Editing Drill Rush

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{{ArticleIcons|ssbb=y|ssb4=y|ssbu=y}}
{{ArticleIcons|ssbb=y|ssb4=y}}
{{Infobox Special Move
{{Infobox Special Move
|name=Drill Rush
|name=Drill Rush
|image=[[File:Meta Knight Side B SSBU.gif|300px]]
|image=[[File:SSB4 - Metaknight Screen-6.jpg|300px]]
|caption= Drill Rush in ''Super Smash Bros. Ultimate''.
|caption= Drill Rush in {{forwiiu}}.
|user=[[Meta Knight]]
|user=[[Meta Knight]]
|universe={{Uv|Kirby}}
|universe={{Uv|Kirby}}
|interwiki=wikirby
|interwiki=wikirby
|interwikiname=WiKirby
|interwikiname=WiKirby
|interwikipage=Master
|interwikipage=Drill Rush
}}
}}
'''Drill Rush''' ({{ja|ドリルラッシュ|Doriru Rasshu}}, ''Drill Rush'') (formerly named the "'''Triple Dash'''") is [[Meta Knight]]'s [[side special move]]. When used, Meta Knight leaps sideways with his blade outstretched. If he hits an enemy, he performs a combination lasting up to a good 2 seconds, knocking Meta Knight's opponent upward. Also, when finished, he pulls back a bit. Meta Knight can also change the course of the attack, as he is shown using the same attack upward, allowing it to be used as a recovery. The attack hits 10 times, 1% [[damage]] for each hit. After using the attack, Meta Knight becomes [[helpless]]. It is possible to cancel the ending lag of the attack by making the end hit the edge, allowing it to be virtually lag free, and allowing it to be used to rush opponents in such stages as Battlefield. This is known as Drill Rush Canceling. Of all of Meta Knight's recovery moves, this move gives the most vertical distance.


'''Drill Rush''' ({{ja|ドリルラッシュ|Doriru Rasshu}}, ''Drill Rush'') (formerly named the "'''Triple Dash'''") is [[Meta Knight]]'s [[side special move]].
In ''Super Smash Bros. 4'', the move has added startup lag, and Meta Knight can now rebound off of surfaces upon impacting them with the near end of the move. In midair, he'll perform a small jump just before charging forward during the initial delay. Connecting on targets with the final hit that produces the knockback will have Meta Knight recoil a bit backward for safety, but this recoil jump will not occur if Meta Knight does not hit an enemy, unlike the version in ''Brawl''.
==Overview==
This attack is a corkscrew drill dash with his blade outstretched. If he hits an enemy, he performs a combination lasting up to a good 2 seconds, knocking Meta Knight's opponent upward. Also, when finished, he pulls back a bit. Meta Knight can also change the course of the attack, as he is shown using the same attack upward, allowing it to be used as a recovery. The attack hits 10 times, 1% [[damage]] for each hit. After using the attack, Meta Knight becomes [[helpless]]. It is possible to cancel the ending lag of the attack by making the end hit the edge, allowing it to be virtually lag free, and allowing it to be used to rush opponents in such stages as Battlefield. This is known as Drill Rush Canceling. Of all of Meta Knight's recovery moves, this move gives the most vertical distance.
 
In ''Super Smash Bros. 4'' the move has added startup lag, and Meta Knight now rebounds off surfaces upon impacting them near the end of the move. In midair, he'll perform a small jump just before charging forward during the initial delay. Connecting on targets with the final hit that produces the knockback will have Meta Knight recoil a bit backward for safety, but this recoil jump will not occur if Meta Knight does not hit an enemy, unlike the version in ''Brawl''. Also, the move connects more reliably and it is much stronger.
 
==Instructional quotes==
{{InstructionalQuotes
|ssbbchar=Meta Knight
|ssbbdesc=Launch forwards in a dizzying spin and drill into foes. You can steer the move with the Control Stick.
|ssb4-3char=Meta Knight
|ssb4-3desc=Spin into opponents with your sword.
|ssbuchar=Meta Knight
|ssbudesc=Spins into opponents with his sword. The angle can be changed a bit.
}}


