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{{articleIcons| | {{articleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}} | ||
:''For fighter info, see [[Duck Hunt (SSB4)]] and [[Duck Hunt (SSBU)]]. For other uses, see [[Duck Hunt (disambiguation)]].'' | |||
{{Infobox Character General | {{Infobox Character General | ||
|name = Duck Hunt | |name = Duck Hunt | ||
|image = [[File: | |image = [[File:Duck_Hunt_Dog_Duck.PNG|275px]] | ||
|caption = [[File:DuckHuntSymbol.svg|50px | |caption = [[File:DuckHuntSymbol.svg|50px]] | ||
In-game sprite of the dog and a duck as they appear in ''{{s|wikipedia|Duck Hunt}}''. | |||
|universe = {{uv|Duck Hunt}} | |universe = {{uv|Duck Hunt}} | ||
|firstgame = ''{{s|wikipedia|Duck Hunt}}'' (1984) | |firstgame = ''{{s|wikipedia|Duck Hunt}}'' (1984) | ||
|lastappearance = ''{{s|mariowiki|WarioWare | |lastappearance = ''{{s|mariowiki|WarioWare: D.I.Y. Showcase}}'' (2010) | ||
|games= ''[[SSB4]]''<br>''[[Ultimate]]'' | |games= ''[[SSB4]]''<br/>''[[Super Smash Bros. Ultimate|Ultimate]]'' | ||
|console = Nintendo Entertainment System | |console = Nintendo Entertainment System | ||
|species = Dog<br/>Duck | |species = Dog (dog)<br/>Duck (duck)<br/>Human (hunter) | ||
|gender = Male ( | |gender = Male (dog)<!--The tip for Duck Jump in Smash 4 refers to the dog as male: "The duck grabs the dog and carries him through the air. Once started, this move can't be stopped."--><br/>Unknown (duck)<br/>Varies (hunter) | ||
|artist = Hiroji Kiyotake | |artist = Hiroji Kiyotake | ||
|homeworld = Earth | |homeworld = Earth | ||
|interwiki = wikipedia | |||
|interwikiname= Wikipedia | |||
|interwikipage= Duck Hunt | |||
}} | }} | ||
'''Duck Hunt''' ({{ja|ダックハント|Dakkuhanto}}, ''Duckhunt''), known in [[PAL]] regions as '''Duck Hunt Duo''', is the name of a playable | '''Duck Hunt''' ({{ja|ダックハント|Dakkuhanto}}, ''Duckhunt''), known in [[PAL]] regions as '''Duck Hunt Duo''', is the name of a playable trio composed of the dog, a duck, and the off-screen hunter from the NES light gun game, ''{{s|wikipedia|Duck Hunt}}''. | ||
==Origin== | ==Origin== | ||
Throughout ''Duck Hunt'', the goal is to shoot all of the ducks with a limited amount of bullets and time. By plugging a controller into the player 2 slot in the NES, a duck can be controlled to a limited extent by another player. | |||
The hunter is the playable character in all versions of ''Duck Hunt'' and is supposed to represent the player. Accompanying the player is a non-playable {{ | The hunter is the playable character in all versions of ''Duck Hunt'' and is supposed to represent the player. Accompanying the player is a non-playable {{s|wikipedia|scent hound}}, who flushes out the ducks for the hunter to shoot and picks up any ducks that are shot down by the player. If the player fails to shoot down any ducks, the dog infamously laughs at the player's misfortune before slinking back down into the grass. While the home console version does not allow players to shoot the dog, the arcade version, ''[[wikipedia:Duck Hunt#Vs. Duck Hunt|Vs. Duck Hunt]]'', allows players to shoot the dog in the bonus rounds. However, successfully shooting the dog immediately ends the bonus round and yields no points.<ref>[http://uproxx.com/gammasquad/how-to-shoot-the-dog-and-other-facts-you-probably-dont-know-about-duck-hunt/2/ How To Shoot The Dog And Other Facts You Probably Don't Know About 'Duck Hunt']</ref> | ||
==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
