Editing Dr. Mario (SSBU)
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As in ''[[Super Smash Bros. 4]]'', {{iw|mariowiki|Charles Martinet}}'s portrayal of Mario from ''[[Super Smash Bros. Brawl]]'' was repurposed for Dr. Mario in ''Ultimate''.<!--Do not add that this is the last Smash Bros. game where Charles Martinet voices Dr. Mario. Besides the fact this isn't done for other characters' pages, Jigglypuff and Lucina still use their voice clips from Rachael Lillis and Laura Bailey respectively in the Smash series instead of their current actors, so it's still possible for Martinet's voice to be reused in future Smash games--> | As in ''[[Super Smash Bros. 4]]'', {{iw|mariowiki|Charles Martinet}}'s portrayal of Mario from ''[[Super Smash Bros. Brawl]]'' was repurposed for Dr. Mario in ''Ultimate''.<!--Do not add that this is the last Smash Bros. game where Charles Martinet voices Dr. Mario. Besides the fact this isn't done for other characters' pages, Jigglypuff and Lucina still use their voice clips from Rachael Lillis and Laura Bailey respectively in the Smash series instead of their current actors, so it's still possible for Martinet's voice to be reused in future Smash games--> | ||
Dr. Mario is currently ranked 78th out of 82 on the ''Ultimate'' [[tier list]], placing him in the D- tier and making him a bottom five character. Despite being buffed overall, this is a slight drop from his placement in ''Smash 4'', where he was ranked 48th out of 54, and is his worst placement in the series. Dr. Mario's playstyle is | Dr. Mario is currently ranked 78th out of 82 on the ''Ultimate'' [[tier list]], placing him in the lower half of D- tier and making him a bottom five character. Despite being buffed overall, this is a slight drop from his placement in ''Smash 4'', where he was ranked 48th out of 54, and is his worst placement in the series. Dr. Mario's playstyle is effectively a slower yet stronger version of Mario's. As a result, all of his moves possess better KO potential and/or damage output compared to Mario, while he keeps most of Mario's frame data, which allows him to perform short yet effective [[combo]]s. Dr. Mario's signature projectile in [[Megavitamin]] is an effective projectile for approaching and neutral and it also opens up combos and KO confirms at higher percents into most of his moves. In addition, Dr. Mario has several strong yet effective KO options in his arsenals, including [[Super Jump Punch]], [[Dr. Tornado]], most of his aerials, and back throw. This means players have to play more carefully when close to Dr. Mario, as a single whiff could lead into a deadly [[punish]]. | ||
However, Dr. Mario's weaknesses | However, Dr. Mario's weaknesses outshine many of his strengths. His most notable weakness is his poor mobility, which cripples his [[neutral game]] and makes him vulnerable to camping. In addition, as his playstyle largely revolves around him getting close to his opponent, his poor mobility also makes it harder for him to avoid retaliation from opponents, as Dr. Mario's short range means he is vulnerable to moves with long range or disjoints. Finally, Dr. Mario's recovery, while improved, is still one of the worst in the game, as its short range and his slow air mobility makes him vulnerable to gimping. | ||
Overall, Dr. Mario is a character that has good frame data | Overall, Dr. Mario is a character that has good frame data and strong damage output and KO potential, but his sluggish movements cause him to rely more on a bait-and-punish playstyle. Although his represenation has remained below average for most of the game's lifespan, he has nonetheless seen success from players such as {{Sm|JaZaR}} and {{Sm|Tsumusuto}}. | ||
==How to unlock== | ==How to unlock== | ||
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===Attributes=== | ===Attributes=== | ||
*{{buff|Dr. Mario | *{{buff|Dr. Mario's idle animation is much less exaggerated than Mario's. This gives him a consistently lower stance as a result.}} | ||
