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{{ArticleIcons|allgames= | {{ArticleIcons|allgames=1}} | ||
There are various attacks in the ''{{b|Super Smash Bros.|series}}'' series that cause the '''electric''' effect. Targets hit by these attacks will be shocked and spark for a second or two. Electric attacks have other effects: | |||
*They multiply the [[freeze frame]]s of an attack by 1.5x.<ref>http://www.smashboards.com/showthread.php?t=302576#jumphithurtboxes</ref><ref>http://www.smashboards.com/showpost.php?p=14651044&postcount=2</ref> This multiplier only applies to the victim, not the attacker. | |||
*They do no damage to Yellow {{b|Pikmin|species}}, which will not [[flinch]]. | |||
*They are strengthened by Electric Attack [[sticker]]s. | |||
*They are weakened by Electric Resistance stickers. | |||
The majority of [[magic]], [[energy]], and [[PK]] attacks use the electric effect, though this is hardly universal. The electric effect can be confused with the [[paralyze]] effect, as the only common moves that can paralyze use electrical sound effects. | |||
[[File:Pikachu Thunder air.png|thumb|250px|{{SSBB|Pikachu}}'s {{b|Thunder|Pokémon}} in ''Brawl'', a powerful electric attack.]] | |||
==List of electric attacks== | ==List of electric attacks== | ||
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|rowspan=2|[[Captain Falcon]] | |rowspan=2|[[Captain Falcon]] | ||
|[[Knee Smash]] (sweetspotted) | |[[Knee Smash]] (sweetspotted) | ||
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4 | |{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Falcon Kick#Customization|Lightning | |[[Falcon Kick#Customization|Lightning Kick]] | ||
|{{GameIcon|SSB4}} | |rowspan=5|{{GameIcon|SSB4}} | ||
|- | |- | ||
|rowspan=3|[[Dark Pit]] | |rowspan=3|[[Dark Pit]] | ||
|[[Electroshock Arm]] | |[[Electroshock Arm]] | ||
|- | |- | ||
|[[Electrocut Arm]] | |[[Electrocut Arm]] | ||
|- | |- | ||
|[[Quickshock Arm]] | |[[Quickshock Arm]] | ||
|- | |- | ||
|[[Donkey Kong]] | |||
|[[ | |||
|[[Lightning Punch]] | |[[Lightning Punch]] | ||
|- | |- | ||
|rowspan=2|[[Dr. Mario]] | |rowspan=2|[[Dr. Mario]] | ||
|[[Forward smash]] | |[[Forward smash]] | ||
|{{GameIcon|SSBM}}{{GameIcon|SSB4 | |{{GameIcon|SSBM}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Shocking Sheet]] | |[[Shocking Sheet]] | ||
Line 72: | Line 44: | ||
|- | |- | ||
|rowspan=5|[[Falco]] | |rowspan=5|[[Falco]] | ||
|Lasers during [[Back throw|back]], [[Up throw|up]] | |Lasers during [[Back throw|back]], [[Up throw|up]] and [[down throw]]s | ||
|rowspan=2|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4 | |rowspan=2|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
| | |[[Reflector]] | ||
|- | |- | ||
| | |[[Blaster]] | ||
|{{GameIcon|SSBB}}{{GameIcon|SSB4 | |{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Explosive Blaster]] | |[[Explosive Blaster]] | ||
Line 86: | Line 58: | ||
|- | |- | ||
|rowspan=3|[[Fox]] | |rowspan=3|[[Fox]] | ||
|Reflector | |||
|{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4 | |{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Charge Blaster]] | |[[Charge Blaster]] | ||
Line 96: | Line 68: | ||
|rowspan=3|[[Ganondorf]] | |rowspan=3|[[Ganondorf]] | ||
|[[Neutral attack]] (except sourspot in ''Brawl'' and ''Smash 4'') | |[[Neutral attack]] (except sourspot in ''Brawl'' and ''Smash 4'') | ||
|rowspan= | |rowspan=8|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Down aerial]] | |[[Down aerial]] | ||
Line 106: | Line 78: | ||
|- | |- | ||
|[[Neutral aerial]] | |[[Neutral aerial]] | ||
|- | |- | ||
|[[Back aerial]] | |[[Back aerial]] | ||
Line 113: | Line 84: | ||
|- | |- | ||
|[[Whirling Fortress]] | |[[Whirling Fortress]] | ||
|- | |- | ||
|rowspan=2|[[King Dedede]] | |rowspan=2|[[King Dedede]] | ||
Line 147: | Line 92: | ||
|{{GameIcon|SSB4}} | |{{GameIcon|SSB4}} | ||
|- | |- | ||
|rowspan= | |rowspan=9|[[Kirby]] (copy abilities) | ||
|Charge Shot | |Charge Shot | ||
|rowspan=2|{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4 | |rowspan=2|{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|Thunder Jolt | |Thunder Jolt | ||
|- | |- | ||
|PK Flash | |PK Flash | ||
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4 | |{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|Shadow Ball (charge hitbox) | |Shadow Ball (charge hitbox) | ||
Line 160: | Line 105: | ||
|- | |- | ||
|Blaster (Falco) | |Blaster (Falco) | ||
|rowspan=2|{{GameIcon|SSBB}}{{GameIcon|SSB4 | |rowspan=2|{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Pikmin Pluck]] (thrown Yellow Pikmin) | |[[Pikmin Pluck]] (thrown Yellow Pikmin) | ||
|- | |- | ||
|Blaster (Wolf) | |Blaster (Wolf) | ||
|{{GameIcon|SSBB | |{{GameIcon|SSBB}} | ||
|- | |- | ||
|Thunder (Robin) | |Thunder (Robin) | ||
|rowspan=3|{{GameIcon|SSB4}} | |||
|- | |- | ||
| | |Charge Blast | ||
|- | |- | ||
| | |[[Link]] | ||
|[[Shocking Spin]] | |[[Shocking Spin]] | ||
|- | |- | ||
|rowspan=11|[[Lucas]] | |rowspan=11|[[Lucas]] | ||
|[[Forward tilt]] (sweetspot) | |[[Forward tilt]] (sweetspot) | ||
|rowspan=10|{{GameIcon|SSBB}}{{GameIcon|SSB4 | |rowspan=10|{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Dash attack]] | |[[Dash attack]] | ||
Line 202: | Line 143: | ||
|- | |- | ||
|Down aerial (last sweetspotted hit) | |Down aerial (last sweetspotted hit) | ||
|{{GameIcon|SSB4 | |rowspan=6|{{GameIcon|SSB4}} | ||
|- | |- | ||
| | |[[Lucina]] | ||
|[[Iai Counter]] | |[[Iai Counter]] | ||
|- | |- | ||
| | |[[Mario]] | ||
|[[Shocking Cape]] | |[[Shocking Cape]] | ||
|- | |- | ||
| | |[[Marth]] | ||
|[[Iai Counter]] | |[[Iai Counter]] | ||
|- | |- | ||
|rowspan= | |rowspan=2|[[Mega Man]] | ||
|Forward smash | |Forward smash | ||
|- | |- | ||
|Up smash | |Up smash | ||
|- | |- | ||
|rowspan=4|[[Mewtwo]] | |rowspan=4|[[Mewtwo]] | ||
|Neutral aerial | |Neutral aerial | ||
|rowspan=2|{{GameIcon|SSBM}}{{GameIcon|SSB4 | |rowspan=2|{{GameIcon|SSBM}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Pummel]] | |[[Pummel]] | ||
|- | |- | ||
|[[Shadow Ball]] (charge hitboxes) | |[[Shadow Ball]] (charge hitboxes) | ||
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|[[Floor attack]] | |[[Floor attack]] | ||
|- | |- | ||
|rowspan= | |rowspan=2|[[Mii Gunner]] | ||
|[[Charge Blast]] | |[[Charge Blast]] | ||
|rowspan= | |rowspan=2|{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Full Blast]] | |[[Full Blast]] | ||
|- | |- | ||
|[[Mr. Game & Watch]] | |[[Mr. Game & Watch]] | ||
|[[Judge]] (number 5) | |[[Judge]] (number 5) | ||
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4 | |{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|rowspan=9|[[Ness]] | |rowspan=9|[[Ness]] | ||