''Super Smash Bros. Melee'' marks the debut of the ''Duck Hunt'' universe within the ''Super Smash Bros.'' series. The universe is represented by a collectible [[trophy]] that consists of two ducks, and its description references both the | [[File:Ducks Trophy Melee.png|thumb|100px|left|The Ducks trophy in ''Melee''.]]''[[Super Smash Bros. Melee]]'' marks the debut of the ''Duck Hunt'' universe within the ''Super Smash Bros.'' series. The ''Duck Hunt'' universe is represented by a collectible [[trophy]] that consists of two ducks, and its description references both the hunter and the dog from ''Duck Hunt''. | ||
A concept similar to [[Assist Trophies]] was considered for ''Melee'', with one example being the ducks from ''Duck Hunt'' flying around the stage and interfering with characters. | A concept similar to [[Assist Trophy|Assist Trophies]] was considered for ''Melee'', with one example being the ducks from ''Duck Hunt'' flying around the stage and interfering with characters. However, the idea was scrapped due to developmental circumstances.<ref>[http://www.sourcegaming.info/2016/01/31/dufl-sources/ The Definitive Unused Fighter List in Smash - Source Translations]. Source Gaming (January 31, 2016). Retrieved January 31, 2016.</ref> | ||
'''Ducks'''<br> | |||
''These friendly fowl are the targets in the game Duck Hunt, which utilizes the Nintendo Zapper Light Gun. They appear and randomly fly about trying to escape after your faithful (if slightly clamorous) hunting dog flushes them out. Once you drop the ducks, your dog dutifully fetches them by the napes of their necks and grins at you.'' | |||
:*''[[Duck Hunt]]'', 10/85 (NES) | |||
{{clrl}} | {{clrl}} | ||
==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
''Super Smash Bros. Brawl'' marks the second appearance of the ''Duck Hunt'' universe. Instead of a trophy, the universe is represented with a [[sticker]] of a duck. Fittingly, the sticker can only be applied to the {{SSBB|Ice Climbers}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Pit}} and {{SSBB|R.O.B.}}, all of whom | ''[[Super Smash Bros. Brawl]]'' marks the second appearance of the ''Duck Hunt'' universe. Instead of a trophy, the ''Duck Hunt'' universe is represented with a [[sticker]] of a duck. Fittingly, the sticker can only be applied to the {{SSBB|Ice Climbers}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Pit}} and {{SSBB|R.O.B.}}, all of whom are retro characters like the ducks and dog. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ Stickers | |||
! Name | ! Name | ||
! Game | ! Game | ||
Line 57: | Line 48: | ||
| {{b|Duck Hunt|universe}} | | {{b|Duck Hunt|universe}} | ||
| {{SortKey|SpecialLaunchResistance+020}}{{StickerIcon|Launch Resistance}} +20 | | {{SortKey|SpecialLaunchResistance+020}}{{StickerIcon|Launch Resistance}} +20 | ||
| {{ | | {{SortKey|Ice Climbers Mr. Game & Watch Pit R.O.B.}}{{Head|IceClimbers|g=SSBB|s=16px|l=Ice Climbers (SSBB)}}{{Head|MrGame&Watch|g=SSBB|s=16px|l=Mr. Game & Watch (SSBB)}}{{Head|Pit|g=SSBB|s=16px|l=Pit (SSBB)}}{{Head|ROB|g=SSBB|s=16px|l=R.O.B. (SSBB)}} | ||
|} | |} | ||
{{StickerPicBox|Duck|Duck Hunt}} | {{StickerPicBox|Duck|Duck Hunt}} | ||
==In ''[[Super Smash Bros. 4]]''== | ==In ''[[Super Smash Bros. 4]]''== | ||
[[File:Duck Hunt SSB4.png|thumbnail|Duck Hunt as they appear in ''Super Smash Bros. 4''.]] | |||
{{Main|Duck Hunt (SSB4)}} | {{Main|Duck Hunt (SSB4)}} | ||
[[ | ''[[Super Smash Bros. 4]]'' marks both the third appearance of the ''Duck Hunt'' universe and the debut of [[Unlockable character|unlockable]] representatives for said universe. [[Masahiro Sakurai]] stated that the inclusion of playable ''Duck Hunt'' representatives was influenced by that respective game's worldwide sales numbers, and his feeling that the ''Duck Hunt'' universe had not been viable for such representation until ''SSB4''.<ref>[http://www.gamnesia.com/news/sakurai-explains-duck-hunts-inclusion-in-smash Sakurai Explains Duck Hunt's Inclusion in Smash]</ref> | ||
Much like the ''[[Ice Climber (universe)|Ice Climber]]'' universe being represented by [[Ice Climbers|its titular characters functioning as a playable tag team]] in ''Melee'' and ''Brawl'', the ''Duck Hunt'' universe's playable representatives function as a team that is referred to by their home game's name. However, instead of consisting of a duo like the Ice Climbers, Duck Hunt consists of a trio: the hunting dog and a duck fight together, while an off-screen hunter aids them by firing shots with the {{s|wikipedia|NES Zapper}}. Duck Hunt were the final [[newcomer]]s to be officially revealed. | |||
Three of Duck Hunt's [[special move]]s also reference other "Light Gun Series" games contemporary to | Three of Duck Hunt's [[special move]]s also reference other "Light Gun Series" games contemporary to ''Duck Hunt''. Their neutral special involves a tin can from the "Trick Shot" game mode from ''[[wikipedia:Hogan's Alley (video game)|Hogan's Alley]]''; their down special involves the gunmen from the NES game ''{{s|wikipedia|Wild Gunman}}''; and their [[Final Smash]] collectively involves a flock of ducks from ''Duck Hunt'', the cardboard cutouts from the ''Hogan's Alley'', and the gunmen from ''Wild Gunmen''. | ||
Duck Hunt's | Duck Hunt are currently ranked 30th out of 55 on the [[tier list]], placing them at the top of the D tier and rendering them the highest ranking mid-tier characters. Duck Hunt's projectile special moves make them capable at stage control and zoning, with [[Trick Shot]] being the most useful due to its remote controllable property. They also have a good air game, as their sweetspotted neutral aerial, up aerial and sweetspotted back aerial are capable KOing options, while their forward aerial is useful for [[edge-guarding]] and spacing. However, their KO potential is very inconsistent, due to having a very small number of KOing options and because of their smash attacks' very awkward hitbox placements making them liable to fail at landing all of their hits. | ||
Although [[Duck Jump]] is a maneuverable recovery move that grants a decent amount of vertical and horizontal distance, it is slow and unprotected | Although [[Duck Jump]] is a maneuverable recovery move that grants a decent amount of vertical and horizontal distance, it is slow and unprotected, which leaves Duck Hunt wide open to edge-guarding and forces them to use the dog's [[wall jump]] more often than not. Their reliance on projectiles is also highly ineffective against characters who can counteract them, such as those with [[Reflection|reflectors]] and especially against {{SSB4|Rosalina & Luma}}, who can completely nullify their projectiles with [[Gravitational Pull]]. | ||
Despite having a small playerbase, Duck Hunt have nevertheless managed to achieve decent results at regional and national tournaments, thanks to {{Sm|Raito}}, {{Sm|Brood}}, {{Sm|You3}}, {{Sm|ImHip}} and {{Sm|Dandy Penguin}} | Despite having a small playerbase, Duck Hunt have nevertheless managed to achieve decent results at regional and national tournaments, thanks to {{Sm|Raito|Japan}}, {{Sm|Brood|Japan}}, {{Sm|You3|Japan}}, {{Sm|ImHip|USA}} and {{Sm|Dandy Penguin|USA}}. | ||