*{{change|Some of Dr. Mario's raw properties are modified as if he were wearing equipment of +22 attack and -65 speed in ''Smash 4''.<ref name="DamageMultiplier" />}} | *{{change|Some of Dr. Mario's raw properties are modified as if he were wearing equipment of +22 attack and -65 speed in ''Smash 4''.<ref name="DamageMultiplier" />}} | ||
**{{buff|The damage outputs of Dr. Mario's attacks use a 1.176× multiplier. As a result, he is significantly stronger than Mario. However, this multiplier does not apply to reflected projectiles or [[item]]s, and the base damage of his moves can also differ from Mario's.}} | **{{buff|The damage outputs of Dr. Mario's attacks use a 1.176× multiplier. As a result, he is significantly stronger than Mario. However, this multiplier does not apply to reflected projectiles or [[item]]s, and the base damage of his moves can also differ from Mario's.}} | ||
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|pummelname=Grab Headbutt ({{ja|つかみヘッドバット|Tsukami Heddobatto}}) | |pummelname=Grab Headbutt ({{ja|つかみヘッドバット|Tsukami Heddobatto}}) | ||
|pummeldmg=1.5288% | |pummeldmg=1.5288% | ||
|pummeldesc=A headbutt. | |pummeldesc=A headbutt. Moderately fast. | ||
|fthrowname=Swing-Around Throw ({{ja|ふり抜き投げ|Furinuki Nage}}) | |fthrowname=Swing-Around Throw ({{ja|ふり抜き投げ|Furinuki Nage}}) | ||
|fthrowdmg=9.408% | |fthrowdmg=9.408% | ||
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===[[On-screen appearance]]=== | ===[[On-screen appearance]]=== | ||
* | *Stands behind a wall of Megavitamins, which then start to disappear starting from the top to reveal him. Stands in a thinking pose with his eyes closed until all of the Megavitamins are gone, after which he opens them with a surprised expression and assumes fighting stance. | ||
<gallery> | <gallery> | ||
Dr.MarioOnScreenAppearanceSSBU.gif|Dr. Mario's on-screen appearance | Dr.MarioOnScreenAppearanceSSBU.gif|Dr. Mario's on-screen appearance | ||
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''See also: [[:Category:Dr. Mario players (SSBU)]]'' | ''See also: [[:Category:Dr. Mario players (SSBU)]]'' | ||
*{{Sm|JaZaR|Mexico}} - The best Dr. Mario player in the world | *{{Sm|JaZaR|Mexico}} - The best Dr. Mario player in the world in 2023. He is the second Dr. Mario player to be ranked on a global ranking, at 144th on the [[LumiRank 2023]]. He regularly places top 8 at Mexican regionals, including winning {{Trn|Laguna Championship 2023}} and placing 3rd at {{Trn|Xcution Summit II}} defeating {{Sm|Skyjay}}. He also has several strong major performances, including 13th at {{Trn|Delfino Maza 2023}}, 25th at {{Trn|Smash Factor X}}, and 33rd at {{Trn|Smash Factor 9}}. | ||
*{{Sm|Lui$|USA}} - | *{{Sm|Lui$|USA}} - One of the first Dr. Mario players to garner any noticeable results, placing 33rd at {{Trn|GENESIS 6}} with solo-Dr. Mario, 17th at {{Trn|Smash 'N' Splash 5}} with mostly Dr. Mario, and 33rd at {{Trn|Frostbite 2019}} using Dr. Mario to defeat {{Sm|ESAM}}. However since mid-2019 he has dropped Dr. Mario in favor of other characters. | ||
*{{Sm|Meowscarada|USA}} - The best Dr. Mario player in the United States' online metagame. They placed highly at several online events such as 2nd at {{Trn|Frame Perfect Series 2: ONLINE}} and 7th at {{Trn|Smash Out Breast Cancer}} | *{{Sm|Meowscarada|USA}} - The best Dr. Mario player in the United States' online metagame. They placed highly at several online events such as 2nd at {{Trn|Frame Perfect Series 2: ONLINE}} and 7th at {{Trn|Smash Out Breast Cancer}} and was ranked 37th on the [[Wi-Fi Warrior Rank v6]]. Although their activity has largely been in-region in the post-online metagame, they nonetheless have seen strong results, such as placing 2nd at {{Trn|Ignition 300}} defeating some of the Midwest's best players including {{Sm|skittles}} and {{Sm|Ikan}}. | ||
*{{Sm|Oryon|France}} - Although more known for his {{SSBU|Wolf}}, he also played Dr. Mario from 2019 to 2021 and was considered the best Dr. Mario player in Europe. He placed 5th at {{Trn|VCA 2021}} playing mostly Dr. Mario, and has also placed 5th at {{Trn|Syndicate 2019}}, 9th at {{Trn|Albion 4}}, and 13th at {{Trn|GENESIS 8}} using Dr. Mario in notable bracket games and sets | *{{Sm|Oryon|France}} - Although more known for his {{SSBU|Wolf}}, he also played Dr. Mario from 2019 to 2021 and was considered the best Dr. Mario player in Europe. He placed 5th at {{Trn|VCA 2021}} playing mostly Dr. Mario, and has also placed 5th at {{Trn|Syndicate 2019}}, 9th at {{Trn|Albion 4}}, and 13th at {{Trn|GENESIS 8}} using Dr. Mario in notable bracket games and sets. | ||