|[[PK Thunder]] | |[[PK Thunder]] | ||
|{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4 | |{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[PK Flash]] | |[[PK Flash]] | ||
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4 | |{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|Dash attack | |Dash attack | ||
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|rowspan=2|[[Olimar]] | |rowspan=2|[[Olimar]] | ||
|All Pikmin-based attacks with a Yellow Pikmin (all smashes, all [[aerial attack]]s except for neutral aerial, [[pummel]], all [[throw]]s, [[Pikmin Throw]] and customs) | |All Pikmin-based attacks with a Yellow Pikmin (all smashes, all [[aerial attack]]s except for neutral aerial, [[pummel]], all [[throw]]s, [[Pikmin Throw]] and customs) | ||
|{{GameIcon|SSBB}}{{GameIcon|SSB4 | |{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Pikmin Chain]] (Yellow Pikmin) | |[[Pikmin Chain]] (Yellow Pikmin) | ||
|{{GameIcon|SSBB}} | |{{GameIcon|SSBB}} | ||
|- | |- | ||
|rowspan= | |rowspan=8|{{SSBM|Pichu}} | ||
|Forward smash | |Forward smash | ||
|rowspan=8|{{GameIcon|SSBM | |rowspan=8|{{GameIcon|SSBM}} | ||
|- | |- | ||
|Forward aerial | |Forward aerial | ||
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|Down aerial | |Down aerial | ||
|- | |- | ||
| | |Thunder Jolt | ||
|- | |- | ||
| | |Skull Bash | ||
|- | |- | ||
| | |Thunder | ||
|- | |- | ||
|Pummel | |Pummel | ||
Line 301: | Line 228: | ||
|All throws | |All throws | ||
|- | |- | ||
|rowspan=19|[[Pikachu]] | |||
|rowspan= | |||
|Forward smash | |Forward smash | ||
|rowspan=6|{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4 | |rowspan=6|{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|Forward aerial | |Forward aerial | ||
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|Down aerial | |Down aerial | ||
|- | |- | ||
|[[Forward throw]] (back throw in '' | |[[Forward throw]] (back throw in ''SSB'') | ||
|- | |- | ||
|[[Thunder Jolt]] | |[[Thunder Jolt]] | ||
Line 325: | Line 243: | ||
|- | |- | ||
|Down smash | |Down smash | ||
|rowspan=3|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4 | |rowspan=3|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|Pummel | |Pummel | ||
Line 332: | Line 250: | ||
|- | |- | ||
|All throws (except forward throw) | |All throws (except forward throw) | ||
|rowspan=2|{{GameIcon|SSBM | |rowspan=2|{{GameIcon|SSBM}} | ||
|- | |- | ||
|[[Skull Bash]] | |[[Skull Bash]] | ||
|- | |- | ||
|[[Volt Tackle]] | |[[Volt Tackle]] | ||
|{{GameIcon|SSBB}}{{GameIcon|SSB4 | |{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Thunder Wave]] | |[[Thunder Wave]] | ||
Line 353: | Line 271: | ||
|- | |- | ||
|[[Distant Thunder]] | |[[Distant Thunder]] | ||
|- | |- | ||
|rowspan=3|[[R.O.B.]] | |rowspan=3|[[R.O.B.]] | ||
|Forward smash | |Forward smash | ||
|{{GameIcon|SSBB}}{{GameIcon|SSB4 | |{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Diffusion Beam]] | |[[Diffusion Beam]] | ||
Line 367: | Line 280: | ||
|- | |- | ||
|[[Super Diffusion Beam]] | |[[Super Diffusion Beam]] | ||
|{{GameIcon|SSB4}} | |rowspan=6|{{GameIcon|SSB4}} | ||
|- | |- | ||
|rowspan= | |rowspan=5|[[Robin]] | ||
|All aerial attacks ( | |All aerial attacks except neutral air (Levin Sword) | ||
|- | |- | ||
|All smash attacks (Levin Sword) | |All smash attacks (Levin Sword) | ||
|- | |- | ||
