Editing Dr. Mario (SSBU)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 195: Line 195:
**{{change|Doctor Finale produces 2D and 3D Megavitamin-based effects and emits Megavitamins' contact sound effect, whereas [[Mario Finale]] produces 3D fiery effects and emits a burning sound effect.}}
**{{change|Doctor Finale produces 2D and 3D Megavitamin-based effects and emits Megavitamins' contact sound effect, whereas [[Mario Finale]] produces 3D fiery effects and emits a burning sound effect.}}
***{{change|It does not have a flame effect as a result.}}
***{{change|It does not have a flame effect as a result.}}
**{{change|Its hitboxes are longer and thinner, better matching the shape of the capsules.}}
**{{change|Its hitboxes are longer and thinner, better matching the shape of a capsules.}}
***{{nerf|The shorter vertical range of its hitboxes allows for a wider spacing between Megavitamins, making it easier to miss opponents.}}
***{{nerf|The shorter vertical range of its hitboxes allows for a wider spacing between Megavitamins, making it easier to miss opponents.}}
<!-- X offset: 0 → -30—30 -->
<!-- X offset: 0 → -30—30 -->
Line 202: Line 202:
***{{nerf|Its hitboxes are gradually expanding.}}
***{{nerf|Its hitboxes are gradually expanding.}}
<!-- size: 16u → 5u/8u/9u/12u/13u (early/front), 4u/6u/9u/10u/12u/13u (early/back), 16u (mid 1, mid 2, mid 3, late) -->
<!-- size: 16u → 5u/8u/9u/12u/13u (early/front), 4u/6u/9u/10u/12u/13u (early/back), 16u (mid 1, mid 2, mid 3, late) -->
**{{change|It launches at an averaged angle (20°-50° → 28°-36°) and has altered knockback.}}
**{{change|It launches at a averaged angle (20°-50° → 28°-36°) and has altered knockback.}}
<!-- forward hit angle front: 23°/50° → 34° (early), 36° (mid 1), 30° (mid 2, mid 3, late) -->
<!-- forward hit angle front: 23°/50° → 34° (early), 36° (mid 1), 30° (mid 2, mid 3, late) -->
<!-- back hit angle: back: 20°/48° → 30° (early, mid 1), 28° (mid 2, mid 3, late) -->
<!-- back hit angle: back: 20°/48° → 30° (early, mid 1), 28° (mid 2, mid 3, late) -->

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: