually increase while damage is at 0%.||
|-
|-
|Speed Crasher||Crash run||Do damage to an opponent if you crash into them while dashing.||1–7% range||2-12%||3-17%||-27||Damage dealt based on duration of dash.
|Trade-off Attacker||1.15x attack power from the start of the match...as well as 30% damage.||
|-
|-
|Shield Exploder {{NTSC}}<br/>Perfect Shield Blast {{PAL}}||Explosive perfect shield||Shield against an attack with perfect timing to create an explosion.||15% explosion damage||20%||25%||-30||
|Trade-off Defender||Start the match with 30% damage, but take only 0.8x damage from attacks.||
|-
|-
|Shield Healer {{NTSC}}<br/>Healing Shield {{PAL}}||Health-restoring shield||Recover health when shielding relative to the power of received attacks.||Heals for 0.3× the damage of blocked attacks<br/>0.7× shield regen||0.4×<br/>0.7×||0.5×<br/>0.7×||-33||Activates even if the incoming attack breaks the shield.<br/>Unlike Vampire, all incoming attacks will trigger heal. Doesn't activate from projectiles.
|Trade-off Speedster||1.3x speed from the start of the match...as well as 30% damage.||
|-
|-
|Shield Reflector {{NTSC}}<br/>Shield Counter {{PAL}}||Mirror shield||When shielding, reflect some damage back at your attackers.||Reflects 0.3× the damage of blocked attacks<br/>0.8× shield regen||0.4×<br/>0.8×||0.5×<br/>0.8×||-15||Only reflects damage from fighters' melee attacks. Activates even if the incoming attack breaks the shield.
|All-around Trade-off||Start with 60% damage but slowly gain attack, defense, and speed.||
|-
|-
|Escape Artist||Improved escapability||Escape more easily from being [[grab]]bed, [[stun]]ned, etc.||0.5× status dur.||0.33×||0.25×||-18||
|Moon Launcher||1.3x attack power when launching enemies upward.||
|-
|-
|Item Hurler||Stronger item throws||1.5× attack power to thrown items.||1.5×||1.65×||1.8×||-40||
|Vampire||When directly striking an opponent, may recover health relative to damage inflicted.||
|-
|-
|Item Lobber {{NTSC}}<br/>Item-Fumbler {{PAL}}||Weakened item throws||0.7× attack power to thrown items.||0.7×||0.5×||0.3×||+21||
|No-Flinch Smasher||You cannot be launched by standard attacks when charging a smash attack.||
|-
|-
|Item Hitter {{NTSC}}<br/>Walloper {{PAL}}||Battering item boost||1.5× attack power to battering items.||1.||1.65×||1.8×||-35||
|Critical Hitter||Attacks get a 20% chance of dealing extra damage.||Critical hits do 3.0x damage.
|-
|-
|Item Pitcher {{NTSC}}<br/>Pitcher {{PAL}}||Throwing item boost||Item-throwing range increased.||1.28×||1.5×||1.72×||-15||
|Insult to Injury||1.4x damage when hitting a prone opponent.||
|-
|-
|Item Shooter {{NTSC}}<br/>Shooter {{PAL}}||Projectile item boost||1.5× attack power and ammo for items that fire projectiles.||1.5× item dmg dealt<br/>1.5× item ammo||1.65×<br/>1.||1.8×<br/>2.0×||-33||
|First Striker||If you land the first strike of the battle, you will be invincible for 10 seconds.||Extra effect will never activate when the player is fighting Master Hand.
|-
|-
|Quick Batter {{NTSC}}<br/>Fast Bat Smasher {{PAL}}||Quicker bat swing||Faster smash attacks when using the Home-Run Bat.||0.7× bat speed||0.6×||0.5×||-26||Only works for the Home-Run Bat item (Ness's side-smash bat is out of effect).
|Countdown||Greatly improved launch power for the last five seconds of a battle.||
|-
|-
|Star Rod||[[Star Rod]] equipped||Start battles with a Star Rod. Wave it to fire star-shaped projectiles.||rowspan=9|Provides item on first stock only.||rowspan=9|Provides item on first and second stocks.||rowspan=9|Provides item on first 3 stocks.||-12||rowspan=9|Items are obtained in order of equipment set from top to bottom. Doesn't work in regular Smash if the item is turned off. Also doesn't work in [[event matches]], as they don't allow outside items.
|Speed Crasher||Do damage to an opponent if you crash into them while dashing.||Damage dealt based on distance travelled.
|-
|-
|Lip's Stick||[[Lip's Stick]] equipped||Start battles with a Lip's Stick. Hit an opponent to plant a damaging flower.||-11
|Shield Exploder||Shield against an attack with perfect timing to create an explosion.||Does 15% damage.
|-
|-
|Super Scope||[[Super Scope]] equipped||Start battles with a Super Scope. Attack with charge shots or rapid fire!||-14
|Shield Healer||Recover health when shielding relative to the power of received attacks.||
|-
|-
|Ray Gun||[[Ray Gun]] equipped||Start battles with a Ray Gun. Blast your foes with lasers!||-14
|Shield Reflector||When shielding, reflect some damage back at your attackers.||
|-
|-
|Fire Flower||[[Fire Flower]] equipped||Start battles with a Fire Flower. Roast your enemies!||-6
|Escape Artist||Escape more easily from being grabbed, stunned, etc.||
|-
|-
|Beam Sword||[[Beam Sword]] equipped||Start battles with a Beam Sword. The stronger the attack, the longer the reach.||-12
|Item Hurler||1.5x attack power to thrown items.||
|-
|-
|Home-Run Bat||[[Home-Run Bat]] equipped||Start battles with a Home-Run Bat. Use smash attacks and aim for the stands!||-22
|Item Lobber||<span style="color:#F00000">0.7x attack power to thrown items.||
|-
|-
|Bob-omb||[[Bob-omb]] equipped||Start battles with a Bob-omb. Just don't hold on to it for too long...||-12
|Item Hitter||1.5x attack power to battering items.||
|-
|-
|Mr. Saturn||[[Mr. Saturn]] equipped||Start matches with Mr. Saturn. He does huge damage to fighters' shields.||-4
|Item Pitcher||Item-throwing range increased.||
|-
|-
|Food Lover {{NTSC}}<br/>Mega Metaboliser {{PAL}}||Increased healing from [[food]]||1.5× damage healed when eating food.||1.5× healing||1.75×||2.0×||-17||
|Item Shooter||1.5x attack power and ammo for items that fire projectiles.||
|-
|-
|Picky Eater {{NTSC}}<br/>Meagre Metaboliser {{PAL}}||Decreased healing from food||0.7× damage healed when eating food.||0.7× healing||0.5×||0.3×||+7||
|Quick Batter||Faster smash attacks when using the Home-Run Bat.||
|-
|-
|Crouch Healer||Heal while [[Crouch|crouching]]||Slowly heal damage while crouching.||2.5%/1.5s||3.5%/1.5s||5%/1.5s||-30||Crouch must be uninterrupted for the entire 1.5 seconds to receive any healing.
|Star Rod||Start battles with a Star Rod. Wave it to fire star-shaped projectiles.||
|-
|-
|Caloric Attacker {{NTSC}}<br/>Post-Snack Attacker {{PAL}}||Improved attack after eating||1.4× attack power for 15 seconds after eating food.||1.4× dmg dealt||1.5×||1.6×||-26||
|Lip's Stick||Start battles with a Lip's Stick. Hit an opponent to plant a damaging flower.||
|-
|-
|Caloric Speedster {{NTSC}}<br/>Post-Snack Speedster {{PAL}}||Improved speed after eating||1.38× speed for 15 seconds after eating food.||1.36× ground mobility<br/>1.3× air mobility<br/>1.21× jump power||1.47×<br/>1.37×<br/>1.26×||1.58×<br/>1.42×<br/>1.32×||-16||
|Super Scope||Start battles with a Super Scope. Attack with charge shots or rapid fire!||
|-
|-
|Caloric Defender {{NTSC}}<br/>Post-Snack Defender {{PAL}}||Improved defense after eating||0.5× damage received for 15 seconds after eating food.||0.5× dmg taken||0.4×||0.3×||-16||
|Ray Gun||Start battles with a Ray Gun. Blast your foes with lasers!||
|-
|-
|Caloric Powerhouse {{NTSC}}<br/>Post-Snack Powerhouse {{PAL}}||Power up after eating||Attack, defense, and speed rise gradually for 15 seconds after eating food.||1.3× dmg dealt<br/>0.65× dmg taken<br/>1.3× ground mobility<br/>1.2× air mobility<br/>1.15× jump power||1.4×<br/>0.52×<br/>1.4×<br/>1.25×<br/>1.2×||1.5×<br/>0.4×<br/>1.5×<br/>1.3×<br/>1.25×||-27||The increase is set, not gradual.<br>User glows white (Wii U only).
|Fire Flower||Start battles with a Fire Flower. Roast your enemies!||
|-
|-
|KO Healer||KOs heal damage||Recover damage when you KO an enemy.||15% per KO||20%||25%||-22||
|Beam Sword||Start battles with a Beam Sword. The stronger the attack, the longer the reach.||
|-
|-
|Caloric Immortal {{NTSC}}<br/>Post-Snack Invincibility {{PAL}}||Invincibility after eating||Become invincible for 5 seconds after eating food.||5 seconds||5.5||6||-32||
|Home-Run Bat||Start battles with a Home-Run Bat. Use smash attacks and aim for the stands!||
|-
|-
|Auto-Healer||Auto-heal capability||Heal damage gradually over time.||2%/3s||3%/3s||4%/3s||-42||
|Bob-omb||Start battles with a Bob-omb. Just don't hold on to it for too long...||
|-
|-
|[[Smash Ball]] Attractor||Smash ball gravitation||Automatically draw Smash Balls to you.||Always moves toward the bearer.<br/>Revolves around bearer when caught up.||Chases bearer with more speed.<br/>Revolves around bearer more closely.<br/>Less knockback when struck by bearer.||Chases bearer with great speed and little curvature in its path.<br/>Attaches to bearer's body when caught up.<br/>Much less knockback when struck by bearer.||-16||The Smash Ball will move between multiple players that have at least one of this effect active.
|Mr. Saturn||Start matches with Mr. Saturn. He does huge damage to fighters' shields.||
|-
|-
|Pity Final Smasher||Respawn Final Smash||If you're losing badly, you have a higher chance of respawning with a Final Smash ready.||50% chance||60%||70%||-5||Activates upon the same conditions as a [[Pity Final Smash]] (being 5 points behind the leader). Does not trigger if the player is a CPU, in 2-player matches or if the user SDs, and only triggers once per player per game.
|Food Lover||1.5x damage healed when eating food.||
|-
|-
|Smash Ball Clinger {{NTSC}}<br/>Smash Ball Hog {{PAL}}||Smash Ball retention||When glowing with your [[Final Smash]], resist losing it when attacked.||0.5× Smash Ball drop chance||0.3×||0.1×||-6||
|Picky Eater||<span style="color:#F00000">0.7x damage healed when eating food.</span>||
|-
|-
|Super Final Smasher {{NTSC}}<br/>Smash Ball Power {{PAL}}||Powered up Final Smash||Attack, defense, and speed rise gradually while you have the Final Smash glow.||1.5× dmg dealt<br/>0.5× dmg taken<br/>1.3× ground mobility<br/>1.25× air mobility<br/>1.2× jump power||1.65×<br/>0.33×<br/>1.45×<br/>1.3×<br/>1.27×||1.8×<br/>0.25×<br/>1.6×<br/>1.35×<br/>1.34×||-20||
|Crouch Healer||Slowly heal damage while crouching.||Heals 3% every 2 seconds.
|-
|-
|Final Smash Healer {{NTSC}}<br/>Healing Smash Ball {{PAL}}||Healing Final Smash||Heal damage gradually while you have the Final Smash glow.||6%/2s||9%/2s||12%/2s||-16||
|Caloric Attacker||1.4x attack power for 15 seconds after eating food.||
|-
|-
|Double Final Smasher||Chance of double Final Smash||After using a Final Smash, you have a 20% chance of being able to use it again.||20% chance||30%||40%||-23||If a character somehow manages to die when attempting a Final Smash, the equipment will still activate.
|Caloric Speedster||1.38x speed for 15 seconds after eating food.||
|-
|-
|Sudden Death Gambler||Chance of lucky [[Sudden Death]]||Get a 50% chance of going into Sudden Death with only 100% damage.||50% chance||70%||90%||-16||
|Caloric Defender||0.5x damage received for 15 seconds after eating food.||
|-
|-
|Safe Respawner||Extended respawn invincibility||Invincibility will last three times as long after being KO'd.||3.0× respawn invincibility||4.0×||5.0×||-28||
|Caloric Powerhouse||Attack, defense, and speed rise gradually for 15 seconds after eating food.||
|-
|-
|Risky Respawner||No respawn invincibility||Get no invincibility after being KO'd.||0.0× respawn invincibility||0.0×||0.0×||+33||
|KO Healer||Recover damage when you KO an enemy.||Heals 15%.
|}
 
==Equipment stats==
All equipment is randomly generated; two Brawn Badges or two Sprinter Boots can have completely different positive and negative effect values. The following rules are known to govern how equpiment is generated:
*The positive value can be any value from 10 to 90. The negative value is between 50% and 70% of the positive one. For example, a positive value of 35 can have a negative value from 17 to 24.
*The rarity title is based on the positive value: common is 10 to 30, uncommon is 31 to 60, and rare is 61 to 90.
*Equipment with a positive bonus effect have a lower positive value, while equipment with a negative bonus effect have a lower negative value. The strength of the modification is listed in the bonus table above, with negative numbers representing positive bonus effects.
*After the preceding calculations, neither equipment stats can have values between 5 and −5.
*Badges (Brawn, Protection, and Agility) have their stats multiplied by 0.72, compensating for how any character can equip them.
*Both the positive and negative stats are rounded down, if necessary.
 
{|class="wikitable"
!Equipment Rarity!!Positive value!!Negative value!!Sell Price
|-
|-
|Common||10 – 30||5 – 21||2 – 12
|Caloric Immortal||Become invincible for 5 seconds after eating food.||
|-
|-
|Uncommon||31 – 60||15 – 42||17 – 56
|Auto-Healer||Heal damage gradually over time.||Heals 2% every 3 seconds.
|-
|-
|Rare||61 – 90||30 – 63||51 – 102+
|Smash Ball Attractor||Automatically draw Smash Balls to you.||
|}
 
The sell price of equipment is also based on the strength of its values and bonus effect, with the formula being <code>(1.0p - 0.6n + 1.1pb - 0.4nb) * t</code>:
*<code>p</code> and <code>n</code> are the positive and negative values, taken after the badge modification.
*<code>pb</code> and <code>nb</code> are the absolute value of the modifiers for positive and negative bonus effects; they are 0 if not applicable.
*<code>t</code> is a scaling value based on the power of the positive value before any modification:
{|class="wikitable"
!Positive value!!Price scaling
|-
|-
|10 – 20||0.36
|Pity Final Smasher||After a KO, return to battle ready to use your Final Smash.||
|-
|-
|21 – 30||0.58
|Smash Ball Clinger||When glowing with your Final Smash, resist losing it when attacked.||
|-
|-
|31 – 40||0.97
|Super Final Smasher||Attack, defense, and speed rise gradually while you have the Final Smash glow.||
|-
|-
|41 – 50||1.22
|Final Smash Healer||Heal damage gradually while you have the Final Smash glow.||
|-
|-
|51 – 60||1.35
|Double Final Smasher||After using a Final Smash, you have a 20% chance of being able to use it again.||
|-
|-
|61 – 70||1.44
|Sudden Death Gambler||Get a 50% chance of going into Sudden Death with only 100% damage.||
|-
|-
|71 – 85||1.71
|Safe Respawner||Invincibility will last three times as long after being KO'd.||
|-
|-
|86 – 90||?.??
|Risky Respawner||<span style="color:#F00000">Get no invincibility after being KO'd.</span>||
|}
|}
==Equipment milestones==
There are various [[Notice|milestones]] regarding equipment in the game. The player can get a milestone for every 100 different equipment items they have, up to one thousand; and, starting at 30, the player can get a milestone for every 10 different unique bonus effects for equipment they find, including one for finding all 93.


==Trivia==
==Trivia==
<!--general stuff-->
*Risky Respawner and Imperfect Shield are the only effects that do not intensify if stacked, thus making them more convenient for boosting stats.
*When someone uses their Final Smash, their equipment is temporarily disabled. This is easy to notice with high attack or Auto-Heal. However, if the victim has lower defense, they will take more damage than usual.
**This can lead to some unique oddities, such as a souped-up [[Bowser]] transforming into a significantly weaker [[Giga Bowser (Final Smash)|Giga Bowser]].
*Should a game's save file be hacked to insert a piece of equipment with positive and negative values of 0, the game will delete it.
*It is possible to have 2 identical pieces of equipment with the same stats, and name, but sell for 2 different prices.
**This is only noticeable with the Brawn Badge, Protection Badge, and Agility Badge, however, due to the 0.72× multiplier that the badge equipment uses.
***For an example, a Super Brawn Badge that has +36 attack can either have a 1.22× price scale, or a 1.35× price scale; 50 and 51 are both rounded down to 36 after the 0.72× multiplier is applied.