|{{b|Thunder|Robin}} | |{{b|Thunder|Robin}} | ||
|- | |- | ||
|[[Thunder+]] | |[[Thunder+]] | ||
|- | |- | ||
|[[Speed Thunder]] | |[[Speed Thunder]] | ||
|- | |- | ||
|rowspan= | |rowspan=9|[[Samus]] | ||
|[[Charge Shot]] | |[[Charge Shot]] | ||
|rowspan=2|{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4 | |rowspan=2|{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Screw Attack]] (last hit) | |[[Screw Attack]] (last hit) | ||
Line 392: | Line 301: | ||
|Forward and back throws | |Forward and back throws | ||
|{{GameIcon|SSB}} | |{{GameIcon|SSB}} | ||
|- | |- | ||
|[[Grab aerial]] | |[[Grab aerial]] | ||
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4 | |{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
| | |[[Zero Laser]] | ||
|{{GameIcon|SSBB}}{{GameIcon|SSB4 | |{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Dense Charge Shot]] | |[[Dense Charge Shot]] | ||
Line 414: | Line 320: | ||
|[[Chain]] (tip) | |[[Chain]] (tip) | ||
|{{GameIcon|SSBM}}{{GameIcon|SSBB}} | |{{GameIcon|SSBM}}{{GameIcon|SSBB}} | ||
|- | |- | ||
|[[Wario-Man]] | |[[Wario-Man]] | ||
Line 425: | Line 327: | ||
|rowspan=3|[[Wolf]] | |rowspan=3|[[Wolf]] | ||
|{{b|Blaster|Wolf}} (shots) | |{{b|Blaster|Wolf}} (shots) | ||
|rowspan=3|{{GameIcon|SSBB | |rowspan=3|{{GameIcon|SSBB}} | ||
|- | |- | ||
|[[Wolf Flash]] (sweetspot) | |[[Wolf Flash]] (sweetspot) | ||
|- | |- | ||
| | |[[Reflector]] | ||
|- | |- | ||
|rowspan=10|[[Zelda]] | |rowspan=10|[[Zelda]] | ||
Line 454: | Line 356: | ||
|Down aerial (sweetspot) | |Down aerial (sweetspot) | ||
|- | |- | ||
|rowspan= | |rowspan=8|[[Zero Suit Samus]] | ||
|Neutral aerial | |Neutral aerial | ||
|rowspan=4|{{GameIcon|SSBB}}{{GameIcon|SSB4 | |rowspan=4|{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|Up smash | |Up smash | ||
Line 473: | Line 375: | ||
|[[Gunship]] lasers | |[[Gunship]] lasers | ||
|{{GameIcon|SSB4}} | |{{GameIcon|SSB4}} | ||
|} | |} | ||
Line 485: | Line 384: | ||
!width=8%|Games | !width=8%|Games | ||
|- | |- | ||
|rowspan= | |rowspan=3|[[Assist Trophies]] | ||
|[[Barbara]]: Shockwaves | |[[Barbara]]: Shockwaves | ||
|{{GameIcon|SSBB}} | |{{GameIcon|SSBB}} | ||
|- | |- | ||
|[[Elec Man]]: Thunder Beam | |[[Elec Man]]: Thunder Beam | ||
|{{GameIcon|SSB4}} | |rowspan=2|{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Phosphora]]: Electric shots | |[[Phosphora]]: Electric shots | ||
|- | |- | ||
|[[Beam Sword]] | |[[Beam Sword]] | ||
Line 506: | Line 401: | ||
|[[Hothead]] | |[[Hothead]] | ||
|Spark | |Spark | ||
|{{GameIcon|SSBB}}{{GameIcon|SSB4 | |{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|[[Key]] | |[[Key]] | ||
Line 512: | Line 407: | ||
|{{GameIcon|SSBB}} | |{{GameIcon|SSBB}} | ||
|- | |- | ||
|rowspan=4|[[Poké Ball]] ([[Pokémon]]) | |||
|[[Lugia]]: Contact with body | |||
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | |||
|rowspan= | |||
|[[Lugia]]: | |||
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4 | |||
|- | |- | ||
|[[Raikou]]: Spark | |[[Raikou]]: Spark | ||
Line 536: | Line 415: | ||
|- | |- | ||
|[[Zapdos]]: ThunderShock | |[[Zapdos]]: ThunderShock | ||
|- | |||
|[[Dedenne]]: Discharge | |||
|{{GameIcon|SSB4}} | |||
|- | |- | ||
|[[Ray Gun]] | |[[Ray Gun]] | ||
Line 574: | Line 456: | ||
|[[Feyesh]] | |[[Feyesh]] | ||
|Tentacle swipe | |Tentacle swipe | ||
|- | |- | ||
