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{{ArticleIcons| | {{ArticleIcons|ssb=y|melee=y|brawl=y|ssb4=y|ssbu=y}} | ||
[[File:Pokemon Stadium 2 cat Brawl.png| | [[File:Pokemon Stadium 2 cat Brawl.png|300px|thumb|A photo of a cat is hidden in a shack of [[Pokémon Stadium 2]].]] | ||
An '''Easter egg''' is a hidden surprise or trick. They are small surprises programmers add to the game for players to uncover, much like chocolate eggs in a real-life Easter egg hunt. Many Easter eggs are purely for entertainment. Some examples include hidden names or faces of programmers, references to other games, or messages for the player. | An '''Easter egg''' is a hidden surprise or trick. They are small surprises programmers add to the game for players to uncover, much like chocolate eggs in a real-life Easter egg hunt. Many Easter eggs are purely for entertainment. Some examples include hidden names or faces of programmers, references to other games, or messages for the player. | ||
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[[File:Menu C-Stick Melee.png|200px|thumb|The menu shifts if the C-Stick is rotated.]] | [[File:Menu C-Stick Melee.png|200px|thumb|The menu shifts if the C-Stick is rotated.]] | ||
*'''Blast line warning''': The new {{SSBM|Mushroom Kingdom}} stage shares the offscreen "DANGER" signs as the previous version. | *'''Blast line warning''': The new {{SSBM|Mushroom Kingdom}} stage shares the offscreen "DANGER" signs as the previous version. | ||
*'''Barrel Cannon message''': On the bottom of the [[Barrel Cannon]] trophy is the message "2L84Me" | *'''Barrel Cannon message''': On the bottom of the [[Barrel Cannon]] trophy is the message "2L84Me". When spoken, it sounds like "too late for me", referring to the usual [[KO]] after being shot from a barrel. | ||
*'''Sleepy time''': An Easter egg exclusive to [[Event 39: Jigglypuff Live!]], sleepy time will occur when the large screen in the background of [[Pokémon Stadium]] is centered on the player's {{SSBM|Jigglypuff}}, and the player uses Jigglypuff's [[Sing]] attack. All three of the other Jigglypuffs will fall asleep, regardless of the distance from the player's Jigglypuff, for much longer than usual. | *'''Sleepy time''': An Easter egg exclusive to [[Event 39: Jigglypuff Live!]], sleepy time will occur when the large screen in the background of [[Pokémon Stadium]] is centered on the player's {{SSBM|Jigglypuff}}, and the player uses Jigglypuff's [[Sing]] attack. All three of the other Jigglypuffs will fall asleep, regardless of the distance from the player's Jigglypuff, for much longer than usual. | ||
*'''Yoshi's Island reflection''': [[Metal Mario]]'s trophy has a reflection of the {{SSBM|Yoshi's Island}} stage on | *'''Yoshi's Island reflection''': [[Metal Mario]]'s trophy has a reflection of the {{SSBM|Yoshi's Island}} stage on its surface.<ref>http://www.smashboards.com/showthread.php?t=218225 Smash World forums thread that shows the texture used.</ref> | ||
*'''Ganondorf's glowing eyes''': [[ | *'''Ganondorf's glowing eyes''': [[Ganondorf_(SSBM)#Trophy_Descriptions|Ganondorf's Trophies]], when viewed under certain lighting, have glowing eyes. | ||
*'''Ceres Space Colony reflection''': The {{b|Metroid|creature}} trophy in ''Melee'' has a reflection on its shell of part of the {{s|metroidwiki|Metroid hatchling}}'s tank in the | *'''Ceres Space Colony reflection''': The {{b|Metroid|creature}} trophy in ''Melee'' has a reflection on its shell of part of the {{s|metroidwiki|Metroid hatchling}}'s tank in the Ceres lab in ''Super Metroid''. This implies that the trophy is representing the Metroid hatchling.<ref>http://smashboards.com/threads/yoshis-island-reflected-on-metal-mario.218225/#post-6527634 Smash World forums post that shows the texture used.</ref> | ||
