Editing Dracula's Castle (World of Light)

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Evil ghosts, resembling the demon from the [[Difficulty|intensity]] selection screen in {{for3ds}}'s {{SSB4-3DS|Classic Mode}} in its 3.0–3.9 form, are scattered throughout. Touching them will revert the player back to a certain area. The ghosts can only be defeated by acquiring a silver cannonball and firing them from a cannon. The silver cannonballs can bounce off of gold walls depending on its angle. Players can interact with the hourglass to reset the wall alignments as well as causing the ghosts and cannonballs to respawn if the player isn't satisfied with the firing results.
Evil ghosts, resembling the demon from the [[Difficulty|intensity]] selection screen in {{for3ds}}'s {{SSB4-3DS|Classic Mode}} in its 3.0–3.9 form, are scattered throughout. Touching them will revert the player back to a certain area. The ghosts can only be defeated by acquiring a silver cannonball and firing them from a cannon. The silver cannonballs can bounce off of gold walls depending on its angle. Players can interact with the hourglass to reset the wall alignments as well as causing the ghosts and cannonballs to respawn if the player isn't satisfied with the firing results.


Various music tracks from the Castlevania series play throughout the area. When the player is in the main halls, ''{{SSBUMusicLink|Castlevania|Vampire Killer (Remix)|Vampire Killer (Remix)}}'' plays. When the player is in the chapel, the outer wall, or underground, ''{{SSBUMusicLink|Castlevania|Starker / Wicked Child}}'' plays. When the player is in the dungeon, ''{{SSBUMusicLink|Castlevania|Vampire Killer|Vampire Killer}}'' plays. When the player is in the clock tower, ''{{SSBUMusicLink|Castlevania|Out of Time}}'' plays. Finally, when the player is at the castle keep, ''{{SSBUMusicLink|Castlevania|Nothing to Lose}}'' plays. For the most part, this song selection directly reflects the original ''Castlevania'' soundtrack, albeit with ''Starker / Wicked Child'' in lieu of ''Walking on the Edge'' in the underground and ''Vampire Killer'' in lieu of ''Heart of Fire'' in the dungeon (despite a remix of ''Heart of Fire'' being included in ''{{SSBUMusicLink|Castlevania|Can't Wait Until Night}}'').
Various music tracks from the Castlevania series play throughout the area. When the player is in the main halls, ''{{SSBUMusicLink|Castlevania|Vampire Killer (Remix)|Vampire Killer (Remix)}}'' plays. When the player is in the chapel, the outer wall, or underground, ''{{SSBUMusicLink|Castlevania|Starker / Wicked Child}}'' plays. When the player is in the dungeon, ''{{SSBUMusicLink|Castlevania|Vampire Killer|Vampire Killer}}'' plays. When the player is in the clock tower, ''{{SSBUMusicLink|Castlevania|Out of Time}}'' plays. Finally, when the player is at the castle keep, ''{{SSBUMusicLink|Castlevania|Nothing to Lose}}'' plays. For the most part, this song selection directly reflects the original ''Castlevania'' soundtrack, albeit with ''Starker / Wicked Child'' in lieu of ''Walking on the Edge'' in the underground and ''Vampire Killer'' in lieu of ''Heart of Fire'' in the dungeon.


==Spirits==
==Spirits==
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{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
! style="width:5%;"|Images
! style="width:5%;"|Image
! Name
! Name
! style="width:5%;"|Type
! style="width:5%;"|Type
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| ''{{SSBUMusicLink|Castlevania|Divine Bloodlines}}''
| ''{{SSBUMusicLink|Castlevania|Divine Bloodlines}}''
|}
|}
==Names in other languages==
{{langtable
|ja={{ja|ドラキュラ城|Dorakyura-jō}}
|jaM=Dracula Castle
|en=Dracula's Castle
|fr=Château de Dracula
|frM=Dracula's Castle
|es=Castillo de Drácula
|esM=Dracula's Castle
|de=Schloss Dracula
|deM=Dracula Castle
|it=Castello di Dracula
|itM=Dracula's Castle
|nl=Dracula's Kasteel
|nlM=Dracula's Castle
|ru={{rollover|Замок Дракулы|Zamok Drakuly|?}}
|ruM=Dracula Castle
|ko={{rollover|드라큘라 성|Deurakyulla Seong|?}}
|koM=Dracula Castle
|zh=Dracula's Castle
}}


==Trivia==
==Trivia==
*Assuming the player does not destroy all the evil ghosts, Dracula's Castle is the only sub-world in The Dark Realm where none of its captured fighters are required to be unlocked to beat the World of Light.
*Assuming the player does not destroy all the evil ghosts, Dracula's Castle is the only sub-world in the Dark Realm where none of its captured fighters are required to be unlocked to beat the World of Light.
*Dracula's Castle is the only sub-world in World of Light to have more than one [[Echo Fighter]] in it, with a total of four out of seven ({{SSBU|Dark Pit}}, {{SSBU|Richter}}, {{SSBU|Daisy}}, and {{SSBU|Ken}}).
*Dracula's Castle is the only sub-world in World of Light to have more than one [[Echo Fighter]] in it, with a total of four out of seven ({{SSBU|Dark Pit}}, {{SSBU|Richter}}, {{SSBU|Daisy}}, and {{SSBU|Ken}}).
*Due to the presence of [[ladder (stage element)|ladders]] on this sub-area's map, this is the only instance where [[Pokémon Trainer]]'s climbing animations can be seen.


{{World of Light areas}}
{{World of Light areas}}

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