===Trophies=== | ===Trophies=== | ||
:'''Duck Hunt''' | |||
{{ | ::{{Flag|North America}} ''You could call these two the stars of the NES 1985 launch title Duck Hunt. The goofy dog would chase down any ducks hit by the Zapper. In Smash Bros., these two work as a team to fight. When a can or a clay pigeon is in play, hit the button again to fire at it. Show your foes how the ducks felt!'' | ||
| | ::{{Flag|Europe}} ''Back in 1987, when Duck Hunt came out, these two might not have had the best relationship. That all seems to have changed now, and this unlikely pair are here to fight together. After throwing a can or a clay pigeon, press the button again to have a little helper fire the NES Zapper for extra damage!'' | ||
{{Trophy games|console1=NES|game1=Duck Hunt (10/1985)}} | |||
| | |||
:'''Duck Hunt (Alt.)''' | |||
::{{Flag|North America}} ''Duck Jump, an up special, has the charming twosome float up in an adorable fashion. It also makes getting back to the stage much easier. Their side smash can hit up to three times at close range, depending on your shooting skills. By charging up the attack, you can increase the range even further!'' | |||
{{ | ::{{Flag|Europe}} ''Duck Jump Duo, an up special, has the charming twosome float up in an adorable fashion. It also makes getting back to the stage much easier. Their side smash can hit up to three times at close range, depending on your shooting skills, and by charging up the attack, you can increase the range even further!'' | ||
{{Trophy games|console1=NES|game1=Duck Hunt (10/1985)}} | |||
Duck | |||
:'''Dog''' | |||
::''In the NES game Duck Hunt, the dog is your trusty hunting partner. He scares the ducks and then picks up the ones you hit. If you don't hit any, though, he'll laugh at you. So much for man's best friend... In the Duck Hunt stage in this game, he'll occasionally pop up in his 8-bit glory and let you use him as a platform!'' | |||
{{Trophy games|console1=NES|game1=Duck Hunt (10/1985)}} | |||
:'''Duck''' | |||
::''In the classic NES game Duck Hunt, you hunt, er...ducks. The dog flushes them into the air, and then you aim and fire. Taking down ducks gets you points in the Duck Hunt stage in this game too. It has no effect on the battle, but the alternative Duck Hunt action might be a refreshing change from constantly punching your friends in the face.'' | |||
== | {{Trophy games|console1=NES|game1=Duck Hunt (10/1985)}} | ||
<center> | <center> | ||
<gallery> | <gallery> | ||
DuckHuntTrophy3DS.png|Classic (3DS) | |||
DuckHuntTrophyWiiU.png|Classic (Wii U) | |||
DuckHuntAllStarTrophy3DS.png|Alt. (3DS) | |||
DuckHuntAltTrophyWiiU.png|Alt. (Wii U) | |||
DogTrophyWiiU.png|Dog | |||
DucksTrophyWiiU.png|Duck | |||
</gallery> | </gallery> | ||
</center> | </center> | ||
== | == In ''[[Super Smash Bros. Ultimate]]''== | ||
:''Main article: [[Duck Hunt (SSBU)]] | |||
[[File:Duck Hunt SSBU.png|thumb|right|Duck Hunt, as they appear in ''Super Smash Bros. Ultimate''.]] | |||
Duck Hunt will return in ''Super Smash Bros. Ultimate'' as unlockable characters. | |||
{{clr}} | |||
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==Trivia== | ==Trivia== | ||
* | *The dog, [[Palutena]], [[Ridley]] and [[Wii Fit Trainer]] are the only playable characters in the ''Super Smash Bros.'' series that do not have a playable appearance in any other video game. | ||
==References== | ==References== | ||
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{{Duck Hunt universe}} | {{Duck Hunt universe}} | ||
[[Category:Duck Hunt| ]] | [[Category:Duck Hunt| ]] | ||