*{{Sm|Shissho|Japan}} - The second-best Dr. Mario player in Japan. He | *{{Sm|Shissho|Japan}} - The second-best Dr. Mario player in Japan. He notably won the 256-entrants regional {{Trn|KOWLOON 1}} over {{Sm|Paseriman}} and {{Sm|Munekin}}, and has also placed highly at several majors, including 17th at {{Trn|Kagaribi 9}} and 25th at {{Trn|Maesuma TOP 10}}. | ||
*{{Sm|Tsumusuto|Japan}} - The best Dr. Mario | *{{Sm|Tsumusuto|Japan}} - The best Dr. Mario in the world from 2019 through 2022 and is the only Dr. Mario player who had ever finished top 8 at a major, placing 3rd at {{Trn|Maesuma TOP 9}}. In addition, he has also finished strongly at several majors, including 9th at both {{Trn|Sumabato SP 5}} and {{Trn|Sumabato SP 6}}. He was ranked 115th on the [[OrionRank Ultimate: Eclipse]], the highest ranking ever for a Dr. Mario main. | ||
===Tier placement and history=== | ===Tier placement and history=== | ||
In the early metagame, opinions on Dr. Mario remained largely the same as | In the early metagame, opinions on Dr. Mario remained largely the same as it was in ''Super Smash Bros. 4''. Although his power, out of shield options, and damage racking capabilities were improved in the transition to ''Ultimate'', his sluggish speed, atrocious recovery, and mediocre range indicated that his worst weaknesses were still largely unaddressed, leaving him with poor matchups against characters such as {{SSBU|Palutena}}, {{SSBU|Shulk}}, and {{SSBU|Lucina}}. Although players such as {{Sm|Lui$}}, {{Sm|Locus}}, and {{Sm|Oryon}} saw success with Dr. Mario, most would either drop him or relegated him to a secondary, worsening his poor representation. As a result, most players, including {{Sm|Dark Wizzy}} and {{Sm|Mr.R}}, viewed Dr. Mario as a low tier, with some going as far as to say that he was one of the worst characters in the game. The current tier list reflects this, as Dr. Mario is ranked just above the likes of {{SSBU|King Dedede}}, {{SSBU|Little Mac}}, and {{SSBU|Ganondorf}}. | ||
Despite this negative perception, however, Dr. Mario still saw glimpses of success thanks to the efforts of dedicated mains, including {{Sm|Tsumusuto}} in Japan, {{Sm|JaZaR}} in Mexico, and {{Sm|Mabel}} during the online metagame. Furthermore, Dr. Mario received buffs from game updates that improved his combo and punish games. This left his true viability up to debate, with players such as {{Sm|Nairo}} and {{Sm|Leffen}} believing Dr. Mario was potentially a viable character, while other players maintained that he was still an unviable fighter due to improvements to other fighters, as well as the introductions of {{SSBU|Min Min}}, {{SSBU|Steve}}, and {{SSBU|Sephiroth}}. Nevertheless, Dr. Mario's perception has | Despite this negative perception, however, Dr. Mario still saw glimpses of success thanks to the efforts of dedicated mains, including {{Sm|Tsumusuto}} in Japan, {{Sm|JaZaR}} in Mexico, and {{Sm|Mabel}} during the online metagame. Furthermore, Dr. Mario received buffs from game updates that improved his combo and punish games. This left his true viability up to debate, with players such as {{Sm|Nairo}} and {{Sm|Leffen}} believing Dr. Mario was potentially a viable character, while other players maintained that he was still an unviable fighter due to improvements to other fighters, as well as the introductions of {{SSBU|Min Min}}, {{SSBU|Steve}}, and {{SSBU|Sephiroth}}. Nevertheless, Dr. Mario's perception has improved since the early metagame, although he is unanimously agreed to be inferior to {{SSBU|Mario}}. | ||
=={{SSBU|Classic Mode}}: Colorful Treatment Plan== | =={{SSBU|Classic Mode}}: Colorful Treatment Plan== | ||