*After selling equipment, if the player quits without saving the changes to the character, they get the equipment back. However, if the player were to feed equipment to an [[amiibo]], and then exit without saving to the amiibo, that equipment will disappear anyway. The only way to get it back is to quit the game without letting the game save.
<!--equipment-specific stuff-->
*The name of the Dash Mushroom is based on the speed-boosting Mushrooms of the ''Mario Kart'' series, though the name previously only existed in the PAL translation of ''Mario Kart 7'', meaning it appears to be a new name to NTSC players.
*The names of the Pokémon-exclusive equipment reference {{s|bulbapedia|battle item}}s in the Pokémon games that would boost a Pokémon's stat.
*The names of the Pokémon-exclusive equipment reference {{s|bulbapedia|battle item}}s in the Pokémon games that would boost a Pokémon's stat.
**The uncommon and rare variations may be based on the [[bulbapedia:Wonder Launcher#Wonder Launcher items|Wonder Launcher items]] in [[bulbapedia:Pokémon Black and White Versions|''Pokémon Black'' and ''White'']] and [[bulbapedia:Pokémon Black and White Versions 2|''Pokémon Black 2'' and ''White 2'']], which can boost a Pokémon's stats by three or six stages at once rather than one.
**The uncommon and rare variations may be based on the [[bulbapedia:Wonder Launcher#Wonder Launcher items|Wonder Launcher items]] in [[bulbapedia:Pokémon Black and White Versions|''Pokémon Black'' and ''White'']] and [[bulbapedia:Pokémon Black and White Versions 2|''Pokémon Black 2'' and ''White 2'']], which can boost a Pokémon's stats by three or six stages at once rather than one.
**The icons for these types of equipment are identical to Pokémon's pre-''Brawl'' [[series symbol]].
**The icons for these types of equipment are identical to Pokémon's pre-Brawl [[series symbol]].
*The Arm Cannon, Beam Whip, Blaster, Zapper, Booster and Space Suit all share the same rarity titles.
*Turbo Boost's icon is a reference to the [[wikirby:File:Speeduppatch.png|Speed Up]] patch from ''{{s|wikirby|Kirby Air Ride}}''.
*The rarity titles for the Gloves may be a reference to [[Wikipedia:Power Glove|the infamous peripheral]].
*The Legendary Bat equipment shares the same name of one of the Bats that Ness can use in ''[[EarthBound (game)|EarthBound]]''.
*Oddly, when organizing the equipment alphabetically, [[:File:Wrong order.jpeg|Super Suit will come before Super Final Smasher equipment]]. It also happens with Hyper Suit and Hyper Smasher equipment.
<!--character-specific stuff-->
*Charizard is the only character to be able to use two types of specialized (i.e. non-badge) equipment within the same category, having both access to X Attack and Fake Nails in the attack category. This also makes it the only Pokémon character that can use something other than badges and the Pokémon equipment.
*Charizard is the only character to be able to use two types of specialized (i.e. non-badge) equipment within the same category, having both access to X Attack and Fake Nails in the attack category. This also makes it the only Pokémon character that can use something other than badges and the Pokémon equipment.
*{{SSB4|Dr. Mario}} and {{SSB4|Ganondorf}} are the only [[clone]]s (counting semi-clones) not to share all 3 types of equipment with their respective parent clones.
*{{SSB4|Dr. Mario}} and {{SSB4|Ganondorf}} are the only [[clone]]s (counting semi-clones) not to share all 3 types of equipment with their respective parent clones.
**Conversely, {{SSB4|Wario}}, {{SSB4|Ike}} and the {{uv|Pokémon}} characters are the only non-clones to share all equipment types with at least one other character.
**Conversely, {{SSB4|Wario}}, {{SSB4|Ike}} and the {{uv|Pokémon}} characters are the only non-clones to share all equipment types with at least one other character.
*Mr. Game & Watch is the only character not to share any non-badge equipment with any other character.
*The "Unharmed" ability is glitched. If one takes a "Trade-Off" item along with an "Unharmed" item, the "Unharmed" effect does not disappear upon taking damage.  
*There is an interesting glitch when {{SSB4|King Dedede}} is equipped with Double Final Smasher equipment. If he fails [[Dedede Burst]], he gains the Final Smash glow as soon as his fail animation ends, but the glow disappears almost immediately after, so he cannot use his Final Smash again.
*Corrin is assigned Shoes despite being barefoot.
 
[[Category:Gameplay]]
[[Category:Gameplay]]

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