Editing Dr. Mario (SSBU)/Forward aerial
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Latest revision | Your text | ||
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Dr. Mario punches downwards in front of him. It lasts for 6 frames, with the first and last frame being an early and late hit respectively. When hit cleanly, it's one of the strongest forward aerials in the game due to its excellent damage and knockback. However, the early and late hits are significantly weaker and hitbox duration is shorter, making the move weaker and harder to land, respectively. It also has high ending lag and can't autocancel in a short hop. It's also tied with down aerial for the slowest startups of his | Dr. Mario punches downwards in front of him. It lasts for 6 frames, with the first and last frame being an early and late hit respectively. When hit cleanly, it's one of the strongest forward aerials in the game due to its excellent damage and knockback. However, the early and late hits are significantly weaker and hitbox duration is shorter, making the move weaker and harder to land, respectively. It also has high ending lag and can't autocancel in a short hop. It's also tied with down aerial for the slowest startups of his attacks and his moveset, and it's his slowest attack overall. | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Early hit| | {{HitboxTableTitle|Early hit|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |damage=10.0% | ||
|angle=50 | |angle=50 | ||
|bk=30 | |bk=30 | ||
|ks=95 | |ks=95 | ||
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|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableTitle|Clean hit| | {{HitboxTableTitle|Clean hit|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |damage=15.0% | ||
|angle=50 | |angle=50 | ||
|bk=30 | |bk=30 | ||
|ks=102 | |ks=102 | ||
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{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage= | |damage=15.0% | ||
|angle=50 | |angle=50 | ||
|bk=30 | |bk=30 | ||
|ks=102 | |ks=102 | ||
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|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Late hit| | {{HitboxTableTitle|Late hit|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage= | |damage=9.0% | ||
|angle=50 | |angle=50 | ||
|bk=20 | |bk=20 | ||
|ks=95 | |ks=95 | ||
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{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage= | |damage=9.0% | ||
|angle=50 | |angle=50 | ||
|bk=20 | |bk=20 | ||
|ks=95 | |ks=95 | ||
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|slvl=M | |slvl=M | ||
}} | }} | ||
{{HitboxTableRowNote|The damage values are untouched before being affected by Dr. Mario's damage multiplier.|24}} | |||
|} | |} | ||
==Timing== | ==Timing== | ||
===Attack=== | ===Attack=== | ||
Line 141: | Line 135: | ||
===Landing lag=== | ===Landing lag=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Animation length | !Animation length | ||
| | |17 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=17 | {{FrameStrip|t=Lag|c=17}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} |