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|5||{{Head|R.O.B.|g=SSBU|s=20x20px|cl=Red}}{{Head|R.O.B.|g=SSBU|s=20x20px|cl=Blue}}{{Head|R.O.B.|g=SSBU|s=20x20px|cl=Yellow}} {{SSBU|R.O.B.}} Team||{{SSBU|Battlefield}}||''{{SSBUMusicLink|Super Mario Bros.|Chill (for 3DS / Wii U)}}''|| | |5||{{Head|R.O.B.|g=SSBU|s=20x20px|cl=Red}}{{Head|R.O.B.|g=SSBU|s=20x20px|cl=Blue}}{{Head|R.O.B.|g=SSBU|s=20x20px|cl=Yellow}} {{SSBU|R.O.B.}} Team||{{SSBU|Battlefield}}||''{{SSBUMusicLink|Super Mario Bros.|Chill (for 3DS / Wii U)}}''|| | ||
|- | |- | ||
|6||{{Head|Wario|g=SSBU|s=20x20px|cl=Classic}}{{Head|Wario|g=SSBU|s=20x20px|cl=ClassicRed}}{{Head|Wario|g=SSBU|s=20x20px|cl=ClassicCyan}} {{SSBU|Wario}} Team||[[Luigi's Mansion]]||''{{SSBUMusicLink|Other|Tetris: Type A}}''|| | |6||{{Head|Wario|g=SSBU|s=20x20px|cl=Classic}}{{Head|Wario|g=SSBU|s=20x20px|cl=ClassicRed}}{{Head|Wario|g=SSBU|s=20x20px|cl=ClassicCyan}} {{SSBU|Wario}} Team||[[Luigi's Mansion]]||''{{SSBUMusicLink|Other|Tetris: Type A}}''||References his rivalry with Wario in ''Dr. Mario 64'', as well as Wario's bad diet and hygiene in the ''WarioWare'' series. | ||
|- | |- | ||
|colspan="5"|[[Bonus Stage]] | |colspan="5"|[[Bonus Stage]] | ||
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*''Ultimate'' is the first ''Smash'' game to feature Dr. Mario and have his inclusion be planned from the start. In ''Super Smash Bros. Melee'', Dr. Mario was a late development addition to pad out the roster. In ''Smash 4'', Dr. Mario was originally going to be an {{SSB4|alternate costume}} of {{SSB4|Mario}}, but remained a clone as a last minute decision in order to appeal to his fanbase from ''Melee''. | *''Ultimate'' is the first ''Smash'' game to feature Dr. Mario and have his inclusion be planned from the start. In ''Super Smash Bros. Melee'', Dr. Mario was a late development addition to pad out the roster. In ''Smash 4'', Dr. Mario was originally going to be an {{SSB4|alternate costume}} of {{SSB4|Mario}}, but remained a clone as a last minute decision in order to appeal to his fanbase from ''Melee''. | ||
*Using [[Megavitamins]] and pausing the game the moment the projectile appears in Dr. Mario's arm reveals that it will always appear completely red before changing to a randomized color one frame later. | *Using [[Megavitamins]] and pausing the game the moment the projectile appears in Dr. Mario's arm reveals that it will always appear completely red before changing to a randomized color one frame later. | ||
*Prior to version 2.0.0, Dr. Mario's down aerial was named Bone Drill, | *Prior to version 2.0.0, Dr. Mario's down aerial was named Bone Drill, a name arguably more fitting for his down aerial in ''Smash 4''. The current name, CLEAR!, references the message appearing when a level is completed in the original ''Dr. Mario'', as well as the shout paramedics give when using defibrillators. | ||
*Dr. Mario's section in the Sound Test is functionally identical to that of Mario's, with some voice clips not used by Dr. Mario (such as "Let's-a go!" from Mario's [[on-screen appearance]]) being removed. | *Dr. Mario's section in the Sound Test is functionally identical to that of Mario's, with some voice clips not used by Dr. Mario (such as "Let's-a go!" from Mario's [[on-screen appearance]]) being removed. | ||
**Unlike Mario, Dr. Mario's Star KO voice clip is listed before his heavy knockback voice clips rather than after after them, matching the order of the other base roster characters excluding {{SSBU|Pikachu}} and {{SSBU|Roy}}. | **Unlike Mario, Dr. Mario's Star KO voice clip is listed before his heavy knockback voice clips rather than after after them, matching the order of the other base roster characters excluding {{SSBU|Pikachu}} and {{SSBU|Roy}}. | ||
**The voice clips of Dr. Mario's forward aerial, back throw, double jump, [[Doctor Finale]], and [[Home-Run Bat]] swing are omitted despite Dr. Mario using them in-game. | **The voice clips of Dr. Mario's forward aerial, back throw, double jump, [[Doctor Finale]], and [[Home-Run Bat]] swing are omitted despite Dr. Mario using them in-game. | ||
*Dr. Mario is the only character with custom [[equipment]] incorporated into his attributes. | *Dr. Mario is the only character with custom [[equipment]] incorporated into his attributes. | ||
==References== | ==References== |