|[[Glunder]] | |[[Glunder]] | ||
Line 586: | Line 464: | ||
|Contact with body | |Contact with body | ||
|{{GameIcon|SSBB}} | |{{GameIcon|SSBB}} | ||
|- | |- | ||
|rowspan=2|[[Master Core]] | |rowspan=2|[[Master Core]] | ||
Line 610: | Line 482: | ||
|- | |- | ||
|Flying punch | |Flying punch | ||
|- | |- | ||
|[[Plasma Wisp]] | |[[Plasma Wisp]] | ||
Line 643: | Line 511: | ||
|Eye beam | |Eye beam | ||
|{{GameIcon|SSBB}}{{GameIcon|SSB4-3}} | |{{GameIcon|SSBB}}{{GameIcon|SSB4-3}} | ||
|} | |} | ||
===By stage hazards=== | ===By stage hazards=== | ||
{| class="wikitable sortable" width=70% | {| class="wikitable sortable" width=70% | ||
|- | |- | ||
Line 660: | Line 522: | ||
|[[Balloon Fight]] | |[[Balloon Fight]] | ||
|Sparks | |Sparks | ||
|{{GameIcon|SSB4-3 | |{{GameIcon|SSB4-3}} | ||
|- | |- | ||
|[[Corneria]] | |[[Corneria]] | ||
|Great Fox blaster charge | |Great Fox blaster charge | ||
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4-3 | |{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4-3}} | ||
|- | |- | ||
|[[Kalos Pokémon League]] | |[[Kalos Pokémon League]] | ||
|Rayquaza in Dragon Chamber | |Rayquaza in Dragon Chamber | ||
|{{GameIcon|SSB4-U | |rowspan=2|{{GameIcon|SSB4-U}} | ||
|- | |- | ||
|[[Orbital Gate Assault]] | |[[Orbital Gate Assault]] | ||
|Forcefield | |Forcefield | ||
|- | |- | ||
|[[Unova Pokémon League]] | |[[Unova Pokémon League]] | ||
|[[Zekrom]]'s Fusion Bolt | |[[Zekrom]]'s Fusion Bolt | ||
|{{GameIcon|SSB4-3 | |{{GameIcon|SSB4-3}} | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
[[Image:SkeletonCompilation.png|250px|thumb|The playable characters' appearances when hit by electric attacks in ''Smash 64'' where some of the characters get shocked with cartoon animations showing; this is the only game in the series to use such an [[easter egg]].]] | |||
*In ''Melee'', when Pikachu uses its back, up, or down throw on an opponent, it begins to spark immediately, without the "shock" being displayed when the move connects | |||
*In ''[[Super Smash Bros]]'', characters hit by electric attacks will briefly flash black, with their skeleton visible. The exception is Samus, whose suitless shape is seen instead. Non-playable characters do not have this effect. Using AR codes can enable the player to play as a skeleton for an entire game. | |||
*In ''Melee'', when Pikachu uses its back, up, or down throw on an opponent, it begins to spark immediately, without the "shock" being displayed when the move connects. This was fixed in ''Brawl'', where they were given a neutral effect. This also happens to Pichu, with these attacks also being the only ones that don't cause recoil damage to it (besides dismissed Thunder). | |||
*When a character is hit by an electric attack in ''Brawl'' and they have high enough damage, the [[crowd]] doesn't make any sounds unless the electric attack in question happens to hit an opponent that has already been launched by another, non-electric attack. | *When a character is hit by an electric attack in ''Brawl'' and they have high enough damage, the [[crowd]] doesn't make any sounds unless the electric attack in question happens to hit an opponent that has already been launched by another, non-electric attack. | ||
==References== | ==References== | ||
{{reflist}} | {{reflist}} | ||
[[Category:Effects]] | [[Category:Effects]] |