Editing Duck Hunt
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|name = Duck Hunt | |name = Duck Hunt | ||
|image = [[File:SSBU spirit Duck Hunt.png|275px]] | |image = [[File:SSBU spirit Duck Hunt.png|275px]] | ||
|caption = [[File:DuckHuntSymbol.svg|50px|class=invert | |caption = [[File:DuckHuntSymbol.svg|50px|class=invert]] | ||
Official artwork of the dog and a couple of ducks, as they appear in the Japanese and European cover of ''{{s|wikipedia|Duck Hunt}}''. | Official artwork of the dog and a couple of ducks, as they appear in the Japanese and European cover of ''{{s|wikipedia|Duck Hunt}}''. | ||
|universe = {{uv|Duck Hunt}} | |universe = {{uv|Duck Hunt}} | ||
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|console = Nintendo Entertainment System | |console = Nintendo Entertainment System | ||
|species = Dog<br/>Duck | |species = Dog<br/>Duck | ||
|gender = Male (Dog)<ref>Various sources, such as the tip for Duck Jump in ''SSB4'', refer to the dog as male: "The duck grabs the dog and carries him through the air. Once started, this move can't be stopped."</ref><br/> | |gender = Male (Dog)<ref>Various sources, such as the tip for Duck Jump in ''SSB4'', refer to the dog as male: "The duck grabs the dog and carries him through the air. Once started, this move can't be stopped."</ref><br/>Varies (Duck)<ref>The duck has the appearance of a male mallard, but its actual gender is never specified.</ref> | ||
|artist = Hiroji Kiyotake<ref>[https://www.nintendoworldreport.com/feature/29565/making-of-a-myth-the-grueling-development-of-the-original-kid-icarus Making of a Myth: The Grueling Development of the Original Kid Icarus]</ref> | |artist = Hiroji Kiyotake<ref>[https://www.nintendoworldreport.com/feature/29565/making-of-a-myth-the-grueling-development-of-the-original-kid-icarus Making of a Myth: The Grueling Development of the Original Kid Icarus]</ref> | ||
|homeworld = Earth | |homeworld = Earth | ||
|interwiki = wikipedia | |||
|interwikiname= Wikipedia | |||
|interwikipage= Dog (Duck Hunt) | |||
}} | }} | ||
'''Duck Hunt''' ({{ja|ダックハント|Dakkuhanto}}, ''Duckhunt''), known in [[PAL]] regions as '''Duck Hunt Duo''', is the name of a playable tag team composed of the player's hunting dog and a duck from the NES light gun game, ''{{iw|wikipedia|Duck Hunt}}''. After ducks made cameos as a trophy (with a passing reference to the hunting dog) in ''[[Super Smash Bros. Melee]]'' and a sticker in ''[[Super Smash Bros. Brawl]]'', both the hunting dog and a duck transitioned into playable characters as of ''[[Super Smash Bros. 4]]''. | '''Duck Hunt''' ({{ja|ダックハント|Dakkuhanto}}, ''Duckhunt''), known in [[PAL]] regions as '''Duck Hunt Duo''', is the name of a playable tag team composed of the player's hunting dog and a duck from the NES light gun game, ''{{iw|wikipedia|Duck Hunt}}''. After ducks made cameos as a trophy (with a passing reference to the hunting dog) in ''[[Super Smash Bros. Melee]]'' and a sticker in ''[[Super Smash Bros. Brawl]]'', both the hunting dog and a duck transitioned into playable characters as of ''[[Super Smash Bros. 4]]''. | ||
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[[File:Duck_Hunt_Dog_Duck.PNG|thumb|100px|left|In-game sprite of the dog holding a duck in ''Duck Hunt'']] Throughout ''Duck Hunt'', the goal is to shoot all of the ducks with a limited amount of bullets and time. By plugging a controller into the player 2 slot in the NES, a duck can be controlled to a limited extent by another player. | [[File:Duck_Hunt_Dog_Duck.PNG|thumb|100px|left|In-game sprite of the dog holding a duck in ''Duck Hunt'']] Throughout ''Duck Hunt'', the goal is to shoot all of the ducks with a limited amount of bullets and time. By plugging a controller into the player 2 slot in the NES, a duck can be controlled to a limited extent by another player. | ||
