Editing Dr. Mario (SSBU)
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**{{change|Compared to Mario's [[Cape]], Super Sheet's hitbox is positioned slightly upward. This results in it having slightly more vertical range, but slightly less horizontal range.}} | **{{change|Compared to Mario's [[Cape]], Super Sheet's hitbox is positioned slightly upward. This results in it having slightly more vertical range, but slightly less horizontal range.}} | ||
***{{nerf|While the Super Sheet's slightly higher hitbox can make the move somewhat easier to land while airborne, this is a situational advantage at best, and a rather poor trade-off compared to Mario's greater horizontal range. Dr. Mario's Super Sheet effectively covers less area overall.}} | ***{{nerf|While the Super Sheet's slightly higher hitbox can make the move somewhat easier to land while airborne, this is a situational advantage at best, and a rather poor trade-off compared to Mario's greater horizontal range. Dr. Mario's Super Sheet effectively covers less area overall.}} | ||
***{{buff|However, unlike Mario's, it can hit ledge-hanging opponents, knocking them upwards in a favorable position to punish them further.}} | |||
**{{change|It has altered hitbox placements.}} | **{{change|It has altered hitbox placements.}} | ||
**{{change|It has a different animation where Dr. Mario swings the sheet upward, highlighting its increased vertical reach.}} | **{{change|It has a different animation where Dr. Mario swings the sheet upward, highlighting its increased vertical reach.}} |