Editing Duck Hunt (SSBU)/Edge attack

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|sd=1.0
|sd=1.0
|angle=45
|angle=45
|af=3
|bk=90
|bk=90
|ks=20
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==Timing==
==Timing==
For each ledge grab without touching the ground or being hit, intangibility is reduced on subsequent ledge grabs, until it is lost entirely from the fourth grab onward. The hitbox visualization only shows intangibility for the first ledge grab.
Every time Duck Hunt regrabs the ledge without touching the ground or being hit, the intangibility is reduced. It is portrayed below from a fresh ledge grab.
 
{|class="wikitable"
{|class="wikitable"
!Intangibility (1st grab)
!Intangibility
|1-20
|1-20
|-
!Intangibility (2nd grab)
|1-16
|-
!Intangibility (3rd grab)
|1-10
|-
|-
!Hitbox
!Hitbox
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{{FrameStripStart}}
{{FrameStripStart}}
!Hitbox {{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=35}}
{{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=35}}
|-
!1st grab {{FrameStrip|t=Intangible|c=20}}{{FrameStrip|t=Vulnerable|c=35}}
|-
!2nd grab {{FrameStrip|t=Intangible|c=16}}{{FrameStrip|t=Vulnerable|c=39}}
|-
|-
!3rd grab {{FrameStrip|t=Intangible|c=10}}{{FrameStrip|t=Vulnerable|c=45}}
{{FrameStrip|t=Intangible|c=20}}{{FrameStrip|t=Vulnerable|c=35}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|vulnerable=y|intangible=y|hitbox=y}}
{{FrameIconLegend|lag=y|vulnerable=y|intangible=y|hitbox=y|interruptible=y}}


{{MvSubNavDuckHunt|g=SSBU}}
{{MvSubNavDuckHunt|g=SSBU}}
[[Category:Duck Hunt (SSBU)]]
[[Category:Duck Hunt (SSBU)]]
[[Category:Edge attacks (SSBU)]]
[[Category:Edge attacks (SSBU)]]

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