*'''Fox and Falco's Smash Taunt''': {{SSBM|Fox}} and {{SSBM|Falco}}'s [[Smash Taunt]] can be activated by pressing down on the [[directional pad]] for exactly one [[frame]] in ''Melee'' or pressing down taunt for exactly one frame in ''Brawl'' while playing as either character on the [[Venom]] or [[Corneria]] stages. A similar effect happens when Fox, Falco, or {{SSBB|Wolf}} performs the trick on the [[Lylat Cruise]] stage in ''Brawl''. As Corneria stage return in later appearances, Venom stage return in ''Ultimate'', and Lylat Cruise return in ''Wii U'' and ''Ultimate'', the easter egg is still intact. | *'''Fox and Falco's Smash Taunt''': {{SSBM|Fox}} and {{SSBM|Falco}}'s [[Smash Taunt]] can be activated by pressing down on the [[directional pad]] for exactly one [[frame]] in ''Melee'' or pressing down taunt for exactly one frame in ''Brawl'' while playing as either character on the [[Venom]] or [[Corneria]] stages. A similar effect happens when Fox, Falco, or {{SSBB|Wolf}} performs the trick on the [[Lylat Cruise]] stage in ''Brawl''. As Corneria stage return in later appearances, Venom stage return in ''Ultimate'', and Lylat Cruise return in ''Wii U'' and ''Ultimate'', the easter egg is still intact. | ||
*'''Onett Message Board''': In [[Onett]], the " | *'''Onett Message Board''': In [[Onett]], the "Onett Message Board" can be seen if the player stands just to the right of the blue house, pauses and zooms out. It reads "Caution: A black van driven by this guy (seen in the picture right of the message) has been spotted racing<!--http://www.mariowiki.com/images/9/98/SSBM_Onett_Messageboard.png--> recklessly through town. Be careful!". This is a reference to the Runaway Five's clumsy driving in ''{{b|EarthBound|game}}'' (which are a stage hazard in the stage). This also appears in ''Brawl'', ''Wii U'', and ''Ultimate''. | ||
*'''Ball of rice''': Using a hacked camera, a rice ball can be seen behind a bush on the Onett stage in ''Melee''. It is unknown whether this is a secret or an oversight, although it is probably the former, because the rice ball remains intact in the stage's incarnation in ''[[Brawl]]''. | *'''Ball of rice''': Using a hacked camera, a rice ball can be seen behind a bush on the Onett stage in ''Melee''. It is unknown whether this is a secret or an oversight, although it is probably the former, because the rice ball remains intact in the stage's incarnation in ''[[Brawl]]''. | ||
*'''Rotating C-Stick''': When on the menu screens, rotating the [[C-Stick]] in different directions will change the camera angle of the screen. | *'''Rotating C-Stick''': When on the menu screens, rotating the [[C-Stick]] in different directions will change the camera angle of the screen. | ||
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**In a similar manner, King Dedede will not appear in the background of Dream Land 64 if he is currently in the match. | **In a similar manner, King Dedede will not appear in the background of Dream Land 64 if he is currently in the match. | ||
*'''Nintendo Headquarters''': The dollar bills used in [[Coin Battle]] have an image of Nintendo's headquarters in Kyoto, Japan on them. | *'''Nintendo Headquarters''': The dollar bills used in [[Coin Battle]] have an image of Nintendo's headquarters in Kyoto, Japan on them. | ||
===''[[Super Smash Bros. Ultimate]]''=== | ===''[[Super Smash Bros. Ultimate]]''=== | ||
*'''Nintendo 64 building''': In the city area of the [[Adventure Mode: World of Light#Overworld|Light Realm]], a building which resembles the [[Nintendo 64]] logo can be seen near the fence on the right. In addition, several other buildings resemble consoles or controllers made by Nintendo, including | *'''Nintendo 64 building''': In the city area of the [[Adventure Mode: World of Light#Overworld|Light Realm]], a building which resembles the [[Nintendo 64]] logo can be seen near the fence on the right. In addition, several other buildings resemble consoles or controllers made by Nintendo, including a [[GameCube]], a pair of [[Joy-Con]], and a [[Wii]]. | ||