The hunter is the playable character in all versions of ''Duck Hunt'' and is supposed to represent the player. Accompanying the player is a non-playable {{iw|wikipedia|scent hound}}, who flushes out the ducks for the hunter to shoot and picks up any ducks that are shot down by the player. If the player fails to shoot down any ducks, the dog infamously laughs at the player's misfortune (in a manner resembling the American cartoon character | The hunter is the playable character in all versions of ''Duck Hunt'' and is supposed to represent the player. Accompanying the player is a non-playable {{iw|wikipedia|scent hound}}, who flushes out the ducks for the hunter to shoot and picks up any ducks that are shot down by the player. If the player fails to shoot down any ducks, the dog infamously laughs at the player's misfortune (in a manner resembling the American cartoon character [https://en.wikipedia.org/wiki/Muttley Muttley], who has a large following in Japan) before slinking back down into the grass. | ||
Although the home console version of ''Duck Hunt'' does not allow players to shoot the dog, the arcade version, ''[[wikipedia:Duck Hunt#Vs. Duck Hunt|Vs. Duck Hunt]]'', actually allows players to do so in the bonus rounds. However, successfully shooting the dog immediately ends the bonus round and yields no points.<ref>[http://uproxx.com/gammasquad/how-to-shoot-the-dog-and-other-facts-you-probably-dont-know-about-duck-hunt/2/ How To Shoot The Dog And Other Facts You Probably Don't Know About 'Duck Hunt']</ref> | Although the home console version of ''Duck Hunt'' does not allow players to shoot the dog, the arcade version, ''[[wikipedia:Duck Hunt#Vs. Duck Hunt|Vs. Duck Hunt]]'', actually allows players to do so in the bonus rounds. However, successfully shooting the dog immediately ends the bonus round and yields no points.<ref>[http://uproxx.com/gammasquad/how-to-shoot-the-dog-and-other-facts-you-probably-dont-know-about-duck-hunt/2/ How To Shoot The Dog And Other Facts You Probably Don't Know About 'Duck Hunt']</ref> | ||
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Each of Duck Hunt's special moves have also gained particular buffs. Trick Shot deals more damage and knockback, travels farther, has less ending lag, and can now be hit while it is in midair. Clay Shooting has improved combo potential, thanks to it keeping the opponent in place upon contact and having less ending lag. Duck Jump can now be canceled with an attack or air dodge after 50 frames, similarly to [[Winged Pikmin]]. Lastly, Wild Gunman deals more damage, fires faster, and has less ending lag. | Each of Duck Hunt's special moves have also gained particular buffs. Trick Shot deals more damage and knockback, travels farther, has less ending lag, and can now be hit while it is in midair. Clay Shooting has improved combo potential, thanks to it keeping the opponent in place upon contact and having less ending lag. Duck Jump can now be canceled with an attack or air dodge after 50 frames, similarly to [[Winged Pikmin]]. Lastly, Wild Gunman deals more damage, fires faster, and has less ending lag. | ||
Although Duck Hunt received some nerfs, most notably to their neutral infinite, clean neutral aerial, and down aerial, they have nevertheless managed to attain great results in competitive play in spite of their small playerbase: Wisdom and Ozone tied for 5th at [[Paradigm Shift 2019]], while Raito and Vintendo placed 5th and 25th, respectively, at [[EVO 2019]] | Although Duck Hunt received some nerfs, most notably to their neutral infinite, clean neutral aerial, and down aerial, they have nevertheless managed to attain great results in competitive play in spite of their small playerbase: Wisdom and Ozone tied for 5th at [[Paradigm Shift 2019]], while Raito and Vintendo placed 5th and 25th, respectively, at [[EVO 2019]]. | ||
===Spirits=== | ===Spirits=== |