==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the known variations:
{{CustomSet|MetaKnight|Side|name1=Drill Rush|desc1=Spin into opponents with your sword. You can change the angle a bit.|name2=High-Speed Drill|desc2=Faster than Drill Rush, but the angle can't be changed.|name3=Shieldbreaker Drill|desc3=A Drill Rush designed to break shields. Attack power and distance are reduced.}}
# '''Drill Rush''': Default.
# '''High-Speed Drill''': Increases the speed and distance of the move, but unable to change the trajectory and reduces knockback from the attack.
# '''High-Speed Drill''': Increases the speed and distance of the move, but unable to change the trajectory and reduces knockback from the attack.
#: In {{for3ds}}, this variation is a [[List of challenges (SSB4-3DS)|Challenge]] unlock, only obtainable by winning at least 5 [[Versus Mode|Smash]] battles with Meta Knight.
## In {{for3ds}}, this variation is a [[List of challenges (SSB4-3DS)|Challenge]] unlock, only obtainable by winning at least 5 [[Versus Mode|Smash]] battles with Meta Knight.
# '''Shieldbreaker Drill''': Much more [[shield damage]], but reduced knockback and range.
# '''Shieldbreaker Drill''': Much more [[shield damage]], but reduced knockback and range.


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SSB4-3DS challenge image P2R3C4.png|Challenge board unlock image for High-Speed Drill.
SSB4-3DS challenge image P2R3C4.png|Challenge board unlock image for High-Speed Drill.
</gallery>
</gallery>
==Description from the ''[[Brawl]]'' Instruction Booklet==
''Launch forwards in a dizzying spin and drill into foes. You can steer the move with the Control Stick.''
==Description from the {{for3ds}} Foldout==
''Spin into opponents with your sword.''


==Origin==
==Origin==
[[File:DrillRushOrigin.png|thumb|Kirby using Drill Rush in ''{{iw|wikirby|Kirby & The Amazing Mirror}}''.]]
The move is derived from [[Kirby]]'s Running-B move of the same name when he has the [[Master]] Ability (which he has when he uses Meta Knight's [[Galaxia|sword]]) in ''[[Kirby and the Amazing Mirror]]'', so presumably Meta Knight also knows the attack. It also somewhat resembles the barrel roll he does for a Quick Spin attack in ''[[Kirby Air Ride]]''.
Drill Rush originates from ''Kirby & The Amazing Mirror'', where it is available to [[Kirby]] as the dash attack of the {{s|wikirby|Master}} ability, the ultimate {{s|wikirby|Copy Ability}} of the game which is granted by [[Galaxia]], Meta Knight's sword. It also somewhat resembles the barrel roll he does for a Quick Spin attack in ''Kirby Air Ride''.{{clr}}


==Gallery==
==Gallery==
<gallery>
<gallery>
tripledash.jpg|Drill Rush in ''Brawl''.
tripledash.jpg|Drill Rush in ''Brawl''.
Drill Rush SSB4.jpg|Drill Rush in {{for3ds}}.
Drill Rush SSB4.jpg|Drill Rush being used in {{for3ds}}.
SSB4 - Metaknight Screen-6.jpg|Drill Rush in {{forwiiu}}.
Meta Knight SSBU Skill Preview Side Special.png|Drill Rush as shown by the Move List in ''Ultimate''.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|ドリルラッシュ|Doriru Rasshu}}, ''Drill Rush''
|en=Drill Rush
|fr=Perce-tout
|es=Turbotaladro
|de=Aerobohrer
|it=Super turbine
|nl=Drilboorduik
|ru={{rollover|Буровой натиск|Burovoy natisk|?}}
|ko={{rollover|드릴 러시|Deuril Reosi|?}}, ''Drill Rush''
|zh_cn={{rollover|旋钻冲击|Xuán Zuān Chōngjí|?}}
|zh_tw={{rollover|旋鑽衝擊|Xuán Zuān Chōngjí|?}}
}}


==Trivia==
==Trivia==
*In ''Brawl'', If Meta Knight uses Drill Rush while he is under the effect of a [[Timer]] and the opponent isn't, the move will deal up to 30 hits with a maximum amount of 30% damage.
*Surprisingly, if Meta Knight uses this move when under the effect of a [[Timer]] and the opponent isn't, he will do 30 hits in one move, with a maximum amount of 30% damage.


==External links==
==External links==
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{{Special Moves|char=Meta Knight}}
{{Special Moves|char=Meta Knight}}


[[Category:Kirby universe]]
[[Category:Side special moves]]
[[Category:Side special moves]]
[[Category:Kirby universe]]
[[Category:Meta Knight]]
[[Category:Meta Knight]]
[[Category:Meta Knight (SSBB)]]
[[Category:Meta Knight (SSB4)]]
[[Category:Meta Knight (SSBU)]]

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