*'''[[Codec Conversations]]''': Alongside Snake, the Codec Conservations return as well. They only work on [[Shadow Moses Island]], and act in a similar fashion to the [[Star Fox Smash Taunt]] and [[Palutena's Guidance]]. However, no new codecs were recorded for ''Ultimate'', and only work on characters that were playable in ''Brawl'' | *'''[[Codec Conversations]]''': Alongside Snake, the Codec Conservations return as well. They only work on [[Shadow Moses Island]], and act in a similar fashion to the [[Star Fox Smash Taunt]] and [[Palutena's Guidance]]. However, no new codecs were recorded for ''Ultimate'', and only work on characters that were playable in ''Brawl''. | ||
*'''[[Palutena's Guidance]]''': Returning from ''Smash 4'', Pit’s unique [[taunt]] makes an appearance in ''Ultimate''. Unlike the [[Codec Conversations]], new conservations were recorded for | *'''[[Palutena's Guidance]]''': Returning from ''Smash 4'', Pit’s unique [[taunt]] makes an appearance in ''Ultimate''. Unlike the [[Codec Conversations]], new conservations were recorded for a few characters returning from {{forwiiu}}, and every character not in the base roster of ''Smash 4'' (with the exception of all DLC characters in fighter pass 1 and 2, who instead use the generic conversation that the ''Smash 4'' DLC characters had). | ||
*'''Secret Message on [[Great Plateau Tower|The Great Plateau Tower]]''': After the pillar is destroyed and the soft platform appears, Sheikah text can be seen that [https://i.redd.it/yyyk0otoid611.jpg spells out] "Smash Bros." A similar Easter egg can be found on [[Temple]]. | *'''Secret Message on [[Great Plateau Tower|The Great Plateau Tower]]''': After the pillar is destroyed and the soft platform appears, Sheikah text can be seen that [https://i.redd.it/yyyk0otoid611.jpg spells out] "Smash Bros." A similar Easter egg can be found on [[Temple]]. | ||
*'''Permanent [[Splattershot]] ink on [[Moray Towers]]''': When using [[Splattershot]] on Moray Towers, the ink from the Splattershot will stay on the stage permanently. | *'''Permanent [[Splattershot]] ink on [[Moray Towers]]''': When using [[Splattershot]] on Moray Towers, the ink from the Splattershot will stay on the stage permanently. | ||
*'''Brick Road''': In Magicant, zooming inside Dungeon Man reveals Brick Road, Dungeon Man's original form. | *'''Brick Road''': In Magicant, zooming inside Dungeon Man reveals Brick Road, Dungeon Man's original form. | ||
*'''Personalized victory poses''': The returning ''Kid Icarus'' and ''Fire Emblem'' characters retain their personalized victory pose lines, while the ''Star Fox'' characters are given with re-recorded personalized victory pose lines. If [[Chrom]] wins against [[Lucina]] (his daughter), he might say, "Our bond is stronger than steel." in any of his victory poses | *'''Personalized victory poses''': The returning ''Kid Icarus'' and ''Fire Emblem'' characters retain their personalized victory pose lines, while the ''Star Fox'' characters are given with re-recorded personalized victory pose lines. If [[Chrom]] wins against [[Lucina]] (his daughter), he might say, "Our bond is stronger than steel." in any of his victory poses. Also, if [[Simon]] is facing against characters who use darkness ([[Ganondorf]], [[Dark Samus]], [[Ridley]]), but are not neccesarily villain characters ([[Dark Pit]], [[Bayonetta]]), he may simply say, "To darkness!" instead of "I vanquish the darkness!" in one of his victory poses. [[Sephiroth]] can also say, "I will never be a memory." in Japanese if he beats Cloud. This applies to all three of his victory poses. | ||
*''' | *'''Switch Clock''': The clocks in the background of [[Town and City]] and on the floor of [[Umbra Clock Tower]] show the time depending on the time set on the Nintendo Switch console. | ||
==References== | ==References== |